/* DO NOT EDIT - This file generated automatically by gl_x86_asm.py (from Mesa) script */ /* * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2004 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL, IBM, * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "assyntax.h" #include "glapioffsets.h" #ifndef __WIN32__ #if defined(STDCALL_API) #define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2)) #elif defined(USE_MGL_NAMESPACE) #define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n)) #else #define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n)) #endif #define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX)) #if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) #define GLOBL_FN(x) GLOBL x ; .type x,@function #else #define GLOBL_FN(x) GLOBL x #endif #if defined(PTHREADS) || defined(XTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) # define THREADS #endif #if defined(PTHREADS) # define GL_STUB(fn,off,fn_alt) \ ALIGNTEXT16; \ GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ GL_PREFIX(fn, fn_alt): \ MOV_L(CONTENT(GLNAME(_glapi_DispatchTSD)), EAX) ; \ TEST_L(EAX, EAX) ; \ JE(1f) ; \ JMP(GL_OFFSET(off)) ; \ 1: CALL(get_dispatch) ; \ JMP(GL_OFFSET(off)) #elif defined(THREADS) # define GL_STUB(fn,off,fn_alt) \ ALIGNTEXT16; \ GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ GL_PREFIX(fn, fn_alt): \ MOV_L(CONTENT(GLNAME(_glapi_DispatchTSD)), EAX) ; \ TEST_L(EAX, EAX) ; \ JE(1f) ; \ JMP(GL_OFFSET(off)) ; \ 1: CALL(_glapi_get_dispatch) ; \ JMP(GL_OFFSET(off)) #else /* Non-threaded version. */ # define GL_STUB(fn,off,fn_alt) \ ALIGNTEXT16; \ GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ GL_PREFIX(fn, fn_alt): \ MOV_L(CONTENT(GLNAME(_glapi_DispatchTSD)), EAX) ; \ JMP(GL_OFFSET(off)) #endif SEG_TEXT #ifdef PTHREADS EXTERN GLNAME(_glapi_Dispatch) EXTERN GLNAME(_gl_DispatchTSD) #ifdef __PIC__ EXTERN GLNAME(pthread_getspecific@PLT) #else EXTERN GLNAME(pthread_getspecific) #endif ALIGNTEXT16 GLNAME(get_dispatch): SUB_L(CONST(24), ESP) PUSH_L(GLNAME(_gl_DispatchTSD)) #ifdef __PIC__ CALL(GLNAME(pthread_getspecific@PLT)) #else CALL(GLNAME(pthread_getspecific)) #endif ADD_L(CONST(28), ESP) RET #elif defined(THREADS) EXTERN GLNAME(_glapi_get_dispatch) #endif ALIGNTEXT16 ; GLOBL gl_dispatch_functions_start gl_dispatch_functions_start: GL_STUB(NewList, _gloffset_NewList, NewList@8) GL_STUB(EndList, _gloffset_EndList, EndList@0) GL_STUB(CallList, _gloffset_CallList, CallList@4) GL_STUB(CallLists, _gloffset_CallLists, CallLists@12) GL_STUB(DeleteLists, _gloffset_DeleteLists, DeleteLists@8) GL_STUB(GenLists, _gloffset_GenLists, GenLists@4) GL_STUB(ListBase, _gloffset_ListBase, ListBase@4) GL_STUB(Begin, _gloffset_Begin, Begin@4) GL_STUB(Bitmap, _gloffset_Bitmap, Bitmap@28) GL_STUB(Color3b, _gloffset_Color3b, Color3b@12) GL_STUB(Color3bv, _gloffset_Color3bv, Color3bv@4) GL_STUB(Color3d, _gloffset_Color3d, Color3d@24) GL_STUB(Color3dv, _gloffset_Color3dv, Color3dv@4) GL_STUB(Color3f, _gloffset_Color3f, Color3f@12) GL_STUB(Color3fv, _gloffset_Color3fv, Color3fv@4) GL_STUB(Color3i, _gloffset_Color3i, Color3i@12) GL_STUB(Color3iv, _gloffset_Color3iv, Color3iv@4) GL_STUB(Color3s, _gloffset_Color3s, Color3s@12) GL_STUB(Color3sv, _gloffset_Color3sv, Color3sv@4) GL_STUB(Color3ub, _gloffset_Color3ub, Color3ub@12) GL_STUB(Color3ubv, _gloffset_Color3ubv, Color3ubv@4) GL_STUB(Color3ui, _gloffset_Color3ui, Color3ui@12) GL_STUB(Color3uiv, _gloffset_Color3uiv, Color3uiv@4) GL_STUB(Color3us, _gloffset_Color3us, Color3us@12) GL_STUB(Color3usv, _gloffset_Color3usv, Color3usv@4) GL_STUB(Color4b, _gloffset_Color4b, Color4b@16) GL_STUB(Color4bv, _gloffset_Color4bv, Color4bv@4) GL_STUB(Color4d, _gloffset_Color4d, Color4d@32) GL_STUB(Color4dv, _gloffset_Color4dv, Color4dv@4) GL_STUB(Color4f, _gloffset_Color4f, Color4f@16) GL_STUB(Color4fv, _gloffset_Color4fv, Color4fv@4) GL_STUB(Color4i, _gloffset_Color4i, Color4i@16) GL_STUB(Color4iv, _gloffset_Color4iv, Color4iv@4) GL_STUB(Color4s, _gloffset_Color4s, Color4s@16) GL_STUB(Color4sv, _gloffset_Color4sv, Color4sv@4) GL_STUB(Color4ub, _gloffset_Color4ub, Color4ub@16) GL_STUB(Color4ubv, _gloffset_Color4ubv, Color4ubv@4) GL_STUB(Color4ui, _gloffset_Color4ui, Color4ui@16) GL_STUB(Color4uiv, _gloffset_Color4uiv, Color4uiv@4) GL_STUB(Color4us, _gloffset_Color4us, Color4us@16) GL_STUB(Color4usv, _gloffset_Color4usv, Color4usv@4) GL_STUB(EdgeFlag, _gloffset_EdgeFlag, EdgeFlag@4) GL_STUB(EdgeFlagv, _gloffset_EdgeFlagv, EdgeFlagv@4) GL_STUB(End, _gloffset_End, End@0) GL_STUB(Indexd, _gloffset_Indexd, Indexd@8) GL_STUB(Indexdv, _gloffset_Indexdv, Indexdv@4) GL_STUB(Indexf, _gloffset_Indexf, Indexf@4) GL_STUB(Indexfv, _gloffset_Indexfv, Indexfv@4) GL_STUB(Indexi, _gloffset_Indexi, Indexi@4) GL_STUB(Indexiv, _gloffset_Indexiv, Indexiv@4) GL_STUB(Indexs, _gloffset_Indexs, Indexs@4) GL_STUB(Indexsv, _gloffset_Indexsv, Indexsv@4) GL_STUB(Normal3b, _gloffset_Normal3b, Normal3b@12) GL_STUB(Normal3bv, _gloffset_Normal3bv, Normal3bv@4) GL_STUB(Normal3d, _gloffset_Normal3d, Normal3d@24) GL_STUB(Normal3dv, _gloffset_Normal3dv, Normal3dv@4) GL_STUB(Normal3f, _gloffset_Normal3f, Normal3f@12) GL_STUB(Normal3fv, _gloffset_Normal3fv, Normal3fv@4) GL_STUB(Normal3i, _gloffset_Normal3i, Normal3i@12) GL_STUB(Normal3iv, _gloffset_Normal3iv, Normal3iv@4) GL_STUB(Normal3s, _gloffset_Normal3s, Normal3s@12) GL_STUB(Normal3sv, _gloffset_Normal3sv, Normal3sv@4) GL_STUB(RasterPos2d, _gloffset_RasterPos2d, RasterPos2d@16) GL_STUB(RasterPos2dv, _gloffset_RasterPos2dv, RasterPos2dv@4) GL_STUB(RasterPos2f, _gloffset_RasterPos2f, RasterPos2f@8) GL_STUB(RasterPos2fv, _gloffset_RasterPos2fv, RasterPos2fv@4) GL_STUB(RasterPos2i, _gloffset_RasterPos2i, RasterPos2i@8) GL_STUB(RasterPos2iv, _gloffset_RasterPos2iv, RasterPos2iv@4) GL_STUB(RasterPos2s, _gloffset_RasterPos2s, RasterPos2s@8) GL_STUB(RasterPos2sv, _gloffset_RasterPos2sv, RasterPos2sv@4) GL_STUB(RasterPos3d, _gloffset_RasterPos3d, RasterPos3d@24) GL_STUB(RasterPos3dv, _gloffset_RasterPos3dv, RasterPos3dv@4) GL_STUB(RasterPos3f, _gloffset_RasterPos3f, RasterPos3f@12) GL_STUB(RasterPos3fv, _gloffset_RasterPos3fv, RasterPos3fv@4) GL_STUB(RasterPos3i, _gloffset_RasterPos3i, RasterPos3i@12) GL_STUB(RasterPos3iv, _gloffset_RasterPos3iv, RasterPos3iv@4) GL_STUB(RasterPos3s, _gloffset_RasterPos3s, RasterPos3s@12) GL_STUB(RasterPos3sv, _gloffset_RasterPos3sv, RasterPos3sv@4) GL_STUB(RasterPos4d, _gloffset_RasterPos4d, RasterPos4d@32) GL_STUB(RasterPos4dv, _gloffset_RasterPos4dv, RasterPos4dv@4) GL_STUB(RasterPos4f, _gloffset_RasterPos4f, RasterPos4f@16) GL_STUB(RasterPos4fv, _gloffset_RasterPos4fv, RasterPos4fv@4) GL_STUB(RasterPos4i, _gloffset_RasterPos4i, RasterPos4i@16) GL_STUB(RasterPos4iv, _gloffset_RasterPos4iv, RasterPos4iv@4) GL_STUB(RasterPos4s, _gloffset_RasterPos4s, RasterPos4s@16) GL_STUB(RasterPos4sv, _gloffset_RasterPos4sv, RasterPos4sv@4) GL_STUB(Rectd, _gloffset_Rectd, Rectd@32) GL_STUB(Rectdv, _gloffset_Rectdv, Rectdv@8) GL_STUB(Rectf, _gloffset_Rectf, Rectf@16) GL_STUB(Rectfv, _gloffset_Rectfv, Rectfv@8) GL_STUB(Recti, _gloffset_Recti, Recti@16) GL_STUB(Rectiv, _gloffset_Rectiv, Rectiv@8) GL_STUB(Rects, _gloffset_Rects, Rects@16) GL_STUB(Rectsv, _gloffset_Rectsv, Rectsv@8) GL_STUB(TexCoord1d, _gloffset_TexCoord1d, TexCoord1d@8) GL_STUB(TexCoord1dv, _gloffset_TexCoord1dv, TexCoord1dv@4) GL_STUB(TexCoord1f, _gloffset_TexCoord1f, TexCoord1f@4) GL_STUB(TexCoord1fv, _gloffset_TexCoord1fv, TexCoord1fv@4) GL_STUB(TexCoord1i, _gloffset_TexCoord1i, TexCoord1i@4) GL_STUB(TexCoord1iv, _gloffset_TexCoord1iv, TexCoord1iv@4) GL_STUB(TexCoord1s, _gloffset_TexCoord1s, TexCoord1s@4) GL_STUB(TexCoord1sv, _gloffset_TexCoord1sv, TexCoord1sv@4) GL_STUB(TexCoord2d, _gloffset_TexCoord2d, TexCoord2d@16) GL_STUB(TexCoord2dv, _gloffset_TexCoord2dv, TexCoord2dv@4) GL_STUB(TexCoord2f, _gloffset_TexCoord2f, TexCoord2f@8) GL_STUB(TexCoord2fv, _gloffset_TexCoord2fv, TexCoord2fv@4) GL_STUB(TexCoord2i, _gloffset_TexCoord2i, TexCoord2i@8) GL_STUB(TexCoord2iv, _gloffset_TexCoord2iv, TexCoord2iv@4) GL_STUB(TexCoord2s, _gloffset_TexCoord2s, TexCoord2s@8) GL_STUB(TexCoord2sv, _gloffset_TexCoord2sv, TexCoord2sv@4) GL_STUB(TexCoord3d, _gloffset_TexCoord3d, TexCoord3d@24) GL_STUB(TexCoord3dv, _gloffset_TexCoord3dv, TexCoord3dv@4) GL_STUB(TexCoord3f, _gloffset_TexCoord3f, TexCoord3f@12) GL_STUB(TexCoord3fv, _gloffset_TexCoord3fv, TexCoord3fv@4) GL_STUB(TexCoord3i, _gloffset_TexCoord3