#************************************************************************* # Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. # All Rights Reserved. # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included # in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, # WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF # OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. #************************************************************************* import sys, os import APIspecutil as apiutil # These dictionary entries are used for automatic conversion. # The string will be used as a format string with the conversion # variable. Converters = { 'GLfloat': { 'GLdouble': "(GLdouble) (%s)", 'GLfixed' : "(GLint) (%s * 65536)", }, 'GLfixed': { 'GLfloat': "(GLfloat) (%s / 65536.0f)", 'GLdouble': "(GLdouble) (%s / 65536.0)", }, 'GLdouble': { 'GLfloat': "(GLfloat) (%s)", 'GLfixed': "(GLfixed) (%s * 65536)", }, 'GLclampf': { 'GLclampd': "(GLclampd) (%s)", 'GLclampx': "(GLclampx) (%s * 65536)", }, 'GLclampx': { 'GLclampf': "(GLclampf) (%s / 65536.0f)", 'GLclampd': "(GLclampd) (%s / 65536.0)", }, 'GLubyte': { 'GLfloat': "(GLfloat) (%s / 255.0f)", }, } def GetBaseType(type): typeTokens = type.split(' ') baseType = None typeModifiers = [] for t in typeTokens: if t in ['const', '*']: typeModifiers.append(t) else: baseType = t return (baseType, typeModifiers) def ConvertValue(value, fromType, toType): """Returns a string that represents the given parameter string, type-converted if necessary.""" if not Converters.has_key(fromType): print >> sys.stderr, "No base converter for type '%s' found. Ignoring." % fromType return value if not Converters[fromType].has_key(toType): print >> sys.stderr, "No converter found for type '%s' to type '%s'. Ignoring." % (fromType, toType) return value # This part is simple. Return the proper conversion. conversionString = Converters[fromType][toType] return conversionString % value FormatStrings = { 'GLenum' : '0x%x', 'GLfloat' : '%f', 'GLint' : '%d', 'GLbitfield' : '0x%x', } def GetFormatString(type): if FormatStrings.has_key(type): return FormatStrings[type] else: return None ###################################################################### # Version-specific values to be used in the main script # header: which header file to include # api: what text specifies an API-level function VersionSpecificValues = { 'GLES1.1' : { 'description' : 'GLES1.1 functions', 'header' : 'GLES/gl.h', 'extheader' : 'GLES/glext.h', 'shortname' : 'es1' }, 'GLES2.0': { 'description' : 'GLES2.0 functions', 'header' : 'GLES2/gl2.h', 'extheader' : 'GLES2/gl2ext.h', 'shortname' : 'es2' } } ###################################################################### # Main code for the script begins here. # Get the name of the program (without the directory part) for use in # error messages. program = os.path.basename(sys.argv[0]) # Set default values verbose = 0 functionList = "APIspec.xml" version = "GLES1.1" # Allow for command-line switches import getopt, time options = "hvV:S:" try: optlist, args = getopt.getopt(sys.argv[1:], options) except getopt.GetoptError, message: sys.stderr.write("%s: %s. Use -h for help.\n" % (program, message)) sys.exit(1) for option, optarg in optlist: if option == "-h": sys.stderr.write("Usage: %s [-%s]\n" % (program, options)) sys.stderr.write("Parse an API specification file and generate wrapper functions for a given GLES version\n") sys.stderr.write("-h gives help\n") sys.stderr.write("-v is verbose\n") sys.stderr.write("-V specifies GLES version to generate [%s]:\n" % version) for key in VersionSpecificValues.keys(): sys.stderr.write(" %s - %s\n" % (key, VersionSpecificValues[key]['description'])) sys.stderr.write("-S specifies API specification file to use [%s]\n" % functionList) sys.exit(1) elif option == "-v": verbose += 1 elif option == "-V": version = optarg elif option == "-S": functionList = optarg # Beyond switches, we support no further command-line arguments if len(args) > 0: sys.stderr.write("%s: only switch arguments are supported - use -h for help\n" % program) sys.exit(1) # If we don't have a valid version, abort. if not VersionSpecificValues.has_key(version): sys.stderr.write("%s: version '%s' is not valid - use -h for help\n" % (program, version)) sys.exit(1) # Grab the version-specific items we need to use versionHeader = VersionSpecificValues[version]['header'] versionExtHeader = VersionSpecificValues[version]['extheader'] shortname = VersionSpecificValues[version]['shortname'] # If we get to here, we're good