/* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */ /* * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL, * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "glheader.h" #include "enums.h" #include "imports.h" typedef struct { const char *c; int n; } enum_elt; static enum_elt all_enums[] = { { "GL_FALSE", 0x0 }, { "GL_TRUE", 0x1 }, { "GL_ZERO", 0x0 }, { "GL_ONE", 0x1 }, { "GL_NONE", 0x0 }, { "GL_NO_ERROR", 0x0 }, { "GL_POINTS", 0x0 }, { "GL_LINES", 0x1 }, { "GL_LINE_LOOP", 0x2 }, { "GL_LINE_STRIP", 0x3 }, { "GL_TRIANGLES", 0x4 }, { "GL_TRIANGLE_STRIP", 0x5 }, { "GL_TRIANGLE_FAN", 0x6 }, { "GL_QUADS", 0x7 }, { "GL_QUAD_STRIP", 0x8 }, { "GL_POLYGON", 0x9 }, { "GL_ACCUM", 0x100 }, { "GL_LOAD", 0x101 }, { "GL_RETURN", 0x102 }, { "GL_MULT", 0x103 }, { "GL_ADD", 0x104 }, { "GL_NEVER", 0x200 }, { "GL_LESS", 0x201 }, { "GL_EQUAL", 0x202 }, { "GL_LEQUAL", 0x203 }, { "GL_GREATER", 0x204 }, { "GL_NOTEQUAL", 0x205 }, { "GL_GEQUAL", 0x206 }, { "GL_ALWAYS", 0x207 }, { "GL_SRC_COLOR", 0x300 }, { "GL_ONE_MINUS_SRC_COLOR", 0x301 }, { "GL_SRC_ALPHA", 0x302 }, { "GL_ONE_MINUS_SRC_ALPHA", 0x303 }, { "GL_DST_ALPHA", 0x304 }, { "GL_ONE_MINUS_DST_ALPHA", 0x305 }, { "GL_DST_COLOR", 0x306 }, { "GL_ONE_MINUS_DST_COLOR", 0x307 }, { "GL_SRC_ALPHA_SATURATE", 0x308 }, { "GL_FRONT_LEFT", 0x400 }, { "GL_FRONT_RIGHT", 0x401 }, { "GL_BACK_LEFT", 0x402 }, { "GL_BACK_RIGHT", 0x403 }, { "GL_FRONT", 0x404 }, { "GL_BACK", 0x405 }, { "GL_LEFT", 0x406 }, { "GL_RIGHT", 0x407 }, { "GL_FRONT_AND_BACK", 0x408 }, { "GL_AUX0", 0x409 }, { "GL_AUX1", 0x40A }, { "GL_AUX2", 0x40B }, { "GL_AUX3", 0x40C }, { "GL_INVALID_VALUE", 0x501 }, { "GL_INVALID_ENUM", 0x500 }, { "GL_INVALID_OPERATION", 0x502 }, { "GL_STACK_OVERFLOW", 0x503 }, { "GL_STACK_UNDERFLOW", 0x504 }, { "GL_OUT_OF_MEMORY", 0x505 }, { "GL_2D", 0x600 }, { "GL_3D", 0x601 }, { "GL_3D_COLOR", 0x602 }, { "GL_3D_COLOR_TEXTURE", 0x603 }, { "GL_4D_COLOR_TEXTURE", 0x604 }, { "GL_PASS_THROUGH_TOKEN", 0x700 }, { "GL_POINT_TOKEN", 0x701 }, { "GL_LINE_TOKEN", 0x702 }, { "GL_POLYGON_TOKEN", 0x703 }, { "GL_BITMAP_TOKEN", 0x704 }, { "GL_DRAW_PIXEL_TOKEN", 0x705 }, { "GL_COPY_PIXEL_TOKEN", 0x706 }, { "GL_LINE_RESET_TOKEN", 0x707 }, { "GL_EXP", 0x800 }, { "GL_EXP2", 0x801 }, { "GL_CW", 0x900 }, { "GL_CCW", 0x901 }, { "GL_COEFF", 0xA00 }, { "GL_ORDER", 0xA01 }, { "GL_DOMAIN", 0xA02 }, { "GL_CURRENT_COLOR", 0xB00 }, { "GL_CURRENT_INDEX", 0xB01 }, { "GL_CURRENT_NORMAL", 0xB02 }, { "GL_CURRENT_TEXTURE_COORDS", 0xB03 }, { "GL_CURRENT_RASTER_COLOR", 0xB04 }, { "GL_CURRENT_RASTER_INDEX", 0xB05 }, { "GL_CURRENT_RASTER_TEXTURE_COORDS", 0xB06 }, { "GL_CURRENT_RASTER_POSITION", 0xB07 }, { "GL_CURRENT_RASTER_POSITION_VALID", 0xB08 }, { "GL_CURRENT_RASTER_DISTANCE", 0xB09 }, { "GL_POINT_SMOOTH", 0xB10 }, { "GL_POINT_SIZE", 0xB11 }, { "GL_POINT_SIZE_RANGE", 0xB12 }, { "GL_POINT_SIZE_GRANULARITY", 0xB13 }, { "GL_LINE_SMOOTH", 0xB20 }, { "GL_LINE_WIDTH", 0xB21 }, { "GL_LINE_WIDTH_RANGE", 0xB22 }, { "GL_LINE_WIDTH_GRANULARITY", 0xB23 }, { "GL_LINE_STIPPLE", 0xB24 }, { "GL_LINE_STIPPLE_PATTERN", 0xB25 }, { "GL_LINE_STIPPLE_REPEAT", 0xB26 }, { "GL_LIST_MODE", 0xB30 }, { "GL_MAX_LIST_NESTING", 0xB31 }, { "GL_LIST_BASE", 0xB32 }, { "GL_LIST_INDEX", 0xB33 }, { "GL_POLYGON_MODE", 0xB40 }, { "GL_POLYGON_SMOOTH", 0xB41 }, { "GL_POLYGON_STIPPLE", 0xB42 }, { "GL_EDGE_FLAG", 0xB43 }, { "GL_CULL_FACE", 0xB44 }, { "GL_CULL_FACE_MODE", 0xB45 }, { "GL_FRONT_FACE", 0xB46 }, { "GL_LIGHTING", 0xB50 }, { "GL_LIGHT_MODEL_LOCAL_VIEWER", 0xB51 }, { "GL_LIGHT_MODEL_TWO_SIDE", 0xB52 }, { "GL_LIGHT_MODEL_AMBIENT", 0xB53 }, { "GL_SHADE_MODEL", 0xB54 }, { "GL_COLOR_MATERIAL_FACE", 0xB55 }, { "GL_COLOR_MATERIAL_PARAMETER", 0xB56 }, { "GL_COLOR_MATERIAL", 0xB57 }, { "GL_FOG", 0xB60 }, { "GL_FOG_INDEX", 0xB61 }, { "GL_FOG_DENSITY", 0xB62 }, { "GL_FOG_START", 0xB63 }, { "GL_FOG_END", 0xB64 }, { "GL_FOG_MODE", 0xB65 }, { "GL_FOG_COLOR", 0xB66 }, { "GL_DEPTH_RANGE", 0xB70 }, { "GL_DEPTH_TEST", 0xB71 }, { "GL_DEPTH_WRITEMASK", 0xB72 }, { "GL_DEPTH_CLEAR_VALUE", 0xB73 }, { "GL_DEPTH_FUNC", 0xB74 }, { "GL_ACCUM_CLEAR_VALUE", 0xB80 }, { "GL_STENCIL_TEST", 0xB90 }, { "GL_STENCIL_CLEAR_VALUE", 0xB91 }, { "GL_STENCIL_FUNC", 0xB92 }, { "GL_STENCIL_VALUE_MASK", 0xB93 }, { "GL_STENCIL_FAIL", 0xB94 }, { "GL_STENCIL_PASS_DEPTH_FAIL", 0xB95 }, { "GL_STENCIL_PASS_DEPTH_PASS", 0xB96 }, { "GL_STENCIL_REF", 0xB97 }, { "GL_STENCIL_WRITEMASK", 0xB98 }, { "GL_MATRIX_MODE", 0xBA0 }, { "GL_NORMALIZE", 0xBA1 }, { "GL_VIEWPORT", 0xBA2 }, { "GL_MODELVIEW_STACK_DEPTH", 0xBA3 }, { "GL_PROJECTION_STACK_DEPTH", 0xBA4 }, { "GL_TEXTURE_STACK_DEPTH", 0xBA5 }, { "GL_MODELVIEW_MATRIX", 0xBA6 }, { "GL_PROJECTION_MATRIX", 0xBA7 }, { "GL_TEXTURE_MATRIX", 0xBA8 }, { "GL_ATTRIB_STACK_DEPTH", 0xBB0 }, { "GL_CLIENT_ATTRIB_STACK_DEPTH", 0xBB1 }, { "GL_ALPHA_TEST", 0xBC0 }, { "GL_ALPHA_TEST_FUNC", 0xBC1 }, { "GL_ALPHA_TEST_REF", 0xBC2 }, { "GL_DITHER", 0xBD0 }, { "GL_BLEND_DST", 0xBE0 }, { "GL_BLEND_SRC", 0xBE1 }, { "GL_BLEND", 0xBE2 }, { "GL_LOGIC_OP_MODE", 0xBF0 }, { "GL_LOGIC_OP", 0xBF1 }, { "GL_AUX_BUFFERS", 0xC00 }, { "GL_DRAW_BUFFER", 0xC01 }, { "GL_READ_BUFFER", 0xC02 }, { "GL_SCISSOR_BOX", 0xC10 }, { "GL_SCISSOR_TEST", 0xC11 }, { "GL_INDEX_CLEAR_VALUE", 0xC20 }, { "GL_INDEX_WRITEMASK", 0xC21 }, { "GL_COLOR_CLEAR_VALUE", 0xC22 }, { "GL_COLOR_WRITEMASK", 0xC23 }, { "GL_INDEX_MODE", 0xC30 }, { "GL_RGBA_MODE", 0xC31 }, { "GL_DOUBLEBUFFER", 0xC32 }, { "GL_STEREO", 0xC33 }, { "GL_RENDER_MODE", 0xC40 }, { "GL_PERSPECTIVE_CORRECTION_HINT", 0xC50 }, { "GL_POINT_SMOOTH_HINT", 0xC51 }, { "GL_LINE_SMOOTH_HINT", 0xC52 }, { "GL_POLYGON_SMOOTH_HINT", 0xC53 }, { "GL_FOG_HINT", 0xC54 }, { "GL_TEXTURE_GEN_S", 0xC60 }, { "GL_TEXTURE_GEN_T", 0xC61 }, { "GL_TEXTURE_GEN_R", 0xC62 }, { "GL_TEXTURE_GEN_Q", 0xC63 }, { "GL_PIXEL_MAP_I_TO_I", 0xC70 }, { "GL_PIXEL_MAP_S_TO_S", 0xC71 }, { "GL_PIXEL_MAP_I_TO_R", 0xC72 }, { "GL_PIXEL_MAP_I_TO_G", 0xC73 }, { "GL_PIXEL_MAP_I_TO_B", 0xC74 }, { "GL_PIXEL_MAP_I_TO_A", 0xC75 }, { "GL_PIXEL_MAP_R_TO_R", 0xC76 }, { "GL_PIXEL_MAP_G_TO_G", 0xC77 }, { "GL_PIXEL_MAP_B_TO_B", 0xC78 }, { "GL_PIXEL_MAP_A_TO_A", 0xC79 }, { "GL_PIXEL_MAP_I_TO_I_SIZE", 0xCB0 }, { "GL_PIXEL_MAP_S_TO_S_SIZE", 0xCB1 }, { "GL_PIXEL_MAP_I_TO_R_SIZE", 0xCB2 }, { "GL_PIXEL_MAP_I_TO_G_SIZE", 0xCB3 }, { "GL_PIXEL_MAP_I_TO_B_SIZE", 0xCB4 }, { "GL_PIXEL_MAP_I_TO_A_SIZE", 0xCB5 }, { "GL_PIXEL_MAP_R_TO_R_SIZE", 0xCB6 }, { "GL_PIXEL_MAP_G_TO_G_SIZE", 0xCB7 }, { "GL_PIXEL_MAP_B_TO_B_SIZE", 0xCB8 }, { "GL_PIXEL_MAP_A_TO_A_SIZE", 0xCB9 }, { "GL_UNPACK_SWAP_BYTES", 0xCF0 }, { "GL_UNPACK_LSB_FIRST", 0xCF1 }, { "GL_UNPACK_ROW_LENGTH", 0xCF2 }, { "GL_UNPACK_SKIP_PIXELS", 0xCF4 }, { "GL_UNPACK_SKIP_ROWS", 0xCF3 }, { "GL_UNPACK_ALIGNMENT", 0xCF5 }, { "GL_PACK_SWAP_BYTES", 0xD00 }, { "GL_PACK_LSB_FIRST", 0xD01 }, { "GL_PACK_ROW_LENGTH", 0xD02 }, { "GL_PACK_SKIP_ROWS", 0xD03 }, { "GL_PACK_SKIP_PIXELS", 0xD04 }, { "GL_PACK_ALIGNMENT", 0xD05 }, { "GL_MAP_COLOR", 0xD10 }, { "GL_MAP_STENCIL", 0xD11 }, { "GL_INDEX_SHIFT", 0xD12 }, { "GL_INDEX_OFFSET", 0xD13 }, { "GL_RED_SCALE", 0xD14 }, { "GL_RED_BIAS", 0xD15 }, { "GL_ZOOM_X", 0xD16 }, { "GL_ZOOM_Y", 0xD17 }, { "GL_GREEN_SCALE", 0xD18 }, { "GL_GREEN_BIAS", 0xD19 }, { "GL_BLUE_SCALE", 0xD1A }, { "GL_BLUE_BIAS", 0xD1B }, { "GL_ALPHA_SCALE", 0xD1C }, { "GL_ALPHA_BIAS", 0xD1D }, { "GL_DEPTH_SCALE", 0xD1E }, { "GL_DEPTH_BIAS", 0xD1F }, { "GL_MAX_EVAL_ORDER", 0xD30 }, { "GL_MAX_LIGHTS", 0xD31 }, { "GL_MAX_CLIP_PLANES", 0xD32 }, { "GL_MAX_TEXTURE_SIZE", 0xD33 }, { "GL_MAX_PIXEL_MAP_TABLE", 0xD34 }, { "GL_MAX_ATTRIB_STACK_DEPTH", 0xD35 }, { "GL_MAX_MODELVIEW_STACK_DEPTH", 0xD36 }, { "GL_MAX_NAME_STACK_DEPTH", 0xD37 }, { "GL_MAX_PROJECTION_STACK_DEPTH", 0xD38 }, { "GL_MAX_TEXTURE_STACK_DEPTH", 0xD39 }, { "GL_MAX_VIEWPORT_DIMS", 0xD3A }, { "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", 0xD3B }, { "GL_SUBPIXEL_BITS", 0xD50 }, { "GL_INDEX_BITS", 0xD51 }, { "GL_RED_BITS", 0xD52 }, { "GL_GREEN_BITS", 0xD53 }, { "GL_BLUE_BITS", 0xD54 }, { "GL_ALPHA_BITS", 0xD55 }, { "GL_DEPTH_BITS", 0xD56 }, { "GL_STENCIL_BITS", 0xD57 }, { "GL_ACCUM_RED_BITS", 0xD58 }, { "GL_ACCUM_GREEN_BITS", 0xD59 }, { "GL_ACCUM_BLUE_BITS", 0xD5A }, { "GL_ACCUM_ALPHA_BITS", 0xD5B }, { "GL_NAME_STACK_DEPTH", 0xD70 }, { "GL_AUTO_NORMAL", 0xD80 }, { "GL_MAP1_COLOR_4", 0xD90 }, { "GL_MAP1_INDEX", 0xD91 }, { "GL_MAP1_NORMAL", 0xD92 }, { "GL_MAP1_TEXTURE_COORD_1", 0xD93 }, { "GL_MAP1_TEXTURE_COORD_2", 0xD94 }, { "GL_MAP1_TEXTURE_COORD_3", 0xD95 }, { "GL_MAP1_TEXTURE_COORD_4", 0xD96 }, { "GL_MAP1_VERTEX_3", 0xD97 }, { "GL_MAP1_VERTEX_4", 0xD98 }, { "GL_MAP2_COLOR_4", 0xDB0 }, { "GL_MAP2_INDEX", 0xDB1 }, { "GL_MAP2_NORMAL", 0xDB2 }, { "GL_MAP2_TEXTURE_COORD_1", 0xDB3 }, { "GL_MAP2_TEXTURE_COORD_2", 0xDB4 }, { "GL_MAP2_TEXTURE_COORD_3", 0xDB5 }, { "GL_MAP2_TEXTURE_COORD_4", 0xDB6 }, { "GL_MAP2_VERTEX_3", 0xDB7 }, { "GL_MAP2_VERTEX_4", 0xDB8 }, { "GL_MAP1_GRID_DOMAIN", 0xDD0 }, { "GL_MAP1_GRID_SEGMENTS", 0xDD1 }, { "GL_MAP2_GRID_DOMAIN", 0xDD2 }, { "GL_MAP2_GRID_SEGMENTS", 0xDD3 }, { "GL_TEXTURE_1D", 0xDE0 }, { "GL_TEXTURE_2D", 0xDE1 }, { "GL_FEEDBACK_BUFFER_POINTER", 0xDF0 }, { "GL_FEEDBACK_BUFFER_SIZE", 0xDF1 }, { "GL_FEEDBACK_BUFFER_TYPE", 0xDF2 }, { "GL_SELECTION_BUFFER_POINTER", 0xDF3 }, { "GL_SELECTION_BUFFER_SIZE", 0xDF4 }, { "GL_TEXTURE_WIDTH", 0x1000 }, { "GL_TEXTURE_HEIGHT", 0x1001 }, { "GL_TEXTURE_BORDER", 0x1005 }, { "GL_TEXTURE_COMPONENTS", 0x1003 }, { "GL_TEXTURE_BORDER_COLOR", 0x1004 }, { "GL_DONT_CARE", 0x1100 }, { "GL_FASTEST", 0x1101 }, { "GL_NICEST", 0x1102 }, { "GL_AMBIENT", 0x1200 }, { "GL_DIFFUSE", 0x1201 }, { "GL_SPECULAR", 0x1202 }, { "GL_POSITION", 0x1203 }, { "GL_SPOT_DIRECTION", 0x1204 }, { "GL_SPOT_EXPONENT", 0x1205 }, { "GL_SPOT_CUTOFF", 0x1206 }, { "GL_CONSTANT_ATTENUATION", 0x1207 }, { "GL_LINEAR_ATTENUATION", 0x1208 }, { "GL_QUADRATIC_ATTENUATION", 0x1209 }, { "GL_COMPILE", 0x1300 }, { "GL_COMPILE_AND_EXECUTE", 0x1301 }, { "GL_BYTE", 0x1400 }, { "GL_UNSIGNED_BYTE", 0x1401 }, { "GL_SHORT", 0x1402 }, { "GL_UNSIGNED_SHORT", 0x1403 }, { "GL_INT", 0x1404 }, { "GL_UNSIGNED_INT", 0x1405 }, { "GL_FLOAT", 0x1406 }, { "GL_2_BYTES", 0x1407 }, { "GL_3_BYTES", 0x1408 }, { "GL_4_BYTES", 0x1409 }, { "GL_CLEAR", 0x1500 }, { "GL_AND", 0x1501 }, { "GL_AND_REVERSE", 0x1502 }, { "GL_COPY", 0x1503 }, { "GL_AND_INVERTED", 0x1504 }, { "GL_NOOP", 0x1505 }, { "GL_XOR", 0x1506 }, { "GL_OR", 0x1507 }, { "GL_NOR", 0x1508 }, { "GL_EQUIV", 0x1509 }, { "GL_INVERT", 0x150A }, { "GL_OR_REVERSE", 0x150B }, { "GL_COPY_INVERTED", 0x150C }, { "GL_OR_INVERTED", 0x150D }, { "GL_NAND", 0x150E }, { "GL_SET", 0x150F }, { "GL_EMISSION", 0x1600 }, { "GL_SHININESS", 0x1601 }, { "GL_AMBIENT_AND_DIFFUSE", 0x1602 }, { "GL_COLOR_INDEXES", 0x1603 }, { "GL_MODELVIEW", 0x1700 }, { "GL_PROJECTION", 0x1701 }, { "GL_TEXTURE", 0x1702 }, { "GL_COLOR", 0x1800 }, { "GL_DEPTH", 0x1801 }, { "GL_STENCIL", 0x1802 }, { "GL_COLOR_INDEX", 0x1900 }, { "GL_STENCIL_INDEX", 0x1901 }, { "GL_DEPTH_COMPONENT", 0x1902 }, { "GL_RED", 0x1903 }, { "GL_GREEN", 0x1904 }, { "GL_BLUE", 0x1905 }, { "GL_ALPHA", 0x1906 }, { "GL_RGBA", 0x1908 }, { "GL_RGB", 0x1907 }, { "GL_LUMINANCE", 0x1909 }, { "GL_LUMINANCE_ALPHA", 0x190A }, { "GL_BITMAP", 0x1A00 }, { "GL_POINT", 0x1B00 }, { "GL_LINE", 0x1B01 }, { "GL_FILL", 0x1B02 }, { "GL_FEEDBACK", 0x1C01 }, { "GL_RENDER", 0x1C00 }, { "GL_SELECT", 0x1C02 }, { "GL_FLAT", 0x1D00 }, { "GL_SMOOTH", 0x1D01 }, { "GL_KEEP", 0x1E00 }, { "GL_REPLACE", 0x1E01 }, { "GL_INCR", 0x1E02 }, { "GL_DECR", 0x1E03 }, { "GL_VENDOR", 0x1F00 }, { "GL_RENDERER", 0x1F01 }, { "GL_VERSION", 0x1F02 }, { "GL_EXTENSIONS", 0x1F03 }, { "GL_S", 0x2000 }, { "GL_T", 0x2001 }, { "GL_R", 0x2002 }, { "GL_Q", 0x2003 }, { "GL_MODULATE", 0x2100 }, { "GL_DECAL", 0x2101 }, { "GL_TEXTURE_ENV_MODE", 0x2200 }, { "GL_TEXTURE_ENV_COLOR", 0x2201 }, { "GL_TEXTURE_ENV", 0x2300 }, { "GL_EYE_LINEAR", 0x2400 }, { "GL_OBJECT_LINEAR", 0x2401 }, { "GL_SPHERE_MAP", 0x2402 }, { "GL_TEXTURE_GEN_MODE", 0x2500 }, { "GL_OBJECT_PLANE", 0x2501 }, { "GL_EYE_PLANE", 0x2502 }, { "GL_NEAREST", 0x2600 }, { "GL_LINEAR", 0x2601 }, { "GL_NEAREST_MIPMAP_NEAREST", 0x2700 }, { "GL_LINEAR_MIPMAP_NEAREST", 0x2701 }, { "GL_NEAREST_MIPMAP_LINEAR", 0x2702 }, { "GL_LINEAR_MIPMAP_LINEAR", 0x2703 }, { "GL_TEXTURE_MAG_FILTER", 0x2800 }, { "GL_TEXTURE_MIN_FILTER", 0x2801 }, { "GL_TEXTURE_WRAP_S", 0x2802 }, { "GL_TEXTURE_WRAP_T", 0x2803 }, { "GL_CLAMP", 0x2900 }, { "GL_REPEAT", 0x2901 }, { "GL_CLIP_PLANE0", 0x3000 }, { "GL_CLIP_PLANE1", 0x3001 }, { "GL_CLIP_PLANE2", 0x3002 }, { "GL_CLIP_PLANE3", 0x3003 }, { "GL_CLIP_PLANE4", 0x3004 }, { "GL_CLIP_PLANE5", 0x3005 }, { "GL_LIGHT0", 0x4000 }, { "GL_LIGHT1", 0x4001 }, { "GL_LIGHT2", 0x4002 }, { "GL_LIGHT3", 0x4003 }, { "GL_LIGHT4", 0x4004 }, { "GL_LIGHT5", 0x4005 }, { "GL_LIGHT6", 0x4006 }, { "GL_LIGHT7", 0x4007 }, { "GL_CURRENT_BIT", 0x1 }, { "GL_POINT_BIT", 0x2 }, { "GL_LINE_BIT", 0x4 }, { "GL_POLYGON_BIT", 0x8 }, { "GL_POLYGON_STIPPLE_BIT", 0x10 }, { "GL_PIXEL_MODE_BIT", 0x20 }, { "GL_LIGHTING_BIT", 0x40 }, { "GL_FOG_BIT", 0x80 }, { "GL_DEPTH_BUFFER_BIT", 0x100 }, { "GL_ACCUM_BUFFER_BIT", 0x200 }, { "GL_STENCIL_BUFFER_BIT", 0x400 }, { "GL_VIEWPORT_BIT", 0x800 }, { "GL_TRANSFORM_BIT", 0x1000 }, { "GL_ENABLE_BIT", 0x2000 }, { "GL_COLOR_BUFFER_BIT", 0x4000 }, { "GL_HINT_BIT", 0x8000 }, { "GL_EVAL_BIT", 0x10000 }, { "GL_LIST_BIT", 0x20000 }, { "GL_TEXTURE_BIT", 0x40000 }, { "GL_SCISSOR_BIT", 0x80000 }, { "GL_ALL_ATTRIB_BITS", 0xFFFFF }, { "GL_INDEX_LOGIC_OP", 0xBF1 }, { "GL_COLOR_LOGIC_OP", 0xBF2 }, { "GL_TEXTURE_INTERNAL_FORMAT", 0x1003 }, { "GL_DOUBLE", 0x140A }, { "GL_POLYGON_OFFSET_UNITS", 0x2A00 }, { "GL_POLYGON_OFFSET_POINT", 0x2A01 }, { "GL_POLYGON_OFFSET_LINE", 0x2A02 }, { "GL_R3_G3_B2", 0x2A10 }, { "GL_V2F", 0x2A20 }, { "GL_V3F", 0x2A21 }, { "GL_C4UB_V2F", 0x2A22 }, { "GL_C4UB_V3F", 0x2A23 }, { "GL_C3F_V3F", 0x2A24 }, { "GL_N3F_V3F", 0x2A25 }, { "GL_C4F_N3F_V3F", 0x2A26 }, { "GL_T2F_V3F", 0x2A27 }, { "GL_T4F_V4F", 0x2A28 }, { "GL_T2F_C4UB_V3F", 0x2A29 }, { "GL_T2F_C3F_V3F", 0x2A2A }, { "GL_T2F_N3F_V3F", 0x2A2B }, { "GL_T2F_C4F_N3F_V3F", 0x2A2C }, { "GL_T4F_C4F_N3F_V4F", 0x2A2D }, { "GL_POLYGON_OFFSET_FILL", 0x8037 }, { "GL_POLYGON_OFFSET_FACTOR", 0x8038 }, { "GL_POLYGON_OFFSET_BIAS", 0x8039 }, { "GL_ALPHA4", 0x803B }, { "GL_ALPHA8", 0x803C }, { "GL_ALPHA12", 0x803D }, { "GL_ALPHA16", 0x803E }, { "GL_LUMINANCE4", 0x803F }, { "GL_LUMINANCE8", 0x8040 }, { "GL_LUMINANCE12", 0x8041 }, { "GL_LUMINANCE16", 0x8042 }, { "GL_LUMINANCE4_ALPHA4", 0x8043 }, { "GL_LUMINANCE6_ALPHA2", 0x8044 }, { "GL_LUMINANCE8_ALPHA8", 0x8045 }, { "GL_LUMINANCE12_ALPHA4", 0x8046 }, { "GL_LUMINANCE12_ALPHA12", 0x8047 }, { "GL_LUMINANCE16_ALPHA16", 0x8048 }, { "GL_INTENSITY", 0x8049 }, { "GL_INTENSITY4", 0x804A }, { "GL_INTENSITY8", 0x804B }, { "GL_INTENSITY12", 0x804C }, { "GL_INTENSITY16", 0x804D }, { "GL_RGB4", 0x804F }, { "GL_RGB5", 0x8050 }, { "GL_RGB8", 0x8051 }, { "GL_RGB10", 0x8052 }, { "GL_RGB12", 0x8053 }, { "GL_RGB16", 0x8054 }, { "GL_RGBA2", 0x8055 }, { "GL_RGBA4", 0x8056 }, { "GL_RGB5_A1", 0x8057 }, { "GL_RGBA8", 0x8058 }, { "GL_RGB10_A2", 0x8059 }, { "GL_RGBA12", 0x805A }, { "GL_RGBA16", 0x805B }, { "GL_TEXTURE_RED_SIZE", 0x805C }, { "GL_TEXTURE_GREEN_SIZE", 0x805D }, { "GL_TEXTURE_BLUE_SIZE", 0x805E }, { "GL_TEXTURE_ALPHA_SIZE", 0x805F }, { "GL_TEXTURE_LUMINANCE_SIZE", 0x8060 }, { "GL_TEXTURE_INTENSITY_SIZE", 0x8061 }, { "GL_PROXY_TEXTURE_1D", 0x8063 }, { "GL_PROXY_TEXTURE_2D", 0x8064 }, { "GL_TEXTURE_PRIORITY", 0x8066 }, { "GL_TEXTURE_RESIDENT", 0x8067 }, { "GL_TEXTURE_BINDING_1D", 0x8068 }, { "GL_TEXTURE_BINDING_2D", 0x8069 }, { "GL_VERTEX_ARRAY", 0x8074 }, { "GL_NORMAL_ARRAY", 0x8075 }, { "GL_COLOR_ARRAY", 0x8076 }, { "GL_INDEX_ARRAY", 0x8077 }, { "GL_TEXTURE_COORD_ARRAY", 0x8078 }, { "GL_EDGE_FLAG_ARRAY", 0x8079 }, { "GL_VERTEX_ARRAY_SIZE", 0x807A }, { "GL_VERTEX_ARRAY_TYPE", 0x807B }, { "GL_VERTEX_ARRAY_STRIDE", 0x807C }, { "GL_VERTEX_ARRAY_COUNT", 0x807D }, { "GL_NORMAL_ARRAY_TYPE", 0x807E }, { "GL_NORMAL_ARRAY_STRIDE", 0x807F }, { "GL_NORMAL_ARRAY_COUNT", 0x8080 }, { "GL_COLOR_ARRAY_SIZE", 0x8081 }, { "GL_COLOR_ARRAY_TYPE", 0x8082 }, { "GL_COLOR_ARRAY_STRIDE", 0x8083 }, { "GL_COLOR_ARRAY_COUNT", 0x8084 }, { "GL_INDEX_ARRAY_TYPE", 0x8085 }, { "GL_INDEX_ARRAY_STRIDE", 0x8086 }, { "GL_INDEX_ARRAY_COUNT", 0x8087 }, { "GL_TEXTURE_COORD_ARRAY_SIZE", 0x8088 }, { "GL_TEXTURE_COORD_ARRAY_TYPE", 0x8089 }, { "GL_TEXTURE_COORD_ARRAY_STRIDE", 0x808A }, { "GL_TEXTURE_COORD_ARRAY_COUNT", 0x808B }, { "GL_EDGE_FLAG_ARRAY_STRIDE", 0x808C }, { "GL_EDGE_FLAG_ARRAY_COUNT", 0x808D }, { "GL_VERTEX_ARRAY_POINTER", 0x808E }, { "GL_NORMAL_ARRAY_POINTER", 0x808F }, { "GL_COLOR_ARRAY_POINTER", 0x8090 }, { "GL_INDEX_ARRAY_POINTER", 0x8091 }, { "GL_TEXTURE_COORD_ARRAY_POINTER", 0x8092 }, { "GL_EDGE_FLAG_ARRAY_POINTER", 0x8093 }, { "GL_CLIENT_PIXEL_STORE_BIT", 0x1 }, { "GL_CLIENT_VERTEX_ARRAY_BIT", 0x2 }, { "GL_ALL_CLIENT_ATTRIB_BITS", 0xFFFFFFFF }, { "GL_CLIENT_ALL_ATTRIB_BITS", 0xFFFFFFFF }, { "GL_UNSIGNED_BYTE_3_3_2", 0x8032 }, { "GL_UNSIGNED_SHORT_4_4_4_4", 0x8033 }, { "GL_UNSIGNED_SHORT_5_5_5_1", 0x8034 }, { "GL_UNSIGNED_INT_8_8_8_8", 0x8035 }, { "GL_UNSIGNED_INT_10_10_10_2", 0x8036 }, { "GL_RESCALE_NORMAL", 0x803A }, { "GL_TEXTURE_BINDING_3D", 0x806A }, { "GL_PACK_SKIP_IMAGES", 0x806B }, { "GL_PACK_IMAGE_HEIGHT", 0x806C }, { "GL_UNPACK_SKIP_IMAGES", 0x806D }, { "GL_UNPACK_IMAGE_HEIGHT", 0x806E }, { "GL_TEXTURE_3D", 0x806F }, { "GL_PROXY_TEXTURE_3D", 0x8070 }, { "GL_TEXTURE_DEPTH", 0x8071 }, { "GL_TEXTURE_WRAP_R", 0x8072 }, { "GL_MAX_3D_TEXTURE_SIZE", 0x8073 }, { "GL_UNSIGNED_BYTE_2_3_3_REV", 0x8362 }, { "GL_UNSIGNED_SHORT_5_6_5", 0x8363 }, { "GL_UNSIGNED_SHORT_5_6_5_REV", 0x8364 }, { "GL_UNSIGNED_SHORT_4_4_4_4_REV", 0x8365 }, { "GL_UNSIGNED_SHORT_1_5_5_5_REV", 0x8366 }, { "GL_UNSIGNED_INT_8_8_8_8_REV", 0x8367 }, { "GL_UNSIGNED_INT_2_10_10_10_REV", 0x8368 }, { "GL_BGR", 0x80E0 }, { "GL_BGRA", 0x80E1 }, { "GL_MAX_ELEMENTS_VERTICES", 0x80E8 }, { "GL_MAX_ELEMENTS_INDICES", 0x80E9 }, { "GL_CLAMP_TO_EDGE", 0x812F }, { "GL_TEXTURE_MIN_LOD", 0x813A }, { "GL_TEXTURE_MAX_LOD", 0x813B }, { "GL_TEXTURE_BASE_LEVEL", 0x813C }, { "GL_TEXTURE_MAX_LEVEL", 0x813D }, { "GL_LIGHT_MODEL_COLOR_CONTROL", 0x81F8 }, { "GL_SINGLE_COLOR", 0x81F9 }, { "GL_SEPARATE_SPECULAR_COLOR", 0x81FA }, { "GL_SMOOTH_POINT_SIZE_RANGE", 0xB12 }, { "GL_SMOOTH_POINT_SIZE_GRANULARITY", 0xB13 }, { "GL_SMOOTH_LINE_WIDTH_RANGE", 0xB22 }, { "GL_SMOOTH_LINE_WIDTH_GRANULARITY", 0xB23 }, { "GL_ALIASED_POINT_SIZE_RANGE", 0x846D }, { "GL_ALIASED_LINE_WIDTH_RANGE", 0x846E }, { "GL_CONVOLUTION_BORDER_MODE", 0x8013 }, { "GL_CONVOLUTION_BORDER_COLOR", 0x8154 }, { "GL_CONVOLUTION_FILTER_SCALE", 0x8014 }, { "GL_CONVOLUTION_FILTER_BIAS", 0x8015 }, { "GL_REDUCE", 0x8016 }, { "GL_CONVOLUTION_FORMAT", 0x8017 }, { "GL_CONVOLUTION_WIDTH", 0x8018 }, { "GL_CONVOLUTION_HEIGHT", 0x8019 }, { "GL_MAX_CONVOLUTION_WIDTH", 0x801A }, { "GL_MAX_CONVOLUTION_HEIGHT", 0x801B }, { "GL_POST_CONVOLUTION_RED_SCALE", 0x801C }, { "GL_POST_CONVOLUTION_GREEN_SCALE", 0x801D }, { "GL_POST_CONVOLUTION_BLUE_SCALE", 0x801E }, { "GL_POST_CONVOLUTION_ALPHA_SCALE", 0x801F }, { "GL_POST_CONVOLUTION_RED_BIAS", 0x8020 }, { "GL_POST_CONVOLUTION_GREEN_BIAS", 0x8021 }, { "GL_POST_CONVOLUTION_BLUE_BIAS", 0x8022 }, { "GL_POST_CONVOLUTION_ALPHA_BIAS", 0x8023 }, { "GL_HISTOGRAM", 0x8024 }, { "GL_PROXY_HISTOGRAM", 0x8025 }, { "GL_HISTOGRAM_WIDTH", 0x8026 }, { "GL_HISTOGRAM_FORMAT", 0x8027 }, { "GL_HISTOGRAM_RED_SIZE", 0x8028 }, { "GL_HISTOGRAM_GREEN_SIZE", 0x8029 }, { "GL_HISTOGRAM_BLUE_SIZE", 0x802A }, { "GL_HISTOGRAM_ALPHA_SIZE", 0x802B }, { "GL_HISTOGRAM_LUMINANCE_SIZE", 0x802C }, { "GL_HISTOGRAM_SINK", 0x802D }, { "GL_MINMAX", 0x802E }, { "GL_MINMAX_FORMAT", 0x802F }, { "GL_MINMAX_SINK", 0x8030 }, { "GL_COLOR_MATRIX", 0x80B1 }, { "GL_COLOR_MATRIX_STACK_DEPTH", 0x80B2 }, { "GL_MAX_COLOR_MATRIX_STACK_DEPTH", 0x80B3 }, { "GL_POST_COLOR_MATRIX_RED_SCALE", 0x80B4 }, { "GL_POST_COLOR_MATRIX_GREEN_SCALE", 0x80B5 }, { "GL_POST_COLOR_MATRIX_BLUE_SCALE", 0x80B6 }, { "GL_POST_COLOR_MATRIX_ALPHA_SCALE", 0x80B7 }, { "GL_POST_COLOR_MATRIX_RED_BIAS", 0x80B8 }, { "GL_POST_COLOR_MATRIX_GREEN_BIAS", 0x80B9 }, { "GL_POST_COLOR_MATRIX_BLUE_BIAS", 0x80BA }, { "GL_POST_COLOR_MATRIX_ALPHA_BIAS", 0x80BB }, { "GL_COLOR_TABLE_SCALE", 0x80D6 }, { "GL_COLOR_TABLE_BIAS", 0x80D7 }, { "GL_COLOR_TABLE_FORMAT", 0x80D8 }, { "GL_COLOR_TABLE_WIDTH", 0x80D9 }, { "GL_COLOR_TABLE_RED_SIZE", 0x80DA }, { "GL_COLOR_TABLE_GREEN_SIZE", 0x80DB }, { "GL_COLOR_TABLE_BLUE_SIZE", 0x80DC }, { "GL_COLOR_TABLE_ALPHA_SIZE", 0x80DD }, { "GL_COLOR_TABLE_LUMINANCE_SIZE", 0x80DE }, { "GL_COLOR_TABLE_INTENSITY_SIZE", 0x80DF }, { "GL_TEXTURE0", 0x84C0 }, { "GL_TEXTURE1", 0x84C1 }, { "GL_TEXTURE2", 0x84C2 }, { "GL_TEXTURE3", 0x84C3 }, { "GL_TEXTURE4", 0x84C4 }, { "GL_TEXTURE5", 0x84C5 }, { "GL_TEXTURE6", 0x84C6 }, { "GL_TEXTURE7", 0x84C7 }, { "GL_TEXTURE8", 0x84C8 }, { "GL_TEXTURE9", 0x84C9 }, { "GL_TEXTURE10", 0x84CA }, { "GL_TEXTURE11", 0x84CB }, { "GL_TEXTURE12", 0x84CC }, { "GL_TEXTURE13", 0x84CD }, { "GL_TEXTURE14", 0x84CE }, { "GL_TEXTURE15", 0x84CF }, { "GL_TEXTURE16", 0x84D0 }, { "GL_TEXTURE17", 0x84D1 }, { "GL_TEXTURE18", 0x84D2 }, { "GL_TEXTURE19", 0x84D3 }, { "GL_TEXTURE20", 0x84D4 }, { "GL_TEXTURE21", 0x84D5 }, { "GL_TEXTURE22", 0x84D6 }, { "GL_TEXTURE23", 0x84D7 }, { "GL_TEXTURE24", 0x84D8 }, { "GL_TEXTURE25", 0x84D9 }, { "GL_TEXTURE26", 0x84DA }, { "GL_TEXTURE27", 0x84DB }, { "GL_TEXTURE28", 0x84DC }, { "GL_TEXTURE29", 0x84DD }, { "GL_TEXTURE30", 0x84DE }, { "GL_TEXTURE31", 0x84DF }, { "GL_ACTIVE_TEXTURE", 0x84E0 }, { "GL_CLIENT_ACTIVE_TEXTURE", 0x84E1 }, { "GL_MAX_TEXTURE_UNITS", 0x84E2 }, { "GL_TRANSPOSE_MODELVIEW_MATRIX", 0x84E3 }, { "GL_TRANSPOSE_PROJECTION_MATRIX", 