i, TexCoord3i@12) GL_STUB(TexCoord3iv, _gloffset_TexCoord3iv, TexCoord3iv@4) GL_STUB(TexCoord3s, _gloffset_TexCoord3s, TexCoord3s@12) GL_STUB(TexCoord3sv, _gloffset_TexCoord3sv, TexCoord3sv@4) GL_STUB(TexCoord4d, _gloffset_TexCoord4d, TexCoord4d@32) GL_STUB(TexCoord4dv, _gloffset_TexCoord4dv, TexCoord4dv@4) GL_STUB(TexCoord4f, _gloffset_TexCoord4f, TexCoord4f@16) GL_STUB(TexCoord4fv, _gloffset_TexCoord4fv, TexCoord4fv@4) GL_STUB(TexCoord4i, _gloffset_TexCoord4i, TexCoord4i@16) GL_STUB(TexCoord4iv, _gloffset_TexCoord4iv, TexCoord4iv@4) GL_STUB(TexCoord4s, _gloffset_TexCoord4s, TexCoord4s@16) GL_STUB(TexCoord4sv, _gloffset_TexCoord4sv, TexCoord4sv@4) GL_STUB(Vertex2d, _gloffset_Vertex2d, Vertex2d@16) GL_STUB(Vertex2dv, _gloffset_Vertex2dv, Vertex2dv@4) GL_STUB(Vertex2f, _gloffset_Vertex2f, Vertex2f@8) GL_STUB(Vertex2fv, _gloffset_Vertex2fv, Vertex2fv@4) GL_STUB(Vertex2i, _gloffset_Vertex2i, Vertex2i@8) GL_STUB(Vertex2iv, _gloffset_Vertex2iv, Vertex2iv@4) GL_STUB(Vertex2s, _gloffset_Vertex2s, Vertex2s@8) GL_STUB(Vertex2sv, _gloffset_Vertex2sv, Vertex2sv@4) GL_STUB(Vertex3d, _gloffset_Vertex3d, Vertex3d@24) GL_STUB(Vertex3dv, _gloffset_Vertex3dv, Vertex3dv@4) GL_STUB(Vertex3f, _gloffset_Vertex3f, Vertex3f@12) GL_STUB(Vertex3fv, _gloffset_Vertex3fv, Vertex3fv@4) GL_STUB(Vertex3i, _gloffset_Vertex3i, Vertex3i@12) GL_STUB(Vertex3iv, _gloffset_Vertex3iv, Vertex3iv@4) GL_STUB(Vertex3s, _gloffset_Vertex3s, Vertex3s@12) GL_STUB(Vertex3sv, _gloffset_Vertex3sv, Vertex3sv@4) GL_STUB(Vertex4d, _gloffset_Vertex4d, Vertex4d@32) GL_STUB(Vertex4dv, _gloffset_Vertex4dv, Vertex4dv@4) GL_STUB(Vertex4f, _gloffset_Vertex4f, Vertex4f@16) GL_STUB(Vertex4fv, _gloffset_Vertex4fv, Vertex4fv@4) GL_STUB(Vertex4i, _gloffset_Vertex4i, Vertex4i@16) GL_STUB(Vertex4iv, _gloffset_Vertex4iv, Vertex4iv@4) GL_STUB(Vertex4s, _gloffset_Vertex4s, Vertex4s@16) GL_STUB(Vertex4sv, _gloffset_Vertex4sv, Vertex4sv@4) GL_STUB(ClipPlane, _gloffset_ClipPlane, ClipPlane@8) GL_STUB(ColorMaterial, _gloffset_ColorMaterial, ColorMaterial@8) GL_STUB(CullFace, _gloffset_CullFace, CullFace@4) GL_STUB(Fogf, _gloffset_Fogf, Fogf@8) GL_STUB(Fogfv, _gloffset_Fogfv, Fogfv@8) GL_STUB(Fogi, _gloffset_Fogi, Fogi@8) GL_STUB(Fogiv, _gloffset_Fogiv, Fogiv@8) GL_STUB(FrontFace, _gloffset_FrontFace, FrontFace@4) GL_STUB(Hint, _gloffset_Hint, Hint@8) GL_STUB(Lightf, _gloffset_Lightf, Lightf@12) GL_STUB(Lightfv, _gloffset_Lightfv, Lightfv@12) GL_STUB(Lighti, _gloffset_Lighti, Lighti@12) GL_STUB(Lightiv, _gloffset_Lightiv, Lightiv@12) GL_STUB(LightModelf, _gloffset_LightModelf, LightModelf@8) GL_STUB(LightModelfv, _gloffset_LightModelfv, LightModelfv@8) GL_STUB(LightModeli, _gloffset_LightModeli, LightModeli@8) GL_STUB(LightModeliv, _gloffset_LightModeliv, LightModeliv@8) GL_STUB(LineStipple, _gloffset_LineStipple, LineStipple@8) GL_STUB(LineWidth, _gloffset_LineWidth, LineWidth@4) GL_STUB(Materialf, _gloffset_Materialf, Materialf@12) GL_STUB(Materialfv, _gloffset_Materialfv, Materialfv@12) GL_STUB(Materiali, _gloffset_Materiali, Materiali@12) GL_STUB(Materialiv, _gloffset_Materialiv, Materialiv@12) GL_STUB(PointSize, _gloffset_PointSize, PointSize@4) GL_STUB(PolygonMode, _gloffset_PolygonMode, PolygonMode@8) GL_STUB(PolygonStipple, _gloffset_PolygonStipple, PolygonStipple@4) GL_STUB(Scissor, _gloffset_Scissor, Scissor@16) GL_STUB(ShadeModel, _gloffset_ShadeModel, ShadeModel@4) GL_STUB(TexParameterf, _gloffset_TexParameterf, TexParameterf@12) GL_STUB(TexParameterfv, _gloffset_TexParameterfv, TexParameterfv@12) GL_STUB(TexParameteri, _gloffset_TexParameteri, TexParameteri@12) GL_STUB(TexParameteriv, _gloffset_TexParameteriv, TexParameteriv@12) GL_STUB(TexImage1D, _gloffset_TexImage1D, TexImage1D@32) GL_STUB(TexImage2D, _gloffset_TexImage2D, TexImage2D@36) GL_STUB(TexEnvf, _gloffset_TexEnvf, TexEnvf@12) GL_STUB(TexEnvfv, _gloffset_TexEnvfv, TexEnvfv@12) GL_STUB(TexEnvi, _gloffset_TexEnvi, TexEnvi@12) GL_STUB(TexEnviv, _gloffset_TexEnviv, TexEnviv@12) GL_STUB(TexGend, _gloffset_TexGend, TexGend@16) GL_STUB(TexGendv, _gloffset_TexGendv, TexGendv@12) GL_STUB(TexGenf, _gloffset_TexGenf, TexGenf@12) GL_STUB(TexGenfv, _gloffset_TexGenfv, TexGenfv@12) GL_STUB(TexGeni, _gloffset_TexGeni, TexGeni@12) GL_STUB(TexGeniv, _gloffset_TexGeniv, TexGeniv@12) GL_STUB(FeedbackBuffer, _gloffset_FeedbackBuffer, FeedbackBuffer@12) GL_STUB(SelectBuffer, _gloffset_SelectBuffer, SelectBuffer@8) GL_STUB(RenderMode, _gloffset_RenderMode, RenderMode@4) GL_STUB(InitNames, _gloffset_InitNames, InitNames@0) GL_STUB(LoadName, _gloffset_LoadName, LoadName@4) GL_STUB(PassThrough, _gloffset_PassThrough, PassThrough@4) GL_STUB(PopName, _gloffset_PopName, PopName@0) GL_STUB(PushName, _gloffset_PushName, PushName@4) GL_STUB(DrawBuffer, _gloffset_DrawBuffer, DrawBuffer@4) GL_STUB(Clear, _gloffset_Clear, Clear@4) GL_STUB(ClearAccum, _gloffset_ClearAccum, ClearAccum@16) GL_STUB(ClearIndex, _gloffset_ClearIndex, ClearIndex@4) GL_STUB(ClearColor, _gloffset_ClearColor, ClearColor@16) GL_STUB(ClearStencil, _gloffset_ClearStencil, ClearStencil@4) GL_STUB(ClearDepth, _gloffset_ClearDepth, ClearDepth@8) GL_STUB(StencilMask, _gloffset_StencilMask, StencilMask@4) GL_STUB(ColorMask, _gloffset_ColorMask, ColorMask@16) GL_STUB(DepthMask, _gloffset_DepthMask, DepthMask@4) GL_STUB(IndexMask, _gloffset_IndexMask, IndexMask@4) GL_STUB(Accum, _gloffset_Accum, Accum@8) GL_STUB(Disable, _gloffset_Disable, Disable@4) GL_STUB(Enable, _gloffset_Enable, Enable@4) GL_STUB(Finish, _gloffset_Finish, Finish@0) GL_STUB(Flush, _gloffset_Flush, Flush@0) GL_STUB(PopAttrib, _gloffset_PopAttrib, PopAttrib@0) GL_STUB(PushAttrib, _gloffset_PushAttrib, PushAttrib@4) GL_STUB(Map1d, _gloffset_Map1d, Map1d@32) GL_STUB(Map1f, _gloffset_Map1f, Map1f@24) GL_STUB(Map2d, _gloffset_Map2d, Map2d@56) GL_STUB(Map2f, _gloffset_Map2f, Map2f@40) GL_STUB(MapGrid1d, _gloffset_MapGrid1d, MapGrid1d@20) GL_STUB(MapGrid1f, _gloffset_MapGrid1f, MapGrid1f@12) GL_STUB(MapGrid2d, _gloffset_MapGrid2d, MapGrid2d@40) GL_STUB(MapGrid2f, _gloffset_MapGrid2f, MapGrid2f@24) GL_STUB(EvalCoord1d, _gloffset_EvalCoord1d, EvalCoord1d@8) GL_STUB(EvalCoord1dv, _gloffset_EvalCoord1dv, EvalCoord1dv@4) GL_STUB(EvalCoord1f, _gloffset_EvalCoord1f, EvalCoord1f@4) GL_STUB(EvalCoord1fv, _gloffset_EvalCoord1fv, EvalCoord1fv@4) GL_STUB(EvalCoord2d, _gloffset_EvalCoord2d, EvalCoord2d@16) GL_STUB(EvalCoord2dv, _gloffset_EvalCoord2dv, EvalCoord2dv@4) GL_STUB(EvalCoord2f, _gloffset_EvalCoord2f, EvalCoord2f@8) GL_STUB(EvalCoord2fv, _gloffset_EvalCoord2fv, EvalCoord2fv@4) GL_STUB(EvalMesh1, _gloffset_EvalMesh1, EvalMesh1@12) GL_STUB(EvalPoint1, _gloffset_EvalPoint1, EvalPoint1@4) GL_STUB(EvalMesh2, _gloffset_EvalMesh2, EvalMesh2@20) GL_STUB(EvalPoint2, _gloffset_EvalPoint2, EvalPoint2@8) GL_STUB(AlphaFunc, _gloffset_AlphaFunc, AlphaFunc@8) GL_STUB(BlendFunc, _gloffset_BlendFunc, BlendFunc@8) GL_STUB(LogicOp, _gloffset_LogicOp, LogicOp@4) GL_STUB(StencilFunc, _gloffset_StencilFunc, StencilFunc@12) GL_STUB(StencilOp, _gloffset_StencilOp, StencilOp@12) GL_STUB(DepthFunc, _gloffset_DepthFunc, DepthFunc@4) GL_STUB(PixelZoom, _gloffset_PixelZoom, PixelZoom@8) GL_STUB(PixelTransferf, _gloffset_PixelTransferf, PixelTransferf@8) GL_STUB(PixelTransferi, _gloffset_PixelTransferi, PixelTransferi@8) GL_STUB(PixelStoref, _gloffset_PixelStoref, PixelStoref@8) GL_STUB(PixelStorei, _gloffset_PixelStorei, PixelStorei@8) GL_STUB(PixelMapfv, _gloffset_PixelMapfv, PixelMapfv@12) GL_STUB(PixelMapuiv, _gloffset_PixelMapuiv, PixelMapuiv@12) GL_STUB(PixelMapusv, _gloffset_PixelMapusv, PixelMapusv@12) GL_STUB(ReadBuffer, _gloffset_ReadBuffer, ReadBuffer@4) GL_STUB(CopyPixels, _gloffset_CopyPixels, CopyPixels@20) GL_STUB(ReadPixels, _gloffset_ReadPixels, ReadPixels@28) GL_STUB(DrawPixels, _gloffset_DrawPixels, DrawPixels@20) GL_STUB(GetBooleanv, _gloffset_GetBooleanv, GetBooleanv@8) GL_STUB(GetClipPlane, _gloffset_GetClipPlane, GetClipPlane@8) GL_STUB(GetDoublev, _gloffset_GetDoublev, GetDoublev@8) GL_STUB(GetError, _gloffset_GetError, GetError@0) GL_STUB(GetFloatv, _gloffset_GetFloatv, GetFloatv@8) GL_STUB(GetIntegerv, _gloffset_GetIntegerv, GetIntegerv@8) GL_STUB(GetLightfv, _gloffset_GetLightfv, GetLightfv@12) GL_STUB(GetLightiv, _gloffset_GetLightiv, GetLightiv@12) GL_STUB(GetMapdv, _gloffset_GetMapdv, GetMapdv@12) GL_STUB(GetMapfv, _gloffset_GetMapfv, GetMapfv@12) GL_STUB(GetMapiv, _gloffset_GetMapiv, GetMapiv@12) GL_STUB(GetMaterialfv, _gloffset_GetMaterialfv, GetMaterialfv@12) GL_STUB(GetMaterialiv, _gloffset_GetMaterialiv, GetMaterialiv@12) GL_STUB(GetPixelMapfv, _gloffset_GetPixelMapfv, GetPixelMapfv@8) GL_STUB(GetPixelMapuiv, _gloffset_GetPixelMapuiv, GetPixelMapuiv@8) GL_STUB(GetPixelMapusv, _gloffset_GetPixelMapusv, GetPixelMapusv@8) GL_STUB(GetPolygonStipple, _gloffset_GetPolygonStipple, GetPolygonStipple@4) GL_STUB(GetString, _gloffset_GetString, GetString@4) GL_STUB(GetTexEnvfv, _gloffset_GetTexEnvfv, GetTexEnvfv@12) GL_STUB(GetTexEnviv, _gloffset_GetTexEnviv, GetTexEnviv@12) GL_STUB(GetTexGendv, _gloffset_GetTexGendv, GetTexGendv@12) GL_STUB(GetTexGenfv, _gloffset_GetTexGenfv, GetTexGenfv@12) GL_STUB(GetTexGeniv, _gloffset_GetTexGeniv, GetTexGeniv@12) GL_STUB(GetTexImage, _gloffset_GetTexImage, GetTexImage@20) GL_STUB(GetTexParameterfv, _gloffset_GetTexParameterfv, GetTexParameterfv@12) GL_STUB(GetTexParameteriv, _gloffset_GetTexParameteriv, GetTexParameteriv@12) GL_STUB(GetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv, GetTexLevelParameterfv@16) GL_STUB(GetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv, GetTexLevelParameteriv@16) GL_STUB(IsEnabled, _gloffset_IsEnabled, IsEnabled@4) GL_STUB(IsList, _gloffset_IsList, IsList@4) GL_STUB(DepthRange, _gloffset_DepthRange, DepthRange@16) GL_STUB(Frustum, _gloffset_Frustum, Frustum@48) GL_STUB(LoadIdentity, _gloffset_LoadIdentity, LoadIdentity@0) GL_STUB(LoadMatrixf, _gloffset_LoadMatrixf, LoadMatrixf@4) GL_STUB(LoadMatrixd, _gloffset_LoadMatrixd, LoadMatrixd@4) GL_STUB(MatrixMode, _gloffset_MatrixMode, MatrixMode@4) GL_STUB(MultMatrixf, _gloffset_MultMatrixf, MultMatrixf@4) GL_STUB(MultMatrixd, _gloffset_MultMatrixd, MultMatrixd@4) GL_STUB(Ortho, _gloffset_Ortho, Ortho@48) GL_STUB(PopMatrix, _gloffset_PopMatrix, PopMatrix@0) GL_STUB(PushMatrix, _gloffset_PushMatrix, PushMatrix@0) GL_STUB(Rotated, _gloffset_Rotated, Rotated@32) GL_STUB(Rotatef, _gloffset_Rotatef, Rotatef@16) GL_STUB(Scaled, _gloffset_Scaled, Scaled@24) GL_STUB(Scalef, _gloffset_Scalef, Scalef@12) GL_STUB(Translated, _gloffset_Translated, Translated@24) GL_STUB(Translatef, _gloffset_Translatef, Translatef@12) GL_STUB(Viewport, _gloffset_Viewport, Viewport@16) GL_STUB(ArrayElement, _gloffset_ArrayElement, ArrayElement@4) GL_STUB(BindTexture, _gloffset_BindTexture, BindTexture@8) GL_STUB(ColorPointer, _gloffset_ColorPointer, ColorPointer@16) GL_STUB(DisableClientState, _gloffset_DisableClientState, DisableClientState@4) GL_STUB(DrawArrays, _gloffset_DrawArrays, DrawArrays@12) GL_STUB(DrawElements, _gloffset_DrawElements, DrawElements@16) GL_STUB(EdgeFlagPointer, _gloffset_EdgeFlagPointer, EdgeFlagPointer@8) GL_STUB(EnableClientState, _gloffset_EnableClientState, EnableClientState@4) GL_STUB(IndexPointer, _gloffset_IndexPointer, IndexPointer@12) GL_STUB(Indexub, _gloffset_Indexub, Indexub@4) GL_STUB(Indexubv, _gloffset_Indexubv, Indexubv@4) GL_STUB(InterleavedArrays, _gloffset_InterleavedArrays, InterleavedArrays@12) GL_STUB(NormalPointer, _gloffset_NormalPointer, NormalPointer@12) GL_STUB(PolygonOffset, _gloffset_PolygonOffset, PolygonOffset@8) GL_STUB(TexCoordPointer, _gloffset_TexCoordPointer, TexCoordPointer@16) GL_STUB(VertexPointer, _gloffset_VertexPointer, VertexPointer@16) GL_STUB(AreTexturesResident, _gloffset_AreTexturesResident, AreTexturesResident@12) GL_STUB(CopyTexImage1D, _gloffset_CopyTexImage1D, CopyTexImage1D@28) GL_STUB(CopyTexImage2D, _gloffset_CopyTexImage2D, CopyTexImage2D@32) GL_STUB(CopyTexSubImage1D, _gloffset_CopyTexSubImage1D, CopyTexSubImage1D@24) GL_STUB(CopyTexSubImage2D, _gloffset_CopyTexSubImage2D, CopyTexSubImage2D@32) GL_STUB(DeleteTextures, _gloffset_DeleteTextures, DeleteTextures@8) GL_STUB(GenTextures, _gloffset_GenTextures, GenTextures@8) GL_STUB(GetPointerv, _gloffset_GetPointerv, GetPointerv@8) GL_STUB(IsTexture, _gloffset_IsTexture, IsTexture@4) GL_STUB(PrioritizeTextures, _gloffset_PrioritizeTextures, PrioritizeTextures@12) GL_STUB(TexSubImage1D, _gloffset_TexSubImage1D, TexSubImage1D@28) GL_STUB(TexSubImage2D, _gloffset_TexSubImage2D, TexSubImage2D@36) GL_STUB(PopClientAttrib, _gloffset_PopClientAttrib, PopClientAttrib@0) GL_STUB(PushClientAttrib, _gloffset_PushClientAttrib, PushClientAttrib@4) GL_STUB(BlendColor, _gloffset_BlendColor, BlendColor@16) GL_STUB(BlendEquation, _gloffset_BlendEquation, BlendEquation@4) GL_STUB(DrawRangeElements, _gloffset_DrawRangeElements, DrawRangeElements@24) GL_STUB(ColorTable, _gloffset_ColorTable, ColorTable@24) GL_STUB(ColorTableParameterfv, _gloffset_ColorTableParameterfv, ColorTableParameterfv@12) GL_STUB(ColorTableParameteriv, _gloffset_ColorTableParameteriv, ColorTableParameteriv@12) GL_STUB(CopyColorTable, _gloffset_CopyColorTable, CopyColorTable@20) GL_STUB(GetColorTable, _gloffset_GetColorTable, GetColorTable@16) GL_STUB(GetColorTableParameterfv, _gloffset_GetColorTableParameterfv, GetColorTableParameterfv@12) GL_STUB(GetColorTableParameteriv, _gloffset_GetColorTableParameteriv, GetColorTableParameteriv@12) GL_STUB(ColorSubTable, _gloffset_ColorSubTable, ColorSubTable@24) GL_STUB(CopyColorSubTable, _gloffset_CopyColorSubTable, CopyColorSubTable@20) GL_STUB(ConvolutionFilter1D, _gloffset_ConvolutionFilter1D, ConvolutionFilter1D@24) GL_STUB(ConvolutionFilter2D, _gloffset_ConvolutionFilter2D, ConvolutionFilter2D@28) GL_STUB(ConvolutionParameterf, _gloffset_ConvolutionParameterf, ConvolutionParameterf@12) GL_STUB(ConvolutionParameterfv, _gloffset_ConvolutionParameterfv, ConvolutionParameterfv@12) GL_STUB(ConvolutionParameteri, _gloffset_ConvolutionParameteri, ConvolutionParameteri@12) GL_STUB(ConvolutionParameteriv, _gloffset_ConvolutionParameteriv, ConvolutionParameteriv@12) GL_STUB(CopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D, CopyConvolutionFilter1D@20) GL_STUB(CopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D, CopyConvolutionFilter2D@24) GL_STUB(GetConvolutionFilter, _gloffset_GetConvolutionFilter, GetConvolutionFilter@16) GL_STUB(GetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv, GetConvolutionParameterfv@12) GL_STUB(GetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv, GetConvolutionParameteriv@12) GL_STUB(GetSeparableFilter, _gloffset_GetSeparableFilter, GetSeparableFilter@24) GL_STUB(SeparableFilter2D, _gloffset_SeparableFilter2D, SeparableFilter2D@32) GL_STUB(GetHistogram, _gloffset_GetHistogram, GetHistogram@20) GL_STUB(GetHistogramParameterfv, _gloffset_GetHistogramParameterfv, GetHistogramParameterfv@12) GL_STUB(GetHistogramParameteriv, _gloffset_GetHistogramParameteriv, GetHistogramParameteriv@12) GL_STUB(GetMinmax, _gloffset_GetMinmax, GetMinmax@20) GL_STUB(GetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv, GetMinmaxParameterfv@12) GL_STUB(GetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv, GetMinmaxParameteriv@12) GL_STUB(Histogram, _gloffset_Histogram, Histogram@16) GL_STUB(Minmax, _gloffset_Minmax, Minmax@12) GL_STUB(ResetHistogram, _gloffset_ResetHistogram, ResetHistogram@4) GL_STUB(ResetMinmax, _gloffset_ResetMinmax, ResetMinmax@4) GL_STUB(TexImage3D, _gloffset_TexImage3D, TexImage3D@40) GL_STUB(TexSubImage3D, _gloffset_TexSubImage3D, TexSubImage3D@44) GL_STUB(CopyTexSubImage3D, _gloffset_CopyTexSubImage3D, CopyTexSubImage3D@36) GL_STUB(ActiveTextureARB, _gloffset_ActiveTextureARB, ActiveTextureARB@4) GL_STUB(ClientActiveTextureARB, _gloffset_ClientActiveTextureARB, ClientActiveTextureARB@4) GL_STUB(MultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB, MultiTexCoord1dARB@12) GL_STUB(MultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB, MultiTexCoord1dvARB@8) GL_STUB(MultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB, MultiTexCoord1fARB@8) GL_STUB(MultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB, MultiTexCoord1fvARB@8) GL_STUB(MultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB, MultiTexCoord1iARB@8) GL_STUB(MultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB, MultiTexCoord1ivARB@8) GL_STUB(MultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB, MultiTexCoord1sARB@8) GL_STUB(MultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB, MultiTexCoord1svARB@8) GL_STUB(MultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB, MultiTexCoord2dARB@20) GL_STUB(MultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB, MultiTexCoord2dvARB@8) GL_STUB(MultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB, MultiTexCoord2fARB@12) GL_STUB(MultