1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
|
/*
* Copyright © 2009 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#pragma once
#ifndef AST_H
#define AST_H
#include "main/simple_list.h"
#include "glsl_parser_extras.h"
struct ir_instruction;
struct _mesa_glsl_parse_state;
struct YYLTYPE;
#define _mesa_ast_print(n) \
((ast_node *) n)->print()
#define _mesa_ast_to_hir(n, instr, s) \
((struct ast_node *) n)->vtbl->to_hir((struct ast_node *) n, instr, s)
#define _mesa_ast_function_call_to_hir(n, p, s) \
((struct ast_node *) n)->vtbl->function_call_to_hir( \
(struct ast_node *) n, \
(struct ast_node *) p, \
s)
class ast_node : public simple_node {
public:
virtual ~ast_node();
virtual void print(void) const;
/**
* Retrieve the source location of an AST node
*
* This function is primarily used to get the source position of an AST node
* into a form that can be passed to \c _mesa_glsl_error.
*
* \sa _mesa_glsl_error, ast_node::set_location
*/
struct YYLTYPE get_location(void) const
{
struct YYLTYPE locp;
locp.source = this->location.source;
locp.first_line = this->location.line;
locp.first_column = this->location.column;
locp.last_line = locp.first_line;
locp.last_column = locp.first_column;
return locp;
}
/**
* Set the source location of an AST node from a parser location
*
* \sa ast_node::get_location
*/
void set_location(const struct YYLTYPE *locp)
{
this->location.source = locp->source;
this->location.line = locp->first_line;
this->location.column = locp->first_column;
}
int type;
struct {
unsigned source;
unsigned line;
unsigned column;
} location;
protected:
ast_node(void);
};
enum ast_operators {
ast_assign,
ast_plus, /**< Unary + operator. */
ast_neg,
ast_add,
ast_sub,
ast_mul,
ast_div,
ast_mod,
ast_lshift,
ast_rshift,
ast_less,
ast_greater,
ast_lequal,
ast_gequal,
ast_equal,
ast_nequal,
ast_bit_and,
ast_bit_xor,
ast_bit_or,
ast_bit_not,
ast_logic_and,
ast_logic_xor,
ast_logic_or,
ast_logic_not,
ast_mul_assign,
ast_div_assign,
ast_mod_assign,
ast_add_assign,
ast_sub_assign,
ast_ls_assign,
ast_rs_assign,
ast_and_assign,
ast_xor_assign,
ast_or_assign,
ast_conditional,
ast_pre_inc,
ast_pre_dec,
ast_post_inc,
ast_post_dec,
ast_field_selection,
ast_array_index,
ast_function_call,
ast_identifier,
ast_int_constant,
ast_uint_constant,
ast_float_constant,
ast_bool_constant,
ast_sequence
};
class ast_expression : public ast_node {
public:
ast_expression(int oper, ast_expression *,
ast_expression *, ast_expression *);
static const char *operator_string(enum ast_operators op);
virtual void print(void) const;
enum ast_operators oper;
ast_expression *subexpressions[3];
union {
char *identifier;
int int_constant;
float float_constant;
unsigned uint_constant;
int bool_constant;
} primary_expression;
/**
* List of expressions for an \c ast_sequence.
*/
struct simple_node expressions;
};
class ast_expression_bin : public ast_expression {
public:
ast_expression_bin(int oper, ast_expression *, ast_expression *);
virtual void print(void) const;
};
/**
* Number of possible operators for an ast_expression
*
* This is done as a define instead of as an additional value in the enum so
* that the compiler won't generate spurious messages like "warning:
* enumeration value ‘ast_num_operators’ not handled in switch"
*/
#define AST_NUM_OPERATORS (ast_sequence + 1)
class ast_compound_statement : public ast_node {
public:
ast_compound_statement(int new_scope, ast_node *statements);
virtual void print(void) const;
int new_scope;
struct simple_node statements;
};
class ast_declaration : public ast_node {
public:
ast_declaration(char *identifier, int is_array, ast_expression *array_size,
ast_expression *initializer);
virtual void print(void) const;
char *identifier;
int is_array;
ast_expression *array_size;
ast_expression *initializer;
};
enum {
ast_precision_high = 0, /**< Default precision. */
ast_precision_medium,
ast_precision_low
};
struct ast_type_qualifier {
unsigned invariant:1;
unsigned constant:1;
unsigned attribute:1;
unsigned varying:1;
unsigned in:1;
unsigned out:1;
unsigned centroid:1;
unsigned uniform:1;
unsigned smooth:1;
unsigned flat:1;
unsigned noperspective:1;
};
class ast_struct_specifier : public ast_node {
public:
ast_struct_specifier(char *identifier, ast_node *declarator_list);
virtual void print(void) const;
char *name;
struct simple_node declarations;
};
enum ast_types {
ast_void,
ast_float,
ast_int,
ast_uint,
ast_bool,
ast_vec2,
ast_vec3,
ast_vec4,
ast_bvec2,
ast_bvec3,
ast_bvec4,
ast_ivec2,
ast_ivec3,
ast_ivec4,
ast_uvec2,
ast_uvec3,
ast_uvec4,
ast_mat2,
ast_mat2x3,
ast_mat2x4,
ast_mat3x2,
ast_mat3,
ast_mat3x4,
ast_mat4x2,
ast_mat4x3,
ast_mat4,
ast_sampler1d,