0x84E4 }, { "GL_TRANSPOSE_TEXTURE_MATRIX", 0x84E5 }, { "GL_TRANSPOSE_COLOR_MATRIX", 0x84E6 }, { "GL_MULTISAMPLE", 0x809D }, { "GL_SAMPLE_ALPHA_TO_COVERAGE", 0x809E }, { "GL_SAMPLE_ALPHA_TO_ONE", 0x809F }, { "GL_SAMPLE_COVERAGE", 0x80A0 }, { "GL_SAMPLE_BUFFERS", 0x80A8 }, { "GL_SAMPLES", 0x80A9 }, { "GL_SAMPLE_COVERAGE_VALUE", 0x80AA }, { "GL_SAMPLE_COVERAGE_INVERT", 0x80AB }, { "GL_MULTISAMPLE_BIT", 0x20000000 }, { "GL_NORMAL_MAP", 0x8511 }, { "GL_REFLECTION_MAP", 0x8512 }, { "GL_TEXTURE_CUBE_MAP", 0x8513 }, { "GL_TEXTURE_BINDING_CUBE_MAP", 0x8514 }, { "GL_TEXTURE_CUBE_MAP_POSITIVE_X", 0x8515 }, { "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", 0x8516 }, { "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", 0x8517 }, { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", 0x8518 }, { "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", 0x8519 }, { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", 0x851A }, { "GL_PROXY_TEXTURE_CUBE_MAP", 0x851B }, { "GL_MAX_CUBE_MAP_TEXTURE_SIZE", 0x851C }, { "GL_COMPRESSED_ALPHA", 0x84E9 }, { "GL_COMPRESSED_LUMINANCE", 0x84EA }, { "GL_COMPRESSED_LUMINANCE_ALPHA", 0x84EB }, { "GL_COMPRESSED_INTENSITY", 0x84EC }, { "GL_COMPRESSED_RGB", 0x84ED }, { "GL_COMPRESSED_RGBA", 0x84EE }, { "GL_TEXTURE_COMPRESSION_HINT", 0x84EF }, { "GL_TEXTURE_COMPRESSED_IMAGE_SIZE", 0x86A0 }, { "GL_TEXTURE_COMPRESSED", 0x86A1 }, { "GL_NUM_COMPRESSED_TEXTURE_FORMATS", 0x86A2 }, { "GL_COMPRESSED_TEXTURE_FORMATS", 0x86A3 }, { "GL_CLAMP_TO_BORDER", 0x812D }, { "GL_COMBINE", 0x8570 }, { "GL_COMBINE_RGB", 0x8571 }, { "GL_COMBINE_ALPHA", 0x8572 }, { "GL_SOURCE0_RGB", 0x8580 }, { "GL_SOURCE1_RGB", 0x8581 }, { "GL_SOURCE2_RGB", 0x8582 }, { "GL_SOURCE0_ALPHA", 0x8588 }, { "GL_SOURCE1_ALPHA", 0x8589 }, { "GL_SOURCE2_ALPHA", 0x858A }, { "GL_OPERAND0_RGB", 0x8590 }, { "GL_OPERAND1_RGB", 0x8591 }, { "GL_OPERAND2_RGB", 0x8592 }, { "GL_OPERAND0_ALPHA", 0x8598 }, { "GL_OPERAND1_ALPHA", 0x8599 }, { "GL_OPERAND2_ALPHA", 0x859A }, { "GL_RGB_SCALE", 0x8573 }, { "GL_ADD_SIGNED", 0x8574 }, { "GL_INTERPOLATE", 0x8575 }, { "GL_SUBTRACT", 0x84E7 }, { "GL_CONSTANT", 0x8576 }, { "GL_PRIMARY_COLOR", 0x8577 }, { "GL_PREVIOUS", 0x8578 }, { "GL_DOT3_RGB", 0x86AE }, { "GL_DOT3_RGBA", 0x86AF }, { "GL_BLEND_DST_RGB", 0x80C8 }, { "GL_BLEND_SRC_RGB", 0x80C9 }, { "GL_BLEND_DST_ALPHA", 0x80CA }, { "GL_BLEND_SRC_ALPHA", 0x80CB }, { "GL_POINT_SIZE_MIN", 0x8126 }, { "GL_POINT_SIZE_MAX", 0x8127 }, { "GL_POINT_FADE_THRESHOLD_SIZE", 0x8128 }, { "GL_POINT_DISTANCE_ATTENUATION", 0x8129 }, { "GL_GENERATE_MIPMAP", 0x8191 }, { "GL_GENERATE_MIPMAP_HINT", 0x8192 }, { "GL_DEPTH_COMPONENT16", 0x81A5 }, { "GL_DEPTH_COMPONENT24", 0x81A6 }, { "GL_DEPTH_COMPONENT32", 0x81A7 }, { "GL_MIRRORED_REPEAT", 0x8370 }, { "GL_FOG_COORDINATE_SOURCE", 0x8450 }, { "GL_FOG_COORDINATE", 0x8451 }, { "GL_FRAGMENT_DEPTH", 0x8452 }, { "GL_CURRENT_FOG_COORDINATE", 0x8453 }, { "GL_FOG_COORDINATE_ARRAY_TYPE", 0x8454 }, { "GL_FOG_COORDINATE_ARRAY_STRIDE", 0x8455 }, { "GL_FOG_COORDINATE_ARRAY_POINTER", 0x8456 }, { "GL_FOG_COORDINATE_ARRAY", 0x8457 }, { "GL_COLOR_SUM", 0x8458 }, { "GL_CURRENT_SECONDARY_COLOR", 0x8459 }, { "GL_SECONDARY_COLOR_ARRAY_SIZE", 0x845A }, { "GL_SECONDARY_COLOR_ARRAY_TYPE", 0x845B }, { "GL_SECONDARY_COLOR_ARRAY_STRIDE", 0x845C }, { "GL_SECONDARY_COLOR_ARRAY_POINTER", 0x845D }, { "GL_SECONDARY_COLOR_ARRAY", 0x845E }, { "GL_MAX_TEXTURE_LOD_BIAS", 0x84FD }, { "GL_TEXTURE_FILTER_CONTROL", 0x8500 }, { "GL_TEXTURE_LOD_BIAS", 0x8501 }, { "GL_INCR_WRAP", 0x8507 }, { "GL_DECR_WRAP", 0x8508 }, { "GL_TEXTURE_DEPTH_SIZE", 0x884A }, { "GL_DEPTH_TEXTURE_MODE", 0x884B }, { "GL_TEXTURE_COMPARE_MODE", 0x884C }, { "GL_TEXTURE_COMPARE_FUNC", 0x884D }, { "GL_COMPARE_R_TO_TEXTURE", 0x884E }, { "GL_BUFFER_SIZE", 0x8764 }, { "GL_BUFFER_USAGE", 0x8765 }, { "GL_QUERY_COUNTER_BITS", 0x8864 }, { "GL_CURRENT_QUERY", 0x8865 }, { "GL_QUERY_RESULT", 0x8866 }, { "GL_QUERY_RESULT_AVAILABLE", 0x8867 }, { "GL_ARRAY_BUFFER", 0x8892 }, { "GL_ELEMENT_ARRAY_BUFFER", 0x8893 }, { "GL_ARRAY_BUFFER_BINDING", 0x8894 }, { "GL_ELEMENT_ARRAY_BUFFER_BINDING", 0x8895 }, { "GL_VERTEX_ARRAY_BUFFER_BINDING", 0x8896 }, { "GL_NORMAL_ARRAY_BUFFER_BINDING", 0x8897 }, { "GL_COLOR_ARRAY_BUFFER_BINDING", 0x8898 }, { "GL_INDEX_ARRAY_BUFFER_BINDING", 0x8899 }, { "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING", 0x889A }, { "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING", 0x889B }, { "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING", 0x889C }, { "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING", 0x889D }, { "GL_WEIGHT_ARRAY_BUFFER_BINDING", 0x889E }, { "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", 0x889F }, { "GL_READ_ONLY", 0x88B8 }, { "GL_WRITE_ONLY", 0x88B9 }, { "GL_READ_WRITE", 0x88BA }, { "GL_BUFFER_ACCESS", 0x88BB }, { "GL_BUFFER_MAPPED", 0x88BC }, { "GL_BUFFER_MAP_POINTER", 0x88BD }, { "GL_STREAM_DRAW", 0x88E0 }, { "GL_STREAM_READ", 0x88E1 }, { "GL_STREAM_COPY", 0x88E2 }, { "GL_STATIC_DRAW", 0x88E4 }, { "GL_STATIC_READ", 0x88E5 }, { "GL_STATIC_COPY", 0x88E6 }, { "GL_DYNAMIC_DRAW", 0x88E8 }, { "GL_DYNAMIC_READ", 0x88E9 }, { "GL_DYNAMIC_COPY", 0x88EA }, { "GL_SAMPLES_PASSED", 0x8914 }, { "GL_FOG_COORD_SOURCE", 0x8450 }, { "GL_FOG_COORD", 0x8451 }, { "GL_CURRENT_FOG_COORD", 0x8453 }, { "GL_FOG_COORD_ARRAY_TYPE", 0x8454 }, { "GL_FOG_COORD_ARRAY_STRIDE", 0x8455 }, { "GL_FOG_COORD_ARRAY_POINTER", 0x8456 }, { "GL_FOG_COORD_ARRAY", 0x8457 }, { "GL_FOG_COORD_ARRAY_BUFFER_BINDING", 0x889D }, { "GL_SRC0_RGB", 0x8580 }, { "GL_SRC1_RGB", 0x8581 }, { "GL_SRC2_RGB", 0x8582 }, { "GL_SRC0_ALPHA", 0x8588 }, { "GL_SRC1_ALPHA", 0x8589 }, { "GL_SRC2_ALPHA", 0x858A }, { "GL_POINT_SPRITE_COORD_ORIGIN", 0x8CA0 }, { "GL_TEXTURE0_ARB", 0x84C0 }, { "GL_TEXTURE1_ARB", 0x84C1 }, { "GL_TEXTURE2_ARB", 0x84C2 }, { "GL_TEXTURE3_ARB", 0x84C3 }, { "GL_TEXTURE4_ARB", 0x84C4 }, { "GL_TEXTURE5_ARB", 0x84C5 }, { "GL_TEXTURE6_ARB", 0x84C6 }, { "GL_TEXTURE7_ARB", 0x84C7 }, { "GL_TEXTURE8_ARB", 0x84C8 }, { "GL_TEXTURE9_ARB", 0x84C9 }, { "GL_TEXTURE10_ARB", 0x84CA }, { "GL_TEXTURE11_ARB", 0x84CB }, { "GL_TEXTURE12_ARB", 0x84CC }, { "GL_TEXTURE13_ARB", 0x84CD }, { "GL_TEXTURE14_ARB", 0x84CE }, { "GL_TEXTURE15_ARB", 0x84CF }, { "GL_TEXTURE16_ARB", 0x84D0 }, { "GL_TEXTURE17_ARB", 0x84D1 }, { "GL_TEXTURE18_ARB", 0x84D2 }, { "GL_TEXTURE19_ARB", 0x84D3 }, { "GL_TEXTURE20_ARB", 0x84D4 }, { "GL_TEXTURE21_ARB", 0x84D5 }, { "GL_TEXTURE22_ARB", 0x84D6 }, { "GL_TEXTURE23_ARB", 0x84D7 }, { "GL_TEXTURE24_ARB", 0x84D8 }, { "GL_TEXTURE25_ARB", 0x84D9 }, { "GL_TEXTURE26_ARB", 0x84DA }, { "GL_TEXTURE27_ARB", 0x84DB }, { "GL_TEXTURE28_ARB", 0x84DC }, { "GL_TEXTURE29_ARB", 0x84DD }, { "GL_TEXTURE30_ARB", 0x84DE }, { "GL_TEXTURE31_ARB", 0x84DF }, { "GL_ACTIVE_TEXTURE_ARB", 0x84E0 }, { "GL_CLIENT_ACTIVE_TEXTURE_ARB", 0x84E1 }, { "GL_MAX_TEXTURE_UNITS_ARB", 0x84E2 }, { "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB", 0x84E3 }, { "GL_TRANSPOSE_PROJECTION_MATRIX_ARB", 0x84E4 }, { "GL_TRANSPOSE_TEXTURE_MATRIX_ARB", 0x84E5 }, { "GL_TRANSPOSE_COLOR_MATRIX_ARB", 0x84E6 }, { "GL_MULTISAMPLE_ARB", 0x809D }, { "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB", 0x809E }, { "GL_SAMPLE_ALPHA_TO_ONE_ARB", 0x809F }, { "GL_SAMPLE_COVERAGE_ARB", 