/* * Mesa 3-D graphics library * Version: 7.3 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file prog_print.c * Print vertex/fragment programs - for debugging. * \author Brian Paul */ #include "main/glheader.h" #include "main/context.h" #include "main/imports.h" #include "prog_instruction.h" #include "prog_parameter.h" #include "prog_print.h" #include "prog_statevars.h" /** * Return string name for given program/register file. */ static const char * file_string(gl_register_file f, gl_prog_print_mode mode) { switch (f) { case PROGRAM_TEMPORARY: return "TEMP"; case PROGRAM_LOCAL_PARAM: return "LOCAL"; case PROGRAM_ENV_PARAM: return "ENV"; case PROGRAM_STATE_VAR: return "STATE"; case PROGRAM_INPUT: return "INPUT"; case PROGRAM_OUTPUT: return "OUTPUT"; case PROGRAM_NAMED_PARAM: return "NAMED"; case PROGRAM_CONSTANT: return "CONST"; case PROGRAM_UNIFORM: return "UNIFORM"; case PROGRAM_VARYING: return "VARYING"; case PROGRAM_WRITE_ONLY: return "WRITE_ONLY"; case PROGRAM_ADDRESS: return "ADDR"; case PROGRAM_SAMPLER: return "SAMPLER"; case PROGRAM_UNDEFINED: return "UNDEFINED"; default: { static char s[20]; snprintf(s, sizeof(s), "FILE%u", f); return s; } } } /** * Return ARB_v/f_prog-style input attrib string. */ static const char * arb_input_attrib_string(GLint index, GLenum progType) { /* * These strings should match the VERT_ATTRIB_x and FRAG_ATTRIB_x tokens. */ const char *vertAttribs[] = { "vertex.position", "vertex.weight", "vertex.normal", "vertex.color.primary", "vertex.color.secondary", "vertex.fogcoord", "vertex.(six)", "vertex.(seven)", "vertex.texcoord[0]", "vertex.texcoord[1]", "vertex.texcoord[2]", "vertex.texcoord[3]", "vertex.texcoord[4]", "vertex.texcoord[5]", "vertex.texcoord[6]", "vertex.texcoord[7]", "vertex.attrib[0]", "vertex.attrib[1]", "vertex.attrib[2]", "vertex.attrib[3]", "vertex.attrib[4]", "vertex.attrib[5]", "vertex.attrib[6]", "vertex.attrib[7]", "vertex.attrib[8]", "vertex.attrib[9]", "vertex.attrib[10]", "vertex.attrib[11]", "vertex.attrib[12]", "vertex.attrib[13]", "vertex.attrib[14]", "vertex.attrib[15]" }; const char *fragAttribs[] = { "fragment.position", "fragment.color.primary", "fragment.color.secondary", "fragment.fogcoord", "fragment.texcoord[0]", "fragment.texcoord[1]", "fragment.texcoord[2]", "fragment.texcoord[3]", "fragment.texcoord[4]", "fragment.texcoord[5]", "fragment.texcoord[6]", "fragment.texcoord[7]", "fragment.varying[0]", "fragment.varying[1]", "fragment.varying[2]", "fragment.varying[3]", "fragment.varying[4]", "fragment.varying[5]", "fragment.varying[6]", "fragment.varying[7]" }; /* sanity checks */ assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0); assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0); if (progType == GL_VERTEX_PROGRAM_ARB) { assert(index < sizeof(vertAttribs) / sizeof(vertAttribs[0])); return vertAttribs[index]; } else { assert(index < sizeof(fragAttribs) / sizeof(fragAttribs[0])); return fragAttribs[index]; } } /** * Print a vertex program's InputsRead field in human-readable format. * For debugging. */ void _mesa_print_vp_inputs(GLbitfield inputs) { printf("VP Inputs 0x%x: \n", inputs); while (inputs) { GLint attr = _mesa_ffs(inputs) - 1; const char *name = arb_input_attrib_string(attr, GL_VERTEX_PROGRAM_ARB); printf(" %d: %s\n", attr, name); inputs &= ~(1 << attr); } } /** * Print a fragment program's InputsRead field in human-readable format. * For debugging. */ void _mesa_print_fp_inputs(GLbitfield inputs) { printf("FP Inputs 0x%x: \n", inputs); while (inputs) { GLint attr = _mesa_ffs(inputs) - 1; const char *name = arb_input_attrib_string(attr, GL_FRAGMENT_PROGRAM_ARB); printf(" %d: %s\n", attr, name); inputs &= ~(1 << attr); } } /** * Return ARB_v/f_prog-style output attrib string. */ static const char * arb_output_attrib_string(GLint