/************************************************************************** * * Copyright 2003 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: * Keith Whitwell */ #ifndef ST_ATOM_H #define ST_ATOM_H #include "main/glheader.h" struct st_context; /** * Enumeration of state tracker pipelines. */ enum st_pipeline { ST_PIPELINE_RENDER, ST_PIPELINE_CLEAR, ST_PIPELINE_UPDATE_FRAMEBUFFER, ST_PIPELINE_COMPUTE, }; void st_init_atoms( struct st_context *st ); void st_destroy_atoms( struct st_context *st ); void st_validate_state( struct st_context *st, enum st_pipeline pipeline ); GLuint st_compare_func_to_pipe(GLenum func); enum pipe_format st_pipe_vertex_format(GLenum type, GLuint size, GLenum format, GLboolean normalized, GLboolean integer); /* Define ST_NEW_xxx_INDEX */ enum { #define ST_STATE(FLAG, st_update) FLAG##_INDEX, #include "st_atom_list.h" #undef ST_STATE }; /* Define ST_NEW_xxx values as static const uint64_t values. * We can't use an enum type because MSVC doesn't allow 64-bit enum values. */ #define ST_STATE(FLAG, st_update) static const uint64_t FLAG = 1llu << FLAG##_INDEX; #include "st_atom_list.h" #undef ST_STATE /* Declare function prototypes. */ #define ST_STATE(FLAG, st_update) void st_update(struct st_context *st); #include "st_atom_list.h" #undef ST_STATE /* Combined state flags. */ #define ST_NEW_SAMPLERS (ST_NEW_VS_SAMPLERS | \ ST_NEW_TCS_SAMPLERS | \ ST_NEW_TES_SAMPLERS | \ ST_NEW_GS_SAMPLERS | \ ST_NEW_FS_SAMPLERS | \ ST_NEW_CS_SAMPLERS) #define ST_NEW_FRAMEBUFFER (ST_NEW_FB_STATE | \ ST_NEW_SAMPLE_MASK | \ ST_NEW_SAMPLE_SHADING) #define ST_NEW_VERTEX_PROGRAM(st, p) (p->affected_states | \ (st_user_clip_planes_enabled(st->ctx) ? \ ST_NEW_CLIP_STATE : 0)) #define ST_NEW_CONSTANTS (ST_NEW_VS_CONSTANTS | \ ST_NEW_TCS_CONSTANTS | \ ST_NEW_TES_CONSTANTS | \ ST_NEW_FS_CONSTANTS | \ ST_NEW_GS_CONSTANTS | \ ST_NEW_CS_CONSTANTS) #define ST_NEW_UNIFORM_BUFFER (ST_NEW_VS_UBOS | \ ST_NEW_TCS_UBOS | \ ST_NEW_TES_UBOS | \ ST_NEW_FS_UBOS | \ ST_NEW_GS_UBOS | \ ST_NEW_CS_UBOS) #define ST_NEW_SAMPLER_VIEWS (ST_NEW_VS_SAMPLER_VIEWS | \ ST_NEW_FS_SAMPLER_VIEWS | \ ST_NEW_GS_SAMPLER_VIEWS | \ ST_NEW_TCS_SAMPLER_VIEWS | \ ST_NEW_TES_SAMPLER_VIEWS | \ ST_NEW_CS_SAMPLER_VIEWS) #define ST_NEW_ATOMIC_BUFFER (ST_NEW_VS_ATOMICS | \ ST_NEW_TCS_ATOMICS | \ ST_NEW_TES_ATOMICS | \ ST_NEW_FS_ATOMICS | \ ST_NEW_GS_ATOMICS | \ ST_NEW_CS_ATOMICS) #define ST_NEW_STORAGE_BUFFER (ST_NEW_VS_SSBOS | \ ST_NEW_TCS_SSBOS | \ ST_NEW_TES_SSBOS | \ ST_NEW_FS_SSBOS | \ ST_NEW_GS_SSBOS | \ ST_NEW_CS_SSBOS) #define ST_NEW_IMAGE_UNITS (ST_NEW_VS_IMAGES | \ ST_NEW_TCS_IMAGES | \ ST_NEW_TES_IMAGES | \ ST_NEW_GS_IMAGES | \ ST_NEW_FS_IMAGES | \ ST_NEW_CS_IMAGES) #define ST_ALL_SHADER_RESOURCES (ST_NEW_SAMPLER_VIEWS | \ ST_NEW_SAMPLERS | \ ST_NEW_CONSTANTS | \ ST_NEW_UNIFORM_BUFFER | \ ST_NEW_ATOMIC_BUFFER | \ ST_NEW_STORAGE_BUFFER | \ ST_NEW_IMAGE_UNITS) /* All state flags within each group: */ #define ST_PIPELINE_RENDER_STATE_MASK (ST_NEW_CS_STATE - 1) #define ST_PIPELINE_COMPUTE_STATE_MASK (0xffllu << ST_NEW_CS_STATE_INDEX) #define ST_PIPELINE_CLEAR_STATE_MASK (ST_NEW_FB_STATE | \ ST_NEW_SCISSOR | \ ST_NEW_WINDOW_RECTANGLES) /* For ReadPixels, ReadBuffer, GetSamplePosition: */ #define ST_PIPELINE_UPDATE_FB_STATE_MASK (ST_NEW_FB_STATE) #define ST_ALL_STATES_MASK (ST_PIPELINE_RENDER_STATE_MASK | \ ST_PIPELINE_COMPUTE_STATE_MASK) #endif