summaryrefslogtreecommitdiffstats
path: root/docs/relnotes-7.11.html
blob: 1c22b082e2d7b7cb41cebb8ccc972af44d0c486d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
<HTML>

<head>
<TITLE>Mesa Release Notes</TITLE>
<link rel="stylesheet" type="text/css" href="mesa.css">
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
</head>

<BODY>

<body bgcolor="#eeeeee">

<H1>Mesa 7.11 Release Notes / (release date TBD)</H1>

<p>
Mesa 7.11 is a new development release.
People who are concerned with stability and reliability should stick
with a previous release or wait for Mesa 7.11.1.
</p>
<p>
Mesa 7.11 implements the OpenGL 2.1 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
for DRI hardware acceleration.
</p>


<h2>MD5 checksums</h2>
<pre>
tbd
</pre>


<h2>New features</h2>
<ul>
<li>GL_ARB_ES2_compatibility (gallium drivers)
<li>GL_ARB_color_buffer_float (gallium drivers, i965)
<li>GL_ARB_draw_buffers_blend (gallium)
<li>GL_ARB_draw_instanced extension (gallium drivers, swrast)
<li>GL_ARB_instanced_arrays extension (gallium drivers)
<li>GL_ARB_occlusion_query2 (gallium drivers, swrast)
<li>GL_ARB_robustness (all drivers)
<li>GL_ARB_sampler_objects (gallium drivers)
<li>GL_ARB_seamless_cube_map (gallium r600)
<li>GL_ARB_sync (gallium drivers only, intel support was in 7.6)
<li>GL_ARB_texture_compression_rgtc (gallium drivers, swrast, i965)
<li>GL_ARB_texture_float (gallium, i965)
<li>GL_EXT_packed_float (gallium r600)
<li>GL_EXT_texture_compression_latc (gallium drivers, swrast)
<li>GL_EXT_texture_compression_rgtc (gallium drivers, swrast, i965)
<li>GL_EXT_texture_shared_exponent (gallium drivers, swrast)
<li>GL_EXT_texture_sRGB_decode (gallium drivers, swrast, i965)
<li>GL_EXT_texture_snorm (gallium drivers)
<li>GL_AMD_draw_buffers_blend (alias of the ARB variant)
<li>GL_AMD_seamless_cubemap_per_texture (gallium r600)
<li>GL_AMD_shader_stencil_export (alias of the ARB variant)
<li>GL_ATI_draw_buffers (all drivers)
<li>GL_ATI_texture_compression_3dc (gallium drivers, swrast)
<li>GL_ATI_texture_float (gallium, i965)
<li>GL_NV_conditional_render (i965)
<li>GL_NV_texture_barrier (gallium drivers)
</ul>


<h2>Bug fixes</h2>
<ul>
</ul>


<h2>Changes</h2>
<ul>
<li>The Windows MSVC project files have been removed.
They haven't been maintained in quite a while.
Building with SCons is an alternative.
<li>Removed GL_SGI_texture_color_table support from swrast driver - the only
driver that implemented it.
</ul>


</body>
</html>