/* * Mesa 3-D graphics library * Version: 6.3 * * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * Sparc assembly code by David S. Miller */ #include "sparc.h" #ifdef USE_SPARC_ASM #include "main/context.h" #include "math/m_xform.h" #include "tnl/t_context.h" #ifdef DEBUG #include "math/m_debug.h" #endif #define XFORM_ARGS GLvector4f *to_vec, \ const GLfloat m[16], \ const GLvector4f *from_vec #define DECLARE_XFORM_GROUP(pfx, sz) \ extern void _mesa_##pfx##_transform_points##sz##_general(XFORM_ARGS); \ extern void _mesa_##pfx##_transform_points##sz##_identity(XFORM_ARGS); \ extern void _mesa_##pfx##_transform_points##sz##_3d_no_rot(XFORM_ARGS); \ extern void _mesa_##pfx##_transform_points##sz##_perspective(XFORM_ARGS); \ extern void _mesa_##pfx##_transform_points##sz##_2d(XFORM_ARGS); \ extern void _mesa_##pfx##_transform_points##sz##_2d_no_rot(XFORM_ARGS); \ extern void _mesa_##pfx##_transform_points##sz##_3d(XFORM_ARGS); #define ASSIGN_XFORM_GROUP(pfx, sz) \ _mesa_transform_tab[sz][MATRIX_GENERAL] = \ _mesa_##pfx##_transform_points##sz##_general; \ _mesa_transform_tab[sz][MATRIX_IDENTITY] = \ _mesa_##pfx##_transform_points##sz##_identity; \ _mesa_transform_tab[sz][MATRIX_3D_NO_ROT] = \ _mesa_##pfx##_transform_points##sz##_3d_no_rot; \ _mesa_transform_tab[sz][MATRIX_PERSPECTIVE] = \ _mesa_##pfx##_transform_points##sz##_perspective; \ _mesa_transform_tab[sz][MATRIX_2D] = \ _mesa_##pfx##_transform_points##sz##_2d; \ _mesa_transform_tab[sz][MATRIX_2D_NO_ROT] = \ _mesa_##pfx##_transform_points##sz##_2d_no_rot; \ _mesa_transform_tab[sz][MATRIX_3D] = \ _mesa_##pfx##_transform_points##sz##_3d; DECLARE_XFORM_GROUP(sparc, 1) DECLARE_XFORM_GROUP(sparc, 2) DECLARE_XFORM_GROUP(sparc, 3) DECLARE_XFORM_GROUP(sparc, 4) extern GLvector4f *_mesa_sparc_cliptest_points4(GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, GLubyte *andMask, GLboolean viewport_z_clip); extern GLvector4f *_mesa_sparc_cliptest_points4_np(GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, GLubyte *andMask, GLboolean viewport_z_clip); #define NORM_ARGS const GLmatrix *mat, \ GLfloat scale, \ const GLvector4f *in, \ const GLfloat *lengths, \ GLvector4f *dest extern void _mesa_sparc_transform_normalize_normals(NORM_ARGS); extern void _mesa_sparc_transform_normalize_normals_no_rot(NORM_ARGS); extern void _mesa_sparc_transform_rescale_normals_no_rot(NORM_ARGS); extern void _mesa_sparc_transform_rescale_normals(NORM_ARGS); extern void _mesa_sparc_transform_normals_no_rot(NORM_ARGS); extern void _mesa_sparc_transform_normals(NORM_ARGS); extern void _mesa_sparc_normalize_normals(NORM_ARGS); extern void _mesa_sparc_rescale_normals(NORM_ARGS); void _mesa_init_all_sparc_transform_asm(void) { ASSIGN_XFORM_GROUP(sparc, 1) ASSIGN_XFORM_GROUP(sparc, 2) ASSIGN_XFORM_GROUP(sparc, 3) ASSIGN_XFORM_GROUP(sparc, 4) _mesa_clip_tab[4] = _mesa_sparc_cliptest_points4; _mesa_clip_np_tab[4] = _mesa_sparc_cliptest_points4_np; _mesa_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE] = _mesa_sparc_transform_normalize_normals; _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE] = _mesa_sparc_transform_normalize_normals_no_rot; _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE] = _mesa_sparc_transform_rescale_normals_no_rot; _mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE] = _mesa_sparc_transform_rescale_normals; _mesa_normal_tab[NORM_TRANSFORM_NO_ROT] = _mesa_sparc_transform_normals_no_rot; _mesa_normal_tab[NORM_TRANSFORM] = _mesa_sparc_transform_normals; _mesa_normal_tab[NORM_NORMALIZE] = _mesa_sparc_normalize_normals; _mesa_normal_tab[NORM_RESCALE] = _mesa_sparc_rescale_normals; #ifdef DEBUG_MATH _math_test_all_transform_functions("sparc"); _math_test_all_cliptest_functions("sparc"); _math_test_all_normal_transform_functions("sparc"); #endif } #endif /* USE_SPARC_ASM */