/* * Copyright © 2016 Red Hat * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef ST_NIR_H #define ST_NIR_H #include "st_context.h" #include "compiler/shader_enums.h" #ifdef __cplusplus extern "C" { #endif typedef struct nir_shader nir_shader; void st_nir_lower_builtin(nir_shader *shader); nir_shader * st_glsl_to_nir(struct st_context *st, struct gl_program *prog, struct gl_shader_program *shader_program, gl_shader_stage stage); void st_finalize_nir(struct st_context *st, struct gl_program *prog, nir_shader *nir); struct gl_program * st_nir_get_mesa_program(struct gl_context *ctx, struct gl_shader_program *shader_program, struct gl_shader *shader); #ifdef __cplusplus } #endif #endif /* ST_NIR_H */