/* * Mesa 3-D graphics library * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ /** * \file errors.h * Mesa debugging and error handling functions. * * This file provides functions to record errors, warnings, and miscellaneous * debug information. */ #ifndef ERRORS_H #define ERRORS_H #include #include "compiler.h" #include "glheader.h" #include "mtypes.h" #ifdef __cplusplus extern "C" { #endif struct _glapi_table; extern void _mesa_init_errors( struct gl_context *ctx ); extern void _mesa_free_errors_data( struct gl_context *ctx ); extern void _mesa_warning( struct gl_context *gc, const char *fmtString, ... ) PRINTFLIKE(2, 3); extern void _mesa_problem( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3); extern void _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) PRINTFLIKE(3, 4); extern void _mesa_error_no_memory(const char *caller); extern void _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3); extern void _mesa_log(const char *fmtString, ...) PRINTFLIKE(1, 2); extern FILE * _mesa_get_log_file(void); extern void _mesa_gl_vdebug(struct gl_context *ctx, GLuint *id, enum mesa_debug_source source, enum mesa_debug_type type, enum mesa_debug_severity severity, const char *fmtString, va_list args); extern void _mesa_gl_debug(struct gl_context *ctx, GLuint *id, enum mesa_debug_source source, enum mesa_debug_type type, enum mesa_debug_severity severity, const char *fmtString, ...) PRINTFLIKE(6, 7); #define _mesa_perf_debug(ctx, sev, ...) do { \ static GLuint msg_id = 0; \ if (unlikely(ctx->Const.ContextFlags & GL_CONTEXT_FLAG_DEBUG_BIT)) { \ _mesa_gl_debug(ctx, &msg_id, \ MESA_DEBUG_SOURCE_API, \ MESA_DEBUG_TYPE_PERFORMANCE, \ sev, \ __VA_ARGS__); \ } \ } while (0) bool _mesa_set_debug_state_int(struct gl_context *ctx, GLenum pname, GLint val); GLint _mesa_get_debug_state_int(struct gl_context *ctx, GLenum pname); void * _mesa_get_debug_state_ptr(struct gl_context *ctx, GLenum pname); extern void _mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id, const char *msg, int len); void GLAPIENTRY _mesa_DebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLint length, const GLchar* buf); GLuint GLAPIENTRY _mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum* sources, GLenum* types, GLenum* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); void GLAPIENTRY _mesa_DebugMessageControl(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); void GLAPIENTRY _mesa_DebugMessageCallback(GLDEBUGPROC callback, const void *userParam); void GLAPIENTRY _mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar *message); void GLAPIENTRY _mesa_PopDebugGroup(void); #ifdef __cplusplus } #endif #endif /* ERRORS_H */