/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "main/imports.h" #include "main/context.h" #include "main/extensions.h" #include "vbo/vbo.h" #include "st_public.h" #include "st_context.h" #include "st_cb_accum.h" #include "st_cb_bufferobjects.h" #include "st_cb_clear.h" #include "st_cb_drawpixels.h" #include "st_cb_fbo.h" #include "st_cb_feedback.h" #include "st_cb_queryobj.h" #include "st_cb_rasterpos.h" #include "st_cb_readpixels.h" #include "st_cb_texture.h" #include "st_cb_flush.h" #include "st_cb_strings.h" #include "st_atom.h" #include "st_draw.h" #include "st_program.h" #include "pipe/p_context.h" #include "pipe/draw/draw_context.h" #include "pipe/cso_cache/cso_cache.h" /** * Called via ctx->Driver.UpdateState() */ void st_invalidate_state(GLcontext * ctx, GLuint new_state) { struct st_context *st = st_context(ctx); st->dirty.mesa |= new_state; st->dirty.st |= ST_NEW_MESA; /* This is the only core Mesa module we depend upon. * No longer use swrast, swsetup, tnl. */ _vbo_InvalidateState(ctx, new_state); } static struct st_context * st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe ) { struct st_context *st = CALLOC_STRUCT( st_context ); ctx->st = st; st->ctx = ctx; st->pipe = pipe; /* state tracker needs the VBO module */ _vbo_CreateContext(ctx); st->draw = draw_create(); /* for selection/feedback */ st->dirty.mesa = ~0; st->dirty.st = ~0; st->cache = cso_cache_create(); st_init_atoms( st ); st_init_draw( st ); /* we want all vertex data to be placed in buffer objects */ vbo_use_buffer_objects(ctx); /* Need these flags: */ st->ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; st->ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE; st->ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; st->haveFramebufferRegions = GL_TRUE; st->pixel_xfer.cache = _mesa_new_program_cache(); /* XXXX This is temporary! */ _mesa_enable_sw_extensions(ctx); return st; } struct st_context *st_create_context(struct pipe_context *pipe, const __GLcontextModes *visual, struct st_context *share) { GLcontext *ctx; GLcontext *shareCtx = share ? share->ctx : NULL; struct dd_function_table funcs; memset(&funcs, 0, sizeof(funcs)); st_init_driver_functions(&funcs); ctx = _mesa_create_context(visual, shareCtx, &funcs, NULL); return st_create_context_priv(ctx, pipe); } static void st_destroy_context_priv( struct st_context *st ) { draw_destroy(st->draw); st_destroy_atoms( st ); st_destroy_draw( st ); _vbo_DestroyContext(st->ctx); cso_cache_delete( st->cache ); _mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache); st->pipe->destroy( st->pipe ); free( st ); } void st_destroy_context( struct st_context *st ) { GLcontext *ctx = st->ctx; _mesa_free_context_data(ctx); st_destroy_context_priv(st); free(ctx); } void st_make_current(struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read) { if (st) { _mesa_make_current(st->ctx, &draw->Base, &read->Base); } else { _mesa_make_current(NULL, NULL, NULL); } } void st_copy_context_state(struct st_context *dst, struct st_context *src, uint mask) { _mesa_copy_context(dst->ctx, src->ctx, mask); } void st_init_driver_functions(struct dd_function_table *functions) { st_init_accum_functions(functions); st_init_bufferobject_functions(functions); st_init_clear_functions(functions); st_init_drawpixels_functions(functions); st_init_fbo_functions(functions); st_init_feedback_functions(functions); st_init_program_functions(functions); st_init_query_functions(functions); st_init_rasterpos_functions(functions); st_init_readpixels_functions(functions); st_init_texture_functions(functions); st_init_flush_functions(functions); st_init_string_functions(functions); functions->UpdateState = st_invalidate_state; }