to go. The "version" parameter # directs GetDispatchedFunctions to only allow functions from # that "category" (version in our parlance). This allows # functions with different declarations in different categories # to exist (glTexImage2D, for example, is different between # GLES1 and GLES2). keys = apiutil.GetAllFunctions(functionList, version) allSpecials = apiutil.AllSpecials() print """/* DO NOT EDIT ************************************************* * THIS FILE AUTOMATICALLY GENERATED BY THE %s SCRIPT * API specification file: %s * GLES version: %s * date: %s */ """ % (program, functionList, version, time.strftime("%Y-%m-%d %H:%M:%S")) # The headers we choose are version-specific. print """ #include "%s" #include "%s" #include "main/mfeatures.h" #include "main/compiler.h" #include "main/api_exec.h" #if FEATURE_%s #ifndef GLAPIENTRYP #define GLAPIENTRYP GL_APIENTRYP #endif """ % (versionHeader, versionExtHeader, shortname.upper()) # Everyone needs these types. print """ /* These types are needed for the Mesa veneer, but are not defined in * the standard GLES headers. */ typedef double GLdouble; typedef double GLclampd; /* Mesa error handling requires these */ extern void *_mesa_get_current_context(void); extern void _mesa_error(void *ctx, GLenum error, const char *fmtString, ... ); """ # Finally we get to the all-important functions print """/************************************************************* * Generated functions begin here */ """ for funcName in keys: if verbose > 0: sys.stderr.write("%s: processing function %s\n" % (program, funcName)) # start figuring out what this function will look like. returnType = apiutil.ReturnType(funcName) props = apiutil.Properties(funcName) params = apiutil.Parameters(funcName) declarationString = apiutil.MakeDeclarationString(params) # In case of error, a function may have to return. Make # sure we have valid return values in this case. if returnType == "void": errorReturn = "return" elif returnType == "GLboolean": errorReturn = "return GL_FALSE" else: errorReturn = "return (%s) 0" % returnType # These are the output of this large calculation block. # passthroughDeclarationString: a typed set of parameters that # will be used to create the "extern" reference for the # underlying Mesa or support function. Note that as generated # these have an extra ", " at the beginning, which will be # removed before use. # # passthroughDeclarationString: an untyped list of parameters # that will be used to call the underlying Mesa or support # function (including references to converted parameters). # This will also be generated with an extra ", " at the # beginning, which will be removed before use. # # variables: C code to create any local variables determined to # be necessary. # conversionCodeOutgoing: C code to convert application parameters # to a necessary type before calling the underlying support code. # May be empty if no conversion is required. # conversionCodeIncoming: C code to do the converse: convert # values returned by underlying Mesa code to the types needed # by the application. # Note that *either* the conversionCodeIncoming will be used (for # generated query functions), *or* the conversionCodeOutgoing will # be used (for generated non-query functions), never both. passthroughFuncName = "" passthroughDeclarationString = "" passthroughCallString = "" prefixOverride = None variables = [] conversionCodeOutgoing = [] conversionCodeIncoming = [] switchCode = [] # Calculate the name of the underlying support function to call. # By default, the passthrough function is named _mesa_<funcName>. # We're allowed to override the prefix and/or the function name # for each function record, though. The "ConversionFunction" # utility is poorly named, BTW... if funcName in allSpecials: # perform checks and pass through funcPrefix = "_check_" aliasprefix = "_es_" else: funcPrefix = "_es_" aliasprefix = apiutil.AliasPrefix(funcName) alias = apiutil.ConversionFunction(funcName) prefixOverride = apiutil.FunctionPrefix(funcName) if prefixOverride != "_mesa_": aliasprefix = apiutil.FunctionPrefix(funcName) if not alias: # There may still be a Mesa alias for the function if apiutil.Alias(funcName): passthroughFuncName = "%s%s" % (aliasprefix, apiutil.Alias(funcName)) else: passthroughFuncName = "%s%s" % (aliasprefix, funcName) else: # a specific alias is provided passthroughFuncName = "%s%s" % (aliasprefix, alias) # Look at every parameter: each one may have only specific # allowed values, or dependent parameters to check, or # variant-sized