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<HTML>

<TITLE>Mesa Release Notes</TITLE>

<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>

<BODY>

<body bgcolor="#eeeeee">

<H1>Mesa 7.0.1 Release Notes / (date), 2007</H1>

<p>
Mesa 7.0.1 is a stable release with bug fixes since version 7.0.
</p>


<h2>MD5 checksums</h2>
<pre>
</pre>


<h2>New features</h2>
<ul>
</ul>

<h2>Bug fixes</h2>
<ul>
<li>Fixed some MingW build issues
<li>Added a few missing OpenGL 2.0 API entrypoints:
  <ul>
  <li>glVertexAttrib4bv
  <li>glVertexAttrib4iv
  <li>glVertexAttrib4ubv
  <li>glVertexAttrib4uiv
  <li>glVertexAttrib4usv
  </ul>
<li>Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer bug 11457
<li>GLSL bug fix: added vec2(vec4) constructor
<li>GLSL bug fix: .strq and .rgba writemasks didn't always work
<li>Stencil pixel map didn't always work for glDrawPixels (bug 11475)
<li>Fixed polygon stipple bug in i915 driver
<li>Binding a zero-sized texture didn't disable texturing (bug 11309)
</ul>


<h2>Change</h2>
<ul>
<li>The libOSMesa library version has been reverted to 6.5.3 (soname=6)
in order to avoid application linking issues.  Otherwise, applications
previously linked with libOSMesa.so.6 would no longer link with libOSMesa.so.7
</ul>


<h2>To Do (someday) items</h2>
<ul>
<li>Switch to freeglut
<li>Fix linux-glide target/driver.
<li>Improved lambda and derivative calculation for frag progs.
</ul>


<h2>Driver Status</h2>

<pre>
Driver			Status
----------------------	----------------------
DRI drivers		varies with the driver
XMesa/GLX (on Xlib)	implements OpenGL 2.1
OSMesa (off-screen)	implements OpenGL 2.1
Windows/Win32		implements OpenGL 2.1
Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
SVGA			unsupported
Wind River UGL		unsupported
DJGPP			unsupported
GGI			unsupported
BeOS			unsupported
Allegro			unsupported
D3D			unsupported
</pre>

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</html>