/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* Author: * Keith Whitwell */ #include "pipe/p_defines.h" #include "i915_context.h" #include "i915_reg.h" #include "i915_batch.h" /* There will be actual work to do here. In future we may want a * fence-like interface instead of finish, and perhaps flush will take * flags to indicate what type of flush is required. */ static void i915_flush( struct pipe_context *pipe, unsigned flags ) { struct i915_context *i915 = i915_context(pipe); /* Do we need to emit an MI_FLUSH command to flush the hardware * caches? */ if (flags & (PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE)) { unsigned flush = MI_FLUSH; if (!(flags & PIPE_FLUSH_RENDER_CACHE)) flush |= INHIBIT_FLUSH_RENDER_CACHE; if (flags & PIPE_FLUSH_TEXTURE_CACHE) flush |= FLUSH_MAP_CACHE; if (!BEGIN_BATCH(1, 0)) { FLUSH_BATCH(); assert(BEGIN_BATCH(1, 0)); } OUT_BATCH( flush ); ADVANCE_BATCH(); } /* If there are no flags, just flush pending commands to hardware: */ FLUSH_BATCH(); if (flags & PIPE_FLUSH_WAIT) { i915->winsys->batch_finish(i915->winsys); } } void i915_init_flush_functions( struct i915_context *i915 ) { i915->pipe.flush = i915_flush; }