/* * Mesa 3-D graphics library * * Copyright (C) 2011 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef SAMPLEROBJ_H #define SAMPLEROBJ_H #include "mtypes.h" #ifdef __cplusplus extern "C" { #endif struct dd_function_table; static inline struct gl_sampler_object * _mesa_get_samplerobj(struct gl_context *ctx, GLuint unit) { if (ctx->Texture.Unit[unit].Sampler) return ctx->Texture.Unit[unit].Sampler; else if (ctx->Texture.Unit[unit]._Current) return &ctx->Texture.Unit[unit]._Current->Sampler; else return NULL; } /** Does the given filter state do mipmap filtering? */ static inline GLboolean _mesa_is_mipmap_filter(const struct gl_sampler_object *samp) { return samp->MinFilter != GL_NEAREST && samp->MinFilter != GL_LINEAR; } extern void _mesa_reference_sampler_object_(struct gl_context *ctx, struct gl_sampler_object **ptr, struct gl_sampler_object *samp); static inline void _mesa_reference_sampler_object(struct gl_context *ctx, struct gl_sampler_object **ptr, struct gl_sampler_object *samp) { if (*ptr != samp) _mesa_reference_sampler_object_(ctx, ptr, samp); } extern struct gl_sampler_object * _mesa_lookup_samplerobj(struct gl_context *ctx, GLuint name); extern struct gl_sampler_object * _mesa_new_sampler_object(struct gl_context *ctx, GLuint name); extern void _mesa_init_sampler_object_functions(struct dd_function_table *driver); extern void _mesa_set_sampler_wrap(struct gl_context *ctx, struct gl_sampler_object *samp, GLenum s, GLenum t, GLenum r); extern void _mesa_set_sampler_filters(struct gl_context *ctx, struct gl_sampler_object *samp, GLenum min_filter, GLenum mag_filter); extern void _mesa_set_sampler_srgb_decode(struct gl_context *ctx, struct gl_sampler_object *samp, GLenum param); extern void _mesa_bind_sampler(struct gl_context *ctx, GLuint unit, struct gl_sampler_object *sampObj); void GLAPIENTRY _mesa_GenSamplers_no_error(GLsizei count, GLuint *samplers); void GLAPIENTRY _mesa_GenSamplers(GLsizei count, GLuint *samplers); void GLAPIENTRY _mesa_CreateSamplers_no_error(GLsizei count, GLuint *samplers); void GLAPIENTRY _mesa_CreateSamplers(GLsizei count, GLuint *samplers); void GLAPIENTRY _mesa_DeleteSamplers(GLsizei count, const GLuint *samplers); GLboolean GLAPIENTRY _mesa_IsSampler(GLuint sampler); void GLAPIENTRY _mesa_BindSampler(GLuint unit, GLuint sampler); void GLAPIENTRY _mesa_BindSamplers_no_error(GLuint first, GLsizei count, const GLuint *samplers); void GLAPIENTRY _mesa_BindSamplers(GLuint first, GLsizei count, const GLuint *samplers); void GLAPIENTRY _mesa_SamplerParameteri(GLuint sampler, GLenum pname, GLint param); void GLAPIENTRY _mesa_SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param); void GLAPIENTRY _mesa_SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params); void GLAPIENTRY _mesa_SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params); void GLAPIENTRY _mesa_SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *params); void GLAPIENTRY _mesa_SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *params); void GLAPIENTRY _mesa_GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params); void GLAPIENTRY _mesa_GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params); void GLAPIENTRY _mesa_GetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params); void GLAPIENTRY _mesa_GetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params); #ifdef __cplusplus } #endif #endif /* SAMPLEROBJ_H */