### Lists of source files, included by Makefiles MAIN_SOURCES = \ main/api_arrayelt.c \ main/api_exec.c \ main/api_loopback.c \ main/api_noop.c \ main/api_validate.c \ main/accum.c \ main/attrib.c \ main/arrayobj.c \ main/blend.c \ main/bufferobj.c \ main/buffers.c \ main/clear.c \ main/clip.c \ main/colortab.c \ main/context.c \ main/convolve.c \ main/debug.c \ main/depth.c \ main/depthstencil.c \ main/dlist.c \ main/drawpix.c \ main/enable.c \ main/enums.c \ main/eval.c \ main/execmem.c \ main/extensions.c \ main/fbobject.c \ main/feedback.c \ main/ffvertex_prog.c \ main/fog.c \ main/framebuffer.c \ main/get.c \ main/getstring.c \ main/hash.c \ main/hint.c \ main/histogram.c \ main/image.c \ main/imports.c \ main/light.c \ main/lines.c \ main/matrix.c \ main/mipmap.c \ main/mm.c \ main/pixel.c \ main/pixelstore.c \ main/points.c \ main/polygon.c \ main/queryobj.c \ main/rastpos.c \ main/rbadaptors.c \ main/readpix.c \ main/renderbuffer.c \ main/scissor.c \ main/shaders.c \ main/state.c \ main/stencil.c \ main/texcompress.c \ main/texcompress_s3tc.c \ main/texcompress_fxt1.c \ main/texenvprogram.c \ main/texformat.c \ main/teximage.c \ main/texobj.c \ main/texrender.c \ main/texstate.c \ main/texstore.c \ main/varray.c \ main/vtxfmt.c GLAPI_SOURCES = \ main/dispatch.c \ glapi/glapi.c \ glapi/glthread.c MATH_SOURCES = \ math/m_debug_clip.c \ math/m_debug_norm.c \ math/m_debug_xform.c \ math/m_eval.c \ math/m_matrix.c \ math/m_translate.c \ math/m_vector.c \ math/m_xform.c SWRAST_SOURCES = \ swrast/s_aaline.c \ swrast/s_aatriangle.c \ swrast/s_accum.c \ swrast/s_alpha.c \ swrast/s_atifragshader.c \ swrast/s_bitmap.c \ swrast/s_blend.c \ swrast/s_blit.c \ swrast/s_buffers.c \ swrast/s_copypix.c \ swrast/s_context.c \ swrast/s_depth.c \ swrast/s_drawpix.c \ swrast/s_feedback.c \ swrast/s_fog.c \ swrast/s_fragprog.c \ swrast/s_imaging.c \ swrast/s_lines.c \ swrast/s_logic.c \ swrast/s_masking.c \ swrast/s_points.c \ swrast/s_readpix.c \ swrast/s_span.c \ swrast/s_stencil.c \ swrast/s_texcombine.c \ swrast/s_texfilter.c \ swrast/s_texstore.c \ swrast/s_triangle.c \ swrast/s_zoom.c SWRAST_SETUP_SOURCES = \ swrast_setup/ss_context.c \ swrast_setup/ss_triangle.c TNL_SOURCES = \ tnl/t_context.c \ tnl/t_pipeline.c \ tnl/t_draw.c \ tnl/t_rasterpos.c \ tnl/t_vb_program.c \ tnl/t_vb_render.c \ tnl/t_vb_texgen.c \ tnl/t_vb_texmat.c \ tnl/t_vb_vertex.c \ tnl/t_vb_cull.c \ tnl/t_vb_fog.c \ tnl/t_vb_light.c \ tnl/t_vb_normals.c \ tnl/t_vb_points.c \ tnl/t_vp_build.c \ tnl/t_vertex.c \ tnl/t_vertex_sse.c \ tnl/t_vertex_generic.c VBO_SOURCES = \ vbo/vbo_context.c \ vbo/vbo_exec.c \ vbo/vbo_exec_api.c \ vbo/vbo_exec_array.c \ vbo/vbo_exec_draw.c \ vbo/vbo_exec_eval.c \ vbo/vbo_rebase.c \ vbo/vbo_split.c \ vbo/vbo_split_copy.c \ vbo/vbo_split_inplace.c \ vbo/vbo_save.c \ vbo/vbo_save_api.c \ vbo/vbo_save_draw.c \ vbo/vbo_save_loopback.c SHADER_SOURCES = \ shader/arbprogparse.c \ shader/arbprogram.c \ shader/atifragshader.c \ shader/grammar/grammar_mesa.c \ shader/nvfragparse.c \ shader/nvprogram.c \ shader/nvvertparse.c \ shader/program.c \ shader/prog_cache.c \ shader/prog_debug.c \ shader/prog_execute.c \ shader/prog_instruction.c \ shader/prog_parameter.c \ shader/prog_print.c \ shader/prog_statevars.c \ shader/prog_uniform.c \ shader/programopt.c \ shader/shader_api.c \ SLANG_SOURCES = \ shader/slang/slang_builtin.c \ shader/slang/slang_codegen.c \ shader/slang/slang_compile.c \ shader/slang/slang_compile_function.c \ shader/slang/slang_compile_operation.c \ shader/slang/slang_compile_struct.c \ shader/slang/slang_compile_variable.c \ shader/slang/slang_emit.c \ shader/slang/slang_ir.c \ shader/slang/slang_label.c \ shader/slang/slang_library_noise.c \ shader/slang/slang_link.c \ shader/slang/slang_log.c \ shader/slang/slang_mem.c \ shader/slang/slang_preprocess.c \ shader/slang/slang_print.c \ shader/slang/slang_simplify.c \ shader/slang/slang_storage.c \ shader/slang/slang_typeinfo.c \ shader/slang/slang_vartable.c \ shader/slang/slang_utility.c ASM_C_SOURCES = \ x86/common_x86.c \ x86/x86.c \ x86/3dnow.c \ x86/sse.c \ x86/rtasm/x86sse.c \ sparc/sparc.c \ ppc/common_ppc.c \ x86-64/x86-64.c X86_SOURCES = \ x86/common_x86_asm.S \ x86/x86_xform2.S \ x86/x86_xform3.S \ x86/x86_xform4.S \ x86/x86_cliptest.S \ x86/mmx_blend.S \ x86/3dnow_xform1.S \ x86/3dnow_xform2.S \ x86/3dnow_xform3.S \ x86/3dnow_xform4.S \ x86/3dnow_normal.S \ x86/sse_xform1.S \ x86/sse_xform2.S \ x86/sse_xform3.S \ x86/sse_xform4.S \ x86/sse_normal.S \ x86/read_rgba_span_x86.S X86_API = \ x86/glapi_x86.S X86-64_SOURCES = \ x86-64/xform4.S X86-64_API = \ x86-64/glapi_x86-64.S SPARC_SOURCES = \ sparc/clip.S \ sparc/norm.S \ sparc/xform.S SPARC_API = \ sparc/glapi_sparc.S COMMON_DRIVER_SOURCES = \ drivers/common/driverfuncs.c ### All the core C sources MESA_SOURCES = \ $(MAIN_SOURCES) \ $(MATH_SOURCES) \ $(VBO_SOURCES) \ $(TNL_SOURCES) \ $(SHADER_SOURCES) \ $(SWRAST_SOURCES) \ $(SWRAST_SETUP_SOURCES) \ $(COMMON_DRIVER_SOURCES) \ $(ASM_C_SOURCES) \ $(SLANG_SOURCES) ALL_SOURCES = \ $(MESA_SOURCES) \ $(GLAPI_SOURCES) \ $(ASM_SOURCES) \ $(COMMON_DRIVER_SOURCES) ### Object files MESA_OBJECTS = \ $(MESA_SOURCES:.c=.o) \ $(ASM_SOURCES:.S=.o) GLAPI_OBJECTS = \ $(GLAPI_SOURCES:.c=.o) \ $(ASM_API:.S=.o) COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o) ### Include directories ### XXX we should be able to trim this down to just -Iinclude/ and -Isrc/mesa/ ### since most #includes have been changed from #include "mtypes.h" to ### #include "main/mtypes.h", etc. INCLUDE_DIRS = \ -I$(TOP)/include \ -I$(TOP)/src/mesa \ -I$(TOP)/src/mesa/main