/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include #include #include #include #include #include "anv_private.h" #include "gen8_pack.h" #include "gen9_pack.h" void genX(fill_buffer_surface_state)(void *state, const struct anv_format *format, uint32_t offset, uint32_t range, uint32_t stride) { uint32_t num_elements = range / stride; struct GENX(RENDER_SURFACE_STATE) surface_state = { .SurfaceType = SURFTYPE_BUFFER, .SurfaceArray = false, .SurfaceFormat = format->surface_format, .SurfaceVerticalAlignment = VALIGN4, .SurfaceHorizontalAlignment = HALIGN4, .TileMode = LINEAR, .SamplerL2BypassModeDisable = true, .RenderCacheReadWriteMode = WriteOnlyCache, .MemoryObjectControlState = GENX(MOCS), .Height = ((num_elements - 1) >> 7) & 0x3fff, .Width = (num_elements - 1) & 0x7f, .Depth = ((num_elements - 1) >> 21) & 0x3f, .SurfacePitch = stride - 1, .NumberofMultisamples = MULTISAMPLECOUNT_1, .ShaderChannelSelectRed = SCS_RED, .ShaderChannelSelectGreen = SCS_GREEN, .ShaderChannelSelectBlue = SCS_BLUE, .ShaderChannelSelectAlpha = SCS_ALPHA, /* FIXME: We assume that the image must be bound at this time. */ .SurfaceBaseAddress = { NULL, offset }, }; GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &surface_state); } static const uint8_t anv_halign[] = { [4] = HALIGN4, [8] = HALIGN8, [16] = HALIGN16, }; static const uint8_t anv_valign[] = { [4] = VALIGN4, [8] = VALIGN8, [16] = VALIGN16, }; static struct anv_state alloc_surface_state(struct anv_device *device, struct anv_cmd_buffer *cmd_buffer) { if (cmd_buffer) { return anv_cmd_buffer_alloc_surface_state(cmd_buffer); } else { return anv_state_pool_alloc(&device->surface_state_pool, 64, 64); } } static const uint32_t vk_to_gen_swizzle_map[] = { [VK_COMPONENT_SWIZZLE_ZERO] = SCS_ZERO, [VK_COMPONENT_SWIZZLE_ONE] = SCS_ONE, [VK_COMPONENT_SWIZZLE_R] = SCS_RED, [VK_COMPONENT_SWIZZLE_G] = SCS_GREEN, [VK_COMPONENT_SWIZZLE_B] = SCS_BLUE, [VK_COMPONENT_SWIZZLE_A] = SCS_ALPHA }; static inline uint32_t vk_to_gen_swizzle(VkComponentSwizzle swizzle, VkComponentSwizzle component) { if (swizzle == VK_COMPONENT_SWIZZLE_IDENTITY) return vk_to_gen_swizzle_map[component]; else return vk_to_gen_swizzle_map[swizzle]; } void genX(image_view_init)(struct anv_image_view *iview, struct anv_device *device, const VkImageViewCreateInfo* pCreateInfo, struct anv_cmd_buffer *cmd_buffer) { ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image); const VkImageSubresourceRange *range = &pCreateInfo->subresourceRange; struct anv_surface *surface = anv_image_get_surface_for_aspect_mask(image, range->aspectMask); uint32_t depth = 1; /* RENDER_SURFACE_STATE::Depth */ uint32_t rt_view_extent = 1; /* RENDER_SURFACE_STATE::RenderTargetViewExtent */ const struct anv_format *format_info = anv_format_for_vk_format(pCreateInfo->format); iview->image = image; iview->bo = image->bo; iview->offset = image->offset + surface->offset; iview->format = format_info; iview->extent = (VkExtent3D) { .width = anv_minify(image->extent.width, range->baseMipLevel), .height = anv_minify(image->extent.height, range->baseMipLevel), .depth = anv_minify(image->extent.depth, range->baseMipLevel), }; switch (image->type) { case VK_IMAGE_TYPE_1D: case VK_IMAGE_TYPE_2D: /* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth: * * For SURFTYPE_1D, 2D, and CUBE: The range of this field is reduced * by one for each increase from zero of Minimum Array Element. For * example, if Minimum Array Element is set to 1024 on a 2D surface, * the range of this field is reduced to [0,1023]. */ depth = range->arraySize; /* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent: * * For Render Target and Typed Dataport 1D and 2D Surfaces: * This field must be set to the same value as the Depth field. */ rt_view_extent = depth; break; case VK_IMAGE_TYPE_3D: /* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth: * * If the volume texture is MIP-mapped, this field specifies the * depth of the base MIP level. */ depth = image->extent.depth; /* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent: * * For Render Target and Typed Dataport 3D Surfaces: This field * indicates the extent of the accessible 'R' coordinates minus 1 on * the LOD currently being rendered to. */ rt_view_extent = iview->extent.depth; break; default: unreachable(!"bad VkImageType"); } static const uint8_t isl_to_gen_tiling[] = { [ISL_TILING_LINEAR] = LINEAR, [ISL_TILING_X] = XMAJOR, [ISL_TILING_Y] = YMAJOR, [ISL_TILING_Yf] = YMAJOR, [ISL_TILING_Ys] = YMAJOR, [ISL_TILING_W] = WMAJOR, }; struct GENX(RENDER_SURFACE_STATE) surface_state = { .SurfaceType = image->surface_type, .SurfaceArray = image->array_size > 1, .SurfaceFormat = format_info->surface_format, .SurfaceVerticalAlignment = anv_valign[surface->v_align], .SurfaceHorizontalAlignment = anv_halign[surface->h_align], .TileMode = isl_to_gen_tiling[surface->tiling], .VerticalLineStride = 0, .VerticalLineStrideOffset = 0, .SamplerL2BypassModeDisable = true, .RenderCacheReadWriteMode = WriteOnlyCache, .MemoryObjectControlState = GENX(MOCS), /* The driver sets BaseMipLevel in SAMPLER_STATE, not here in * RENDER_SURFACE_STATE. The Broadwell PRM says "it is illegal to have * both Base Mip Level fields nonzero". */ .BaseMipLevel = 0.0, .SurfaceQPitch = surface->qpitch >> 2, .Height = image->extent.height - 1, .Width = image->extent.width - 1, .Depth = depth - 1, .SurfacePitch = surface->stride - 1, .RenderTargetViewExtent = rt_view_extent - 1, .MinimumArrayElement = range->baseArrayLayer, .NumberofMultisamples = MULTISAMPLECOUNT_1, .XOffset = 0, .YOffset = 0, .MIPCountLOD = 0, /* TEMPLATE */ .SurfaceMinLOD = 0, /* TEMPLATE */ .AuxiliarySurfaceMode = AUX_NONE, .RedClearColor = 0, .GreenClearColor = 0, .BlueClearColor = 0, .AlphaClearColor = 0, .ShaderChannelSelectRed = vk_to_gen_swizzle(pCreateInfo->components.r, VK_COMPONENT_SWIZZLE_R), .ShaderChannelSelectGreen = vk_to_gen_swizzle(pCreateInfo->components.g, VK_COMPONENT_SWIZZLE_G), .ShaderChannelSelectBlue = vk_to_gen_swizzle(pCreateInfo->components.b, VK_COMPONENT_SWIZZLE_B), .ShaderChannelSelectAlpha = vk_to_gen_swizzle(pCreateInfo->components.a, VK_COMPONENT_SWIZZLE_A), .ResourceMinLOD = 0.0, .SurfaceBaseAddress = { NULL, iview->offset }, }; if (image->needs_nonrt_surface_state) { iview->nonrt_surface_state = alloc_surface_state(device, cmd_buffer); /* For non render target surfaces, the hardware interprets field * MIPCount/LOD as MIPCount. The range of levels accessible by the * sampler engine is [SurfaceMinLOD, SurfaceMinLOD + MIPCountLOD]. */ surface_state.SurfaceMinLOD = range->baseMipLevel; surface_state.MIPCountLOD = range->mipLevels - 1; GENX(RENDER_SURFACE_STATE_pack)(NULL, iview->nonrt_surface_state.map, &surface_state); } if (image->needs_color_rt_surface_state) { iview->color_rt_surface_state = alloc_surface_state(device, cmd_buffer); /* For render target surfaces, the hardware interprets field * MIPCount/LOD as LOD. The Broadwell PRM says: * * MIPCountLOD defines the LOD that will be rendered into. * SurfaceMinLOD is ignored. */ surface_state.MIPCountLOD = range->baseMipLevel; surface_state.SurfaceMinLOD = 0; GENX(RENDER_SURFACE_STATE_pack)(NULL, iview->color_rt_surface_state.map, &surface_state); } } VkResult genX(CreateSampler)( VkDevice _device, const VkSamplerCreateInfo* pCreateInfo, VkSampler* pSampler) { ANV_FROM_HANDLE(anv_device, device, _device); struct anv_sampler *sampler; uint32_t mag_filter, min_filter, max_anisotropy; assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO); sampler = anv_device_alloc(device, sizeof(*sampler), 8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT); if (!sampler) return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); static const uint32_t vk_to_gen_tex_filter[] = { [VK_FILTER_NEAREST] = MAPFILTER_NEAREST, [VK_FILTER_LINEAR] = MAPFILTER_LINEAR }; static const uint32_t vk_to_gen_mipmap_mode[] = { [VK_SAMPLER_MIPMAP_MODE_BASE] = MIPFILTER_NONE, [VK_SAMPLER_MIPMAP_MODE_NEAREST] = MIPFILTER_NEAREST, [VK_SAMPLER_MIPMAP_MODE_LINEAR] = MIPFILTER_LINEAR }; static const uint32_t vk_to_gen_tex_address[] = { [VK_SAMPLER_ADDRESS_MODE_REPEAT] = TCM_WRAP, [VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT] = TCM_MIRROR, [VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE] = TCM_CLAMP, [VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE] = TCM_MIRROR_ONCE, [VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER] = TCM_CLAMP_BORDER, }; static const uint32_t vk_to_gen_compare_op[] = { [VK_COMPARE_OP_NEVER] = PREFILTEROPNEVER, [VK_COMPARE_OP_LESS] = PREFILTEROPLESS, [VK_COMPARE_OP_EQUAL] = PREFILTEROPEQUAL, [VK_COMPARE_OP_LESS_OR_EQUAL] = PREFILTEROPLEQUAL, [VK_COMPARE_OP_GREATER] = PREFILTEROPGREATER, [VK_COMPARE_OP_NOT_EQUAL] = PREFILTEROPNOTEQUAL, [VK_COMPARE_OP_GREATER_OR_EQUAL] = PREFILTEROPGEQUAL, [VK_COMPARE_OP_ALWAYS] = PREFILTEROPALWAYS, }; if (pCreateInfo->maxAnisotropy > 1) { mag_filter = MAPFILTER_ANISOTROPIC; min_filter = MAPFILTER_ANISOTROPIC; max_anisotropy = (pCreateInfo->maxAnisotropy - 2) / 2; } else { mag_filter = vk_to_gen_tex_filter[pCreateInfo->magFilter]; min_filter = vk_to_gen_tex_filter[pCreateInfo->minFilter]; max_anisotropy = RATIO21; } struct GENX(SAMPLER_STATE) sampler_state = { .SamplerDisable = false, .TextureBorderColorMode = DX10OGL, .LODPreClampMode = 0, #if ANV_GEN == 8 .BaseMipLevel = 0.0, #endif .MipModeFilter = vk_to_gen_mipmap_mode[pCreateInfo->mipmapMode], .MagModeFilter = mag_filter, .MinModeFilter = min_filter, .TextureLODBias = anv_clamp_f(pCreateInfo->mipLodBias, -16, 15.996), .AnisotropicAlgorithm = EWAApproximation, .MinLOD = anv_clamp_f(pCreateInfo->minLod, 0, 14), .MaxLOD = anv_clamp_f(pCreateInfo->maxLod, 0, 14), .ChromaKeyEnable = 0, .ChromaKeyIndex = 0, .ChromaKeyMode = 0, .ShadowFunction = vk_to_gen_compare_op[pCreateInfo->compareOp], .CubeSurfaceControlMode = 0, .IndirectStatePointer = device->border_colors.offset + pCreateInfo->borderColor * sizeof(float) * 4, .LODClampMagnificationMode = MIPNONE, .MaximumAnisotropy = max_anisotropy, .RAddressMinFilterRoundingEnable = 0, .RAddressMagFilterRoundingEnable = 0, .VAddressMinFilterRoundingEnable = 0, .VAddressMagFilterRoundingEnable = 0, .UAddressMinFilterRoundingEnable = 0, .UAddressMagFilterRoundingEnable = 0, .TrilinearFilterQuality = 0, .NonnormalizedCoordinateEnable = pCreateInfo->unnormalizedCoordinates, .TCXAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeU], .TCYAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeV], .TCZAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeW], }; GENX(SAMPLER_STATE_pack)(NULL, sampler->state, &sampler_state); *pSampler = anv_sampler_to_handle(sampler); return VK_SUCCESS; }