summaryrefslogtreecommitdiffstats
path: root/docs/relnotes/10.0.2.html
blob: c2d2b2c7adbde2e1b304fe56dfad86b4f7f8c349 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
  <meta http-equiv="content-type" content="text/html; charset=utf-8">
  <title>Mesa Release Notes</title>
  <link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>

<div class="header">
  The Mesa 3D Graphics Library
</div>

<iframe src="../contents.html"></iframe>
<div class="content">

<h1>Mesa 10.0.2 Release Notes / (January 9, 2014)</h1>

<p>
Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1 release.
</p>
<p>
Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts not supported.
</p>


<h2>MD5 checksums</h2>
<pre>
de7d14baf0101b697c140d2f47ef27e9  MesaLib-10.0.2.tar.gz
8544c0ab3e438a08b5103421ea15b6d2  MesaLib-10.0.2.tar.bz2
181b0d6c1afca38e98a930d0e564ed90  MesaLib-10.0.2.zip
</pre>


<h2>New features</h2>
<p>None</p>

<h2>Bug fixes</h2>

<p>This list is likely incomplete.</p>

<ul>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70740">Bug 70740</a> - HiZ on SNB causes GPU hang with WebGL web app</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72026">Bug 72026</a> - SIGSEGV in fs_visitor::visit(ir_dereference_variable*)</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72264">Bug 72264</a> - GLSL error reporting</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72369">Bug 72369</a> - glitches in serious sam 3 with the sb shader backend</li>

</ul>

<h2>Changes</h2>

<p>The full set of changes can be viewed by using the following git command:</p>

<pre>
  git log mesa-10.0.1..mesa-10.0.2
</pre>

<p>Aaron Watry (8):</p>
<ul>
  <li>clover: Remove unused variable</li>
  <li>pipe_loader/sw: close dev-&gt;lib when initialization fails</li>
  <li>radeon/compute: Stop leaking LLVMContexts in radeon_llvm_parse_bitcode</li>
  <li>r600/compute: Free compiled kernels when deleting compute state</li>
  <li>r600/compute: Use the correct FREE macro when deleting compute state</li>
  <li>radeon/llvm: Free target data at end of optimization</li>
  <li>st/vdpau: Destroy context when initialization fails</li>
  <li>r600/pipe: Stop leaking context-&gt;start_compute_cs_cmd.buf on EG/CM</li>
</ul>

<p>Alex Deucher (1):</p>
<ul>
  <li>r600g: fix SUMO2 pci id</li>
</ul>

<p>Alexander von Gluck IV (1):</p>
<ul>
  <li>Haiku: Add in public GL kit headers</li>
</ul>

<p>Anuj Phogat (1):</p>
<ul>
  <li>mesa: Fix error code generation in glBeginConditionalRender()</li>
</ul>

<p>Carl Worth (2):</p>
<ul>
  <li>docs: Add md5sums for the 10.0.1 release.</li>
  <li>Update version to 10.0.2</li>
</ul>

<p>Chad Versace (1):</p>
<ul>
  <li>i965/gen6: Fix HiZ hang in WebGL Google Maps</li>
</ul>

<p>Erik Faye-Lund (1):</p>
<ul>
  <li>glcpp: error on multiple #else/#elif directives</li>
</ul>

<p>Henri Verbeet (1):</p>
<ul>
  <li>i915: Add support for gl_FragData[0] reads.</li>
</ul>

<p>Ilia Mirkin (1):</p>
<ul>
  <li>nv50: fix a small leak on context destroy</li>
</ul>

<p>Jonathan Liu (2):</p>
<ul>
  <li>st/mesa: use pipe_sampler_view_release()</li>
  <li>llvmpipe: use pipe_sampler_view_release() to avoid segfault</li>
</ul>

<p>Kenneth Graunke (2):</p>
<ul>
  <li>i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.</li>
  <li>Revert "mesa: Remove GLXContextID typedef from glx.h."</li>
</ul>

<p>Kevin Rogovin (1):</p>
<ul>
  <li>Use line number information from entire function expression</li>
</ul>

<p>Kristian Høgsberg (1):</p>
<ul>
  <li>dri_util: Don't assume __DRIcontext-&gt;driverPrivate is a gl_context</li>
</ul>

<p>Marek Olšák (2):</p>
<ul>
  <li>mesa: fix interpretation of glClearBuffer(drawbuffer)</li>
  <li>st/mesa: fix glClear with multiple colorbuffers and different formats</li>
</ul>

<p>Paul Berry (2):</p>
<ul>
  <li>glsl: Teach ir_variable_refcount about ir_loop::counter variables.</li>
  <li>glsl: Fix inconsistent assumptions about ir_loop::counter.</li>
</ul>

<p>Vadim Girlin (1):</p>
<ul>
  <li>r600g/sb: fix stack size computation on evergreen</li>
</ul>

</div>
</body>
</html>