summaryrefslogtreecommitdiffstats
path: root/docs/devinfo.html
blob: df0e7265249a698dfee86e6a3cd09a43e2547759 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
<HTML>

<TITLE>Development Notes</TITLE>

<link rel="stylesheet" type="text/css" href="mesa.css"></head>

<BODY>

<H1>Development Notes</H1>


<H2>Adding Extentions</H2>

<p>
To add a new GL extension to Mesa you have to do at least the following.

<ul>
<li>
   If glext.h doesn't define the extension, edit include/GL/gl.h and add
   code like this:
   <pre>
     #ifndef GL_EXT_the_extension_name
     #define GL_EXT_the_extension_name 1
     /* declare the new enum tokens */
     /* prototype the new functions */
     /* TYPEDEFS for the new functions */
     #endif
   </pre>
</li>
<li>
   In the src/mesa/glapi/ directory, add the new extension functions and
   enums to the gl_API.xml file.
   Then, a bunch of source files must be regenerated by executing the
   corresponding Python scripts.
</li>
<li>
   Add a new entry to the <code>gl_extensions</code> struct in mtypes.h
</li>
<li>
   Update the <code>extensions.c</code> file.
</li>
<li>
   From this point, the best way to proceed is to find another extension,
   similar to the new one, that's already implemented in Mesa and use it
   as an example.
</li>
<li>
   If the new extension adds new GL state, the functions in get.c, enable.c
   and attrib.c will most likely require new code.
</li>
</ul>



<H2>Coding Style</H2>

<p>
Mesa's code style has changed over the years.  Here's the latest.
</p>

<p>
Comment your code!  It's extremely important that open-source code be
well documented.  Also, strive to write clean, easily understandable code.
</p>

<p>
3-space indentation
</p>

<p>
If you use tabs, set them to 8 columns
</p>

<p>
Brace example:
</p>
<pre>
	if (condition) {
	   foo;
	}
	else {
	   bar;
	}
</pre>

<p>
Here's the GNU indent command which will best approximate my preferred style:
</p>
<pre>
	indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
</pre>


<p>
Local variable name example:  localVarName (no underscores)
</p>

<p>
Constants and macros are ALL_UPPERCASE, with _ between words
</p>

<p>
Global variables are not allowed.
</p>

<p>
Function name examples:
</p>
<pre>
	glFooBar()       - a public GL entry point (in glapi_dispatch.c)
	_mesa_FooBar()   - the internal immediate mode function
	save_FooBar()    - retained mode (display list) function in dlist.c
	foo_bar()        - a static (private) function
	_mesa_foo_bar()  - an internal non-static Mesa function
</pre>


<H2>Making a New Mesa Release</H2>

<p>
These are the instructions for making a new Mesa release.
</p>

<H3>Get latest source files</H3>
<p>
Use git to get the latest Mesa files from the git repository, from whatever
branch is relevant.
</p>


<H3>Verify and update version info</H3>
<p>
Create/edit the docs/relnotes-x.y.html file to document what's new in the release.
Add the new relnotes-x.y.html file to <a href="relnotes.html">relnotes.html</a>.
</p>

<p>
Update the MESA_MAJOR, MESA_MINOR and MESA_TINY version numbers in
configs/default.
Also update the VERSION line in the top-level Makefile.
</p>

<p>
Make sure the values in src/mesa/main/version.h are correct.
</p>

<p>
Update the docs/news.html file and docs/download.html files.
</p>

<p>
Check in all updates to git.
</p>

<p>
Tag the files with the release name (in the form <b>mesa_X_Y</b>)
with: <code>git tag -a mesa_X_Y</code>
Then: <code>git push origin mesa_X_Y</code>
</p>


<H3>Make the tarballs</H3>
<p>
Make a symbolic link from $(DIRECTORY) to 'Mesa'.  For example,
<code>ln -s Mesa Mesa-7.5</code>
This is needed in order to make a correct tar file in the next step.
</p>

<p>
Make the distribution files.  From inside the Mesa directory:
<pre>
	make tarballs
</pre>

<p>
After the tarballs are created, the md5 checksums for the files will
be computed.
Add them to the docs/relnotes-X.Y.html file.
</p>

<p>
Copy the distribution files to a temporary directory, unpack them,
compile everything, and run some demos to be sure everything works.
</p>

<H3>Update the website and announce the release</H3>
<p>
Follow the directions on SourceForge for creating a new "release" and
uploading the tarballs.
</p>

<p>
Basically, to upload the tarball files with:
<br>
<code>
rsync -avP ssh Mesa*-X.Y.* USERNAME@frs.sourceforge.net:uploads/
</code>
</p>

<p>
Update the web site by copying the docs/ directory's files to 
/home/users/b/br/brianp/mesa-www/htdocs/ with:
<br>
<code>
sftp USERNAME,mesa3d@web.sourceforge.net
</code>
</p>

<p>
Make an announcement on the mailing lists:
<em>m</em><em>e</em><em>s</em><em>a</em><em>3</em><em>d</em><em>-</em><em>d</em><em>e</em><em>v</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>s</em><em>f</em><em>.</em><em>n</em><em>e</em><em>t</em>,
<em>m</em><em>e</em><em>s</em><em>a</em><em>3</em><em>d</em><em>-</em><em>u</em><em>s</em><em>e</em><em>r</em><em>s</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>s</em><em>f</em><em>.</em><em>n</em><em>e</em><em>t</em>
and
<em>m</em><em>e</em><em>s</em><em>a</em><em>3</em><em>d</em><em>-</em><em>a</em><em>n</em><em>n</em><em>o</em><em>u</em><em>n</em><em>c</em><em>e</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>s</em><em>f</em><em>.</em><em>n</em><em>e</em><em>t</em>
</p>



</body>
</html>