/* $Id: varray.h,v 1.1.1.1 1999/08/19 00:55:41 jtg Exp $ */ /* * Mesa 3-D graphics library * Version: 3.1 * * Copyright (C) 1999 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef VARRAY_H #define VARRAY_H #include "types.h" extern void gl_VertexPointer( GLcontext *ctx, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr ); extern void gl_NormalPointer( GLcontext *ctx, GLenum type, GLsizei stride, const GLvoid *ptr ); extern void gl_ColorPointer( GLcontext *ctx, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr ); extern void gl_IndexPointer( GLcontext *ctx, GLenum type, GLsizei stride, const GLvoid *ptr ); extern void gl_TexCoordPointer( GLcontext *ctx, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr ); extern void gl_EdgeFlagPointer( GLcontext *ctx, GLsizei stride, const GLboolean *ptr ); extern void gl_GetPointerv( GLcontext *ctx, GLenum pname, GLvoid **params ); extern void gl_DrawArrays( GLcontext *ctx, GLenum mode, GLint first, GLsizei count ); extern void gl_save_DrawArrays( GLcontext *ctx, GLenum mode, GLint first, GLsizei count ); extern void gl_DrawElements( GLcontext *ctx, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ); extern void gl_save_DrawElements( GLcontext *ctx, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ); extern void gl_InterleavedArrays( GLcontext *ctx, GLenum format, GLsizei stride, const GLvoid *pointer ); extern void gl_save_InterleavedArrays( GLcontext *ctx, GLenum format, GLsizei stride, const GLvoid *pointer ); extern void gl_DrawRangeElements( GLcontext *ctx, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); extern void gl_save_DrawRangeElements( GLcontext *ctx, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); extern void gl_exec_array_elements( GLcontext *ctx, struct immediate *IM ); extern void gl_update_client_state( GLcontext *ctx ); #endif