/* * Copyright © 2017 Valve Corporation. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef TEXTUREBINDLESS_H #define TEXTUREBINDLESS_H #include "mtypes.h" #ifdef __cplusplus extern "C" { #endif /** * \name Internal functions */ /*@{*/ void _mesa_init_resident_handles(struct gl_context *ctx); void _mesa_free_resident_handles(struct gl_context *ctx); void _mesa_init_shared_handles(struct gl_shared_state *shared); void _mesa_free_shared_handles(struct gl_shared_state *shared); void _mesa_init_texture_handles(struct gl_texture_object *texObj); void _mesa_make_texture_handles_non_resident(struct gl_context *ctx, struct gl_texture_object *texObj); void _mesa_delete_texture_handles(struct gl_context *ctx, struct gl_texture_object *texObj); void _mesa_init_sampler_handles(struct gl_sampler_object *sampObj); void _mesa_delete_sampler_handles(struct gl_context *ctx, struct gl_sampler_object *sampObj); /*@}*/ /** * \name API functions */ /*@{*/ GLuint64 GLAPIENTRY _mesa_GetTextureHandleARB(GLuint texture); GLuint64 GLAPIENTRY _mesa_GetTextureSamplerHandleARB(GLuint texture, GLuint sampler); void GLAPIENTRY _mesa_MakeTextureHandleResidentARB(GLuint64 handle); void GLAPIENTRY _mesa_MakeTextureHandleNonResidentARB(GLuint64 handle); GLuint64 GLAPIENTRY _mesa_GetImageHandleARB(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); void GLAPIENTRY _mesa_MakeImageHandleResidentARB(GLuint64 handle, GLenum access); void GLAPIENTRY _mesa_MakeImageHandleNonResidentARB(GLuint64 handle); GLboolean GLAPIENTRY _mesa_IsTextureHandleResidentARB(GLuint64 handle); GLboolean GLAPIENTRY _mesa_IsImageHandleResidentARB(GLuint64 handle); /*@}*/ #ifdef __cplusplus } #endif #endif