/* * Mesa 3-D graphics library * * Copyright (C) 2017 Red Hat. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: Dave Airlie <airlied@gmail.com> * Andres Rodriguez <andresx7@gmail.com> */ /** * \file externalobjects.h * * Declarations of functions related to the API interop extensions. */ #ifndef EXTERNALOBJECTS_H #define EXTERNALOBJECTS_H #include "glheader.h" #include "hash.h" static inline struct gl_memory_object * _mesa_lookup_memory_object(struct gl_context *ctx, GLuint memory) { if (!memory) return NULL; return (struct gl_memory_object *) _mesa_HashLookup(ctx->Shared->MemoryObjects, memory); } static inline struct gl_memory_object * _mesa_lookup_memory_object_locked(struct gl_context *ctx, GLuint memory) { if (!memory) return NULL; return (struct gl_memory_object *) _mesa_HashLookupLocked(ctx->Shared->MemoryObjects, memory); } extern void _mesa_init_memory_object_functions(struct dd_function_table *driver); extern void _mesa_initialize_memory_object(struct gl_context *ctx, struct gl_memory_object *obj, GLuint name); extern void _mesa_delete_memory_object(struct gl_context *ctx, struct gl_memory_object *mo); extern void GLAPIENTRY _mesa_DeleteMemoryObjectsEXT(GLsizei n, const GLuint *memoryObjects); extern GLboolean GLAPIENTRY _mesa_IsMemoryObjectEXT(GLuint memoryObject); extern void GLAPIENTRY _mesa_CreateMemoryObjectsEXT(GLsizei n, GLuint *memoryObjects); extern void GLAPIENTRY _mesa_MemoryObjectParameterivEXT(GLuint memoryObject, GLenum pname, const GLint *params); extern void GLAPIENTRY _mesa_GetMemoryObjectParameterivEXT(GLuint memoryObject, GLenum pname, GLint *params); extern void GLAPIENTRY _mesa_TexStorageMem2DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); extern void GLAPIENTRY _mesa_TexStorageMem2DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); extern void GLAPIENTRY _mesa_TexStorageMem3DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); extern void GLAPIENTRY _mesa_TexStorageMem3DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); extern void GLAPIENTRY _mesa_TextureStorageMem2DEXT(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); extern void GLAPIENTRY _mesa_TextureStorageMem2DMultisampleEXT(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); extern void GLAPIENTRY _mesa_TextureStorageMem3DEXT(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); extern void GLAPIENTRY _mesa_TextureStorageMem3DMultisampleEXT(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); extern void GLAPIENTRY _mesa_TexStorageMem1DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); extern void GLAPIENTRY _mesa_TextureStorageMem1DEXT(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); extern void GLAPIENTRY _mesa_GenSemaphoresEXT(GLsizei n, GLuint *semaphores); extern void GLAPIENTRY _mesa_DeleteSemaphoresEXT(GLsizei n, const GLuint *semaphores); extern GLboolean GLAPIENTRY _mesa_IsSemaphoreEXT(GLuint semaphore); extern void GLAPIENTRY _mesa_SemaphoreParameterui64vEXT(GLuint semaphore, GLenum pname, const GLuint64 *params); extern void GLAPIENTRY _mesa_GetSemaphoreParameterui64vEXT(GLuint semaphore, GLenum pname, GLuint64 *params); extern void GLAPIENTRY _mesa_WaitSemaphoreEXT(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); extern void GLAPIENTRY _mesa_SignalSemaphoreEXT(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); extern void GLAPIENTRY _mesa_ImportMemoryFdEXT(GLuint memory, GLuint64 size, GLenum handleType, GLint fd); extern void GLAPIENTRY _mesa_ImportSemaphoreFdEXT(GLuint semaphore, GLenum handleType, GLint fd); #endif