/* * Mesa 3-D graphics library * Version: 6.5.3 * * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "glheader.h" #include "imports.h" #include "mtypes.h" #include "prog_instruction.h" /** * Initialize program instruction fields to defaults. * \param inst first instruction to initialize * \param count number of instructions to initialize */ void _mesa_init_instructions(struct prog_instruction *inst, GLuint count) { GLuint i; _mesa_bzero(inst, count * sizeof(struct prog_instruction)); for (i = 0; i < count; i++) { inst[i].SrcReg[0].File = PROGRAM_UNDEFINED; inst[i].SrcReg[0].Swizzle = SWIZZLE_NOOP; inst[i].SrcReg[1].File = PROGRAM_UNDEFINED; inst[i].SrcReg[1].Swizzle = SWIZZLE_NOOP; inst[i].SrcReg[2].File = PROGRAM_UNDEFINED; inst[i].SrcReg[2].Swizzle = SWIZZLE_NOOP; inst[i].DstReg.File = PROGRAM_UNDEFINED; inst[i].DstReg.WriteMask = WRITEMASK_XYZW; inst[i].DstReg.CondMask = COND_TR; inst[i].DstReg.CondSwizzle = SWIZZLE_NOOP; inst[i].SaturateMode = SATURATE_OFF; inst[i].Precision = FLOAT32; } } /** * Allocate an array of program instructions. * \param numInst number of instructions * \return pointer to instruction memory */ struct prog_instruction * _mesa_alloc_instructions(GLuint numInst) { return (struct prog_instruction *) _mesa_calloc(numInst * sizeof(struct prog_instruction)); } /** * Reallocate memory storing an array of program instructions. * This is used when we need to append additional instructions onto an * program. * \param oldInst pointer to first of old/src instructions * \param numOldInst number of instructions at * \param numNewInst desired size of new instruction array. * \return pointer to start of new instruction array. */ struct prog_instruction * _mesa_realloc_instructions(struct prog_instruction *oldInst, GLuint numOldInst, GLuint numNewInst) { struct prog_instruction *newInst; newInst = (struct prog_instruction *) _mesa_realloc(oldInst, numOldInst * sizeof(struct prog_instruction), numNewInst * sizeof(struct prog_instruction)); return newInst; }