/* * Mesa 3-D graphics library * Version: 6.5.1 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * Copyright (c) 2008 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file texformat.h * Texture formats definitions. * * \author Gareth Hughes */ #ifndef TEXFORMAT_H #define TEXFORMAT_H #include "mtypes.h" #include "formats.h" /** GLchan-valued formats */ /*@{*/ extern const struct gl_texture_format _mesa_texformat_rgba; extern const struct gl_texture_format _mesa_texformat_rgb; extern const struct gl_texture_format _mesa_texformat_alpha; extern const struct gl_texture_format _mesa_texformat_luminance; extern const struct gl_texture_format _mesa_texformat_luminance_alpha; extern const struct gl_texture_format _mesa_texformat_intensity; /*@}*/ #if FEATURE_EXT_texture_sRGB /** sRGB (nonlinear) formats */ /*@{*/ extern const struct gl_texture_format _mesa_texformat_srgb8; extern const struct gl_texture_format _mesa_texformat_srgba8; extern const struct gl_texture_format _mesa_texformat_sargb8; extern const struct gl_texture_format _mesa_texformat_sl8; extern const struct gl_texture_format _mesa_texformat_sla8; #if FEATURE_texture_s3tc extern const struct gl_texture_format _mesa_texformat_srgb_dxt1; extern const struct gl_texture_format _mesa_texformat_srgba_dxt1; extern const struct gl_texture_format _mesa_texformat_srgba_dxt3; extern const struct gl_texture_format _mesa_texformat_srgba_dxt5; #endif /*@}*/ #endif /** Floating point texture formats */ /*@{*/ extern const struct gl_texture_format _mesa_texformat_rgba_float32; extern const struct gl_texture_format _mesa_texformat_rgba_float16; extern const struct gl_texture_format _mesa_texformat_rgb_float32; extern const struct gl_texture_format _mesa_texformat_rgb_float16; extern const struct gl_texture_format _mesa_texformat_alpha_float32; extern const struct gl_texture_format _mesa_texformat_alpha_float16; extern const struct gl_texture_format _mesa_texformat_luminance_float32; extern const struct gl_texture_format _mesa_texformat_luminance_float16; extern const struct gl_texture_format _mesa_texformat_luminance_alpha_float32; extern const struct gl_texture_format _mesa_texformat_luminance_alpha_float16; extern const struct gl_texture_format _mesa_texformat_intensity_float32; extern const struct gl_texture_format _mesa_texformat_intensity_float16; /*@}*/ /** Signed fixed point texture formats */ /*@{*/ extern const struct gl_texture_format _mesa_texformat_dudv8; extern const struct gl_texture_format _mesa_texformat_signed_rgba8888; extern const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev; /*@}*/ /** \name Assorted hardware-friendly formats */ /*@{*/ extern const struct gl_texture_format _mesa_texformat_rgba8888; extern const struct gl_texture_format _mesa_texformat_rgba8888_rev; extern const struct gl_texture_format _mesa_texformat_argb8888; extern const struct gl_texture_format _mesa_texformat_argb8888_rev; extern const struct gl_texture_format _mesa_texformat_rgb888; extern const struct gl_texture_format _mesa_texformat_bgr888; extern const struct gl_texture_format _mesa_texformat_rgb565; extern const struct gl_texture_format _mesa_texformat_rgb565_rev; extern const struct gl_texture_format _mesa_texformat_rgba4444; extern const struct gl_texture_format _mesa_texformat_argb4444; extern const struct gl_texture_format _mesa_texformat_argb4444_rev; extern const struct gl_texture_format _mesa_texformat_argb1555; extern const struct gl_texture_format _mesa_texformat_argb1555_rev; extern const struct gl_texture_format _mesa_texformat_rgba5551; extern const struct gl_texture_format _mesa_texformat_al88; extern const struct gl_texture_format _mesa_texformat_al88_rev; extern const struct gl_texture_format _mesa_texformat_rgb332; extern const struct gl_texture_format _mesa_texformat_a8; extern const struct gl_texture_format _mesa_texformat_l8; extern const struct gl_texture_format _mesa_texformat_i8; extern const struct gl_texture_format _mesa_texformat_ci8; extern const struct gl_texture_format _mesa_texformat_z24_s8; extern const struct gl_texture_format _mesa_texformat_s8_z24; extern const struct gl_texture_format _mesa_texformat_z16; extern const struct gl_texture_format _mesa_texformat_z32; /*@}*/ /** \name YCbCr formats */ /*@{*/ extern const struct gl_texture_format _mesa_texformat_ycbcr; extern const struct gl_texture_format _mesa_texformat_ycbcr_rev; /*@}*/ /** \name Compressed formats */ /*@{*/ #if FEATURE_texture_fxt1 extern const struct gl_texture_format _mesa_texformat_rgb_fxt1; extern const struct gl_texture_format _mesa_texformat_rgba_fxt1; #endif #if FEATURE_texture_s3tc extern const struct gl_texture_format _mesa_texformat_rgb_dxt1; extern const struct gl_texture_format _mesa_texformat_rgba_dxt1; extern const struct gl_texture_format _mesa_texformat_rgba_dxt3; extern const struct gl_texture_format _mesa_texformat_rgba_dxt5; #endif /*@}*/ /** \name The null format */ /*@{*/ extern const struct gl_texture_format _mesa_null_texformat; /*@}*/ extern const struct gl_texture_format * _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ); extern void _mesa_format_to_type_and_comps(const struct gl_texture_format *format, GLenum *datatype, GLuint *comps); #endif