0x80A0 }, { "GL_SAMPLE_BUFFERS_ARB", 0x80A8 }, { "GL_SAMPLES_ARB", 0x80A9 }, { "GL_SAMPLE_COVERAGE_VALUE_ARB", 0x80AA }, { "GL_SAMPLE_COVERAGE_INVERT_ARB", 0x80AB }, { "GL_MULTISAMPLE_BIT_ARB", 0x20000000 }, { "GL_NORMAL_MAP_ARB", 0x8511 }, { "GL_REFLECTION_MAP_ARB", 0x8512 }, { "GL_TEXTURE_CUBE_MAP_ARB", 0x8513 }, { "GL_TEXTURE_BINDING_CUBE_MAP_ARB", 0x8514 }, { "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB", 0x8515 }, { "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB", 0x8516 }, { "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB", 0x8517 }, { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB", 0x8518 }, { "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB", 0x8519 }, { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB", 0x851A }, { "GL_PROXY_TEXTURE_CUBE_MAP_ARB", 0x851B }, { "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", 0x851C }, { "GL_COMPRESSED_ALPHA_ARB", 0x84E9 }, { "GL_COMPRESSED_LUMINANCE_ARB", 0x84EA }, { "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", 0x84EB }, { "GL_COMPRESSED_INTENSITY_ARB", 0x84EC }, { "GL_COMPRESSED_RGB_ARB", 0x84ED }, { "GL_COMPRESSED_RGBA_ARB", 0x84EE }, { "GL_TEXTURE_COMPRESSION_HINT_ARB", 0x84EF }, { "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", 0x86A0 }, { "GL_TEXTURE_COMPRESSED_ARB", 0x86A1 }, { "GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB", 0x86A2 }, { "GL_TEXTURE_COMPRESSED_FORMATS_ARB", 0x86A3 }, { "GL_CLAMP_TO_BORDER_ARB", 0x812D }, { "GL_POINT_SIZE_MIN_ARB", 0x8126 }, { "GL_POINT_SIZE_MAX_ARB", 0x8127 }, { "GL_POINT_FADE_THRESHOLD_SIZE_ARB", 0x8128 }, { "GL_POINT_DISTANCE_ATTENUATION_ARB", 0x8129 }, { "GL_MAX_VERTEX_UNITS_ARB", 0x86A4 }, { "GL_ACTIVE_VERTEX_UNITS_ARB", 0x86A5 }, { "GL_WEIGHT_SUM_UNITY_ARB", 0x86A6 }, { "GL_VERTEX_BLEND_ARB", 0x86A7 }, { "GL_CURRENT_WEIGHT_ARB", 0x86A8 }, { "GL_WEIGHT_ARRAY_TYPE_ARB", 0x86A9 }, { "GL_WEIGHT_ARRAY_STRIDE_ARB", 0x86AA }, { "GL_WEIGHT_ARRAY_SIZE_ARB", 0x86AB }, { "GL_WEIGHT_ARRAY_POINTER_ARB", 0x86AC }, { "GL_WEIGHT_ARRAY_ARB", 0x86AD }, { "GL_MODELVIEW0_ARB", 0x1700 }, { "GL_MODELVIEW1_ARB", 0x850A }, { "GL_MODELVIEW2_ARB", 0x8722 }, { "GL_MODELVIEW3_ARB", 0x8723 }, { "GL_MODELVIEW4_ARB", 0x8724 }, { "GL_MODELVIEW5_ARB", 0x8725 }, { "GL_MODELVIEW6_ARB", 0x8726 }, { "GL_MODELVIEW7_ARB", 0x8727 }, { "GL_MODELVIEW8_ARB", 0x8728 }, { "GL_MODELVIEW9_ARB", 0x8729 }, { "GL_MODELVIEW10_ARB", 0x872A }, { "GL_MODELVIEW11_ARB", 0x872B }, { "GL_MODELVIEW12_ARB", 0x872C }, { "GL_MODELVIEW13_ARB", 0x872D }, { "GL_MODELVIEW14_ARB", 0x872E }, { "GL_MODELVIEW15_ARB", 0x872F }, { "GL_MODELVIEW16_ARB", 0x8730 }, { "GL_MODELVIEW17_ARB", 0x8731 }, { "GL_MODELVIEW18_ARB", 0x8732 }, { "GL_MODELVIEW19_ARB", 0x8733 }, { "GL_MODELVIEW20_ARB", 0x8734 }, { "GL_MODELVIEW21_ARB", 0x8735 }, { "GL_MODELVIEW22_ARB", 0x8736 }, { "GL_MODELVIEW23_ARB", 0x8737 }, { "GL_MODELVIEW24_ARB", 0x8738 }, { "GL_MODELVIEW25_ARB", 0x8739 }, { "GL_MODELVIEW26_ARB", 0x873A }, { "GL_MODELVIEW27_ARB", 0x873B }, { "GL_MODELVIEW28_ARB", 0x873C }, { "GL_MODELVIEW29_ARB", 0x873D }, { "GL_MODELVIEW30_ARB", 0x873E }, { "GL_MODELVIEW31_ARB", 0x873F }, { "GL_MATRIX_PALETTE_ARB", 0x8840 }, { "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB", 0x8841 }, { "GL_MAX_PALETTE_MATRICES_ARB", 0x8842 }, { "GL_CURRENT_PALETTE_MATRIX_ARB", 0x8843 }, { "GL_MATRIX_INDEX_ARRAY_ARB", 0x8844 }, { "GL_CURRENT_MATRIX_INDEX_ARB", 0x8845 }, { "GL_MATRIX_INDEX_ARRAY_SIZE_ARB", 0x8846 }, { "GL_MATRIX_INDEX_ARRAY_TYPE_ARB", 0x8847 }, { "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB", 0x8848 }, { "GL_MATRIX_INDEX_ARRAY_POINTER_ARB", 0x8849 }, { "GL_COMBINE_ARB", 0x8570 }, { "GL_COMBINE_RGB_ARB", 0x8571 }, { "GL_COMBINE_ALPHA_ARB", 0x8572 }, { "GL_SOURCE0_RGB_ARB", 0x8580 }, { "GL_SOURCE1_RGB_ARB", 0x8581 }, { "GL_SOURCE2_RGB_ARB", 0x8582 }, { "GL_SOURCE0_ALPHA_ARB", 0x8588 }, { "GL_SOURCE1_ALPHA_ARB", 0x8589 }, { "GL_SOURCE2_ALPHA_ARB", 0x858A }, { "GL_OPERAND0_RGB_ARB", 0x8590 }, { "GL_OPERAND1_RGB_ARB", 0x8591 }, { "GL_OPERAND2_RGB_ARB", 0x8592 }, { "GL_OPERAND0_ALPHA_ARB", 0x8598 }, { "GL_OPERAND1_ALPHA_ARB", 0x8599 }, { "GL_OPERAND2_ALPHA_ARB", 0x859A }, { "GL_RGB_SCALE_ARB", 0x8573 }, { "GL_ADD_SIGNED_ARB", 0x8574 }, { "GL_INTERPOLATE_ARB", 0x8575 }, { "GL_SUBTRACT_ARB", 0x84E7 }, { "GL_CONSTANT_ARB", 0x8576 }, { "GL_PRIMARY_COLOR_ARB", 0x8577 }, { "GL_PREVIOUS_ARB", 0x8578 }, { "GL_DOT3_RGB_ARB", 0x86AE }, { "GL_DOT3_RGBA_ARB", 0x86AF }, { "GL_MIRRORED_REPEAT_ARB", 0x8370 }, { "GL_DEPTH_COMPONENT16_ARB", 0x81A5 }, { "GL_DEPTH_COMPONENT24_ARB", 0x81A6 }, { "GL_DEPTH_COMPONENT32_ARB", 0x81A7 }, { "GL_TEXTURE_DEPTH_SIZE_ARB", 0x884A }, { "GL_DEPTH_TEXTURE_MODE_ARB", 0x884B }, { "GL_TEXTURE_COMPARE_MODE_ARB", 0x884C }, { "GL_TEXTURE_COMPARE_FUNC_ARB", 0x884D }, { "GL_COMPARE_R_TO_TEXTURE_ARB", 0x884E }, { "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB", 0x80BF }, { "GL_COLOR_SUM_ARB", 0x8458 }, { "GL_VERTEX_PROGRAM_ARB", 0x8620 }, { "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB", 0x8622 }, { "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB", 0x8623 }, { "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB", 0x8624 }, { "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB", 0x8625 }, { "GL_CURRENT_VERTEX_ATTRIB_ARB", 0x8626 }, { "GL_PROGRAM_LENGTH_ARB", 0x8627 }, { "GL_PROGRAM_STRING_ARB", 0x8628 }, { "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB", 0x862E }, { "GL_MAX_PROGRAM_MATRICES_ARB", 0x862F }, { "GL_CURRENT_MATRIX_STACK_DEPTH_ARB", 0x8640 }, { "GL_CURRENT_MATRIX_ARB", 0x8641 }, { "GL_VERTEX_PROGRAM_POINT_SIZE_ARB", 0x8642 }, { "GL_VERTEX_PROGRAM_TWO_SIDE_ARB", 0x8643 }, { "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB", 0x8645 }, { "GL_PROGRAM_ERROR_POSITION_ARB", 0x864B }, { "GL_PROGRAM_BINDING_ARB", 0x8677 }, { "GL_MAX_VERTEX_ATTRIBS_ARB", 0x8869 }, { "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB", 0x886A }, { "GL_PROGRAM_ERROR_STRING_ARB", 0x8874 }, { "GL_PROGRAM_FORMAT_ASCII_ARB", 0x8875 }, { "GL_PROGRAM_FORMAT_ARB", 0x8876 }, { "GL_PROGRAM_INSTRUCTIONS_ARB", 0x88A0 }, { "GL_MAX_PROGRAM_INSTRUCTIONS_ARB", 0x88A1 }, { "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB", 0x88A2 }, { "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB", 0x88A3 }, { "GL_PROGRAM_TEMPORARIES_ARB", 0x88A4 }, { "GL_MAX_PROGRAM_TEMPORARIES_ARB", 0x88A5 }, { "GL_PROGRAM_NATIVE_TEMPORARIES_ARB", 0x88A6 }, { "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB", 0x88A7 }, { "GL_PROGRAM_PARAMETERS_ARB", 0x88A8 }, { "GL_MAX_PROGRAM_PARAMETERS_ARB", 0x88A9 }, { "GL_PROGRAM_NATIVE_PARAMETERS_ARB", 0x88AA }, { "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB", 0x88AB }, { "GL_PROGRAM_ATTRIBS_ARB", 0x88AC }, { "GL_MAX_PROGRAM_ATTRIBS_ARB", 0x88AD }, { "GL_PROGRAM_NATIVE_ATTRIBS_ARB", 0x88AE }, { "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB", 0x88AF }, { "GL_PROGRAM_ADDRESS_REGISTERS_ARB", 0x88B0 }, { "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB", 0x88B1 }, { "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB", 0x88B2 }, { "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB", 0x88B3 }, { "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB", 0x88B4 }, { "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB", 0x88B5 }, { "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB", 0x88B6 }, { "GL_TRANSPOSE_CURRENT_MATRIX_ARB", 0x88B7 }, { "GL_MATRIX0_ARB", 0x88C0 }, { "GL_MATRIX1_ARB", 0x88C1 }, { "GL_MATRIX2_ARB", 0x88C2 }, { "GL_MATRIX3_ARB", 0x88C3 }, { "GL_MATRIX4_ARB", 0x88C4 }, { "GL_MATRIX5_ARB", 0x88C5 }, { "GL_MATRIX6_ARB", 0x88C6 }, { "GL_MATRIX7_ARB", 0x88C7 }, { "GL_MATRIX8_ARB", 0x88C8 }, { "GL_MATRIX9_ARB", 0x88C9 }, { "GL_MATRIX10_ARB", 0x88CA }, { "GL_MATRIX11_ARB", 0x88CB }, { "GL_MATRIX12_ARB", 0x88CC }, { "GL_MATRIX13_ARB", 0x88CD }, { "GL_MATRIX14_ARB", 0x88CE }, { "GL_MATRIX15_ARB", 0x88CF }, { "GL_MATRIX16_ARB", 0x88D0 }, { "GL_MATRIX17_ARB", 0x88D1 }, { "GL_MATRIX18_ARB", 0x88D2 }, { "GL_MATRIX19_ARB", 0x88D3 }, { "GL_MATRIX20_ARB", 0x88D4 }, { "GL_MATRIX21_ARB", 0x88D5 }, { "GL_MATRIX22_ARB", 0x88D6 }, { "GL_MATRIX23_ARB", 0x88D7 }, { "GL_MATRIX24_ARB", 0x88D8 }, { "GL_MATRIX25_ARB", 0x88D9 }, { "GL_MATRIX26_ARB", 0x88DA }, { "GL_MATRIX27_ARB", 0x88DB }, { "GL_MATRIX28_ARB", 0x88DC }, { "GL_MATRIX29_ARB", 0x88DD }, { "GL_MATRIX30_ARB", 0x88DE }, { "GL_MATRIX31_ARB", 0x88DF }, { "GL_FRAGMENT_PROGRAM_ARB", 0x8804 }, { "GL_PROGRAM_ALU_INSTRUCTIONS_ARB", 0x8805 }, { "GL_PROGRAM_TEX_INSTRUCTIONS_ARB", 0x8806 }, { "GL_PROGRAM_TEX_INDIRECTIONS_ARB", 0x8807 }, { "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB", 0x8808 }, { "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", 0x8809 }, { "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", 0x880A }, { "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB", 0x880B }, { "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB", 0x880C }, { "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB", 0x880D }, { "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB", 0x880E }, { "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", 0x880F }, { "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", 0x8810 }, { "GL_MAX_TEXTURE_COORDS_ARB", 0x8871 }, { "GL_MAX_TEXTURE_IMAGE_UNITS_ARB", 0x8872 }, { "GL_BUFFER_SIZE_ARB", 0x8764 }, { "GL_BUFFER_USAGE_ARB", 0x8765 }, { "GL_ARRAY_BUFFER_ARB", 0x8892 }, { "GL_ELEMENT_ARRAY_BUFFER_ARB", 0x8893 }, { "GL_ARRAY_BUFFER_BINDING_ARB", 0x8894 }, { "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", 0x8895 }, { "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", 0x8896 }, { "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB", 0x8897 }, { "GL_COLOR_ARRAY_BUFFER_BINDING_ARB", 0x8898 }, { "GL_INDEX_ARRAY_BUFFER_BINDING_ARB", 0x8899 }, { "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", 0x889A }, { "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", 0x889B }, { "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", 0x889C }, { "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", 0x889D }, { "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB", 0x889E }, { "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB", 0x889F }, { "GL_READ_ONLY_ARB", 0x88B8 }, { "GL_WRITE_ONLY_ARB", 0x88B9 }, { "GL_READ_WRITE_ARB", 0x88BA }, { "GL_BUFFER_ACCESS_ARB", 0x88BB }, { "GL_BUFFER_MAPPED_ARB", 0x88BC }, { "GL_BUFFER_MAP_POINTER_ARB", 0x88BD }, { "GL_STREAM_DRAW_ARB", 0x88E0 }, { "GL_STREAM_READ_ARB", 0x88E1 }, { "GL_STREAM_COPY_ARB", 0x88E2 }, { "GL_STATIC_DRAW_ARB", 0x88E4 }, { "GL_STATIC_READ_ARB", 0x88E5 }, { "GL_STATIC_COPY_ARB", 0x88E6 }, { "GL_DYNAMIC_DRAW_ARB", 0x88E8 }, { "GL_DYNAMIC_READ_ARB", 0x88E9 }, { "GL_DYNAMIC_COPY_ARB", 0x88EA }, { "GL_QUERY_COUNTER_BITS_ARB", 0x8864 }, { "GL_CURRENT_QUERY_ARB", 0x8865 }, { "GL_QUERY_RESULT_ARB", 0x8866 }, { "GL_QUERY_RESULT_AVAILABLE_ARB", 0x8867 }, { "GL_SAMPLES_PASSED_ARB", 0x8914 }, { "GL_PROGRAM_OBJECT_ARB", 0x8B40 }, { "GL_SHADER_OBJECT_ARB", 0x8B48 }, { "GL_OBJECT_TYPE_ARB", 0x8B4E }, { "GL_OBJECT_SUBTYPE_ARB", 0x8B4F }, { "GL_FLOAT_VEC2_ARB", 0x8B50 }, { "GL_FLOAT_VEC3_ARB", 0x8B51 }, { "GL_FLOAT_VEC4_ARB", 0x8B52 }, { "GL_INT_VEC2_ARB", 0x8B53 }, { "GL_INT_VEC3_ARB", 0x8B54 }, { "GL_INT_VEC4_ARB", 0x8B55 }, { "GL_BOOL_ARB", 0x8B56 }, { "GL_BOOL_VEC2_ARB", 0x8B57 }, { "GL_BOOL_VEC3_ARB", 0x8B58 }, { "GL_BOOL_VEC4_ARB", 0x8B59 }, { "GL_FLOAT_MAT2_ARB", 0x8B5A }, { "GL_FLOAT_MAT3_ARB", 0x8B5B }, { "GL_FLOAT_MAT4_ARB", 0x8B5C }, { "GL_OBJECT_DELETE_STATUS_ARB", 0x8B80 }, { "GL_OBJECT_COMPILE_STATUS_ARB", 0x8B81 }, { "GL_OBJECT_LINK_STATUS_ARB", 0x8B82 }, { "GL_OBJECT_VALIDATE_STATUS_ARB", 0x8B83 }, { "GL_OBJECT_INFO_LOG_LENGTH_ARB", 0x8B84 }, { "GL_OBJECT_ATTACHED_OBJECTS_ARB", 0x8B85 }, { "GL_OBJECT_ACTIVE_UNIFORMS_ARB", 0x8B86 }, { "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB", 0x8B87 }, { "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB", 0x8B88 }, { "GL_VERTEX_SHADER_ARB", 0x8B31 }, { "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", 0x8B4A }, { "GL_MAX_VARYING_FLOATS_ARB", 0x8B4B }, { "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", 0x8B4C }, { "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", 0x8B4D }, { "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB", 0x8B89 }, { "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB", 0x8B8A }, { "GL_FRAGMENT_SHADER_ARB", 0x8B30 }, { "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", 0x8B49 }, { "GL_POINT_SPRITE_ARB", 0x8861 }, { "GL_COORD_REPLACE_ARB", 0x8862 }, { "GL_MAX_DRAW_BUFFERS_ARB", 0x8824 }, { "GL_DRAW_BUFFER0_ARB", 0x8825 }, { "GL_DRAW_BUFFER1_ARB", 0x8826 }, { "GL_DRAW_BUFFER2_ARB", 0x8827 }, { "GL_DRAW_BUFFER3_ARB", 0x8828 }, { "GL_DRAW_BUFFER4_ARB", 0x8829 }, { "GL_DRAW_BUFFER5_ARB", 0x882A }, { "GL_DRAW_BUFFER6_ARB", 0x882B }, { "GL_DRAW_BUFFER7_ARB", 0x882C }, { "GL_DRAW_BUFFER8_ARB", 0x882D }, { "GL_DRAW_BUFFER9_ARB", 0x882E }, { "GL_DRAW_BUFFER10_ARB", 0x882F }, { "GL_DRAW_BUFFER11_ARB", 0x8830 }, { "GL_DRAW_BUFFER12_ARB", 0x8831 }, { "GL_DRAW_BUFFER13_ARB", 0x8832 }, { "GL_DRAW_BUFFER14_ARB", 0x8833 }, { "GL_DRAW_BUFFER15_ARB", 0x8834 }, { "GL_TEXTURE_RECTANGLE_ARB", 0x84F5 }, { "GL_TEXTURE_BINDING_RECTANGLE_ARB", 0x84F6 }, { "GL_PROXY_TEXTURE_RECTANGLE_ARB", 0x84F7 }, { "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB", 0x84F8 }, { "GL_CONSTANT_COLOR_EXT", 0x8001 }, { "GL_ONE_MINUS_CONSTANT_COLOR_EXT", 0x8002 }, { "GL_CONSTANT_ALPHA_EXT", 0x8003 }, { "GL_ONE_MINUS_CONSTANT_ALPHA_EXT", 0x8004 }, { "GL_BLEND_COLOR_EXT", 0x8005 }, { "GL_ALPHA4_EXT", 0x803B }, { "GL_ALPHA8_EXT", 0x803C }, { "GL_ALPHA12_EXT", 0x803D }, { "GL_ALPHA16_EXT", 0x803E }, { "GL_LUMINANCE4_EXT", 0x803F }, { "GL_LUMINANCE8_EXT", 0x8040 }, { "GL_LUMINANCE12_EXT", 0x8041 }, { "GL_LUMINANCE16_EXT", 0x8042 }, { "GL_LUMINANCE4_ALPHA4_EXT", 0x8043 }, { "GL_LUMINANCE6_ALPHA2_EXT", 0x8044 }, { "GL_LUMINANCE8_ALPHA8_EXT", 0x8045 }, { "GL_LUMINANCE12_ALPHA4_EXT", 0x8046 }, { "GL_LUMINANCE12_ALPHA12_EXT", 0x8047 }, { "GL_LUMINANCE16_ALPHA16_EXT", 0x8048 }, { "GL_INTENSITY_EXT", 0x8049 }, { "GL_INTENSITY4_EXT", 0x804A }, { "GL_INTENSITY8_EXT", 0x804B }, { "GL_INTENSITY12_EXT", 0x804C }, { "GL_INTENSITY16_EXT", 0x804D }, { "GL_RGB2_EXT", 0x804E }, { "GL_RGB4_EXT", 0x804F }, { "GL_RGB5_EXT", 0x8050 }, { "GL_RGB8_EXT", 0x8051 }, { "GL_RGB10_EXT", 0x8052 }, { "GL_RGB12_EXT", 0x8053 }, { "GL_RGB16_EXT", 0x8054 }, { "GL_RGBA2_EXT", 