/* * Mesa 3-D graphics library * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef TEXPARAM_H #define TEXPARAM_H #include "main/glheader.h" /** * \name Internal functions */ /*@{*/ extern void _mesa_texture_parameterf(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum pname, GLfloat param, bool dsa); extern void _mesa_texture_parameterfv(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum pname, const GLfloat *params, bool dsa); extern void _mesa_texture_parameteri(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum pname, GLint param, bool dsa); extern void _mesa_texture_parameteriv(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum pname, const GLint *params, bool dsa); extern void _mesa_texture_parameterIiv(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum pname, const GLint *params, bool dsa); extern void _mesa_texture_parameterIuiv(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum pname, const GLuint *params, bool dsa); /*@}*/ /** * \name API functions */ /*@{*/ extern void GLAPIENTRY _mesa_GetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ); extern void GLAPIENTRY _mesa_GetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params ); extern void GLAPIENTRY _mesa_GetTextureLevelParameterfv(GLuint texture, GLint level, GLenum pname, GLfloat *params); extern void GLAPIENTRY _mesa_GetTextureLevelParameteriv(GLuint texture, GLint level, GLenum pname, GLint *params); extern void GLAPIENTRY _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ); extern void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ); extern void GLAPIENTRY _mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params); extern void GLAPIENTRY _mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params); extern void GLAPIENTRY _mesa_GetTextureParameterfv(GLuint texture, GLenum pname, GLfloat *params); extern void GLAPIENTRY _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ); extern void GLAPIENTRY _mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param ); extern void GLAPIENTRY _mesa_TexParameteri( GLenum target, GLenum pname, GLint param ); extern void GLAPIENTRY _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ); extern void GLAPIENTRY _mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params); extern void GLAPIENTRY _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params); extern void GLAPIENTRY _mesa_TextureParameterfv(GLuint texture, GLenum pname, const GLfloat *params); extern void GLAPIENTRY _mesa_TextureParameterf(GLuint texture, GLenum pname, GLfloat param); extern void GLAPIENTRY _mesa_TextureParameteri(GLuint texture, GLenum pname, GLint param); extern void GLAPIENTRY _mesa_TextureParameteriv(GLuint texture, GLenum pname, const GLint *params); extern void GLAPIENTRY _mesa_TextureParameterIiv(GLuint texture, GLenum pname, const GLint *params); extern void GLAPIENTRY _mesa_TextureParameterIuiv(GLuint texture, GLenum pname, const GLuint *params); #endif /* TEXPARAM_H */