/* * Copyright (C) 2018-2019 Alyssa Rosenzweig * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "compiler.h" #include "midgard_ops.h" /* Midgard IR only knows vector ALU types, but we sometimes need to actually * use scalar ALU instructions, for functional or performance reasons. To do * this, we just demote vector ALU payloads to scalar. */ static int component_from_mask(unsigned mask) { for (int c = 0; c < 8; ++c) { if (mask & (1 << c)) return c; } assert(0); return 0; } static unsigned vector_to_scalar_source(unsigned u, bool is_int, bool is_full, unsigned component) { midgard_vector_alu_src v; memcpy(&v, &u, sizeof(v)); /* TODO: Integers */ midgard_scalar_alu_src s = { 0 }; if (is_full) { /* For a 32-bit op, just check the source half flag */ s.full = !v.half; } else if (!v.half) { /* For a 16-bit op that's not subdivided, never full */ s.full = false; } else { /* We can't do 8-bit scalar, abort! */ assert(0); } /* Component indexing takes size into account */ if (s.full) s.component = component << 1; else s.component = component; if (is_int) { /* TODO */ } else { s.abs = v.mod & MIDGARD_FLOAT_MOD_ABS; s.negate = v.mod & MIDGARD_FLOAT_MOD_NEG; } unsigned o; memcpy(&o, &s, sizeof(s)); return o & ((1 << 6) - 1); } static midgard_scalar_alu vector_to_scalar_alu(midgard_vector_alu v, midgard_instruction *ins) { bool is_int = midgard_is_integer_op(v.op); bool is_full = v.reg_mode == midgard_reg_mode_32; bool is_inline_constant = ins->has_inline_constant; unsigned comp = component_from_mask(ins->mask); /* The output component is from the mask */ midgard_scalar_alu s = { .op = v.op, .src1 = vector_to_scalar_source(v.src1, is_int, is_full, ins->swizzle[0][comp]), .src2 = !is_inline_constant ? vector_to_scalar_source(v.src2, is_int, is_full, ins->swizzle[1][comp]) : 0, .unknown = 0, .outmod = v.outmod, .output_full = is_full, .output_component = comp }; /* Full components are physically spaced out */ if (is_full) { assert(s.output_component < 4); s.output_component <<= 1; } /* Inline constant is passed along rather than trying to extract it * from v */ if (ins->has_inline_constant) { uint16_t imm = 0; int lower_11 = ins->inline_constant & ((1 << 12) - 1); imm |= (lower_11 >> 9) & 3; imm |= (lower_11 >> 6) & 4; imm |= (lower_11 >> 2) & 0x38; imm |= (lower_11 & 63) << 6; s.src2 = imm; } return s; } /* 64-bit swizzles are super easy since there are 2 components of 2 components * in an 8-bit field ... lots of duplication to go around! * * Swizzles of 32-bit vectors accessed from 64-bit instructions are a little * funny -- pack them *as if* they were native 64-bit, using rep_* flags to * flag upper. For instance, xy would become 64-bit XY but that's just xyzw * native. Likewise, zz would become 64-bit XX with rep* so it would be xyxy * with rep. Pretty nifty, huh? */ static unsigned mir_pack_swizzle_64(unsigned *swizzle, unsigned max_component) { unsigned packed = 0; for (unsigned i = 0; i < 2; ++i) { assert(swizzle[i] <= max_component); unsigned a = (swizzle[i] & 1) ? (COMPONENT_W << 2) | COMPONENT_Z : (COMPONENT_Y << 2) | COMPONENT_X; packed |= a << (i * 4); } return packed; } static void mir_pack_mask_alu(midgard_instruction *ins) { unsigned effective = ins->mask; /* If we have a destination override, we need to figure out whether to * override to the lower or upper half, shifting the effective mask in * the latter, so AAAA.... becomes AAAA */ unsigned upper_shift = mir_upper_override(ins); if (upper_shift) { effective >>= upper_shift; ins->alu.dest_override = midgard_dest_override_upper; } if (ins->alu.reg_mode == midgard_reg_mode_32) ins->alu.mask = expand_writemask(effective, 4); else if (ins->alu.reg_mode == midgard_reg_mode_64) ins->alu.mask = expand_writemask(effective, 