/** * \file dlist.h * Display lists management. */ /* * Mesa 3-D graphics library * Version: 5.1 * * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef DLIST_H #define DLIST_H #include "mtypes.h" #if _HAVE_FULL_GL extern void _mesa_init_lists( void ); extern void _mesa_destroy_list( GLcontext *ctx, GLuint list ); extern void _mesa_CallList( GLuint list ); extern void _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); extern void _mesa_DeleteLists( GLuint list, GLsizei range ); extern void _mesa_EndList( void ); extern GLuint _mesa_GenLists( GLsizei range ); extern GLboolean _mesa_IsList( GLuint list ); extern void _mesa_ListBase( GLuint base ); extern void _mesa_NewList( GLuint list, GLenum mode ); extern void _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize ); extern void _mesa_save_error( GLcontext *ctx, GLenum error, const char *s ); extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s ); extern void *_mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz ); extern int _mesa_alloc_opcode( GLcontext *ctx, GLuint sz, void (*execute)( GLcontext *, void * ), void (*destroy)( GLcontext *, void * ), void (*print)( GLcontext *, void * ) ); extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ); extern void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); extern void _mesa_save_CallList( GLuint list ); extern void _mesa_init_display_list( GLcontext * ctx ); extern void _mesa_save_vtxfmt_init( GLvertexformat *vfmt ); #else /** No-op */ #define _mesa_init_lists() ((void)0) /** No-op */ #define _mesa_destroy_list(c,l) ((void)0) /** No-op */ #define _mesa_init_dlist_table(t,ts) ((void)0) /** No-op */ #define _mesa_init_display_list(c) ((void)0) /** No-op */ #define _mesa_save_vtxfmt_init(v) ((void)0) #endif #endif