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB, MultiTexCoord2fvARB@8) GL_STUB(MultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB, MultiTexCoord2iARB@12) GL_STUB(MultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB, MultiTexCoord2ivARB@8) GL_STUB(MultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB, MultiTexCoord2sARB@12) GL_STUB(MultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB, MultiTexCoord2svARB@8) GL_STUB(MultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB, MultiTexCoord3dARB@28) GL_STUB(MultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB, MultiTexCoord3dvARB@8) GL_STUB(MultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB, MultiTexCoord3fARB@16) GL_STUB(MultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB, MultiTexCoord3fvARB@8) GL_STUB(MultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB, MultiTexCoord3iARB@16) GL_STUB(MultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB, MultiTexCoord3ivARB@8) GL_STUB(MultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB, MultiTexCoord3sARB@16) GL_STUB(MultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB, MultiTexCoord3svARB@8) GL_STUB(MultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB, MultiTexCoord4dARB@36) GL_STUB(MultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB, MultiTexCoord4dvARB@8) GL_STUB(MultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB, MultiTexCoord4fARB@20) GL_STUB(MultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB, MultiTexCoord4fvARB@8) GL_STUB(MultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB, MultiTexCoord4iARB@20) GL_STUB(MultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB, MultiTexCoord4ivARB@8) GL_STUB(MultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB, MultiTexCoord4sARB@20) GL_STUB(MultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB, MultiTexCoord4svARB@8) GL_STUB(LoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4) GL_STUB(LoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4) GL_STUB(MultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB, MultTransposeMatrixfARB@4) GL_STUB(MultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB, MultTransposeMatrixdARB@4) GL_STUB(SampleCoverageARB, _gloffset_SampleCoverageARB, SampleCoverageARB@8) GL_STUB(__unused413, _gloffset___unused413, __unused413@0) GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8) GL_STUB(GetTexFilterFuncSGIS, _gloffset_GetTexFilterFuncSGIS, GetTexFilterFuncSGIS@12) GL_STUB(TexFilterFuncSGIS, _gloffset_TexFilterFuncSGIS, TexFilterFuncSGIS@16) GL_STUB(GetHistogramEXT, _gloffset_GetHistogramEXT, GetHistogramEXT@20) GL_STUB(GetHistogramParameterfvEXT, _gloffset_GetHistogramParameterfvEXT, GetHistogramParameterfvEXT@12) GL_STUB(GetHistogramParameterivEXT, _gloffset_GetHistogramParameterivEXT, GetHistogramParameterivEXT@12) GL_STUB(GetMinmaxEXT, _gloffset_GetMinmaxEXT, GetMinmaxEXT@20) GL_STUB(GetMinmaxParameterfvEXT, _gloffset_GetMinmaxParameterfvEXT, GetMinmaxParameterfvEXT@12) GL_STUB(GetMinmaxParameterivEXT, _gloffset_GetMinmaxParameterivEXT, GetMinmaxParameterivEXT@12) GL_STUB(GetConvolutionFilterEXT, _gloffset_GetConvolutionFilterEXT, GetConvolutionFilterEXT@16) GL_STUB(GetConvolutionParameterfvEXT, _gloffset_GetConvolutionParameterfvEXT, GetConvolutionParameterfvEXT@12) GL_STUB(GetConvolutionParameterivEXT, _gloffset_GetConvolutionParameterivEXT, GetConvolutionParameterivEXT@12) GL_STUB(GetSeparableFilterEXT, _gloffset_GetSeparableFilterEXT, GetSeparableFilterEXT@24) GL_STUB(GetColorTableSGI, _gloffset_GetColorTableSGI, GetColorTableSGI@16) GL_STUB(GetColorTableParameterfvSGI, _gloffset_GetColorTableParameterfvSGI, GetColorTableParameterfvSGI@12) GL_STUB(GetColorTableParameterivSGI, _gloffset_GetColorTableParameterivSGI, GetColorTableParameterivSGI@12) GL_STUB(PixelTexGenSGIX, _gloffset_PixelTexGenSGIX, PixelTexGenSGIX@4) GL_STUB(PixelTexGenParameteriSGIS, _gloffset_PixelTexGenParameteriSGIS, PixelTexGenParameteriSGIS@8) GL_STUB(PixelTexGenParameterivSGIS, _gloffset_PixelTexGenParameterivSGIS, PixelTexGenParameterivSGIS@8) GL_STUB(PixelTexGenParameterfSGIS, _gloffset_PixelTexGenParameterfSGIS, PixelTexGenParameterfSGIS@8) GL_STUB(PixelTexGenParameterfvSGIS, _gloffset_PixelTexGenParameterfvSGIS, PixelTexGenParameterfvSGIS@8) GL_STUB(GetPixelTexGenParameterivSGIS, _gloffset_GetPixelTexGenParameterivSGIS, GetPixelTexGenParameterivSGIS@8) GL_STUB(GetPixelTexGenParameterfvSGIS, _gloffset_GetPixelTexGenParameterfvSGIS, GetPixelTexGenParameterfvSGIS@8) GL_STUB(TexImage4DSGIS, _gloffset_TexImage4DSGIS, TexImage4DSGIS@44) GL_STUB(TexSubImage4DSGIS, _gloffset_TexSubImage4DSGIS, TexSubImage4DSGIS@52) GL_STUB(AreTexturesResidentEXT, _gloffset_AreTexturesResidentEXT, AreTexturesResidentEXT@12) GL_STUB(GenTexturesEXT, _gloffset_GenTexturesEXT, GenTexturesEXT@8) GL_STUB(IsTextureEXT, _gloffset_IsTextureEXT, IsTextureEXT@4) GL_STUB(DetailTexFuncSGIS, _gloffset_DetailTexFuncSGIS, DetailTexFuncSGIS@12) GL_STUB(GetDetailTexFuncSGIS, _gloffset_GetDetailTexFuncSGIS, GetDetailTexFuncSGIS@8) GL_STUB(SharpenTexFuncSGIS, _gloffset_SharpenTexFuncSGIS, SharpenTexFuncSGIS@12) GL_STUB(GetSharpenTexFuncSGIS, _gloffset_GetSharpenTexFuncSGIS, GetSharpenTexFuncSGIS@8) GL_STUB(SampleMaskSGIS, _gloffset_SampleMaskSGIS, SampleMaskSGIS@8) GL_STUB(SamplePatternSGIS, _gloffset_SamplePatternSGIS, SamplePatternSGIS@4) GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20) GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12) GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16) GL_STUB(NormalPointerEXT, _gloffset_NormalPointerEXT, NormalPointerEXT@16) GL_STUB(TexCoordPointerEXT, _gloffset_TexCoordPointerEXT, TexCoordPointerEXT@20) GL_STUB(VertexPointerEXT, _gloffset_VertexPointerEXT, VertexPointerEXT@20) GL_STUB(SpriteParameterfSGIX, _gloffset_SpriteParameterfSGIX, SpriteParameterfSGIX@8) GL_STUB(SpriteParameterfvSGIX, _gloffset_SpriteParameterfvSGIX, SpriteParameterfvSGIX@8) GL_STUB(SpriteParameteriSGIX, _gloffset_SpriteParameteriSGIX, SpriteParameteriSGIX@8) GL_STUB(SpriteParameterivSGIX, _gloffset_SpriteParameterivSGIX, SpriteParameterivSGIX@8) GL_STUB(PointParameterfEXT, _gloffset_PointParameterfEXT, PointParameterfEXT@8) GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8) GL_STUB(GetInstrumentsSGIX, _gloffset_GetInstrumentsSGIX, GetInstrumentsSGIX@0) GL_STUB(InstrumentsBufferSGIX, _gloffset_InstrumentsBufferSGIX, InstrumentsBufferSGIX@8) GL_STUB(PollInstrumentsSGIX, _gloffset_PollInstrumentsSGIX, PollInstrumentsSGIX@4) GL_STUB(ReadInstrumentsSGIX, _gloffset_ReadInstrumentsSGIX, ReadInstrumentsSGIX@4) GL_STUB(StartInstrumentsSGIX, _gloffset_StartInstrumentsSGIX, StartInstrumentsSGIX@0) GL_STUB(StopInstrumentsSGIX, _gloffset_StopInstrumentsSGIX, StopInstrumentsSGIX@4) GL_STUB(FrameZoomSGIX, _gloffset_FrameZoomSGIX, FrameZoomSGIX@4) GL_STUB(TagSampleBufferSGIX, _gloffset_TagSampleBufferSGIX, TagSampleBufferSGIX@0) GL_STUB(ReferencePlaneSGIX, _gloffset_ReferencePlaneSGIX, ReferencePlaneSGIX@4) GL_STUB(FlushRasterSGIX, _gloffset_FlushRasterSGIX, FlushRasterSGIX@0) GL_STUB(GetListParameterfvSGIX, _gloffset_GetListParameterfvSGIX, GetListParameterfvSGIX@12) GL_STUB(GetListParameterivSGIX, _gloffset_GetListParameterivSGIX, GetListParameterivSGIX@12) GL_STUB(ListParameterfSGIX, _gloffset_ListParameterfSGIX, ListParameterfSGIX@12) GL_STUB(ListParameterfvSGIX, _gloffset_ListParameterfvSGIX, ListParameterfvSGIX@12) GL_STUB(ListParameteriSGIX, _gloffset_ListParameteriSGIX, ListParameteriSGIX@12) GL_STUB(ListParameterivSGIX, _gloffset_ListParameterivSGIX, ListParameterivSGIX@12) GL_STUB(FragmentColorMaterialSGIX, _gloffset_FragmentColorMaterialSGIX, FragmentColorMaterialSGIX@8) GL_STUB(FragmentLightfSGIX, _gloffset_FragmentLightfSGIX, FragmentLightfSGIX@12) GL_STUB(FragmentLightfvSGIX, _gloffset_FragmentLightfvSGIX, FragmentLightfvSGIX@12) GL_STUB(FragmentLightiSGIX, _gloffset_FragmentLightiSGIX, FragmentLightiSGIX@12) GL_STUB(FragmentLightivSGIX, _gloffset_FragmentLightivSGIX, FragmentLightivSGIX@12) GL_STUB(FragmentLightModelfSGIX, _gloffset_FragmentLightModelfSGIX, FragmentLightModelfSGIX@8) GL_STUB(FragmentLightModelfvSGIX, _gloffset_FragmentLightModelfvSGIX, FragmentLightModelfvSGIX@8) GL_STUB(FragmentLightModeliSGIX, _gloffset_FragmentLightModeliSGIX, FragmentLightModeliSGIX@8) GL_STUB(FragmentLightModelivSGIX, _gloffset_FragmentLightModelivSGIX, FragmentLightModelivSGIX@8) GL_STUB(FragmentMaterialfSGIX, _gloffset_FragmentMaterialfSGIX, FragmentMaterialfSGIX@12) GL_STUB(FragmentMaterialfvSGIX, _gloffset_FragmentMaterialfvSGIX, FragmentMaterialfvSGIX@12) GL_STUB(FragmentMaterialiSGIX, _gloffset_FragmentMaterialiSGIX, FragmentMaterialiSGIX@12) GL_STUB(FragmentMaterialivSGIX, _gloffset_FragmentMaterialivSGIX, FragmentMaterialivSGIX@12) GL_STUB(GetFragmentLightfvSGIX, _gloffset_GetFragmentLightfvSGIX, GetFragmentLightfvSGIX@12) GL_STUB(GetFragmentLightivSGIX, _gloffset_GetFragmentLightivSGIX, GetFragmentLightivSGIX@12) GL_STUB(GetFragmentMaterialfvSGIX, _gloffset_GetFragmentMaterialfvSGIX, GetFragmentMaterialfvSGIX@12) GL_STUB(GetFragmentMaterialivSGIX, _gloffset_GetFragmentMaterialivSGIX, GetFragmentMaterialivSGIX@12) GL_STUB(LightEnviSGIX, _gloffset_LightEnviSGIX, LightEnviSGIX@8) GL_STUB(VertexWeightfEXT, _gloffset_VertexWeightfEXT, VertexWeightfEXT@4) GL_STUB(VertexWeightfvEXT, _gloffset_VertexWeightfvEXT, VertexWeightfvEXT@4) GL_STUB(VertexWeightPointerEXT, _gloffset_VertexWeightPointerEXT, VertexWeightPointerEXT@16) GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0) GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8) GL_STUB(CombinerParameterfvNV, _gloffset_CombinerParameterfvNV, CombinerParameterfvNV@8) GL_STUB(CombinerParameterfNV, _gloffset_CombinerParameterfNV, CombinerParameterfNV@8) GL_STUB(CombinerParameterivNV, _gloffset_CombinerParameterivNV, CombinerParameterivNV@8) GL_STUB(CombinerParameteriNV, _gloffset_CombinerParameteriNV, CombinerParameteriNV@8) GL_STUB(CombinerInputNV, _gloffset_CombinerInputNV, CombinerInputNV@24) GL_STUB(CombinerOutputNV, _gloffset_CombinerOutputNV, CombinerOutputNV@40) GL_STUB(FinalCombinerInputNV, _gloffset_FinalCombinerInputNV, FinalCombinerInputNV@16) GL_STUB(GetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV, GetCombinerInputParameterfvNV@20) GL_STUB(GetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV, GetCombinerInputParameterivNV@20) GL_STUB(GetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV, GetCombinerOutputParameterfvNV@16) GL_STUB(GetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV, GetCombinerOutputParameterivNV@16) GL_STUB(GetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV, GetFinalCombinerInputParameterfvNV@12) GL_STUB(GetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV, GetFinalCombinerInputParameterivNV@12) GL_STUB(ResizeBuffersMESA, _gloffset_ResizeBuffersMESA, ResizeBuffersMESA@0) GL_STUB(WindowPos2dMESA, _gloffset_WindowPos2dMESA, WindowPos2dMESA@16) GL_STUB(WindowPos2dvMESA, _gloffset_WindowPos2dvMESA, WindowPos2dvMESA@4) GL_STUB(WindowPos2fMESA, _gloffset_WindowPos2fMESA, WindowPos2fMESA@8) GL_STUB(WindowPos2fvMESA, _gloffset_WindowPos2fvMESA, WindowPos2fvMESA@4) GL_STUB(WindowPos2iMESA, _gloffset_WindowPos2iMESA, WindowPos2iMESA@8) GL_STUB(WindowPos2ivMESA, _gloffset_WindowPos2ivMESA, WindowPos2ivMESA@4) GL_STUB(WindowPos2sMESA, _gloffset_WindowPos2sMESA, WindowPos2sMESA@8) GL_STUB(WindowPos2svMESA, _gloffset_WindowPos2svMESA, WindowPos2svMESA@4) GL_STUB(WindowPos3dMESA, _gloffset_WindowPos3dMESA, WindowPos3dMESA@24) GL_STUB(WindowPos3dvMESA, _gloffset_WindowPos3dvMESA, WindowPos3dvMESA@4) GL_STUB(WindowPos3fMESA, _gloffset_WindowPos3fMESA, WindowPos3fMESA@12) GL_STUB(WindowPos3fvMESA, _gloffset_WindowPos3fvMESA, WindowPos3fvMESA@4) GL_STUB(WindowPos3iMESA, _gloffset_WindowPos3iMESA, WindowPos3iMESA@12) GL_STUB(WindowPos3ivMESA, _gloffset_WindowPos3ivMESA, WindowPos3ivMESA@4) GL_STUB(WindowPos3sMESA, _gloffset_WindowPos3sMESA, WindowPos3sMESA@12) GL_STUB(WindowPos3svMESA, _gloffset_WindowPos3svMESA, WindowPos3svMESA@4) GL_STUB(WindowPos4dMESA, _gloffset_WindowPos4dMESA, WindowPos4dMESA@32) GL_STUB(WindowPos4dvMESA, _gloffset_WindowPos4dvMESA, WindowPos4dvMESA@4) GL_STUB(WindowPos4fMESA, _gloffset_WindowPos4fMESA, WindowPos4fMESA@16) GL_STUB(WindowPos4fvMESA, _gloffset_WindowPos4fvMESA, WindowPos4fvMESA@4) GL_STUB(WindowPos4iMESA, _gloffset_WindowPos4iMESA, WindowPos4iMESA@16) GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4) GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16) GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4) GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) GL_STUB(IndexMaterialEXT, _gloffset_IndexMaterialEXT, IndexMaterialEXT@8) GL_STUB(IndexFuncEXT, _gloffset_IndexFuncEXT, IndexFuncEXT@8) GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8) GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0) GL_STUB(CullParameterdvEXT, _gloffset_CullParameterdvEXT, CullParameterdvEXT@8) GL_STUB(CullParameterfvEXT, _gloffset_CullParameterfvEXT, CullParameterfvEXT@8) GL_STUB(HintPGI, _gloffset_HintPGI, HintPGI@8) GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4) GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4) GL_STUB(FogCoorddEXT, _gloffset_FogCoorddEXT, FogCoorddEXT@8) GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4) GL_STUB(FogCoordPointerEXT, _gloffset_FogCoordPointerEXT, FogCoordPointerEXT@12) GL_STUB(GetColorTableEXT, _gloffset_GetColorTableEXT, GetColorTableEXT@16) GL_STUB(GetColorTableParameterivEXT, _gloffset_GetColorTableParameterivEXT, GetColorTableParameterivEXT@12) GL_STUB(GetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfvEXT, GetColorTableParameterfvEXT@12) GL_STUB(TbufferMask3DFX, _gloffset_TbufferMask3DFX, TbufferMask3DFX@4) GL_STUB(CompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB, CompressedTexImage3DARB@36) GL_STUB(CompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB, CompressedTexImage2DARB@32) GL_STUB(CompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB, CompressedTexImage1DARB@28) GL_STUB(CompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44) GL_STUB(CompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36) GL_STUB(CompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28) GL_STUB(GetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB, GetCompressedTexImageARB@12) GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12) GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24) GL_STUB(SecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT, SecondaryColor3dvEXT@4) GL_STUB(SecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT, SecondaryColor3fEXT@12) GL_STUB(SecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) GL_STUB(SecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT, SecondaryColor3iEXT@12) GL_STUB(SecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT, SecondaryColor3ivEXT@4) GL_STUB(SecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT, SecondaryColor3sEXT@12) GL_STUB(SecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT, SecondaryColor3svEXT@4) GL_STUB(SecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT, SecondaryColor3ubEXT@12) GL_STUB(SecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4) GL_STUB(SecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT, SecondaryColor3uiEXT@12) GL_STUB(SecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT, SecondaryColor3uivEXT@4) GL_STUB(SecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT, SecondaryColor3usEXT@12) GL_STUB(SecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT, SecondaryColor3usvEXT@4) GL_STUB(SecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT, SecondaryColorPointerEXT@16) GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12) GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8) GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8) GL_STUB(ExecuteProgramNV, _gloffset_ExecuteProgramNV, ExecuteProgramNV@12) GL_STUB(GenProgramsNV, _gloffset_GenProgramsNV, GenProgramsNV@8) GL_STUB(GetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV, GetProgramParameterdvNV@16) GL_STUB(GetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV, GetProgramParameterfvNV@16) GL_STUB(GetProgramivNV, _gloffset_GetProgramivNV, GetProgramivNV@12) GL_STUB(GetProgramStringNV, _gloffset_GetProgramStringNV, GetProgramStringNV@12) GL_STUB(GetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV, GetTrackMatrixivNV@16) GL_STUB(GetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV, GetVertexAttribdvNV@12) GL_STUB(GetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV, GetVertexAttribfvNV@12) GL_STUB(GetVertexAttribivNV, _gloffset_GetVertexAttribivNV, GetVertexAttribivNV@12) GL_STUB(GetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) GL_STUB(IsProgramNV, _gloffset_IsProgramNV, IsProgramNV@4) GL_STUB(LoadProgramNV, _gloffset_LoadProgramNV, LoadProgramNV@16) GL_STUB(ProgramParameter4dNV, _gloffset_ProgramParameter4dNV, ProgramParameter4dNV@40) GL_STUB(ProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV, ProgramParameter4dvNV@12) GL_STUB(ProgramParameter4fNV, _gloffset_ProgramParameter4fNV, ProgramParameter4fNV@24) GL_STUB(ProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV, ProgramParameter4fvNV@12) GL_STUB(ProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV, ProgramParameters4dvNV@16) GL_STUB(ProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV, ProgramParameters4fvNV@16) GL_STUB(RequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV, RequestResidentProgramsNV@8) GL_STUB(TrackMatrixNV, _gloffset_TrackMatrixNV, TrackMatrixNV@16) GL_STUB(VertexAttribPointerNV, _gloffset_VertexAttribPointerNV, VertexAttribPointerNV@20) GL_STUB(VertexAttrib1dNV, _gloffset_VertexAttrib1dNV, VertexAttrib1dNV@12) GL_STUB(VertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV, VertexAttrib1dvNV@8) GL_STUB(VertexAttrib1fNV, _gloffset_VertexAttrib1fNV, VertexAttrib1fNV@8) GL_STUB(VertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV, VertexAttrib1fvNV@8) GL_STUB(VertexAttrib1sNV, _gloffset_VertexAttrib1sNV, VertexAttrib1sNV@8) GL_STUB(VertexAttrib1svNV, _gloffset_VertexAttrib1svNV, VertexAttrib1svNV@8) GL_STUB(VertexAttrib2dNV, _gloffset_VertexAttrib2dNV, VertexAttrib2dNV@20) GL_STUB(VertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV, VertexAttrib2dvNV@8) GL_STUB(VertexAttrib2fNV, _gloffset_VertexAttrib2fNV, VertexAttrib2fNV@12) GL_STUB(VertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV, VertexAttrib2fvNV@8) GL_STUB(VertexAttrib2sNV, _gloffset_VertexAttrib2sNV, VertexAttrib2sNV@12) GL_STUB(VertexAttrib2svNV, _gloffset_VertexAttrib2svNV, VertexAttrib2svNV@8) GL_STUB(VertexAttrib3dNV, _gloffset_VertexAttrib3dNV, VertexAttrib3dNV@28) GL_STUB(VertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV, VertexAttrib3dvNV@8) GL_STUB(VertexAttrib3fNV, _gloffset_VertexAttrib3fNV, VertexAttrib3fNV@16) GL_STUB(VertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV, VertexAttrib3fvNV@8) GL_STUB(VertexAttrib3sNV, _gloffset_VertexAttrib3sNV, VertexAttrib3sNV@16) GL_STUB(VertexAttrib3svNV, _gloffset_VertexAttrib3svNV, VertexAttrib3svNV@8) GL_STUB(VertexAttrib4dNV, _gloffset_VertexAttrib4dNV, VertexAttrib4dNV@36) GL_STUB(VertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV, VertexAttrib4dvNV@8) GL_STUB(VertexAttrib4fNV, _gloffset_VertexAttrib4fNV, VertexAttrib4fNV@20) GL_STUB(VertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV, VertexAttrib4fvNV@8) GL_STUB(VertexAttrib4sNV, _gloffset_VertexAttrib4sNV, VertexAttrib4sNV@20) GL_STUB(VertexAttrib4svNV, _gloffset_VertexAttrib4svNV, VertexAttrib4svNV@8) GL_STUB(VertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV, VertexAttrib4ubNV@20) GL_STUB(VertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV, VertexAttrib4ubvNV@8) GL_STUB(VertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV, VertexAttribs1dvNV@12) GL_STUB(VertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV, VertexAttribs1fvNV@12) GL_STUB(VertexAttribs1svNV, _gloffset_VertexAttribs1svNV, VertexAttribs1svNV@12) GL_STUB(VertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV, VertexAttribs2dvNV@12) GL_STUB(VertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV, VertexAttribs2fvNV@12) GL_STUB(VertexAttribs2svNV, _gloffset_VertexAttribs2svNV, VertexAttribs2svNV@12) GL_STUB(VertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV, VertexAttribs3dvNV@12) GL_STUB(VertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV, VertexAttribs3fvNV@12) GL_STUB(VertexAttribs3svNV, _gloffset_VertexAttribs3svNV, VertexAttribs3svNV@12) GL_STUB(VertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV, VertexAttribs4dvNV@12) GL_STUB(VertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV, VertexAttribs4fvNV@12) GL_STUB(VertexAttribs4svNV, _gloffset_VertexAttribs4svNV, VertexAttribs4svNV@12) GL_STUB(VertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV, VertexAttribs4ubvNV@12) GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8) GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8) GL_STUB(MultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT, MultiDrawArraysEXT@16) GL_STUB(MultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT, MultiDrawElementsEXT@20) GL_STUB(ActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT, ActiveStencilFaceEXT@4) GL_STUB(DeleteFencesNV, _gloffset_DeleteFencesNV, DeleteFencesNV@8) GL_STUB(GenFencesNV, _gloffset_GenFencesNV, GenFencesNV@8) GL_STUB(IsFenceNV, _gloffset_IsFenceNV, IsFenceNV@4) GL_STUB(TestFenceNV, _gloffset_TestFenceNV, TestFenceNV@4) GL_STUB(GetFenceivNV, _gloffset_GetFenceivNV, GetFenceivNV@12) GL_STUB(FinishFenceNV, _gloffset_FinishFenceNV, FinishFenceNV@4) GL_STUB(SetFenceNV, _gloffset_SetFenceNV, SetFenceNV@8) GL_STUB(VertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB, VertexAttrib4bvARB@8) GL_STUB(VertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB, VertexAttrib4ivARB@8) GL_STUB(VertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) GL_STUB(VertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB, VertexAttrib4usvARB@8) GL_STUB(VertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB, VertexAttrib4uivARB@8) GL_STUB(VertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB, VertexAttrib4NbvARB@8) GL_STUB(VertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB, VertexAttrib4NsvARB@8) GL_STUB(VertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB, VertexAttrib4NivARB@8) GL_STUB(VertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) GL_STUB(VertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) GL_STUB(VertexAttribPointerARB, _gloffset_VertexAttribPointerARB, VertexAttribPointerARB@24) GL_STUB(EnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4) GL_STUB(DisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4) GL_STUB(ProgramStringARB, _gloffset_ProgramStringARB, ProgramStringARB@16) GL_STUB(ProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40) GL_STUB(ProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12) GL_STUB(ProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24) GL_STUB(ProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12) GL_STUB(ProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB, ProgramLocalParameter4dARB@40) GL_STUB(ProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB, ProgramLocalParameter4dvARB@12) GL_STUB(ProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB, ProgramLocalParameter4fARB@24) GL_STUB(ProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB, ProgramLocalParameter4fvARB@12) GL_STUB(GetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB, GetProgramEnvParameterdvARB@12) GL_STUB(GetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB, GetProgramEnvParameterfvARB@12) GL_STUB(GetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB, GetProgramLocalParameterdvARB@12) GL_STUB(GetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB, GetProgramLocalParameterfvARB@12) GL_STUB(GetProgramivARB, _gloffset_GetProgramivARB, GetProgramivARB@12) GL_STUB(GetProgramStringARB, _gloffset_GetProgramStringARB, GetProgramStringARB@12) GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28) GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44) GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16) GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16) GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16) GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16) GL_STUB(BindBufferARB, _gloffset_BindBufferARB, BindBufferARB@8) GL_STUB(BufferDataARB, _gloffset_BufferDataARB, BufferDataARB@16) GL_STUB(BufferSubDataARB, _gloffset_BufferSubDataARB, BufferSubDataARB@16) GL_STUB(DeleteBuffersARB, _gloffset_DeleteBuffersARB, DeleteBuffersARB@8) GL_STUB(GenBuffersARB, _gloffset_GenBuffersARB, GenBuffersARB@8) GL_STUB(GetBufferParameterivARB, _gloffset_GetBufferParameterivARB, GetBufferParameterivARB@12) GL_STUB(GetBufferPointervARB, _gloffset_GetBufferPointervARB, GetBufferPointervARB@12) GL_STUB(GetBufferSubDataARB, _gloffset_GetBufferSubDataARB, GetBufferSubDataARB@16) GL_STUB(IsBufferARB, _gloffset_IsBufferARB, IsBufferARB@4) GL_STUB(MapBufferARB, _gloffset_MapBufferARB, MapBufferARB@8) GL_STUB(UnmapBufferARB, _gloffset_UnmapBufferARB, UnmapBufferARB@4) GL_STUB(DepthBoundsEXT, _gloffset_DepthBoundsEXT, DepthBoundsEXT@16) GL_STUB(GenQueriesARB, _gloffset_GenQueriesARB, GenQueriesARB@8) GL_STUB(DeleteQueriesARB, _gloffset_DeleteQueriesARB, DeleteQueriesARB@8) GL_STUB(IsQueryARB, _gloffset_IsQueryARB, IsQueryARB@4) GL_STUB(BeginQueryARB, _gloffset_BeginQueryARB, BeginQueryARB@8) GL_STUB(EndQueryARB, _gloffset_EndQueryARB, EndQueryARB@4) GL_STUB(GetQueryivARB, _gloffset_GetQueryivARB, GetQueryivARB@12) GL_STUB(GetQueryObjectivARB, _gloffset_GetQueryObjectivARB, GetQueryObjectivARB@12) GL_STUB(GetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB, GetQueryObjectuivARB@12) GL_STUB(MultiModeDrawArraysIBM, _gloffset_MultiModeDrawArraysIBM, MultiModeDrawArraysIBM@20) GL_STUB(MultiModeDrawElementsIBM, _gloffset_MultiModeDrawElementsIBM, MultiModeDrawElementsIBM@24) GL_STUB(BlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT, BlendEquationSeparateEXT@8) GL_STUB(ActiveTexture, _gloffset_ActiveTextureARB, ActiveTexture@4) GL_STUB(ClientActiveTexture, _gloffset_ClientActiveTextureARB, ClientActiveTexture@4) GL_STUB(MultiTexCoord1d, _gloffset_MultiTexCoord1dARB, MultiTexCoord1d@12) GL_STUB(MultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB, MultiTexCoord1dv@8) GL_STUB(MultiTexCoord1f, _gloffset_MultiTexCoord1fARB, MultiTexCoord1f@8) GL_STUB(MultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB, MultiTexCoord1fv@8) GL_STUB(MultiTexCoord1i, _gloffset_MultiTexCoord1iARB, MultiTexCoord1i@8) GL_STUB(MultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB, MultiTexCoord1iv@8) GL_STUB(MultiTexCoord1s, _gloffset_MultiTexCoord1sARB, MultiTexCoord1s@8) GL_STUB(MultiTexCoord1sv, _gloffset_MultiTexCoord1svARB, MultiTexCoord1sv@8) GL_STUB(MultiTexCoord2d, _gloffset_MultiTexCoord2dARB, MultiTexCoord2d@20) GL_STUB(MultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB, MultiTexCoord2dv@8) GL_STUB(MultiTexCoord2f, _gloffset_MultiTexCoord2fARB, MultiTexCoord2f@12) GL_STUB(MultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB, MultiTexCoord2fv@8) GL_STUB(MultiTexCoord2i, _gloffset_MultiTexCoord2iARB, MultiTexCoord2i@12) GL_STUB(MultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB, MultiTexCoord2iv@8) GL_STUB(MultiTexCoord2s, _gloffset_MultiTexCoord2sARB, MultiTexCoord2s@12) GL_STUB(MultiTexCoord2sv, _gloffset_MultiTexCoord2svARB, MultiTexCoord2sv@8) GL_STUB(MultiTexCoord3d, _gloffset_MultiTexCoord3dARB, MultiTexCoord3d@28) GL_STUB(MultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB, MultiTexCoord3dv@8) GL_STUB(MultiTexCoord3f, _gloffset_MultiTexCoord3fARB, MultiTexCoord3f@16) GL_STUB(MultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB, MultiTexCoord3fv@8) GL_STUB(MultiTexCoord3i, _gloffset_MultiTexCoord3iARB, MultiTexCoord3i@16) GL_STUB(MultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB, MultiTexCoord3iv@8) GL_STUB(MultiTexCoord3s, _gloffset_MultiTexCoord3sARB, MultiTexCoord3s@16) GL_STUB(MultiTexCoord3sv, _gloffset_MultiTexCoord3svARB, MultiTexCoord3sv@8) GL_STUB(MultiTexCoord4d, _gloffset_MultiTexCoord4dARB, MultiTexCoord4d@36) GL_STUB(MultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB, MultiTexCoord4dv@8) GL_STUB(MultiTexCoord4f, _gloffset_MultiTexCoord4fARB, MultiTexCoord4f@20) GL_STUB(MultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB, MultiTexCoord4fv@8) GL_STUB(MultiTexCoord4i, _gloffset_MultiTexCoord4iARB, MultiTexCoord4i@20) GL_STUB(MultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB, MultiTexCoord4iv@8) GL_STUB(MultiTexCoord4s, _gloffset_MultiTexCoord4sARB, MultiTexCoord4s@20) GL_STUB(MultiTexCoord4sv, _gloffset_MultiTexCoord4svARB, MultiTexCoord4sv@8) GL_STUB(LoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB, LoadTransposeMatrixf@4) GL_STUB(LoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB, LoadTransposeMatrixd@4) GL_STUB(MultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB, MultTransposeMatrixf@4) GL_STUB(MultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB, MultTransposeMatrixd@4) GL_STUB(SampleCoverage, _gloffset_SampleCoverageARB, SampleCoverage@8) GL_STUB(CompressedTexImage3D, _gloffset_CompressedTexImage3DARB, CompressedTexImage3D@36) GL_STUB(CompressedTexImage2D, _gloffset_CompressedTexImage2DARB, CompressedTexImage2D@32) GL_STUB(CompressedTexImage1D, _gloffset_CompressedTexImage1DARB, CompressedTexImage1D@28) GL_STUB(CompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB, CompressedTexSubImage3D@44) GL_STUB(CompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB, CompressedTexSubImage2D@36) GL_STUB(CompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB, CompressedTexSubImage1D@28) GL_STUB(GetCompressedTexImage, _gloffset_GetCompressedTexImageARB, GetCompressedTexImage@12) GL_STUB(BlendFuncSeparate, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparate@16) GL_STUB(FogCoordf, _gloffset_FogCoordfEXT, FogCoordf@4) GL_STUB(FogCoordfv, _gloffset_FogCoordfvEXT, FogCoordfv@4) GL_STUB(FogCoordd, _gloffset_FogCoorddEXT, FogCoordd@8) GL_STUB(FogCoorddv, _gloffset_FogCoorddvEXT, FogCoorddv@4) GL_STUB(FogCoordPointer, _gloffset_FogCoordPointerEXT, FogCoordPointer@12) GL_STUB(MultiDrawArrays, _gloffset_MultiDrawArraysEXT, MultiDrawArrays@16) GL_STUB(MultiDrawElements, _gloffset_MultiDrawElementsEXT, MultiDrawElements@20) GL_STUB(PointParameterf, _gloffset_PointParameterfEXT, PointParameterf@8) GL_STUB(PointParameterfv, _gloffset_PointParameterfvEXT, PointParameterfv@8) GL_STUB(PointParameteri, _gloffset_PointParameteriNV, PointParameteri@8) GL_STUB(PointParameteriv, _gloffset_PointParameterivNV, PointParameteriv@8) GL_STUB(SecondaryColor3b, _gloffset_SecondaryColor3bEXT, SecondaryColor3b@12) GL_STUB(SecondaryColor3bv, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bv@4) GL_STUB(SecondaryColor3d, _gloffset_SecondaryColor3dEXT, SecondaryColor3d@24) GL_STUB(SecondaryColor3dv, _gloffset_SecondaryColor3dvEXT, SecondaryColor3dv@4) GL_STUB(SecondaryColor3f, _gloffset_SecondaryColor3fEXT, SecondaryColor3f@12) GL_STUB(SecondaryColor3fv, _gloffset_SecondaryColor3fvEXT, SecondaryColor3fv@4) GL_STUB(SecondaryColor3i, _gloffset_SecondaryColor3iEXT, SecondaryColor3i@12) GL_STUB(SecondaryColor3iv, _gloffset_SecondaryColor3ivEXT, SecondaryColor3iv@4) GL_STUB(SecondaryColor3s, _gloffset_SecondaryColor3sEXT, SecondaryColor3s@12) GL_STUB(SecondaryColor3sv, _gloffset_SecondaryColor3svEXT, SecondaryColor3sv@4) GL_STUB(SecondaryColor3ub, _gloffset_SecondaryColor3ubEXT, SecondaryColor3ub@12) GL_STUB(SecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT, SecondaryColor3ubv@4) GL_STUB(SecondaryColor3ui, _gloffset_SecondaryColor3uiEXT, SecondaryColor3ui@12) GL_STUB(SecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT, SecondaryColor3uiv@4) GL_STUB(SecondaryColor3us, _gloffset_SecondaryColor3usEXT, SecondaryColor3us@12) GL_STUB(SecondaryColor3usv, _gloffset_SecondaryColor3usvEXT, SecondaryColor3usv@4) GL_STUB(SecondaryColorPointer, _gloffset_SecondaryColorPointerEXT, SecondaryColorPointer@16) GL_STUB(WindowPos2d, _gloffset_WindowPos2dMESA, WindowPos2d@16) GL_STUB(WindowPos2dv, _gloffset_WindowPos2dvMESA, WindowPos2dv@4) GL_STUB(WindowPos2f, _gloffset_WindowPos2fMESA, WindowPos2f@8) GL_STUB(WindowPos2fv, _gloffset_WindowPos2fvMESA, WindowPos2fv@4) GL_STUB(WindowPos2i, _gloffset_WindowPos2iMESA, WindowPos2i@8) GL_STUB(WindowPos2iv, _gloffset_WindowPos2ivMESA, WindowPos2iv@4) GL_STUB(WindowPos2s, _gloffset_WindowPos2sMESA, WindowPos2s@8) GL_STUB(WindowPos2sv, _gloffset_WindowPos2svMESA, WindowPos2sv@4) GL_STUB(WindowPos3d, _gloffset_WindowPos3dMESA, WindowPos3d@24) GL_STUB(WindowPos3dv, _gloffset_WindowPos3dvMESA, WindowPos3dv@4) GL_STUB(WindowPos3f, _gloffset_WindowPos3fMESA, WindowPos3f@12) GL_STUB(WindowPos3fv, _gloffset_WindowPos3fvMESA, WindowPos3fv@4) GL_STUB(WindowPos3i, _gloffset_WindowPos3iMESA, WindowPos3i@12) GL_STUB(WindowPos3iv, _gloffset_WindowPos3ivMESA, WindowPos3iv@4) GL_STUB(WindowPos3s, _gloffset_WindowPos3sMESA, WindowPos3s@12) GL_STUB(WindowPos3sv, _gloffset_WindowPos3svMESA, WindowPos3sv@4) GL_STUB(BindBuffer, _gloffset_BindBufferARB, BindBuffer@8) GL_STUB(BufferData, _gloffset_BufferDataARB, BufferData@16) GL_STUB(BufferSubData, _gloffset_BufferSubDataARB, BufferSubData@16) GL_STUB(DeleteBuffers, _gloffset_DeleteBuffersARB, DeleteBuffers@8) GL_STUB(GenBuffers, _gloffset_GenBuffersARB, GenBuffers@8) GL_STUB(GetBufferParameteriv, _gloffset_GetBufferParameterivARB, GetBufferParameteriv@12) GL_STUB(GetBufferPointerv, _gloffset_GetBufferPointervARB, GetBufferPointerv@12) GL_STUB(GetBufferSubData, _gloffset_GetBufferSubDataARB, GetBufferSubData@16) GL_STUB(IsBuffer, _gloffset_IsBufferARB, IsBuffer@4) GL_STUB(MapBuffer, _gloffset_MapBufferARB, MapBuffer@8) GL_STUB(UnmapBuffer, _gloffset_UnmapBufferARB, UnmapBuffer@4) GL_STUB(GenQueries, _gloffset_GenQueriesARB, GenQueries@8) GL_STUB(DeleteQueries, _gloffset_DeleteQueriesARB, DeleteQueries@8) GL_STUB(IsQuery, _gloffset_IsQueryARB, IsQuery@4) GL_STUB(BeginQuery, _gloffset_BeginQueryARB, BeginQuery@8) GL_STUB(EndQuery, _gloffset_EndQueryARB, EndQuery@4) GL_STUB(GetQueryiv, _gloffset_GetQueryivARB, GetQueryiv@12) GL_STUB(GetQueryObjectiv, _gloffset_GetQueryObjectivARB, GetQueryObjectiv@12) GL_STUB(GetQueryObjectuiv, _gloffset_GetQueryObjectuivARB, GetQueryObjectuiv@12) GL_STUB(PointParameterfARB, _gloffset_PointParameterfEXT, PointParameterfARB@8) GL_STUB(PointParameterfvARB, _gloffset_PointParameterfvEXT, PointParameterfvARB@8) GL_STUB(WindowPos2dARB, _gloffset_WindowPos2dMESA, WindowPos2dARB@16) GL_STUB(WindowPos2fARB, _gloffset_WindowPos2fMESA, WindowPos2fARB@8) GL_STUB(WindowPos2iARB, _gloffset_WindowPos2iMESA, WindowPos2iARB@8) GL_STUB(WindowPos2sARB, _gloffset_WindowPos2sMESA, WindowPos2sARB@8) GL_STUB(WindowPos2dvARB, _gloffset_WindowPos2dvMESA, WindowPos2dvARB@4) GL_STUB(WindowPos2fvARB, _gloffset_WindowPos2fvMESA, WindowPos2fvARB@4) GL_STUB(WindowPos2ivARB, _gloffset_WindowPos2ivMESA, WindowPos2ivARB@4) GL_STUB(WindowPos2svARB, _gloffset_WindowPos2svMESA, WindowPos2svARB@4) GL_STUB(WindowPos3dARB, _gloffset_WindowPos3dMESA, WindowPos3dARB@24) GL_STUB(WindowPos3fARB, _gloffset_WindowPos3fMESA, WindowPos3fARB@12) GL_STUB(WindowPos3iARB, _gloffset_WindowPos3iMESA, WindowPos3iARB@12) GL_STUB(WindowPos3sARB, _gloffset_WindowPos3sMESA, WindowPos3sARB@12) GL_STUB(WindowPos3dvARB, _gloffset_WindowPos3dvMESA, WindowPos3dvARB@4) GL_STUB(WindowPos3fvARB, _gloffset_WindowPos3fvMESA, WindowPos3fvARB@4) GL_STUB(WindowPos3ivARB, _gloffset_WindowPos3ivMESA, WindowPos3ivARB@4) GL_STUB(WindowPos3svARB, _gloffset_WindowPos3svMESA, WindowPos3svARB@4) GL_STUB(VertexAttrib1sARB, _gloffset_VertexAttrib1sNV, VertexAttrib1sARB@8) GL_STUB(VertexAttrib1fARB, _gloffset_VertexAttrib1fNV, VertexAttrib1fARB@8) GL_STUB(VertexAttrib1dARB, _gloffset_VertexAttrib1dNV, VertexAttrib1dARB@12) GL_STUB(VertexAttrib2sARB, _gloffset_VertexAttrib2sNV, VertexAttrib2sARB@12) GL_STUB(VertexAttrib2fARB, _gloffset_VertexAttrib2fNV, VertexAttrib2fARB@12) GL_STUB(VertexAttrib2dARB, _gloffset_VertexAttrib2dNV, VertexAttrib2dARB@20) GL_STUB(VertexAttrib3sARB, _gloffset_VertexAttrib3sNV, VertexAttrib3sARB@16) GL_STUB(VertexAttrib3fARB, _gloffset_VertexAttrib3fNV, VertexAttrib3fARB@16) GL_STUB(VertexAttrib3dARB, _gloffset_VertexAttrib3dNV, VertexAttrib3dARB@28) GL_STUB(VertexAttrib4sARB, _gloffset_VertexAttrib4sNV, VertexAttrib4sARB@20) GL_STUB(VertexAttrib4fARB, _gloffset_VertexAttrib4fNV, VertexAttrib4fARB@20) GL_STUB(VertexAttrib4dARB, _gloffset_VertexAttrib4dNV, VertexAttrib4dARB@36) GL_STUB(VertexAttrib4NubARB, _gloffset_VertexAttrib4ubNV, VertexAttrib4NubARB@20) GL_STUB(VertexAttrib1svARB, _gloffset_VertexAttrib1svNV, VertexAttrib1svARB@8) GL_STUB(VertexAttrib1fvARB, _gloffset_VertexAttrib1fvNV, VertexAttrib1fvARB@8) GL_STUB(VertexAttrib1dvARB, _gloffset_VertexAttrib1dvNV, VertexAttrib1dvARB@8) GL_STUB(VertexAttrib2svARB, _gloffset_VertexAttrib2svNV, VertexAttrib2svARB@8) GL_STUB(VertexAttrib2fvARB, _gloffset_VertexAttrib2fvNV, VertexAttrib2fvARB@8) GL_STUB(VertexAttrib2dvARB, _gloffset_VertexAttrib2dvNV, VertexAttrib2dvARB@8) GL_STUB(VertexAttrib3svARB, _gloffset_VertexAttrib3svNV, VertexAttrib3svARB@8) GL_STUB(VertexAttrib3fvARB, _gloffset_VertexAttrib3fvNV, VertexAttrib3fvARB@8) GL_STUB(VertexAttrib3dvARB, _gloffset_VertexAttrib3dvNV, VertexAttrib3dvARB@8) GL_STUB(VertexAttrib4svARB, _gloffset_VertexAttrib4svNV, VertexAttrib4svARB@8) GL_STUB(VertexAttrib4fvARB, _gloffset_VertexAttrib4fvNV, VertexAttrib4fvARB@8) GL_STUB(VertexAttrib4dvARB, _gloffset_VertexAttrib4dvNV, VertexAttrib4dvARB@8) GL_STUB(VertexAttrib4NubvARB, _gloffset_VertexAttrib4ubvNV, VertexAttrib4NubvARB@8) GL_STUB(BindProgramARB, _gloffset_BindProgramNV, BindProgramARB@8) GL_STUB(DeleteProgramsARB, _gloffset_DeleteProgramsNV, DeleteProgramsARB@8) GL_STUB(GenProgramsARB, _gloffset_GenProgramsNV, GenProgramsARB@8) GL_STUB(IsProgramARB, _gloffset_IsProgramNV, IsProgramARB@4) GL_STUB(GetVertexAttribdvARB, _gloffset_GetVertexAttribdvNV, GetVertexAttribdvARB@12) GL_STUB(GetVertexAttribfvARB, _gloffset_GetVertexAttribfvNV, GetVertexAttribfvARB@12) GL_STUB(GetVertexAttribivARB, _gloffset_GetVertexAttribivNV, GetVertexAttribivARB@12) GL_STUB(GetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointervARB@12) GL_STUB(BlendColorEXT, _gloffset_BlendColor, BlendColorEXT@16) GL_STUB(TexImage3DEXT, _gloffset_TexImage3D, TexImage3DEXT@40) GL_STUB(TexSubImage3DEXT, _gloffset_TexSubImage3D, TexSubImage3DEXT@44) GL_STUB(TexSubImage1DEXT, _gloffset_TexSubImage1D, TexSubImage1DEXT@28) GL_STUB(TexSubImage2DEXT, _gloffset_TexSubImage2D, TexSubImage2DEXT@36) GL_STUB(CopyTexImage1DEXT, _gloffset_CopyTexImage1D, CopyTexImage1DEXT@28) GL_STUB(CopyTexImage2DEXT, _gloffset_CopyTexImage2D, CopyTexImage2DEXT@32) GL_STUB(CopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D, CopyTexSubImage1DEXT@24) GL_STUB(CopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D, CopyTexSubImage2DEXT@32) GL_STUB(CopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D, CopyTexSubImage3DEXT@36) GL_STUB(HistogramEXT, _gloffset_Histogram, HistogramEXT@16) GL_STUB(MinmaxEXT, _gloffset_Minmax, MinmaxEXT@12) GL_STUB(ResetHistogramEXT, _gloffset_ResetHistogram, ResetHistogramEXT@4) GL_STUB(ResetMinmaxEXT, _gloffset_ResetMinmax, ResetMinmaxEXT@4) GL_STUB(ConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D, ConvolutionFilter1DEXT@24) GL_STUB(ConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D, ConvolutionFilter2DEXT@28) GL_STUB(ConvolutionParameterfEXT, _gloffset_ConvolutionParameterf, ConvolutionParameterfEXT@12) GL_STUB(ConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv, ConvolutionParameterfvEXT@12) GL_STUB(ConvolutionParameteriEXT, _gloffset_ConvolutionParameteri, ConvolutionParameteriEXT@12) GL_STUB(ConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv, ConvolutionParameterivEXT@12) GL_STUB(CopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D, CopyConvolutionFilter1DEXT@20) GL_STUB(CopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D, CopyConvolutionFilter2DEXT@24) GL_STUB(SeparableFilter2DEXT, _gloffset_SeparableFilter2D, SeparableFilter2DEXT@32) GL_STUB(ColorTableSGI, _gloffset_ColorTable, ColorTableSGI@24) GL_STUB(ColorTableParameterfvSGI, _gloffset_ColorTableParameterfv, ColorTableParameterfvSGI@12) GL_STUB(ColorTableParameterivSGI, _gloffset_ColorTableParameteriv, ColorTableParameterivSGI@12) GL_STUB(CopyColorTableSGI, _gloffset_CopyColorTable, CopyColorTableSGI@20) GL_STUB(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8) GL_STUB(DeleteTexturesEXT, _gloffset_DeleteTextures, DeleteTexturesEXT@8) GL_STUB(PrioritizeTexturesEXT, _gloffset_PrioritizeTextures, PrioritizeTexturesEXT@12) GL_STUB(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4) GL_STUB(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12) GL_STUB(GetPointervEXT, _gloffset_GetPointerv, GetPointervEXT@8) GL_STUB(BlendEquationEXT, _gloffset_BlendEquation, BlendEquationEXT@4) GL_STUB(ColorSubTableEXT, _gloffset_ColorSubTable, ColorSubTableEXT@24) GL_STUB(CopyColorSubTableEXT, _gloffset_CopyColorSubTable, CopyColorSubTableEXT@20) GL_STUB(ColorTableEXT, _gloffset_ColorTable, ColorTableEXT@24) GL_STUB(DrawRangeElementsEXT, _gloffset_DrawRangeElements, DrawRangeElementsEXT@24) GL_STUB(SampleMaskEXT, _gloffset_SampleMaskSGIS, SampleMaskEXT@8) GL_STUB(SamplePatternEXT, _gloffset_SamplePatternSGIS, SamplePatternEXT@4) GL_STUB(BlendEquationSeparateATI, _gloffset_BlendEquationSeparateEXT, BlendEquationSeparateATI@8) GL_STUB(BlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateINGR@16) GL_STUB(PointParameterfSGIS, _gloffset_PointParameterfEXT, PointParameterfSGIS@8) GL_STUB(PointParameterfvSGIS, _gloffset_PointParameterfvEXT, PointParameterfvSGIS@8) #endif /* __WIN32__ */