2); else ins->alu.mask = effective; } static void mir_pack_swizzle_alu(midgard_instruction *ins) { midgard_vector_alu_src src[] = { vector_alu_from_unsigned(ins->alu.src1), vector_alu_from_unsigned(ins->alu.src2) }; for (unsigned i = 0; i < 2; ++i) { unsigned packed = 0; if (ins->alu.reg_mode == midgard_reg_mode_64) { midgard_reg_mode mode = mir_srcsize(ins, i); unsigned components = 16 / mir_bytes_for_mode(mode); packed = mir_pack_swizzle_64(ins->swizzle[i], components); if (mode == midgard_reg_mode_32) { bool lo = ins->swizzle[i][0] >= COMPONENT_Z; bool hi = ins->swizzle[i][1] >= COMPONENT_Z; /* TODO: can we mix halves? */ assert(lo == hi); src[i].rep_low |= lo; } else if (mode < midgard_reg_mode_32) { unreachable("Cannot encode 8/16 swizzle in 64-bit"); } } else { /* For 32-bit, swizzle packing is stupid-simple. For 16-bit, * the strategy is to check whether the nibble we're on is * upper or lower. We need all components to be on the same * "side"; that much is enforced by the ISA and should have * been lowered. TODO: 8-bit packing. TODO: vec8 */ unsigned first = ins->mask ? ffs(ins->mask) - 1 : 0; bool upper = ins->swizzle[i][first] > 3; if (upper && ins->mask) assert(mir_srcsize(ins, i) <= midgard_reg_mode_16); for (unsigned c = 0; c < 4; ++c) { unsigned v = ins->swizzle[i][c]; bool t_upper = v > 3; /* Ensure we're doing something sane */ if (ins->mask & (1 << c)) { assert(t_upper == upper); assert(v <= 7); } /* Use the non upper part */ v &= 0x3; packed |= v << (2 * c); } src[i].rep_high = upper; } src[i].swizzle = packed; } ins->alu.src1 = vector_alu_srco_unsigned(src[0]); if (!ins->has_inline_constant) ins->alu.src2 = vector_alu_srco_unsigned(src[1]); } static void mir_pack_swizzle_ldst(midgard_instruction *ins) { /* TODO: non-32-bit, non-vec4 */ for (unsigned c = 0; c < 4; ++c) { unsigned v = ins->swizzle[0][c]; /* Check vec4 */ assert(v <= 3); ins->load_store.swizzle |= v << (2 * c); } /* TODO: arg_1/2 */ } static void mir_pack_swizzle_tex(midgard_instruction *ins) { for (unsigned i = 0; i < 2; ++i) { unsigned packed = 0; for (unsigned c = 0; c < 4; ++c) { unsigned v = ins->swizzle[i][c]; /* Check vec4 */ assert(v <= 3); packed |= v << (2 * c); } if (i == 0) ins->texture.swizzle = packed; else ins->texture.in_reg_swizzle = packed; } /* TODO: bias component */ } /* Load store masks are 4-bits. Load/store ops pack for that. vec4 is the * natural mask width; vec8 is constrained to be in pairs, vec2 is duplicated. TODO: 8-bit? */ static void mir_pack_ldst_mask(midgard_instruction *ins) { midgard_reg_mode mode = mir_typesize(ins); unsigned packed = ins->mask; if (mode == midgard_reg_mode_64) { packed = ((ins->mask & 0x2) ? (0x8 | 0x4) : 0) | ((ins->mask & 0x1) ? (0x2 | 0x1) : 0); } else if (mode == midgard_reg_mode_16) { packed = 0; for (unsigned i = 0; i < 4; ++i) { /* Make sure we're duplicated */ bool u = (ins->mask & (1 << (2*i + 0))) != 0; bool v = (ins->mask & (1 << (2*i + 1))) != 0; assert(u == v); packed |= (u << i); } } ins->load_store.mask = packed; } static void emit_alu_bundle(compiler_context *ctx, midgard_bundle *bundle, struct util_dynarray *emission, unsigned lookahead) { /* Emit the control word */ util_dynarray_append(emission, uint32_t, bundle->control | lookahead); /* Next up, emit register words */ for (unsigned i = 0; i < bundle->instruction_count; ++i) { midgard_instruction *ins = bundle->instructions[i]; /* Check if this instruction has registers */ if (ins->compact_branch) continue; /* Otherwise, just emit the registers */ uint16_t reg_word = 0; memcpy(®_word, &ins->registers, sizeof(uint16_t)); util_dynarray_append(emission, uint16_t, reg_word); } /* Now, we emit the body itself */ for (unsigned i = 0; i < bundle->instruction_count; ++i) { midgard_instruction *ins = bundle->instructions[i]; /* Where is this body */ unsigned size = 0; void *source = NULL; /* In case we demote to a scalar */ midgard_scalar_alu scalarized; if (ins->unit & UNITS_ANY_VECTOR) { mir_pack_mask_alu(ins); mir_pack_swizzle_alu(ins); size = sizeof(midgard_vector_alu); source = &ins->alu; } else if (ins->unit == ALU_ENAB_BR_COMPACT) { size = sizeof(midgard_branch_cond); source = &ins->br_compact; } else if (ins->compact_branch) { /* misnomer */ size = sizeof(midgard_branch_extended); source = &ins->branch_extended; } else { size = sizeof(midgard_scalar_alu); scalarized = vector_to_scalar_alu(ins->alu, ins); source = &scalarized; } memcpy(util_dynarray_grow_bytes(emission, 1, size), source, size); } /* Emit padding (all zero) */ memset(util_dynarray_grow_bytes(emission, 1, bundle->padding), 0, bundle->padding); /* Tack on constants */ if (bundle->has_embedded_constants) util_dynarray_append(emission, midgard_constants, bundle->constants); } /* Shift applied to the immediate used as an offset. Probably this is papering * over some other semantic distinction else well, but it unifies things in the * compiler so I don't mind. */ static unsigned mir_ldst_imm_shift(midgard_load_store_op op) { if (OP_IS_UBO_READ(op)) return 3; else return 1; } /* After everything is scheduled, emit whole bundles at a time */ void emit_binary_bundle(compiler_context *ctx, midgard_bundle *bundle, struct util_dynarray *emission, int next_tag) { int lookahead = next_tag << 4; switch (bundle->tag) { case TAG_ALU_4: case TAG_ALU_8: case TAG_ALU_12: case TAG_ALU_16: case TAG_ALU_4 + 4: case TAG_ALU_8 + 4: case TAG_ALU_12 + 4: case TAG_ALU_16 + 4: emit_alu_bundle(ctx, bundle, emission, lookahead); break; case TAG_LOAD_STORE_4: { /* One or two composing instructions */ uint64_t current64, next64 = LDST_NOP; /* Copy masks */ for (unsigned i = 0; i < bundle->instruction_count; ++i) { mir_pack_ldst_mask(bundle->instructions[i]); mir_pack_swizzle_ldst(bundle->instructions[i]); /* Apply a constant offset */ unsigned offset = bundle->instructions[i]->constants.u32[0]; if (offset) { unsigned shift = mir_ldst_imm_shift(bundle->instructions[i]->load_store.op); unsigned upper_shift = 10 - shift; bundle->instructions[i]->load_store.varying_parameters |= (offset & ((1 << upper_shift) - 1)) << shift; bundle->instructions[i]->load_store.address |= (offset >> upper_shift); } } memcpy(¤t64, &bundle->instructions[0]->load_store, sizeof(current64)); if (bundle->instruction_count == 2) memcpy(&next64, &bundle->instructions[1]->load_store, sizeof(next64)); midgard_load_store instruction = { .type = bundle->tag, .next_type = next_tag, .word1 = current64, .word2 = next64 }; util_dynarray_append(emission, midgard_load_store, instruction); break; } case TAG_TEXTURE_4: case TAG_TEXTURE_4_VTX: case TAG_TEXTURE_4_BARRIER: { /* Texture instructions are easy, since there is no pipelining * nor VLIW to worry about. We may need to set .cont/.last * flags. */ midgard_instruction *ins = bundle->instructions[0]; ins->texture.type = bundle->tag; ins->texture.next_type = next_tag; ins->texture.mask = ins->mask; mir_pack_swizzle_tex(ins); ctx->texture_op_count--; if (mir_op_computes_derivatives(ctx->stage, ins->texture.op)) { bool continues = ctx->texture_op_count > 0; /* Control flow complicates helper invocation * lifespans, so for now just keep helper threads * around indefinitely with loops. TODO: Proper * analysis */ continues |= ctx->loop_count > 0; ins->texture.cont = continues; ins->texture.last = !continues; } else { ins->texture.cont = ins->texture.last = 1; } util_dynarray_append(emission, midgard_texture_word, ins->texture); break; } default: unreachable("Unknown midgard instruction type\n"); } }