ast_sampler2d,
ast_sampler3d,
ast_samplercube,
ast_sampler1dshadow,
ast_sampler2dshadow,
ast_samplercubeshadow,
ast_sampler1darray,
ast_sampler2darray,
ast_sampler1darrayshadow,
ast_sampler2darrayshadow,
ast_isampler1d,
ast_isampler2d,
ast_isampler3d,
ast_isamplercube,
ast_isampler1darray,
ast_isampler2darray,
ast_usampler1d,
ast_usampler2d,
ast_usampler3d,
ast_usamplercube,
ast_usampler1darray,
ast_usampler2darray,
ast_struct,
ast_type_name
};
class ast_type_specifier : public ast_node {
public:
ast_type_specifier(int specifier);
virtual void print(void) const;
enum ast_types type_specifier;
char *type_name;
ast_struct_specifier *structure;
int is_array;
ast_expression *array_size;
unsigned precision:2;
};
class ast_fully_specified_type : public ast_node {
public:
virtual void print(void) const;
ast_type_qualifier qualifier;
ast_type_specifier *specifier;
};
class ast_declarator_list : public ast_node {
public:
ast_declarator_list(ast_fully_specified_type *);
virtual void print(void) const;
ast_fully_specified_type *type;
struct simple_node declarations;
/**
* Special flag for vertex shader "invariant" declarations.
*
* Vertex shaders can contain "invariant" variable redeclarations that do
* not include a type. For example, "invariant gl_Position;". This flag
* is used to note these cases when no type is specified.
*/
int invariant;
};
class ast_parameter_declarator : public ast_node {
public:
virtual void print(void) const;
ast_fully_specified_type *type;
char *identifier;
int is_array;
ast_expression *array_size;
};
class ast_function : public ast_node {
public:
ast_function(void);
virtual void print(void) const;
ast_fully_specified_type *return_type;
char *identifier;
struct simple_node parameters;
};
class ast_declaration_statement : public ast_node {
public:
ast_declaration_statement(void);
enum {
ast_function,
ast_declaration,
ast_precision
} mode;
union {
class ast_function *function;
ast_declarator_list *declarator;
ast_type_specifier *type;
ast_node *node;
} declaration;
};
class ast_expression_statement : public ast_node {
public:
ast_expression_statement(ast_expression *);
virtual void print(void) const;
ast_expression *expression;
};
class ast_case_label : public ast_node {
public:
/**
* An expression of NULL means 'default'.
*/
ast_expression *expression;
};
class ast_selection_statement : public ast_node {
public:
ast_selection_statement(ast_expression *condition,
ast_node *then_statement,
ast_node *else_statement);
virtual void print(void) const;
ast_expression *condition;
ast_node *then_statement;
ast_node *else_statement;
};
class ast_switch_statement : public ast_node {
public:
ast_expression *expression;
struct simple_node statements;
};
class ast_iteration_statement : public ast_node {
public:
ast_iteration_statement(int mode, ast_node *init, ast_node *condition,
ast_expression *rest_expression, ast_node *body);
virtual void print(void) const;
enum ast_iteration_modes {
ast_for,
ast_while,
ast_do_while
} mode;
ast_node *init_statement;
ast_node *condition;
ast_expression *rest_expression;
ast_node *body;
};
class ast_jump_statement : public ast_node {
public:
ast_jump_statement(int mode, ast_expression *return_value);
virtual void print(void) const;
enum ast_jump_modes {
ast_continue,
ast_break,
ast_return,
ast_discard
} mode;
ast_expression *opt_return_value;
};
class ast_function_definition : public ast_node {
public:
virtual void print(void) const;
ast_function *prototype;
ast_compound_statement *body;
};
extern struct ir_instruction *
ast_expression_to_hir(const ast_node *ast,
struct simple_node *instructions,
struct _mesa_glsl_parse_state *state);
extern struct ir_instruction *
ast_expression_statement_to_hir(const struct ast_node *ast,
struct simple_node *instructions,
struct _mesa_glsl_parse_state *state);
extern struct ir_instruction *
ast_compound_statement_to_hir(const struct ast_node *ast,
struct simple_node *instructions,
struct _mesa_glsl_parse_state *state);
extern struct ir_instruction *
ast_function_definition_to_hir(const struct ast_node *ast,
struct simple_node *instructions,
struct _mesa_glsl_parse_state *state);
extern struct ir_instruction *
ast_declarator_list_to_hir(const struct ast_node *ast,
struct simple_node *instructions,
struct _mesa_glsl_parse_state *state);
extern struct ir_instruction *
ast_parameter_declarator_to_hir(const struct ast_node *ast,
struct simple_node *instructions,
struct _mesa_glsl_parse_state *state);
extern struct ir_instruction *
_mesa_ast_field_selection_to_hir(const struct ast_expression *expr,
struct simple_node *instructions,
struct _mesa_glsl_parse_state *state);
#endif /* AST_H */
|