index, GLenum progType) { /* * These strings should match the VERT_RESULT_x and FRAG_RESULT_x tokens. */ const char *vertResults[] = { "result.position", "result.color.primary", "result.color.secondary", "result.fogcoord", "result.texcoord[0]", "result.texcoord[1]", "result.texcoord[2]", "result.texcoord[3]", "result.texcoord[4]", "result.texcoord[5]", "result.texcoord[6]", "result.texcoord[7]", "result.varying[0]", "result.varying[1]", "result.varying[2]", "result.varying[3]", "result.varying[4]", "result.varying[5]", "result.varying[6]", "result.varying[7]" }; const char *fragResults[] = { "result.color", "result.color(half)", "result.depth", "result.color[0]", "result.color[1]", "result.color[2]", "result.color[3]" }; if (progType == GL_VERTEX_PROGRAM_ARB) { assert(index < sizeof(vertResults) / sizeof(vertResults[0])); return vertResults[index]; } else { assert(index < sizeof(fragResults) / sizeof(fragResults[0])); return fragResults[index]; } } /** * Return string representation of the given register. * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined * by the ARB/NV program languages so we've taken some liberties here. * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc) * \param index number of the register in the register file * \param mode the output format/mode/style * \param prog pointer to containing program */ static const char * reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode, GLboolean relAddr, const struct gl_program *prog) { static char str[100]; const char *addr = relAddr ? "ADDR+" : ""; str[0] = 0; switch (mode) { case PROG_PRINT_DEBUG: sprintf(str, "%s[%s%d]", file_string(f, mode), addr, index); break; case PROG_PRINT_ARB: switch (f) { case PROGRAM_INPUT: sprintf(str, "%s", arb_input_attrib_string(index, prog->Target)); break; case PROGRAM_OUTPUT: sprintf(str, "%s", arb_output_attrib_string(index, prog->Target)); break; case PROGRAM_TEMPORARY: sprintf(str, "temp%d", index); break; case PROGRAM_ENV_PARAM: sprintf(str, "program.env[%s%d]", addr, index); break; case PROGRAM_LOCAL_PARAM: sprintf(str, "program.local[%s%d]", addr, index); break; case PROGRAM_VARYING: /* extension */ sprintf(str, "varying[%s%d]", addr, index); break; case PROGRAM_CONSTANT: /* extension */ sprintf(str, "constant[%s%d]", addr, index); break; case PROGRAM_UNIFORM: /* extension */ sprintf(str, "uniform[%s%d]", addr, index); break; case PROGRAM_STATE_VAR: { struct gl_program_parameter *param = prog->Parameters->Parameters + index; char *state = _mesa_program_state_string(param->StateIndexes); sprintf(str, state); free(state); } break; case PROGRAM_ADDRESS: sprintf(str, "A%d", index); break; default: _mesa_problem(NULL, "bad file in reg_string()"); } break; case PROG_PRINT_NV: switch (f) { case PROGRAM_INPUT: if (prog->Target == GL_VERTEX_PROGRAM_ARB) sprintf(str, "v[%d]", index); else sprintf(str, "f[%d]", index); break; case PROGRAM_OUTPUT: sprintf(str, "o[%d]", index); break; case PROGRAM_TEMPORARY: sprintf(str, "R%d", index); break; case PROGRAM_ENV_PARAM: sprintf(str, "c[%d]", index); break; case PROGRAM_VARYING: /* extension */ sprintf(str, "varying[%s%d]", addr, index); break; case PROGRAM_UNIFORM: /* extension */ sprintf(str, "uniform[%s%d]", addr, index); break; case PROGRAM_CONSTANT: /* extension */ sprintf(str, "constant[%s%d]", addr, index); break; case PROGRAM_STATE_VAR: /* extension */ sprintf(str, "state[%s%d]", addr, index); break; default: _mesa_problem(NULL, "bad file in reg_string()"); } break; default: _mesa_problem(NULL, "bad mode in reg_string()"); } return str; } /** * Return a string representation of the given swizzle word. * If extended is true, use extended (comma-separated) format. * \param swizzle the swizzle field * \param negateBase 4-bit negation vector * \param extended