/* * Mesa 3-D graphics library * Version: 7.1 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file mfeatures.h * Flags to enable/disable specific parts of the API. */ #ifndef FEATURES_H #define FEATURES_H #ifndef _HAVE_FULL_GL #define _HAVE_FULL_GL 1 #endif /* assert that a feature is disabled and should never be used */ #define ASSERT_NO_FEATURE() ASSERT(0) /** * A feature can be anything. But most of them share certain characteristics. * * When a feature defines vtxfmt entries, they can be initialized and * installed by * _MESA_INIT__VTXFMT * _mesa_install__vtxfmt * * When a feature defines dispatch entries, they are initialized by * _mesa_init__dispatch * * When a feature has states, they are initialized and freed by * _mesa_init_ * _mesa_free__data * * Except for states, the others compile to no-op when a feature is disabled. * * The GLAPIENTRYs and helper functions defined by a feature should also * compile to no-op when it is disabled. But to save typings and to catch * bugs, some of them may be unavailable, or compile to ASSERT_NO_FEATURE() * when the feature is disabled. * * A feature following the conventions may be used without knowing if it is * enabled or not. */ #ifndef FEATURE_ES1 #define FEATURE_ES1 0 #endif #ifndef FEATURE_ES2 #define FEATURE_ES2 0 #endif #define FEATURE_ES (FEATURE_ES1 || FEATURE_ES2) #ifndef FEATURE_GL #define FEATURE_GL !FEATURE_ES #endif #if defined(IN_DRI_DRIVER) || (FEATURE_GL + FEATURE_ES1 + FEATURE_ES2 > 1) #define FEATURE_remap_table 1 #else #define FEATURE_remap_table 0 #endif #define FEATURE_drawpix FEATURE_GL #define FEATURE_evaluators FEATURE_GL #define FEATURE_feedback FEATURE_GL #define FEATURE_pixel_transfer FEATURE_GL #define FEATURE_queryobj FEATURE_GL #define FEATURE_rastpos FEATURE_GL #define FEATURE_texture_fxt1 FEATURE_GL #define FEATURE_texture_s3tc FEATURE_GL #define FEATURE_extra_context_init FEATURE_ES #define FEATURE_point_size_array FEATURE_ES #define FEATURE_es2_glsl FEATURE_ES2 #define FEATURE_ARB_fragment_program 1 #define FEATURE_ARB_vertex_program 1 #define FEATURE_ARB_vertex_shader 1 #define FEATURE_ARB_fragment_shader 1 #define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) #define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects #define FEATURE_ARB_geometry_shader4 FEATURE_ARB_shader_objects #define FEATURE_ARB_framebuffer_object (FEATURE_GL && FEATURE_EXT_framebuffer_object) #define FEATURE_ARB_map_buffer_range FEATURE_GL #define FEATURE_ARB_pixel_buffer_object (FEATURE_GL && FEATURE_EXT_pixel_buffer_object) #define FEATURE_ARB_sampler_objects FEATURE_GL #define FEATURE_ARB_sync FEATURE_GL #define FEATURE_EXT_framebuffer_blit FEATURE_GL #define FEATURE_EXT_framebuffer_object 1 #define FEATURE_EXT_pixel_buffer_object 1 #define FEATURE_EXT_texture_sRGB FEATURE_GL #define FEATURE_EXT_transform_feedback FEATURE_GL #define FEATURE_APPLE_object_purgeable FEATURE_GL #define FEATURE_ATI_fragment_shader FEATURE_GL #define FEATURE_NV_fence FEATURE_GL #define FEATURE_NV_fragment_program FEATURE_GL #define FEATURE_NV_vertex_program FEATURE_GL #define FEATURE_OES_EGL_image 1 #define FEATURE_OES_draw_texture FEATURE_ES1 #define FEATURE_OES_framebuffer_object FEATURE_ES #define FEATURE_OES_mapbuffer FEATURE_ES #endif /* FEATURES_H */