0x8055 }, { "GL_RGBA4_EXT", 0x8056 }, { "GL_RGB5_A1_EXT", 0x8057 }, { "GL_RGBA8_EXT", 0x8058 }, { "GL_RGB10_A2_EXT", 0x8059 }, { "GL_RGBA12_EXT", 0x805A }, { "GL_RGBA16_EXT", 0x805B }, { "GL_TEXTURE_RED_SIZE_EXT", 0x805C }, { "GL_TEXTURE_GREEN_SIZE_EXT", 0x805D }, { "GL_TEXTURE_BLUE_SIZE_EXT", 0x805E }, { "GL_TEXTURE_ALPHA_SIZE_EXT", 0x805F }, { "GL_TEXTURE_LUMINANCE_SIZE_EXT", 0x8060 }, { "GL_TEXTURE_INTENSITY_SIZE_EXT", 0x8061 }, { "GL_REPLACE_EXT", 0x8062 }, { "GL_PROXY_TEXTURE_1D_EXT", 0x8063 }, { "GL_PROXY_TEXTURE_2D_EXT", 0x8064 }, { "GL_TEXTURE_TOO_LARGE_EXT", 0x8065 }, { "GL_HISTOGRAM_EXT", 0x8024 }, { "GL_PROXY_HISTOGRAM_EXT", 0x8025 }, { "GL_HISTOGRAM_WIDTH_EXT", 0x8026 }, { "GL_HISTOGRAM_FORMAT_EXT", 0x8027 }, { "GL_HISTOGRAM_RED_SIZE_EXT", 0x8028 }, { "GL_HISTOGRAM_GREEN_SIZE_EXT", 0x8029 }, { "GL_HISTOGRAM_BLUE_SIZE_EXT", 0x802A }, { "GL_HISTOGRAM_ALPHA_SIZE_EXT", 0x802B }, { "GL_HISTOGRAM_LUMINANCE_SIZE_EXT", 0x802C }, { "GL_HISTOGRAM_SINK_EXT", 0x802D }, { "GL_MINMAX_EXT", 0x802E }, { "GL_MINMAX_FORMAT_EXT", 0x802F }, { "GL_MINMAX_SINK_EXT", 0x8030 }, { "GL_TABLE_TOO_LARGE_EXT", 0x8031 }, { "GL_CONVOLUTION_BORDER_MODE_EXT", 0x8013 }, { "GL_CONVOLUTION_FILTER_SCALE_EXT", 0x8014 }, { "GL_CONVOLUTION_FILTER_BIAS_EXT", 0x8015 }, { "GL_REDUCE_EXT", 0x8016 }, { "GL_CONVOLUTION_FORMAT_EXT", 0x8017 }, { "GL_CONVOLUTION_WIDTH_EXT", 0x8018 }, { "GL_CONVOLUTION_HEIGHT_EXT", 0x8019 }, { "GL_MAX_CONVOLUTION_WIDTH_EXT", 0x801A }, { "GL_MAX_CONVOLUTION_HEIGHT_EXT", 0x801B }, { "GL_POST_CONVOLUTION_RED_SCALE_EXT", 0x801C }, { "GL_POST_CONVOLUTION_GREEN_SCALE_EXT", 0x801D }, { "GL_POST_CONVOLUTION_BLUE_SCALE_EXT", 0x801E }, { "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT", 0x801F }, { "GL_POST_CONVOLUTION_RED_BIAS_EXT", 0x8020 }, { "GL_POST_CONVOLUTION_GREEN_BIAS_EXT", 0x8021 }, { "GL_POST_CONVOLUTION_BLUE_BIAS_EXT", 0x8022 }, { "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT", 0x8023 }, { "GL_COLOR_MATRIX_SGI", 0x80B1 }, { "GL_COLOR_MATRIX_STACK_DEPTH_SGI", 0x80B2 }, { "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI", 0x80B3 }, { "GL_POST_COLOR_MATRIX_RED_SCALE_SGI", 0x80B4 }, { "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI", 0x80B5 }, { "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI", 0x80B6 }, { "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI", 0x80B7 }, { "GL_POST_COLOR_MATRIX_RED_BIAS_SGI", 0x80B8 }, { "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI", 0x80B9 }, { "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI", 0x80BA }, { "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI", 0x80BB }, { "GL_TEXTURE_COLOR_TABLE_SGI", 0x80BC }, { "GL_PROXY_TEXTURE_COLOR_TABLE_SGI", 0x80BD }, { "GL_RESCALE_NORMAL_EXT", 0x803A }, { "GL_GENERATE_MIPMAP_SGIS", 0x8191 }, { "GL_GENERATE_MIPMAP_HINT_SGIS", 0x8192 }, { "GL_LINEAR_CLIPMAP_LINEAR_SGIX", 0x8170 }, { "GL_TEXTURE_CLIPMAP_CENTER_SGIX", 0x8171 }, { "GL_TEXTURE_CLIPMAP_FRAME_SGIX", 0x8172 }, { "GL_TEXTURE_CLIPMAP_OFFSET_SGIX", 0x8173 }, { "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX", 0x8174 }, { "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX", 0x8175 }, { "GL_TEXTURE_CLIPMAP_DEPTH_SGIX", 0x8176 }, { "GL_MAX_CLIPMAP_DEPTH_SGIX", 0x8177 }, { "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX", 0x8178 }, { "GL_NEAREST_CLIPMAP_NEAREST_SGIX", 0x844D }, { "GL_NEAREST_CLIPMAP_LINEAR_SGIX", 0x844E }, { "GL_LINEAR_CLIPMAP_NEAREST_SGIX", 0x844F }, { "GL_TEXTURE_COMPARE_SGIX", 0x819A }, { "GL_TEXTURE_COMPARE_OPERATOR_SGIX", 0x819B }, { "GL_TEXTURE_LEQUAL_R_SGIX", 0x819C }, { "GL_TEXTURE_GEQUAL_R_SGIX", 0x819D }, { "GL_CLAMP_TO_EDGE_SGIS", 0x812F }, { "GL_CLAMP_TO_BORDER_SGIS", 0x812D }, { "GL_POINT_SIZE_MIN_EXT", 0x8126 }, { "GL_POINT_SIZE_MAX_EXT", 0x8127 }, { "GL_POINT_FADE_THRESHOLD_SIZE_EXT", 0x8128 }, { "GL_POINT_DISTANCE_ATTENUATION_EXT", 0x8129 }, { "GL_POST_TEXTURE_FILTER_BIAS_SGIX", 0x8179 }, { "GL_POST_TEXTURE_FILTER_SCALE_SGIX", 0x817A }, { "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX", 0x817B }, { "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX", 0x817C }, { "GL_DEPTH_COMPONENT16_SGIX", 0x81A5 }, { "GL_DEPTH_COMPONENT24_SGIX", 0x81A6 }, { "GL_DEPTH_COMPONENT32_SGIX", 0x81A7 }, { "GL_FOG_OFFSET_SGIX", 0x8198 }, { "GL_FOG_OFFSET_VALUE_SGIX", 0x8199 }, { "GL_IGNORE_BORDER_HP", 0x8150 }, { "GL_CONSTANT_BORDER_HP", 0x8151 }, { "GL_REPLICATE_BORDER_HP", 0x8153 }, { "GL_CONVOLUTION_BORDER_COLOR_HP", 0x8154 }, { "GL_COLOR_TABLE_FORMAT_EXT", 0x80D8 }, { "GL_COLOR_TABLE_WIDTH_EXT", 0x80D9 }, { "GL_COLOR_TABLE_RED_SIZE_EXT", 0x80DA }, { "GL_COLOR_TABLE_GREEN_SIZE_EXT", 0x80DB }, { "GL_COLOR_TABLE_BLUE_SIZE_EXT", 0x80DC }, { "GL_COLOR_TABLE_ALPHA_SIZE_EXT", 0x80DD }, { "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT", 0x80DE }, { "GL_COLOR_TABLE_INTENSITY_SIZE_EXT", 0x80DF }, { "GL_TEXTURE_INDEX_SIZE_EXT", 0x80ED }, { "GL_CLIP_VOLUME_CLIPPING_HINT_EXT", 0x80F0 }, { "GL_TEXTURE_LOD_BIAS_S_SGIX", 0x818E }, { "GL_TEXTURE_LOD_BIAS_T_SGIX", 0x818F }, { "GL_TEXTURE_LOD_BIAS_R_SGIX", 0x8190 }, { "GL_SHADOW_AMBIENT_SGIX", 0x80BF }, { "GL_CULL_VERTEX_EXT", 0x81AA }, { "GL_CULL_VERTEX_OBJECT_POSITION_EXT", 0x81AB }, { "GL_CULL_VERTEX_EYE_POSITION_EXT", 0x81AC }, { "GL_RASTER_POSITION_UNCLIPPED_IBM", 0x19262 }, { "GL_OCCLUSION_TEST_HP", 0x8165 }, { "GL_OCCLUSION_TEST_RESULT_HP", 0x8166 }, { "GL_SHARED_TEXTURE_PALETTE_EXT", 0x81FB }, { "GL_LIGHT_MODEL_COLOR_CONTROL_EXT", 0x81F8 }, { "GL_SINGLE_COLOR_EXT", 0x81F9 }, { "GL_SEPARATE_SPECULAR_COLOR_EXT", 0x81FA }, { "GL_COMBINE_EXT", 0x8570 }, { "GL_COMBINE_RGB_EXT", 0x8571 }, { "GL_COMBINE_ALPHA_EXT", 0x8572 }, { "GL_RGB_SCALE_EXT", 0x8573 }, { "GL_ADD_SIGNED_EXT", 0x8574 }, { "GL_INTERPOLATE_EXT", 0x8575 }, { "GL_CONSTANT_EXT", 0x8576 }, { "GL_PRIMARY_COLOR_EXT", 0x8577 }, { "GL_PREVIOUS_EXT", 0x8578 }, { "GL_SOURCE0_RGB_EXT", 0x8580 }, { "GL_SOURCE1_RGB_EXT", 0x8581 }, { "GL_SOURCE2_RGB_EXT", 0x8582 }, { "GL_SOURCE0_ALPHA_EXT", 0x8588 }, { "GL_SOURCE1_ALPHA_EXT", 0x8589 }, { "GL_SOURCE2_ALPHA_EXT", 0x858A }, { "GL_OPERAND0_RGB_EXT", 0x8590 }, { "GL_OPERAND1_RGB_EXT", 0x8591 }, { "GL_OPERAND2_RGB_EXT", 0x8592 }, { "GL_OPERAND0_ALPHA_EXT", 0x8598 }, { "GL_OPERAND1_ALPHA_EXT", 0x8599 }, { "GL_OPERAND2_ALPHA_EXT", 0x859A }, { "GL_INCR_WRAP_EXT", 0x8507 }, { "GL_DECR_WRAP_EXT", 0x8508 }, { "GL_NORMAL_MAP_NV", 0x8511 }, { "GL_REFLECTION_MAP_NV", 0x8512 }, { "GL_WRAP_BORDER_SUN", 0x81D4 }, { "GL_TEXTURE_LOD_BIAS_EXT", 0x8501 }, { "GL_TEXTURE_MAX_ANISOTROPY_EXT", 0x84FE }, { "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", 0x84FF }, { "GL_MAX_SHININESS_NV", 0x8504 }, { "GL_MAX_SPOT_EXPONENT_NV", 0x8505 }, { "GL_FOG_DISTANCE_MODE_NV", 0x855A }, { "GL_EYE_RADIAL_NV", 0x855B }, { "GL_EYE_PLANE_ABSOLUTE_NV", 0x855C }, { "GL_COMBINE4", 0x8503 }, { "GL_SOURCE3_RGB_NV", 0x8583 }, { "GL_SOURCE3_ALPHA_NV", 0x858B }, { "GL_OPERAND3_RGB_NV", 0x8593 }, { "GL_OPERAND3_ALPHA_NV", 0x859B }, { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 }, { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 }, { "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", 0x83F2 }, { "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", 0x83F3 }, { "GL_COMPRESSED_RGB_FXT1_3DFX", 