if true, also allow 0, 1 values */ const char * _mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended) { static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */ static char s[20]; GLuint i = 0; if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0) return ""; /* no swizzle/negation */ if (!extended) s[i++] = '.'; if (negateMask & NEGATE_X) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 0)]; if (extended) { s[i++] = ','; } if (negateMask & NEGATE_Y) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 1)]; if (extended) { s[i++] = ','; } if (negateMask & NEGATE_Z) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 2)]; if (extended) { s[i++] = ','; } if (negateMask & NEGATE_W) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 3)]; s[i] = 0; return s; } void _mesa_print_swizzle(GLuint swizzle) { if (swizzle == SWIZZLE_XYZW) { printf(".xyzw\n"); } else { const char *s = _mesa_swizzle_string(swizzle, 0, 0); printf("%s\n", s); } } const char * _mesa_writemask_string(GLuint writeMask) { static char s[10]; GLuint i = 0; if (writeMask == WRITEMASK_XYZW) return ""; s[i++] = '.'; if (writeMask & WRITEMASK_X) s[i++] = 'x'; if (writeMask & WRITEMASK_Y) s[i++] = 'y'; if (writeMask & WRITEMASK_Z) s[i++] = 'z'; if (writeMask & WRITEMASK_W) s[i++] = 'w'; s[i] = 0; return s; } const char * _mesa_condcode_string(GLuint condcode) { switch (condcode) { case COND_GT: return "GT"; case COND_EQ: return "EQ"; case COND_LT: return "LT"; case COND_UN: return "UN"; case COND_GE: return "GE"; case COND_LE: return "LE"; case COND_NE: return "NE"; case COND_TR: return "TR"; case COND_FL: return "FL"; default: return "cond???"; } } static void fprint_dst_reg(FILE * f, const struct prog_dst_register *dstReg, gl_prog_print_mode mode, const struct gl_program *prog) { fprintf(f, "%s%s", reg_string((gl_register_file) dstReg->File, dstReg->Index, mode, dstReg->RelAddr, prog), _mesa_writemask_string(dstReg->WriteMask)); if (dstReg->CondMask != COND_TR) { fprintf(f, " (%s.%s)", _mesa_condcode_string(dstReg->CondMask), _mesa_swizzle_string(dstReg->CondSwizzle, GL_FALSE, GL_FALSE)); } #if 0 fprintf(f, "%s[%d]%s", file_string((gl_register_file) dstReg->File, mode), dstReg->Index, _mesa_writemask_string(dstReg->WriteMask)); #endif } static void fprint_src_reg(FILE *f, const struct prog_src_register *srcReg, gl_prog_print_mode mode, const struct gl_program *prog) { const char *abs = srcReg->Abs ? "|" : ""; fprintf(f, "%s%s%s%s", abs, reg_string((gl_register_file) srcReg->File, srcReg->Index, mode, srcReg->RelAddr, prog), _mesa_swizzle_string(srcReg->Swizzle, srcReg->Negate, GL_FALSE), abs); #if 0 fprintf(f, "%s[%d]%s", file_string((gl_register_file) srcReg->File, mode), srcReg->Index, _mesa_swizzle_string(srcReg->Swizzle, srcReg->Negate, GL_FALSE)); #endif } static void fprint_comment(FILE *f, const struct prog_instruction *inst) { if (inst->Comment) fprintf(f, "; # %s\n", inst->Comment); else fprintf(f, ";\n"); } static void fprint_alu_instruction(FILE *f, const struct prog_instruction *inst, const char *opcode_string, GLuint numRegs, gl_prog_print_mode mode, const struct gl_program *prog) { GLuint j; fprintf(f, "%s", opcode_string); if (inst->CondUpdate) fprintf(f, ".C"); /* frag prog only */ if (inst->SaturateMode == SATURATE_ZERO_ONE) fprintf(f, "_SAT"); fprintf(f, " "); if (inst->DstReg.File != PROGRAM_UNDEFINED) { fprint_dst_reg(f, &inst->DstReg, mode, prog); } else { fprintf(f, " ???"); } if (numRegs > 0) fprintf(f, ", "); for (j = 0; j < numRegs; j++) { fprint_src_reg(f, inst->SrcReg + j, mode, prog); if (j + 1 < numRegs) fprintf(f, ", "); } fprint_comment(f, inst); } void _mesa_print_alu_instruction(const struct prog_instruction *inst, const char *opcode_string, GLuint numRegs) { fprint_alu_instruction(stderr, inst, opcode_string, numRegs, PROG_PRINT_DEBUG, NULL); } /** * Print