vector arrays to calculate for (paramName, paramType, paramMaxVecSize, paramConvertToType, paramValidValues, paramValueConversion) in params: # We'll need this below if we're doing conversions (paramBaseType, paramTypeModifiers) = GetBaseType(paramType) # Conversion management. # We'll handle three cases, easiest to hardest: a parameter # that doesn't require conversion, a scalar parameter that # requires conversion, and a vector parameter that requires # conversion. if paramConvertToType == None: # Unconverted parameters are easy, whether they're vector # or scalar - just add them to the call list. No conversions # or anything to worry about. passthroughDeclarationString += ", %s %s" % (paramType, paramName) passthroughCallString += ", %s" % paramName elif paramMaxVecSize == 0: # a scalar parameter that needs conversion # A scalar to hold a converted parameter variables.append(" %s converted_%s;" % (paramConvertToType, paramName)) # Outgoing conversion depends on whether we have to conditionally # perform value conversion. if paramValueConversion == "none": conversionCodeOutgoing.append(" converted_%s = (%s) %s;" % (paramName, paramConvertToType, paramName)) elif paramValueConversion == "some": # We'll need a conditional variable to keep track of # whether we're converting values or not. if (" int convert_%s_value = 1;" % paramName) not in variables: variables.append(" int convert_%s_value = 1;" % paramName) # Write code based on that conditional. conversionCodeOutgoing.append(" if (convert_%s_value) {" % paramName) conversionCodeOutgoing.append(" converted_%s = %s;" % (paramName, ConvertValue(paramName, paramBaseType, paramConvertToType))) conversionCodeOutgoing.append(" } else {") conversionCodeOutgoing.append(" converted_%s = (%s) %s;" % (paramName, paramConvertToType, paramName)) conversionCodeOutgoing.append(" }") else: # paramValueConversion == "all" conversionCodeOutgoing.append(" converted_%s = %s;" % (paramName, ConvertValue(paramName, paramBaseType, paramConvertToType))) # Note that there can be no incoming conversion for a # scalar parameter; changing the scalar will only change # the local value, and won't ultimately change anything # that passes back to the application. # Call strings. The unusual " ".join() call will join the # array of parameter modifiers with spaces as separators. passthroughDeclarationString += ", %s %s %s" % (paramConvertToType, " ".join(paramTypeModifiers), paramName) passthroughCallString += ", converted_%s" % paramName else: # a vector parameter that needs conversion # We'll need an index variable for conversions if " register unsigned int i;" not in variables: variables.append(" register unsigned int i;") # This variable will hold the (possibly variant) size of # this array needing conversion. By default, we'll set # it to the maximal size (which is correct for functions # with a constant-sized vector parameter); for true # variant arrays, we'll modify it with other code. variables.append(" unsigned int n_%s = %d;" % (paramName, paramMaxVecSize)) # This array will hold the actual converted values. variables.append(" %s converted_%s[%d];" % (paramConvertToType, paramName, paramMaxVecSize)) # Again, we choose the conversion code based on whether we # have to always convert values, never convert values, or # conditionally convert values. if paramValueConversion == "none": conversionCodeOutgoing.append(" for (i = 0; i < n_%s; i++) {" % paramName) conversionCodeOutgoing.append(" converted_%s[i] = (%s) %s[i];" % (paramName, paramConvertToType, paramName)) conversionCodeOutgoing.append(" }") elif paramValueConversion == "some": # We'll need a conditional variable to keep track of # whether we're converting values or not. if (" int convert_%s_value = 1;" % paramName) not in variables: variables.append(" int convert_%s_value = 1;" % paramName) # Write code based on that conditional. conversionCodeOutgoing.append(" if (convert_%s_value) {" % paramName) conversionCodeOutgoing.append(" for (i = 0; i < n_%s; i++) {" % paramName) conversionCodeOutgoing.append(" converted_%s[i] = %s;" % (paramName, ConvertValue("%s[i]" % paramName, paramBaseType, paramConvertToType))) conversionCodeOutgoing.append(" }") conversionCodeOutgoing.append(" } else {") conversionCodeOutgoing.append(" for (i = 0; i < n_%s; i++) {" % paramName) conversionCodeOutgoing.append(" converted_%s[i] = (%s) %s[i];" % (paramName, paramConvertToType, paramName)) conversionCodeOutgoing.append(" }") conversionCodeOutgoing.append(" }") else: # paramValueConversion == "all" conversionCodeOutgoing.append(" for (i = 0; i < n_%s; i++) {" % paramName) conversionCodeOutgoing.append(" converted_%s[i] = %s;" % (paramName, ConvertValue("%s[i]" % paramName, paramBaseType, paramConvertToType))) conversionCodeOutgoing.append(" }") # If instead we need an incoming conversion (i.e. results # from Mesa have to be converted before handing back # to the application), this is it. Fortunately, we don't # have to worry about conditional value conversion - the # functions that do (e.g. glGetFixedv()) are handled # specially, outside this code generation. # # Whether we use incoming conversion or outgoing conversion # is determined later - we only ever use one or the other. if paramValueConversion == "none": conversionCodeIncoming.append(" for (i = 0; i < n_%s; i++) {" % paramName) conversionCodeIncoming.append(" %s[i] = (%s) converted_%s[i];" % (paramName, paramConvertToType, paramName)) conversionCodeIncoming.append(" }") elif paramValueConversion == "some": # We'll need a conditional variable to keep track of # whether we're converting values or not. if (" int convert_%s_value = 1;" % paramName) not in variables: variables.append(" int convert_%s_value = 1;" % paramName) # Write code based on that conditional. conversionCodeIncoming.append(" if (convert_%s_value) {" % paramName) conversionCodeIncoming.append(" for (i = 0; i < n_%s; i++) {" % paramName) conversionCodeIncoming.append(" %s[i] = %s;" % (paramName, ConvertValue("converted_%s[i]" % paramName, paramConvertToType, paramBaseType))) conversionCodeIncoming.append(" }") conversionCodeIncoming.append(" } else {") conversionCodeIncoming.append(" for (i = 0; i < n_%s; i++) {" % paramName) conversionCodeIncoming.append(" %s[i] = (%s) converted_%s[i];" % (paramName, paramBaseType, paramName)) conversionCodeIncoming.append(" }") conversionCodeIncoming.append(" }") else: # paramValueConversion == "all" conversionCodeIncoming.append(" for (i = 0; i < n_%s; i++) {" % paramName) conversionCodeIncoming.append(" %s[i] = %s;" % (paramName, ConvertValue("converted_%s[i]" % paramName, paramConvertToType, paramBaseType))) conversionCodeIncoming.append(" }") # Call strings. The unusual " ".join() call will join the # array of parameter modifiers with spaces as separators. passthroughDeclarationString += ", %s %s %s" % (paramConvertToType, " ".join(paramTypeModifiers), paramName) passthroughCallString += ", converted_%s" % paramName # endif conversion management # Parameter checking. If the parameter has a specific list of # valid values, we have to make sure that the passed-in values # match these, or we make an error. if len(paramValidValues) > 0: # We're about to make a big switch statement with an # error at the end. By default, the error is GL_INVALID_ENUM, # unless we find a "case" statement in the middle with a # non-GLenum value. errorDefaultCase = "GL_INVALID_ENUM" # This parameter has specific valid values. Make a big # switch statement to handle it. Note that the original # parameters are always what is checked, not the # converted parameters. switchCode.append(" switch(%s) {" % paramName) for valueIndex in range(len(paramValidValues)): (paramValue, dependentVecSize, dependentParamName, dependentValidValues, errorCode, valueConvert) = paramValidValues[valueIndex] # We're going to need information on the dependent param # as well. if dependentParamName: depParamIndex = apiutil.FindParamIndex(params, dependentParamName) if depParamIndex == None: sys.stderr.write("%s: can't find dependent param '%s' for function '%s'\n" % (program, dependentParamName, funcName)) (depParamName, depParamType, depParamMaxVecSize, depParamConvertToType, depParamValidValues, depParamValueConversion) = params[depParamIndex] else: (depParamName, depParamType, depParamMaxVecSize, depParamConvertToType, depParamValidValues, depParamValueConversion) = (None, None, None, None, [], None) # This is a sneaky trick. It's valid syntax for a parameter # that is *not* going to be converted to be declared # with a dependent vector size; but in this case, the # dependent vector size is unused and unnecessary. # So check for this and ignore the dependent vector size # if the parameter is not going to be converted. if depParamConvertToType: usedDependentVecSize = dependentVecSize else: usedDependentVecSize = None # We'll peek ahead at the next parameter, to see whether # we can combine cases if valueIndex + 1 < len(paramValidValues) : (nextParamValue, nextDependentVecSize, nextDependentParamName, nextDependentValidValues, nextErrorCode, nextValueConvert) = paramValidValues[valueIndex + 1] if depParamConvertToType: usedNextDependentVecSize = nextDependentVecSize else: usedNextDependentVecSize = None # Create a case for this value. As a mnemonic, # if we have a dependent vector size that we're ignoring, # add it as a comment. if usedDependentVecSize == None and dependentVecSize != None: switchCode.append(" case %s: /* size %s */" % (paramValue, dependentVecSize)) else: switchCode.append(" case %s:" % paramValue) # If this is not a GLenum case, then switch our error # if no value is matched to be GL_INVALID_VALUE instead # of GL_INVALID_ENUM. (Yes, this does get confused # if there are both values and GLenums in the same # switch statement, which shouldn't happen.) if paramValue[0:3] != "GL_": errorDefaultCase = "GL_INVALID_VALUE" # If all the remaining parameters are identical to the # next set, then we're done - we'll just create the # official code on the next pass through, and the two # cases will share the code. if valueIndex + 1 < len(paramValidValues) and usedDependentVecSize == usedNextDependentVecSize and dependentParamName == nextDependentParamName and dependentValidValues == nextDependentValidValues and errorCode == nextErrorCode and valueConvert == nextValueConvert: continue # Otherwise, we'll have to generate code for this case. # Start off with a check: if there is a dependent parameter, # and a list of valid values for that parameter, we need # to generate an error if something other than one # of those values is passed. if len(dependentValidValues) > 0: conditional="" # If the parameter being checked is actually an array, # check only its first element. if depParamMaxVecSize == 0: valueToCheck = dependentParamName else: valueToCheck = "%s[0]" % dependentParamName for v in dependentValidValues: conditional += " && %s != %s" % (valueToCheck, v) switchCode.append(" if (%s) {" % conditional[4:]) if errorCode == None: errorCode = "GL_INVALID_ENUM" switchCode.append(' _mesa_error(_mesa_get_current_context(), %s, "gl%s(%s=0x%s)", %s);' % (errorCode, funcName, paramName, "%x", paramName)) switchCode.append(" %s;" % errorReturn) switchCode.append(" }") # endif there are dependent valid values # The dependent parameter may require conditional # value conversion. If it does, and we don't want # to convert values, we'll have to generate code for that if depParamValueConversion == "some" and valueConvert == "noconvert": switchCode.append(" convert_%s_value = 0;" % dependentParamName) # If there's a dependent vector size for this parameter # that we're actually going to use (i.e. we need conversion), # mark it. if usedDependentVecSize: switchCode.append(" n_%s = %s;" % (dependentParamName, dependentVecSize)) # In all cases, break out of the switch if any valid # value is found. switchCode.append(" break;") # Need a default case to catch all the other, invalid # parameter values. These will all generate errors. switchCode.append(" default:") if errorCode == None: errorCode = "GL_INVALID_ENUM" formatString = GetFormatString(paramType) if formatString == None: switchCode.append(' _mesa_error(_mesa_get_current_context(), %s, "gl%s(%s)");' % (errorCode, funcName, paramName)) else: switchCode.append(' _mesa_error(_mesa_get_current_context(), %s, "gl%s(%s=%s)", %s);' % (errorCode, funcName, paramName, formatString, paramName)) switchCode.append(" %s;" % errorReturn) # End of our switch code. switchCode.append(" }") # endfor every recognized parameter value # endfor every param # Here, the passthroughDeclarationString and passthroughCallString # are complete; remove the extra ", " at the front of each. passthroughDeclarationString = passthroughDeclarationString[2:] passthroughCallString = passthroughCallString[2:] if not passthroughDeclarationString: passthroughDeclarationString = "void" # The Mesa functions are scattered across all the Mesa # header files. The easiest way to manage declarations # is to create them ourselves. if funcName in allSpecials: print "/* this function is special and is defined elsewhere */" print "extern %s GL_APIENTRY %s(%s);" % (returnType, passthroughFuncName, passthroughDeclarationString) # A function may be a core function (i.e. it exists in # the core specification), a core addition (extension # functions added officially to the core), a required # extension (usually an extension for an earlier version # that has been officially adopted), or an optional extension. # # Core functions have a simple category (e.g. "GLES1.1"); # we generate only a simple callback for them. # # Core