0x86B0 }, { "GL_COMPRESSED_RGBA_FXT1_3DFX", 0x86B1 }, { "GL_MULTISAMPLE_3DFX", 0x86B2 }, { "GL_SAMPLE_BUFFERS_3DFX", 0x86B3 }, { "GL_SAMPLES_3DFX", 0x86B4 }, { "GL_MULTISAMPLE_BIT_3DFX", 0x20000000 }, { "GL_TEXTURE_COLOR_WRITEMASK_SGIS", 0x81EF }, { "GL_DOT3_RGB_EXT", 0x8740 }, { "GL_DOT3_RGBA_EXT", 0x8741 }, { "GL_MIRROR_CLAMP_ATI", 0x8742 }, { "GL_MIRROR_CLAMP_TO_EDGE_ATI", 0x8743 }, { "GL_MIRRORED_REPEAT_IBM", 0x8370 }, { "GL_DEPTH_STENCIL_NV", 0x84F9 }, { "GL_UNSIGNED_INT_24_8_NV", 0x84FA }, { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 }, { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 }, { "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", 0x83F2 }, { "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", 0x83F3 }, { "GL_TEXTURE_RECTANGLE_NV", 0x84F5 }, { "GL_TEXTURE_BINDING_RECTANGLE_NV", 0x84F6 }, { "GL_PROXY_TEXTURE_RECTANGLE_NV", 0x84F7 }, { "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", 0x84F8 }, { "GL_TEXTURE_MAX_CLAMP_S_SGIX", 0x8369 }, { "GL_TEXTURE_MAX_CLAMP_T_SGIX", 0x836A }, { "GL_TEXTURE_MAX_CLAMP_R_SGIX", 0x836B }, { "GL_DEPTH_STENCIL_TO_RGBA_NV", 0x886E }, { "GL_DEPTH_STENCIL_TO_BGRA_NV", 0x886F }, { "GL_QUAD_MESH_SUN", 0x8614 }, { "GL_TRIANGLE_MESH_SUN", 0x8615 }, { "GL_SLICE_ACCUM_SUN", 0x85CC }, { "GL_MULTISAMPLE_FILTER_HINT_NV", 0x8534 }, { "GL_DEPTH_CLAMP_NV", 0x864F }, { "GL_POINT_SIZE_MIN_EXT", 0x8126 }, { "GL_POINT_SIZE_MAX_EXT", 0x8127 }, { "GL_POINT_FADE_THRESHOLD_SIZE_EXT", 0x8128 }, { "GL_POINT_DISTANCE_ATTENUATION_EXT", 0x8129 }, { "GL_POINT_SPRITE_NV", 0x8861 }, { "GL_COORD_REPLACE_NV", 0x8862 }, { "GL_POINT_SPRITE_R_MODE_NV", 0x8863 }, { "GL_YCBCR_422_APPLE", 0x85B9 }, { "GL_UNSIGNED_SHORT_8_8_APPLE", 0x85BA }, { "GL_UNSIGNED_SHORT_8_8_REV_APPLE", 0x85BB }, { "GL_RGB_S3TC", 0x83A0 }, { "GL_RGB4_S3TC", 0x83A1 }, { "GL_RGBA_S3TC", 0x83A2 }, { "GL_RGBA4_S3TC", 0x83A3 }, { "GL_RGBA_DXT5_S3TC", 0x83A4 }, { "GL_RGBA4_DXT5_S3TC", 0x83A5 }, { "GL_MODULATE_ADD_ATI", 0x8744 }, { "GL_MODULATE_SIGNED_ADD_ATI", 0x8745 }, { "GL_MODULATE_SUBTRACT_ATI", 0x8746 }, { "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV", 0x888F }, { "GL_PALETTE4_RGB8_OES", 0x8B90 }, { "GL_PALETTE4_RGBA8_OES", 0x8B91 }, { "GL_PALETTE4_R5_G6_B5_OES", 0x8B92 }, { "GL_PALETTE4_RGBA4_OES", 0x8B93 }, { "GL_PALETTE4_RGB5_A1_OES", 0x8B94 }, { "GL_PALETTE8_RGB8_OES", 0x8B95 }, { "GL_PALETTE8_RGBA8_OES", 0x8B96 }, { "GL_PALETTE8_R5_G6_B5_OES", 0x8B97 }, { "GL_PALETTE8_RGBA4_OES", 0x8B98 }, { "GL_PALETTE8_RGB5_A1_OES", 0x8B99 }, { "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", 0x8B9A }, { "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", 0x8B9B }, { "GL_MIRROR_CLAMP_EXT", 0x8742 }, { "GL_MIRROR_CLAMP_TO_EDGE_EXT", 0x8743 }, { "GL_MIRROR_CLAMP_TO_BORDER_EXT", 0x8912 }, { "GL_PACK_INVERT_MESA", 0x8758 }, { "GL_YCBCR_MESA", 0x8757 }, { "GL_UNSIGNED_SHORT_8_8_MESA", 0x85BA }, { "GL_UNSIGNED_SHORT_8_8_REV_MESA", 0x85BB }, { "GL_PIXEL_PACK_BUFFER_EXT", 0x88EB }, { "GL_PIXEL_UNPACK_BUFFER_EXT", 0x88EC }, { "GL_PIXEL_PACK_BUFFER_BINDING_EXT", 0x88ED }, { "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT", 0x88EF }, { "GL_FRAMEBUFFER_EXT", 0x8D40 }, { "GL_RENDERBUFFER_EXT", 0x8D41 }, { "GL_STENCIL_INDEX_EXT", 0x8D45 }, { "GL_STENCIL_INDEX1_EXT", 0x8D46 }, { "GL_STENCIL_INDEX4_EXT", 0x8D47 }, { "GL_STENCIL_INDEX8_EXT", 0x8D48 }, { "GL_STENCIL_INDEX16_EXT", 0x8D49 }, { "GL_RENDERBUFFER_WIDTH_EXT", 0x8D42 }, { "GL_RENDERBUFFER_HEIGHT_EXT", 0x8D43 }, { "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT", 0x8D44 }, { "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT", 0x8CD0 }, { "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT", 0x8CD1 }, { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT", 0x8CD2 }, { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT", 0x8CD3 }, { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT", 0x8CD4 }, { "GL_COLOR_ATTACHMENT0_EXT", 0x8CE0 }, { "GL_COLOR_ATTACHMENT1_EXT", 0x8CE1 }, { "GL_COLOR_ATTACHMENT2_EXT", 0x8CE2 }, { "GL_COLOR_ATTACHMENT3_EXT", 0x8CE3 }, { "GL_COLOR_ATTACHMENT4_EXT", 0x8CE4 }, { "GL_COLOR_ATTACHMENT5_EXT", 0x8CE5 }, { "GL_COLOR_ATTACHMENT6_EXT", 0x8CE6 }, { "GL_COLOR_ATTACHMENT7_EXT", 0x8CE7 }, { "GL_COLOR_ATTACHMENT8_EXT", 0x8CE8 }, { "GL_COLOR_ATTACHMENT9_EXT", 0x8CE9 }, { "GL_COLOR_ATTACHMENT10_EXT", 0x8CEA }, { "GL_COLOR_ATTACHMENT11_EXT", 0x8CEB }, { "GL_COLOR_ATTACHMENT12_EXT", 0x8CEC }, { "GL_COLOR_ATTACHMENT13_EXT", 0x8CED }, { "GL_COLOR_ATTACHMENT14_EXT", 0x8CEE }, { "GL_COLOR_ATTACHMENT15_EXT", 0x8CEF }, { "GL_DEPTH_ATTACHMENT_EXT", 0x8D00 }, { "GL_STENCIL_ATTACHMENT_EXT", 0x8D20 }, { "GL_FRAMEBUFFER_COMPLETE_EXT", 0x8CD5 }, { "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT", 0x8CD6 }, { "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT", 0x8CD7 }, { "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT", 0x8CD8 }, { "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT", 0x8CD9 }, { "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT", 0x8CDA }, { "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT", 0x8CDB }, { "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT", 0x8CDC }, { "GL_FRAMEBUFFER_UNSUPPORTED_EXT", 0x8CDD }, { "GL_FRAMEBUFFER_STATUS_ERROR_EXT", 0x8CDE }, { "GL_FRAMEBUFFER_BINDING_EXT", 0x8CA6 }, { "GL_RENDERBUFFER_BINDING_EXT", 0x8CA7 }, { "GL_MAX_COLOR_ATTACHMENTS_EXT", 0x8CDF }, { "GL_MAX_RENDERBUFFER_SIZE_EXT", 0x84E8 }, { "GL_INVALID_FRAMEBUFFER_OPERATION_EXT", 0x506 }, { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 }, { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 }, { "GL_POINT_SIZE_MIN_SGIS", 0x8126 }, { "GL_POINT_SIZE_MAX_SGIS", 0x8127 }, { "GL_POINT_FADE_THRESHOLD_SIZE_SGIS", 0x8128 }, { "GL_POINT_DISTANCE_ATTENUATION_SGIS", 0x8129 }, }; #define Elements(x) sizeof(x)/sizeof(*x) typedef int (*cfunc)(const void *, const void *); static enum_elt **index1; static int sorted; static int compar_name( const enum_elt *a, const enum_elt *b ) { return _mesa_strcmp(a->c, b->c); } /* note the extra level of indirection */ static int compar_nr( const enum_elt **a, const enum_elt **b ) { return (*a)->n - (*b)->n; } static void sort_enums( void ) { GLuint i; index1 = (enum_elt **)MALLOC( Elements(all_enums) * sizeof(enum_elt *) ); sorted = 1; if (!index1) return; /* what else can we do? */ qsort( all_enums, Elements(all_enums), sizeof(*all_enums), (cfunc) compar_name ); for (i = 0 ; i < Elements(all_enums) ; i++) index1[i] = &all_enums[i]; qsort( index1, Elements(all_enums), sizeof(*index1), (cfunc) compar_nr ); } int _mesa_lookup_enum_by_name( const char *symbol ) { enum_elt tmp; enum_elt *e; if (!sorted) sort_enums(); if (!symbol) return 0; tmp.c = symbol; e = (enum_elt *)bsearch( &tmp, all_enums, Elements(all_enums), sizeof(*all_enums), (cfunc) compar_name ); return e ? e->n : -1; } static char token_tmp[20]; const char *_mesa_lookup_enum_by_nr( int nr ) { enum_elt tmp, *e, **f; if (!sorted) sort_enums(); tmp.n = nr; e = &tmp; f = (enum_elt **)bsearch( &e, index1, Elements(all_enums), sizeof(*index1), (cfunc) compar_nr ); if (f) { return (*f)->c; } else { /* this isn't re-entrant safe, no big deal here */ _mesa_sprintf(token_tmp, "0x%x", nr); return token_tmp; } }