/* * Mesa 3-D graphics library * Version: 6.5.3 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef PROG_EXECUTE_H #define PROG_EXECUTE_H typedef void (*FetchTexelLodFunc)(GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, GLuint unit, GLfloat color[4]); typedef void (*FetchTexelDerivFunc)(GLcontext *ctx, const GLfloat texcoord[4], const GLfloat texdx[4], const GLfloat texdy[4], GLuint unit, GLfloat color[4]); /** The larger of VERT_RESULT_MAX, FRAG_RESULT_MAX */ #define MAX_PROGRAM_OUTPUTS VERT_RESULT_MAX /** * Virtual machine state used during execution of vertex/fragment programs. */ struct gl_program_machine { const struct gl_program *CurProgram; /** Fragment Input attributes */ GLfloat (*Attribs)[MAX_WIDTH][4]; GLuint CurElement; /**< Index into Attribs arrays */ /** Vertex Input attribs */ GLfloat VertAttribs[VERT_ATTRIB_MAX][4]; GLfloat Temporaries[MAX_PROGRAM_TEMPS][4]; GLfloat Outputs[MAX_PROGRAM_OUTPUTS][4]; GLfloat (*EnvParams)[4]; /**< Vertex or Fragment env parameters */ GLuint CondCodes[4]; /**< COND_* value for x/y/z/w */ GLint AddressReg[MAX_VERTEX_PROGRAM_ADDRESS_REGS][4]; GLuint CallStack[MAX_PROGRAM_CALL_DEPTH]; /**< For CAL/RET instructions */ GLuint StackDepth; /**< Index/ptr to top of CallStack[] */ /** Texture fetch functions */ FetchTexelLodFunc FetchTexelLod; FetchTexelDerivFunc FetchTexelDeriv; }; extern void _mesa_get_program_register(GLcontext *ctx, enum register_file file, GLuint index, GLfloat val[4]); extern GLboolean _mesa_execute_program(GLcontext *ctx, const struct gl_program *program, struct gl_program_machine *machine); #endif /* PROG_EXECUTE_H */