/* Copyright (c) 2018-2019 Alyssa Rosenzweig (alyssa@rosenzweig.io) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "helpers.h" /* Forward declare */ extern struct mir_op_props alu_opcode_props[256]; extern const char *load_store_opcode_names[256]; /* Is this opcode that of an integer (regardless of signedness)? Instruction * names authoritatively determine types */ static inline bool midgard_is_integer_op(int op) { const char *name = alu_opcode_props[op].name; if (!name) return false; return (name[0] == 'i') || (name[0] == 'u'); } /* Does this opcode *write* an integer? Same as is_integer_op, unless it's a * conversion between int<->float in which case we do the opposite */ static inline bool midgard_is_integer_out_op(int op) { bool is_int = midgard_is_integer_op(op); bool is_conversion = alu_opcode_props[op].props & OP_TYPE_CONVERT; return is_int ^ is_conversion; } /* Determines effective writemask, taking quirks and expansion into account */ static inline unsigned effective_writemask(midgard_vector_alu *alu, unsigned existing_mask) { /* Channel count is off-by-one to fit in two-bits (0 channel makes no * sense) */ unsigned channel_count = GET_CHANNEL_COUNT(alu_opcode_props[alu->op].props); /* If there is a fixed channel count, construct the appropriate mask */ if (channel_count) return (1 << channel_count) - 1; return existing_mask; };