/* * Mesa 3-D graphics library * Version: 5.1 * * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * Templates for the span/pixel-array write/read functions called via * swrast. This is intended for memory-based framebuffers (like OSMesa). * * Define the following macros before including this file: * NAME(PREFIX) to generate the function name * SPAN_VARS to declare any local variables * INIT_PIXEL_PTR(P, X, Y) to initialize a pointer to a pixel * INC_PIXEL_PTR(P) to increment a pixel pointer by one pixel * STORE_RGB_PIXEL(P, X, Y, R, G, B) to store RGB values in pixel P * STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) to store RGBA values in pixel P * FETCH_RGBA_PIXEL(R, G, B, A, P) to fetch RGBA values from pixel P * * Note that in the above STORE_RGBx_PIXEL macros, we also pass in the (X,Y) * coordinates for the pixels to be stored, which enables dithering in 8-bit * and 15/16-bit display modes. Most undithered modes or 24/32-bit display * modes will simply ignore the passed in (X,Y) values. * * For color index mode: * STORE_CI_PIXEL(P, CI) to store a color index in pixel P * FETCH_CI_PIXEL(CI, P) to fetch a pixel index from pixel P */ #ifdef STORE_RGBA_PIXEL static void NAME(write_rgba_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y, CONST GLchan rgba[][4], const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif GLuint i; INIT_PIXEL_PTR(pixel, x, y); if (mask) { for (i = 0; i < n; i++) { if (mask[i]) { STORE_RGBA_PIXEL(pixel, x+i, y, rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP]); } INC_PIXEL_PTR(pixel); } } else { for (i = 0; i < n; i++) { STORE_RGBA_PIXEL(pixel, x+i, y, rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP]); INC_PIXEL_PTR(pixel); } } } static void NAME(write_rgb_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y, CONST GLchan rgb[][3], const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif GLuint i; INIT_PIXEL_PTR(pixel, x, y); if (mask) { for (i = 0; i < n; i++) { if (mask[i]) { STORE_RGB_PIXEL(pixel, x+i, y, rgb[i][RCOMP], rgb[i][GCOMP], rgb[i][BCOMP]); } INC_PIXEL_PTR(pixel); } } else { for (i = 0; i < n; i++) { STORE_RGB_PIXEL(pixel, x+i, y, rgb[i][RCOMP], rgb[i][GCOMP], rgb[i][BCOMP]); INC_PIXEL_PTR(pixel); } } } static void NAME(write_monorgba_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLchan color[4], const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif GLuint i; INIT_PIXEL_PTR(pixel, x, y); if (mask) { for (i = 0; i < n; i++) { if (mask[i]) { STORE_RGBA_PIXEL(pixel, x+i, y, color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP]); } INC_PIXEL_PTR(pixel); } } else { for (i = 0; i < n; i++) { STORE_RGBA_PIXEL(pixel, x+i, y, color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP]); INC_PIXEL_PTR(pixel); } } } static void NAME(write_rgba_pixels)( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], CONST GLchan rgba[][4], const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif GLuint i; ASSERT(mask); for (i = 0; i < n; i++) { if (mask[i]) { INIT_PIXEL_PTR(pixel, x[i], y[i]); STORE_RGBA_PIXEL(pixel, x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP]); } } } static void NAME(write_monorgba_pixels)( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLchan color[4], const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif GLuint i; ASSERT(mask); for (i = 0; i < n; i++) { if (mask[i]) { INIT_PIXEL_PTR(pixel, x[i], y[i]); STORE_RGBA_PIXEL(pixel, x[i], y[i], color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP]); } } } static void NAME(read_rgba_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLchan rgba[][4] ) { #ifdef SPAN_VARS SPAN_VARS #endif GLuint i; INIT_PIXEL_PTR(pixel, x, y); for (i = 0; i < n; i++) { FETCH_RGBA_PIXEL(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP], pixel); INC_PIXEL_PTR(pixel); } } static void NAME(read_rgba_pixels)( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLchan rgba[][4], const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif GLuint i; ASSERT(mask); for (i = 0; i < n; i++) { if (mask[i]) { INIT_PIXEL_PTR(pixel, x[i], y[i]); FETCH_RGBA_PIXEL(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP], pixel); } } } #endif /* STORE_RGBA_PIXEL */ #ifdef STORE_CI_PIXEL static void NAME(write_index32_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLuint index[], const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif GLuint i; INIT_PIXEL_PTR(pixel, x, y); if (mask) { for (i = 0; i < n; i++) { if (mask[i]) { STORE_CI_PIXEL(pixel, index[i]); } INC_PIXEL_PTR(pixel); } } else { for (i = 0; i < n; i++) { STORE_CI_PIXEL(pixel, index[i]); INC_PIXEL_PTR(pixel); } } } static void NAME(write_index8_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte index[], const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif GLuint i; INIT_PIXEL_PTR(pixel, x, y); if (mask) { for (i = 0; i < n; i++) { if (mask[i]) { STORE_CI_PIXEL(pixel, index[i]); } INC_PIXEL_PTR(pixel); } } else { for (i = 0; i < n; i++) { STORE_CI_PIXEL(pixel, index[i]); INC_PIXEL_PTR(pixel); } } } static void NAME(write_monoindex_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLuint colorIndex, const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif GLuint i; INIT_PIXEL_PTR(pixel, x, y); if (mask) { for (i = 0; i < n; i++) { if (mask[i]) { STORE_CI_PIXEL(pixel, colorIndex); } INC_PIXEL_PTR(pixel); } } else { for (i = 0; i < n; i++) { STORE_CI_PIXEL(pixel, colorIndex); INC_PIXEL_PTR(pixel); } } } static void NAME(write_index_pixels)( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLuint index[], const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif GLuint i; ASSERT(mask); for (i = 0; i < n; i++) { if (mask[i]) { INIT_PIXEL_PTR(pixel, x[i], y[i]); STORE_CI_PIXEL(pixel, index[i]); } } } static void NAME(write_monoindex_pixels)( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLuint colorIndex, const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif GLuint i; ASSERT(mask); for (i = 0; i < n; i++) { if (mask[i]) { INIT_PIXEL_PTR(pixel, x[i], y[i]); STORE_CI_PIXEL(pixel, colorIndex); } } } static void NAME(read_index_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLuint index[] ) { #ifdef SPAN_VARS SPAN_VARS #endif GLuint i; INIT_PIXEL_PTR(pixel, x, y); for (i = 0; i < n; i++) { FETCH_CI_PIXEL(index[i], pixel); INC_PIXEL_PTR(pixel); } } static void NAME(read_index_pixels)( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLuint index[], const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif GLuint i; ASSERT(mask); for (i = 0; i < n; i++) { if (mask[i] ) { INIT_PIXEL_PTR(pixel, x[i], y[i]); FETCH_CI_PIXEL(index[i], pixel); } } } #endif /* STORE_CI_PIXEL */ #undef NAME #undef INIT_PIXEL_PTR #undef INC_PIXEL_PTR #undef STORE_RGB_PIXEL #undef STORE_RGBA_PIXEL #undef FETCH_RGBA_PIXEL #undef STORE_CI_PIXEL #undef FETCH_CI_PIXEL