/* * Mesa 3-D graphics library * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (c) 2008-2009 VMware, Inc. * Copyright (c) 2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "imports.h" #include "glformats.h" /** * Test if the given format is an integer (non-normalized) format. */ GLboolean _mesa_is_enum_format_integer(GLenum format) { switch (format) { /* generic integer formats */ case GL_RED_INTEGER_EXT: case GL_GREEN_INTEGER_EXT: case GL_BLUE_INTEGER_EXT: case GL_ALPHA_INTEGER_EXT: case GL_RGB_INTEGER_EXT: case GL_RGBA_INTEGER_EXT: case GL_BGR_INTEGER_EXT: case GL_BGRA_INTEGER_EXT: case GL_LUMINANCE_INTEGER_EXT: case GL_LUMINANCE_ALPHA_INTEGER_EXT: case GL_RG_INTEGER: /* specific integer formats */ case GL_RGBA32UI_EXT: case GL_RGB32UI_EXT: case GL_RG32UI: case GL_R32UI: case GL_ALPHA32UI_EXT: case GL_INTENSITY32UI_EXT: case GL_LUMINANCE32UI_EXT: case GL_LUMINANCE_ALPHA32UI_EXT: case GL_RGBA16UI_EXT: case GL_RGB16UI_EXT: case GL_RG16UI: case GL_R16UI: case GL_ALPHA16UI_EXT: case GL_INTENSITY16UI_EXT: case GL_LUMINANCE16UI_EXT: case GL_LUMINANCE_ALPHA16UI_EXT: case GL_RGBA8UI_EXT: case GL_RGB8UI_EXT: case GL_RG8UI: case GL_R8UI: case GL_ALPHA8UI_EXT: case GL_INTENSITY8UI_EXT: case GL_LUMINANCE8UI_EXT: case GL_LUMINANCE_ALPHA8UI_EXT: case GL_RGBA32I_EXT: case GL_RGB32I_EXT: case GL_RG32I: case GL_R32I: case GL_ALPHA32I_EXT: case GL_INTENSITY32I_EXT: case GL_LUMINANCE32I_EXT: case GL_LUMINANCE_ALPHA32I_EXT: case GL_RGBA16I_EXT: case GL_RGB16I_EXT: case GL_RG16I: case GL_R16I: case GL_ALPHA16I_EXT: case GL_INTENSITY16I_EXT: case GL_LUMINANCE16I_EXT: case GL_LUMINANCE_ALPHA16I_EXT: case GL_RGBA8I_EXT: case GL_RGB8I_EXT: case GL_RG8I: case GL_R8I: case GL_ALPHA8I_EXT: case GL_INTENSITY8I_EXT: case GL_LUMINANCE8I_EXT: case GL_LUMINANCE_ALPHA8I_EXT: case GL_RGB10_A2UI: return GL_TRUE; default: return GL_FALSE; } } /** * Test if the given type is an integer (non-normalized) format. */ GLboolean _mesa_is_type_integer(GLenum type) { switch (type) { case GL_INT: case GL_UNSIGNED_INT: case GL_SHORT: case GL_UNSIGNED_SHORT: case GL_BYTE: case GL_UNSIGNED_BYTE: return GL_TRUE; default: return GL_FALSE; } } /** * Test if the given format or type is an integer (non-normalized) format. */ extern GLboolean _mesa_is_enum_format_or_type_integer(GLenum format, GLenum type) { return _mesa_is_enum_format_integer(format) || _mesa_is_type_integer(type); } GLboolean _mesa_is_type_unsigned(GLenum type) { switch (type) { case GL_UNSIGNED_INT: case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: case GL_UNSIGNED_SHORT: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_1_5_5_5_REV: case GL_UNSIGNED_SHORT_8_8_MESA: case GL_UNSIGNED_SHORT_8_8_REV_MESA: case GL_UNSIGNED_BYTE: case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: return GL_TRUE; default: return GL_FALSE; } } /** * Convert various base formats to the cooresponding integer format. */ GLenum _mesa_base_format_to_integer_format(GLenum format) { switch(format) { case GL_RED: return GL_RED_INTEGER; case GL_GREEN: return GL_GREEN_INTEGER; case GL_BLUE: return GL_BLUE_INTEGER; case GL_RG: return GL_RG_INTEGER; case GL_RGB: return GL_RGB_INTEGER; case GL_RGBA: return GL_RGBA_INTEGER; case GL_BGR: return GL_BGR_INTEGER; case GL_BGRA: return GL_BGRA_INTEGER; case GL_ALPHA: return GL_ALPHA_INTEGER; case GL_LUMINANCE: return GL_LUMINANCE_INTEGER_EXT; case GL_LUMINANCE_ALPHA: return GL_LUMINANCE_ALPHA_INTEGER_EXT; } return format; }