/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * Software-based region allocation and management. * A hardware driver would override these functions. */ #include "sp_context.h" #include "sp_region.h" #include "sp_surface.h" #include "main/imports.h" static struct pipe_region * sp_region_alloc(struct pipe_context *pipe, GLuint cpp, GLuint pitch, GLuint height) { struct pipe_region *region = CALLOC_STRUCT(pipe_region); if (!region) return NULL; region->refcount = 1; region->cpp = cpp; region->pitch = pitch; region->height = height; region->map = malloc(cpp * pitch * height); return region; } static void sp_region_release(struct pipe_context *pipe, struct pipe_region **region) { assert((*region)->refcount > 0); (*region)->refcount--; if ((*region)->refcount == 0) { assert((*region)->map_refcount == 0); #if 0 if ((*region)->pbo) (*region)->pbo->region = NULL; (*region)->pbo = NULL; #endif free(*region); } *region = NULL; } static GLubyte * sp_region_map(struct pipe_context *pipe, struct pipe_region *region) { region->map_refcount++; return region->map; } static void sp_region_unmap(struct pipe_context *pipe, struct pipe_region *region) { region->map_refcount--; } static GLubyte * get_pointer(struct pipe_region *dst, GLuint x, GLuint y) { return dst->map + (y * dst->pitch + x) * dst->cpp; } static void sp_region_fill(struct pipe_context *pipe, struct pipe_region *dst, GLuint dst_offset, GLuint dstx, GLuint dsty, GLuint width, GLuint height, GLuint value) { GLuint i, j; switch (dst->cpp) { case 1: { GLubyte *row = get_pointer(dst, dstx, dsty); for (i = 0; i < height; i++) { memset(row, value, width); row += dst->pitch; } } break; case 2: { GLushort *row = (GLushort *) get_pointer(dst, dstx, dsty); for (i = 0; i < height; i++) { for (j = 0; j < width; j++) row[j] = value; row += dst->pitch; } } break; case 4: { GLuint *row = (GLuint *) get_pointer(dst, dstx, dsty); for (i = 0; i < height; i++) { for (j = 0; j < width; j++) row[j] = value; row += dst->pitch; } } break; default: assert(0); } } void sp_init_region_functions(struct softpipe_context *sp) { sp->pipe.region_alloc = sp_region_alloc; sp->pipe.region_release = sp_region_release; sp->pipe.region_map = sp_region_map; sp->pipe.region_unmap = sp_region_unmap; sp->pipe.region_fill = sp_region_fill; /* XXX lots of other region functions needed... */ }