a single vertex/fragment program instruction. */ GLint _mesa_fprint_instruction_opt(FILE *f, const struct prog_instruction *inst, GLint indent, gl_prog_print_mode mode, const struct gl_program *prog) { GLint i; if (inst->Opcode == OPCODE_ELSE || inst->Opcode == OPCODE_ENDIF || inst->Opcode == OPCODE_ENDLOOP || inst->Opcode == OPCODE_ENDSUB) { indent -= 3; } for (i = 0; i < indent; i++) { fprintf(f, " "); } switch (inst->Opcode) { case OPCODE_PRINT: fprintf(f, "PRINT '%s'", inst->Data); if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { fprintf(f, ", "); fprintf(f, "%s[%d]%s", file_string((gl_register_file) inst->SrcReg[0].File, mode), inst->SrcReg[0].Index, _mesa_swizzle_string(inst->SrcReg[0].Swizzle, inst->SrcReg[0].Negate, GL_FALSE)); } if (inst->Comment) fprintf(f, " # %s", inst->Comment); fprint_comment(f, inst); break; case OPCODE_SWZ: fprintf(f, "SWZ"); if (inst->SaturateMode == SATURATE_ZERO_ONE) fprintf(f, "_SAT"); fprintf(f, " "); fprint_dst_reg(f, &inst->DstReg, mode, prog); fprintf(f, ", %s[%d], %s", file_string((gl_register_file) inst->SrcReg[0].File, mode), inst->SrcReg[0].Index, _mesa_swizzle_string(inst->SrcReg[0].Swizzle, inst->SrcReg[0].Negate, GL_TRUE)); fprint_comment(f, inst); break; case OPCODE_TEX: case OPCODE_TXP: case OPCODE_TXL: case OPCODE_TXB: fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); if (inst->SaturateMode == SATURATE_ZERO_ONE) fprintf(f, "_SAT"); fprintf(f, " "); fprint_dst_reg(f, &inst->DstReg, mode, prog); fprintf(f, ", "); fprint_src_reg(f, &inst->SrcReg[0], mode, prog); fprintf(f, ", texture[%d], ", inst->TexSrcUnit); switch (inst->TexSrcTarget) { case TEXTURE_1D_INDEX: fprintf(f, "1D"); break; case TEXTURE_2D_INDEX: fprintf(f, "2D"); break; case TEXTURE_3D_INDEX: fprintf(f, "3D"); break; case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break; case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break; default: ; } if (inst->TexShadow) fprintf(f, " SHADOW"); fprint_comment(f, inst); break; case OPCODE_KIL: fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); fprintf(f, " "); fprint_src_reg(f, &inst->SrcReg[0], mode, prog); fprint_comment(f, inst); break; case OPCODE_KIL_NV: fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); fprintf(f, " "); fprintf(f, "%s.%s", _mesa_condcode_string(inst->DstReg.CondMask), _mesa_swizzle_string(inst->DstReg.CondSwizzle, GL_FALSE, GL_FALSE)); fprint_comment(f, inst); break; case OPCODE_ARL: fprintf(f, "ARL "); fprint_dst_reg(f, &inst->DstReg, mode, prog); fprintf(f, ", "); fprint_src_reg(f, &inst->SrcReg[0], mode, prog); fprint_comment(f, inst); break; case OPCODE_BRA: fprintf(f, "BRA %d (%s%s)", inst->BranchTarget, _mesa_condcode_string(inst->DstReg.CondMask), _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE)); fprint_comment(f, inst); break; case OPCODE_IF: if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { /* Use ordinary register */ fprintf(f, "IF "); fprint_src_reg(f, &inst->SrcReg[0], mode, prog); fprintf(f, "; "); } else { /* Use cond codes */ fprintf(f, "IF (%s%s);", _mesa_condcode_string(inst->DstReg.CondMask), _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE)); } fprintf(f, " # (if false, goto %d)", inst->BranchTarget); fprint_comment(f, inst); return indent + 3; case OPCODE_ELSE: fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget); return indent + 3; case OPCODE_ENDIF: fprintf(f, "ENDIF;\n"); break; case OPCODE_BGNLOOP: fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget); return indent + 3; case OPCODE_ENDLOOP: fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget); break; case OPCODE_BRK: case OPCODE_CONT: fprintf(f, "%s (%s%s); # (goto %d)", _mesa_opcode_string(inst->Opcode), _mesa_condcode_string(inst->DstReg.CondMask), _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE), inst->BranchTarget); fprint_comment(f, inst); break; case OPCODE_BGNSUB: if (mode == PROG_PRINT_NV) { fprintf(f, "%s:\n", inst->Comment); /* comment is label */ return indent; } else { fprintf(f, "BGNSUB"); fprint_comment(f, inst); return indent + 3; } case OPCODE_ENDSUB: if (mode == PROG_PRINT_DEBUG) { fprintf(f, "ENDSUB"); fprint_comment(f, inst); } break; case OPCODE_CAL: if (mode == PROG_PRINT_NV) { fprintf(f, "CAL %s; # (goto %d)\n", inst->Comment, inst->BranchTarget); } else { fprintf(f, "CAL %u", inst->BranchTarget); fprint_comment(f, inst); } break; case OPCODE_RET: fprintf(f, "RET (%s%s)", _mesa_condcode_string(inst->DstReg.CondMask), _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE)); fprint_comment(f, inst); break; case OPCODE_END: fprintf(f, "END\n"); break; case OPCODE_NOP: if (mode == PROG_PRINT_DEBUG) { fprintf(f, "NOP"); fprint_comment(f, inst); } else if (inst->Comment) { /* ARB/NV extensions don't have NOP instruction */ fprintf(f, "# %s\n", inst->Comment); } break; /* XXX may need other special-case instructions */ default: if (inst->Opcode < MAX_OPCODE) { /* typical alu instruction */ fprint_alu_instruction(f, inst, _mesa_opcode_string(inst->Opcode), _mesa_num_inst_src_regs(inst->Opcode), mode, prog); } else { fprint_alu_instruction(f, inst, _mesa_opcode_string(inst->Opcode), 3/*_mesa_num_inst_src_regs(inst->Opcode)*/, mode, prog); } break; } return indent; } GLint _mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent, gl_prog_print_mode mode, const struct gl_program *prog) { return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog); } void _mesa_print_instruction(const struct prog_instruction *inst) { /* note: 4th param should be ignored for PROG_PRINT_DEBUG */ _mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL); } /** * Print program, with options. */ void _mesa_fprint_program_opt(FILE *f, const struct gl_program *prog, gl_prog_print_mode mode, GLboolean lineNumbers) { GLuint i, indent = 0; switch (prog->Target) { case GL_VERTEX_PROGRAM_ARB: if (mode == PROG_PRINT_ARB) fprintf(f, "!!ARBvp1.0\n"); else if (mode == PROG_PRINT_NV) fprintf(f, "!!VP1.0\n"); else fprintf(f, "# Vertex Program/Shader %u\n", prog->Id); break; case GL_FRAGMENT_PROGRAM_ARB: case GL_FRAGMENT_PROGRAM_NV: if (mode == PROG_PRINT_ARB) fprintf(f, "!!ARBfp1.0\n"); else if (mode == PROG_PRINT_NV) fprintf(f, "!!FP1.0\n"); else fprintf(f, "# Fragment Program/Shader %u\n", prog->Id); break; } for (i = 0; i < prog->NumInstructions; i++) { if (lineNumbers) fprintf(f, "%3d: ", i); indent = _mesa_fprint_instruction_opt(f, prog->Instructions + i, indent, mode, prog); } } /** * Print program to stderr, default options. */ void _mesa_print_program(const struct gl_program *prog) { _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE); } /** * Return binary representation of 64-bit value (as a string). * Insert a comma to separate each group of 8 bits. * Note we return a pointer to local static storage so this is not * re-entrant, etc. * XXX move to imports.[ch] if useful elsewhere. */ static const char * binary(GLbitfield64 val) { static char buf[80]; GLint i, len = 0; for (i = 63; i >= 0; --i) { if (val & (1ULL << i)) buf[len++] = '1'; else if (len > 0 || i == 0) buf[len++] = '0'; if (len > 0 && ((i-1) % 8) == 7) buf[len++] = ','; } buf[len] = '\0'; return buf; } /** * Print all of a program's parameters/fields to given file. */ static void _mesa_fprint_program_parameters(FILE *f, GLcontext *ctx, const struct gl_program *prog) { GLuint i; fprintf(f, "InputsRead: 0x%x (0b%s)\n", prog->InputsRead, binary(prog->InputsRead)); fprintf(f, "OutputsWritten: 0x%llx (0b%s)\n", prog->OutputsWritten, binary(prog->OutputsWritten)); fprintf(f, "NumInstructions=%d\n", prog->NumInstructions); fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries); fprintf(f, "NumParameters=%d\n", prog->NumParameters); fprintf(f, "NumAttributes=%d\n", prog->NumAttributes); fprintf(f, "NumAddressRegs=%d\n", prog->NumAddressRegs); fprintf(f, "SamplersUsed: 0x%x (0b%s)\n", prog->SamplersUsed, binary(prog->SamplersUsed)); fprintf(f, "Samplers=[ "); for (i = 0; i < MAX_SAMPLERS; i++) { fprintf(f, "%d ", prog->SamplerUnits[i]); } fprintf(f, "]\n"); _mesa_load_state_parameters(ctx, prog->Parameters); #if 0 fprintf(f, "Local Params:\n"); for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){ const GLfloat *p = prog->LocalParams[i]; fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]); } #endif _mesa_print_parameter_list(prog->Parameters); } /** * Print all of a program's parameters/fields to stderr. */ void _mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog) { _mesa_fprint_program_parameters(stderr, ctx, prog); } /** * Print a program parameter list to given file. */ static void _mesa_fprint_parameter_list(FILE *f, const struct gl_program_parameter_list *list) { const gl_prog_print_mode mode = PROG_PRINT_DEBUG; GLuint i; if (!list) return; if (0) fprintf(f, "param list %p\n", (void *) list); fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags); for (i = 0; i < list->NumParameters; i++){ struct gl_program_parameter *param = list->Parameters + i; const GLfloat *v = list->ParameterValues[i]; fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}", i, param->Size, file_string(list->Parameters[i].Type, mode), param->Name, v[0], v[1], v[2], v[3]); if (param->Flags & PROG_PARAM_BIT_CENTROID) fprintf(f, " Centroid"); if (param->Flags & PROG_PARAM_BIT_INVARIANT) fprintf(f, " Invariant"); if (param->Flags & PROG_PARAM_BIT_FLAT) fprintf(f, " Flat"); if (param->Flags & PROG_PARAM_BIT_LINEAR) fprintf(f, " Linear"); fprintf(f, "\n"); } } /** * Print a program parameter list to stderr. */ void _mesa_print_parameter_list(const struct gl_program_parameter_list *list) { _mesa_fprint_parameter_list(stderr, list); } /** * Write shader and associated info to a file. */ void _mesa_write_shader_to_file(const struct gl_shader *shader) { const char *type; char filename[100]; FILE *f; if (shader->Type == GL_FRAGMENT_SHADER) type = "frag"; else type = "vert"; snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type); f = fopen(filename, "w"); if (!f) { fprintf(stderr, "Unable to open %s for writing\n", filename); return; } fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum); fputs(shader->Source, f); fprintf(f, "\n"); fprintf(f, "/* Compile status: %s */\n", shader->CompileStatus ? "ok" : "fail"); if (!shader->CompileStatus) { fprintf(f, "/* Log Info: */\n"); fputs(shader->InfoLog, f); } else { fprintf(f, "/* GPU code */\n"); fprintf(f, "/*\n"); _mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE); fprintf(f, "*/\n"); fprintf(f, "/* Parameters / constants */\n"); fprintf(f, "/*\n"); _mesa_fprint_parameter_list(f, shader->Program->Parameters); fprintf(f, "*/\n"); } fclose(f); } /** * Append the shader's uniform info/values to the shader log file. * The log file will typically have been created by the * _mesa_write_shader_to_file function. */ void _mesa_append_uniforms_to_file(const struct gl_shader *shader, const struct gl_program *prog) { const char *type; char filename[100]; FILE *f; if (shader->Type == GL_FRAGMENT_SHADER) type = "frag"; else type = "vert"; snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type); f = fopen(filename, "a"); /* append */ if (!f) { fprintf(stderr, "Unable to open %s for appending\n", filename); return; } fprintf(f, "/* First-draw parameters / constants */\n"); fprintf(f, "/*\n"); _mesa_fprint_parameter_list(f, prog->Parameters); fprintf(f, "*/\n"); fclose(f); }