/* * Mesa 3-D graphics library * * Copyright (C) 2010 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "imports.h" #include "mtypes.h" #include "version.h" #include "git_sha1.h" /** * Scans 'string' to see if it ends with 'ending'. */ static GLboolean check_for_ending(char *string, const char *ending) { int len1, len2; len1 = strlen(string); len2 = strlen(ending); if (len2 > len1) { return GL_FALSE; } if (strcmp(string + (len1 - len2), ending) == 0) { return GL_TRUE; } else { return GL_FALSE; } } /** * Builds the MESA version string. */ static void create_version_string(struct gl_context *ctx, const char *prefix) { static const int max = 100; ctx->VersionString = malloc(max); if (ctx->VersionString) { _mesa_snprintf(ctx->VersionString, max, "%s%u.%u%s Mesa " MESA_VERSION_STRING #ifdef MESA_GIT_SHA1 " (" MESA_GIT_SHA1 ")" #endif , prefix, ctx->Version / 10, ctx->Version % 10, (ctx->API == API_OPENGL_CORE) ? " (Core Profile)" : "" ); } } /** * Override the context's version and/or API type if the * environment variable MESA_GL_VERSION_OVERRIDE is set. * * Example uses of MESA_GL_VERSION_OVERRIDE: * * 2.1: select a compatibility (non-Core) profile with GL version 2.1 * 3.0: select a compatibility (non-Core) profile with GL version 3.0 * 3.0FC: select a Core+Forward Compatible profile with GL version 3.0 * 3.1: select a Core profile with GL version 3.1 * 3.1FC: select a Core+Forward Compatible profile with GL version 3.1 */ void _mesa_override_gl_version(struct gl_context *ctx) { const char *env_var = "MESA_GL_VERSION_OVERRIDE"; const char *version; int n; int major, minor; GLboolean fc_suffix; version = getenv(env_var); if (!version) { return; } fc_suffix = check_for_ending(version, "FC"); n = sscanf(version, "%u.%u", &major, &minor); if (n != 2) { fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version); } else { ctx->Version = major * 10 + minor; if (ctx->Version < 30 && fc_suffix) { fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version); } else { if (ctx->Version >= 30 && fc_suffix) { ctx->API = API_OPENGL_CORE; ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT; } else if (ctx->Version >= 31) { ctx->API = API_OPENGL_CORE; } else { ctx->API = API_OPENGL; } create_version_string(ctx, ""); } } } /** * Override the context's GLSL version if the environment variable * MESA_GLSL_VERSION_OVERRIDE is set. Valid values for * MESA_GLSL_VERSION_OVERRIDE are integers, such as "130". */ void _mesa_override_glsl_version(struct gl_context *ctx) { const char *env_var = "MESA_GLSL_VERSION_OVERRIDE"; const char *version; int n; version = getenv(env_var); if (!version) { return; } n = sscanf(version, "%u", &ctx->Const.GLSLVersion); if (n != 1) { fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version); return; } } /** * Examine enabled GL extensions to determine GL version. */ static void compute_version(struct gl_context *ctx) { GLuint major, minor; const GLboolean ver_1_3 = (ctx->Extensions.ARB_texture_border_clamp && ctx->Extensions.ARB_texture_cube_map && ctx->Extensions.ARB_texture_env_combine && ctx->Extensions.ARB_texture_env_dot3); const GLboolean ver_1_4 = (ver_1_3 && ctx->Extensions.ARB_depth_texture && ctx->Extensions.ARB_shadow && ctx->Extensions.ARB_texture_env_crossbar && ctx->Extensions.ARB_window_pos && ctx->Extensions.EXT_blend_color && ctx->Extensions.EXT_blend_func_separate && ctx->Extensions.EXT_blend_minmax && ctx->Extensions.EXT_fog_coord && ctx->Extensions.EXT_point_parameters && ctx->Extensions.EXT_secondary_color); const GLboolean ver_1_5 = (ver_1_4 && ctx->Extensions.ARB_occlusion_query && ctx->Extensions.EXT_shadow_funcs); const GLboolean ver_2_0 = (ver_1_5 && ctx->Extensions.ARB_point_sprite && ctx->Extensions.ARB_shader_objects && ctx->Extensions.ARB_vertex_shader && ctx->Extensions.ARB_fragment_shader && ctx->Extensions.ARB_texture_non_power_of_two && ctx->Extensions.EXT_blend_equation_separate && /* Technically, 2.0 requires the functionality * of the EXT version. Enable 2.0 if either * extension is available, and assume that a * driver that only exposes the ATI extension * will fallback to software when necessary. */ (ctx->Extensions.EXT_stencil_two_side || ctx->Extensions.ATI_separate_stencil)); const GLboolean ver_2_1 = (ver_2_0 && ctx->Const.GLSLVersion >= 120 && ctx->Extensions.EXT_pixel_buffer_object && ctx->Extensions.EXT_texture_sRGB); const GLboolean ver_3_0 = (ver_2_1 && ctx->Const.GLSLVersion >= 130 && ctx->Const.MaxSamples >= 4 && ctx->Extensions.ARB_color_buffer_float && ctx->Extensions.ARB_depth_buffer_float && ctx->Extensions.ARB_half_float_pixel && ctx->Extensions.ARB_half_float_vertex && ctx->Extensions.ARB_map_buffer_range && ctx->Extensions.ARB_shader_texture_lod && ctx->Extensions.ARB_texture_float && ctx->Extensions.ARB_texture_rg && ctx->Extensions.ARB_texture_compression_rgtc && ctx->Extensions.EXT_draw_buffers2 && ctx->Extensions.ARB_framebuffer_object && ctx->Extensions.EXT_framebuffer_sRGB && ctx->Extensions.EXT_packed_float && ctx->Extensions.EXT_texture_array && ctx->Extensions.EXT_texture_shared_exponent && ctx->Extensions.EXT_transform_feedback && ctx->Extensions.NV_conditional_render); const GLboolean ver_3_1 = (ver_3_0 && ctx->Const.GLSLVersion >= 140 && ctx->Extensions.ARB_copy_buffer && ctx->Extensions.ARB_draw_instanced && ctx->Extensions.ARB_texture_buffer_object && ctx->Extensions.ARB_uniform_buffer_object && ctx->Extensions.EXT_texture_snorm && ctx->Extensions.NV_primitive_restart && ctx->Extensions.NV_texture_rectangle && ctx->Const.MaxVertexTextureImageUnits >= 16); const GLboolean ver_3_2 = (ver_3_1 && ctx->Const.GLSLVersion >= 150 && ctx->Extensions.ARB_depth_clamp && ctx->Extensions.ARB_draw_elements_base_vertex && ctx->Extensions.ARB_fragment_coord_conventions && ctx->Extensions.ARB_geometry_shader4 && ctx->Extensions.EXT_provoking_vertex && ctx->Extensions.ARB_seamless_cube_map && ctx->Extensions.ARB_sync && ctx->Extensions.ARB_texture_multisample && ctx->Extensions.EXT_vertex_array_bgra); const GLboolean ver_3_3 = (ver_3_2 && ctx->Const.GLSLVersion >= 330 && ctx->Extensions.ARB_blend_func_extended && ctx->Extensions.ARB_explicit_attrib_location && ctx->Extensions.ARB_instanced_arrays && ctx->Extensions.ARB_occlusion_query2 && ctx->Extensions.ARB_shader_bit_encoding && ctx->Extensions.ARB_texture_rgb10_a2ui && ctx->Extensions.ARB_timer_query && ctx->Extensions.ARB_vertex_type_2_10_10_10_rev && ctx->Extensions.EXT_texture_swizzle); /* ARB_sampler_objects is always enabled in mesa */ if (ver_3_3) { major = 3; minor = 3; } else if (ver_3_2) { major = 3; minor = 2; } else if (ver_3_1) { major = 3; minor = 1; } else if (ver_3_0) { major = 3; minor = 0; } else if (ver_2_1) { major = 2; minor = 1; } else if (ver_2_0) { major = 2; minor = 0; } else if (ver_1_5) { major = 1; minor = 5; } else if (ver_1_4) { major = 1; minor = 4; } else if (ver_1_3) { major = 1; minor = 3; } else { major = 1; minor = 2; } ctx->Version = major * 10 + minor; create_version_string(ctx, ""); } static void compute_version_es1(struct gl_context *ctx) { /* OpenGL ES 1.0 is derived from OpenGL 1.3 */ const GLboolean ver_1_0 = (ctx->Extensions.ARB_texture_env_combine && ctx->Extensions.ARB_texture_env_dot3); /* OpenGL ES 1.1 is derived from OpenGL 1.5 */ const GLboolean ver_1_1 = (ver_1_0 && ctx->Extensions.EXT_point_parameters); if (ver_1_1) { ctx->Version = 11; } else if (ver_1_0) { ctx->Version = 10; } else { _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support."); } create_version_string(ctx, "OpenGL ES-CM "); } static void compute_version_es2(struct gl_context *ctx) { /* OpenGL ES 2.0 is derived from OpenGL 2.0 */ const GLboolean ver_2_0 = (ctx->Extensions.ARB_texture_cube_map && ctx->Extensions.EXT_blend_color && ctx->Extensions.EXT_blend_func_separate && ctx->Extensions.EXT_blend_minmax && ctx->Extensions.ARB_shader_objects && ctx->Extensions.ARB_vertex_shader && ctx->Extensions.ARB_fragment_shader && ctx->Extensions.ARB_texture_non_power_of_two && ctx->Extensions.EXT_blend_equation_separate); if (ver_2_0) { ctx->Version = 20; } else { _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support."); } create_version_string(ctx, "OpenGL ES "); } /** * Set the context's Version and VersionString fields. * This should only be called once as part of context initialization * or to perform version check for GLX_ARB_create_context_profile. */ void _mesa_compute_version(struct gl_context *ctx) { if (ctx->Version) return; switch (ctx->API) { case API_OPENGL: case API_OPENGL_CORE: compute_version(ctx); break; case API_OPENGLES: compute_version_es1(ctx); break; case API_OPENGLES2: compute_version_es2(ctx); break; } }