additions have two category listings, one simple # and one compound (e.g. ["GLES1.1", "GLES1.1:OES_fixed_point"]). # We generate the core function, and also an extension function. # # Required extensions and implemented optional extensions # have a single compound category "GLES1.1:OES_point_size_array". # For these we generate just the extension function. for categorySpec in apiutil.Categories(funcName): compoundCategory = categorySpec.split(":") # This category isn't for us, if the base category doesn't match # our version if compoundCategory[0] != version: continue # Otherwise, determine if we're writing code for a core # function (no suffix) or an extension function. if len(compoundCategory) == 1: # This is a core function extensionName = None extensionSuffix = "" else: # This is an extension function. We'll need to append # the extension suffix. extensionName = compoundCategory[1] extensionSuffix = extensionName.split("_")[0] fullFuncName = funcPrefix + funcName + extensionSuffix # Now the generated function. The text used to mark an API-level # function, oddly, is version-specific. if extensionName: print "/* Extension %s */" % extensionName if (not variables and not switchCode and not conversionCodeOutgoing and not conversionCodeIncoming): # pass through directly print "#define %s %s" % (fullFuncName, passthroughFuncName) print continue print "static %s GL_APIENTRY %s(%s)" % (returnType, fullFuncName, declarationString) print "{" # Start printing our code pieces. Start with any local # variables we need. This unusual syntax joins the # lines in the variables[] array with the "\n" separator. if len(variables) > 0: print "\n".join(variables) + "\n" # If there's any sort of parameter checking or variable # array sizing, the switch code will contain it. if len(switchCode) > 0: print "\n".join(switchCode) + "\n" # In the case of an outgoing conversion (i.e. parameters must # be converted before calling the underlying Mesa function), # use the appropriate code. if "get" not in props and len(conversionCodeOutgoing) > 0: print "\n".join(conversionCodeOutgoing) + "\n" # Call the Mesa function. Note that there are very few functions # that return a value (i.e. returnType is not "void"), and that # none of them require incoming translation; so we're safe # to generate code that directly returns in those cases, # even though it's not completely independent. if returnType == "void": print " %s(%s);" % (passthroughFuncName, passthroughCallString) else: print " return %s(%s);" % (passthroughFuncName, passthroughCallString) # If the function is one that returns values (i.e. "get" in props), # it might return values of a different type than we need, that # require conversion before passing back to the application. if "get" in props and len(conversionCodeIncoming) > 0: print "\n".join(conversionCodeIncoming) # All done. print "}" print # end for each category provided for a function # end for each function print """ #include "glapi/glapi.h" #if FEATURE_remap_table /* define esLocalRemapTable */ #include "main/api_exec_%s_dispatch.h" #define need_MESA_remap_table #include "main/api_exec_%s_remap_helper.h" static void init_remap_table(void) { _glthread_DECLARE_STATIC_MUTEX(mutex); static GLboolean initialized = GL_FALSE; const struct gl_function_pool_remap *remap = MESA_remap_table_functions; int i; _glthread_LOCK_MUTEX(mutex); if (initialized) { _glthread_UNLOCK_MUTEX(mutex); return; } for (i = 0; i < esLocalRemapTable_size; i++) { GLint offset; const char *spec; /* sanity check */ ASSERT(i == remap[i].remap_index); spec = _mesa_function_pool + remap[i].pool_index; offset = _mesa_map_function_spec(spec); esLocalRemapTable[i] = offset; } initialized = GL_TRUE; _glthread_UNLOCK_MUTEX(mutex); } #else /* FEATURE_remap_table */ #include "%sapi/main/dispatch.h" static INLINE void init_remap_table(void) { } #endif /* FEATURE_remap_table */ struct _glapi_table * _mesa_create_exec_table_%s(void) { struct _glapi_table *exec; exec = _mesa_alloc_dispatch_table(_gloffset_COUNT); if (exec == NULL) return NULL; init_remap_table(); """ % (shortname, shortname, shortname, shortname) for func in keys: prefix = "_es_" if func not in allSpecials else "_check_" for spec in apiutil.Categories(func): ext = spec.split(":") # version does not match if ext.pop(0) != version: continue entry = func if ext: suffix = ext[0].split("_")[0] entry += suffix print " SET_%s(exec, %s%s);" % (entry, prefix, entry) print "" print " return exec;" print "}" print """ #endif /* FEATURE_%s */""" % (shortname.upper())