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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
  <meta http-equiv="content-type" content="text/html; charset=utf-8">
  <title>Mesa Release Notes</title>
  <link rel="stylesheet" type="text/css" href="mesa.css">
</head>
<body>

<h1>Mesa 7.8.3 Release Notes / (date tbd)</h1>

<p>
Mesa 7.8.3 is a bug fix release which fixes bugs found since the 7.8.2 release.
</p>
<p>
Mesa 7.8.3 implements the OpenGL 2.1 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
for DRI hardware acceleration.
</p>


<h2>MD5 checksums</h2>
<pre>
x  MesaLib-7.8.3.tar.gz
x  MesaLib-7.8.3.tar.bz2
x  MesaLib-7.8.3.zip
x  MesaDemos-7.8.3.tar.gz
x  MesaDemos-7.8.3.tar.bz2
x  MesaDemos-7.8.3.zip
x  MesaGLUT-7.8.3.tar.gz
x  MesaGLUT-7.8.3.tar.bz2
x  MesaGLUT-7.8.3.zip
</pre>


<h2>New features</h2>
<p>None.</p>


<h2>Changes</h2>
<ul>
<li>The radeon driver should use less memory when searching for a valid mip
image.</li>
</ul>


<h2>Bug fixes</h2>
<ul>
<li>Fix unsupported FB with D24S8 (bug 
    <a href="https://bugs.freedesktop.org/show_bug.cgi?id=23670">29116</a>)</li>
<li>Fix ReadPixels crash when reading depth/stencil from an FBO</li>
<li>Fixed a bug rendering to 16-bit buffers using swrast.</li>
<li>Fixed a state tracker/TGSI bug that caused crashes when using Windows'
    memory debugging features.</li>
<li>Fixed an issue rendering to 32-bit channels with swrast (bug
    <a href="https://bugs.freedesktop.org/show_bug.cgi?id=29487">29487</a>)</li>
<li>GLSL: fix indirect <TT>gl_TextureMatrix</TT> addressing (bug
    <a href="https://bugs.freedesktop.org/show_bug.cgi?id=28967">28967</a>)</li>
<li>GLSL: fix for bug
    <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27216">27216</a></li>
<li>GLSL: fix zw fragcoord entries in some cases (bug
    <a href="https://bugs.freedesktop.org/show_bug.cgi?id=29183">29183</a>)</li>
<li>Fix texture env generation in some cases (bug
    <a href="https://bugs.freedesktop.org/show_bug.cgi?id=28169">28169</a>)</li>
<li>osmesa: a fix for calling <TT>OSMesaMakeCurrent</TT> twice was applied (bug 
    <a href="https://bugs.freedesktop.org/show_bug.cgi?id=10966">10966</a></li>
<li>A bug was fixed which could cause Mesa to ignore the
    <TT>MESA_EXTENSION_OVERRIDE</TT> environment variable.</li>
<li>A bug related to specular highlights on backfaces was fixed.</li>
<li>A radeon-specific issue with <TT>glCopyTex(Sub)Image</TT> was
    corrected.</li>
<li>radeon/wine: flush command stream in more cases, fixing wine d3d9
    tests.</li>
<li>r600: fix sin+cos normalization.</li>
<li>r600: (properly) ignore <TT>GL_COORD_REPLACE</TT> when point sprites are
    disabled.</li>
<li>radeon: avoid flushing when the context is not current.</li>
<li>r300c: a bug affecting unaligned BOs was fixed.</li>
<li>r300c: a hardlock caused by ARB_half_float_vertex incorrectly advertised on some chipsets.</li>
</ul>


</body>
</html>