/** * \file polygon.h * Polygon operations. */ /* * Mesa 3-D graphics library * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef POLYGON_H #define POLYGON_H #include "glheader.h" struct gl_context; extern void GLAPIENTRY _mesa_GetnPolygonStippleARB( GLsizei bufSize, GLubyte *dest ); void GLAPIENTRY _mesa_CullFace_no_error(GLenum mode); extern void GLAPIENTRY _mesa_CullFace(GLenum mode); extern void GLAPIENTRY _mesa_FrontFace( GLenum mode ); extern void GLAPIENTRY _mesa_PolygonMode( GLenum face, GLenum mode ); extern void GLAPIENTRY _mesa_PolygonOffset( GLfloat factor, GLfloat units ); extern void GLAPIENTRY _mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias ); extern void GLAPIENTRY _mesa_PolygonOffsetClampEXT( GLfloat factor, GLfloat units, GLfloat clamp ); extern void GLAPIENTRY _mesa_PolygonStipple( const GLubyte *mask ); extern void GLAPIENTRY _mesa_GetPolygonStipple( GLubyte *mask ); extern void _mesa_polygon_offset_clamp(struct gl_context *ctx, GLfloat factor, GLfloat units, GLfloat clamp); extern void _mesa_init_polygon( struct gl_context * ctx ); #endif