/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef ST_PUBLIC_H #define ST_PUBLIC_H #include "mtypes.h" #define ST_SURFACE_FRONT_LEFT 0 #define ST_SURFACE_BACK_LEFT 1 #define ST_SURFACE_FRONT_RIGHT 2 #define ST_SURFACE_BACK_RIGHT 3 struct st_context; struct st_framebuffer; struct pipe_context; struct pipe_surface; struct st_context *st_create_context(struct pipe_context *pipe, const __GLcontextModes *visual, struct st_context *share); void st_destroy_context( struct st_context *st ); void st_copy_context_state(struct st_context *dst, struct st_context *src, uint mask); struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual, GLboolean createRenderbuffers, void *privateData); void st_resize_framebuffer( struct st_framebuffer *stfb, GLuint width, GLuint height ); struct pipe_surface *st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex); void *st_framebuffer_private( struct st_framebuffer *stfb ); void st_unreference_framebuffer( struct st_framebuffer **stfb ); void st_make_current(struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read); void st_invalidate_state(GLcontext * ctx, GLuint new_state); void st_flush( struct st_context *st ); void st_notify_swapbuffers(struct st_framebuffer *stfb); #endif