/* * Mesa 3-D graphics library * Version: 6.5.2 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file xm_buffer.h * Framebuffer and renderbuffer-related functions. */ #include "glxheader.h" #include "GL/xmesa.h" #include "xmesaP.h" #include "main/imports.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_winsys.h" #include "state_tracker/st_context.h" #if defined(USE_XSHM) && !defined(XFree86Server) static volatile int mesaXErrorFlag = 0; /** * Catches potential Xlib errors. */ static int mesaHandleXError(XMesaDisplay *dpy, XErrorEvent *event) { (void) dpy; (void) event; mesaXErrorFlag = 1; return 0; } /** * Allocate a shared memory XImage back buffer for the given XMesaBuffer. * Return: GL_TRUE if success, GL_FALSE if error */ static GLboolean alloc_back_shm_ximage(XMesaBuffer b, GLuint width, GLuint height) { /* * We have to do a _lot_ of error checking here to be sure we can * really use the XSHM extension. It seems different servers trigger * errors at different points if the extension won't work. Therefore * we have to be very careful... */ GC gc; int (*old_handler)(XMesaDisplay *, XErrorEvent *); if (width == 0 || height == 0) { /* this will be true the first time we're called on 'b' */ return GL_FALSE; } b->backxrb->ximage = XShmCreateImage(b->xm_visual->display, b->xm_visual->visinfo->visual, b->xm_visual->visinfo->depth, ZPixmap, NULL, &b->shminfo, width, height); if (b->backxrb->ximage == NULL) { _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (XShmCreateImage), disabling.\n"); b->shm = 0; return GL_FALSE; } b->shminfo.shmid = shmget(IPC_PRIVATE, b->backxrb->ximage->bytes_per_line * b->backxrb->ximage->height, IPC_CREAT|0777); if (b->shminfo.shmid < 0) { _mesa_warning(NULL, "shmget failed while allocating back buffer.\n"); XDestroyImage(b->backxrb->ximage); b->backxrb->ximage = NULL; _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmget), disabling.\n"); b->shm = 0; return GL_FALSE; } b->shminfo.shmaddr = b->backxrb->ximage->data = (char*)shmat(b->shminfo.shmid, 0, 0); if (b->shminfo.shmaddr == (char *) -1) { _mesa_warning(NULL, "shmat() failed while allocating back buffer.\n"); XDestroyImage(b->backxrb->ximage); shmctl(b->shminfo.shmid, IPC_RMID, 0); b->backxrb->ximage = NULL; _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmat), disabling.\n"); b->shm = 0; return GL_FALSE; } b->shminfo.readOnly = False; mesaXErrorFlag = 0; old_handler = XSetErrorHandler(mesaHandleXError); /* This may trigger the X protocol error we're ready to catch: */ XShmAttach(b->xm_visual->display, &b->shminfo); XSync(b->xm_visual->display, False); if (mesaXErrorFlag) { /* we are on a remote display, this error is normal, don't print it */ XFlush(b->xm_visual->display); mesaXErrorFlag = 0; XDestroyImage(b->backxrb->ximage); shmdt(b->shminfo.shmaddr); shmctl(b->shminfo.shmid, IPC_RMID, 0); b->backxrb->ximage = NULL; b->shm = 0; (void) XSetErrorHandler(old_handler); return GL_FALSE; } shmctl(b->shminfo.shmid, IPC_RMID, 0); /* nobody else needs it */ /* Finally, try an XShmPutImage to be really sure the extension works */ gc = XCreateGC(b->xm_visual->display, b->frontxrb->drawable, 0, NULL); XShmPutImage(b->xm_visual->display, b->frontxrb->drawable, gc, b->backxrb->ximage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False); XSync(b->xm_visual->display, False); XFreeGC(b->xm_visual->display, gc); (void) XSetErrorHandler(old_handler); if (mesaXErrorFlag) { XFlush(b->xm_visual->display); mesaXErrorFlag = 0; XDestroyImage(b->backxrb->ximage); shmdt(b->shminfo.shmaddr); shmctl(b->shminfo.shmid, IPC_RMID, 0); b->backxrb->ximage = NULL; b->shm = 0; return GL_FALSE; } return GL_TRUE; } #else static GLboolean alloc_back_shm_ximage(XMesaBuffer b, GLuint width, GLuint height) { /* Can't compile XSHM support */ return GL_FALSE; } #endif /** * Setup an off-screen pixmap or Ximage to use as the back buffer. * Input: b - the X/Mesa buffer */ static void alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height) { if (b->db_mode == BACK_XIMAGE) { /* Deallocate the old backxrb->ximage, if any */ if (b->backxrb->ximage) { #if defined(USE_XSHM) && !defined(XFree86Server) if (b->shm) { XShmDetach(b->xm_visual->display, &b->shminfo); XDestroyImage(b->backxrb->ximage); shmdt(b->shminfo.shmaddr); } else #endif XMesaDestroyImage(b->backxrb->ximage); b->backxrb->ximage = NULL; } if (width == 0 || height == 0) return; /* Allocate new back buffer */ if (b->shm == 0 || !alloc_back_shm_ximage(b, width, height)) { /* Allocate a regular XImage for the back buffer. */ #ifdef XFree86Server b->backxrb->ximage = XMesaCreateImage(b->xm_visual->BitsPerPixel, width, height, NULL); #else b->backxrb->ximage = XCreateImage(b->xm_visual->display, b->xm_visual->visinfo->visual, GET_VISUAL_DEPTH(b->xm_visual), ZPixmap, 0, /* format, offset */ NULL, width, height, 8, 0); /* pad, bytes_per_line */ #endif if (!b->backxrb->ximage) { _mesa_warning(NULL, "alloc_back_buffer: XCreateImage failed.\n"); return; } b->backxrb->ximage->data = (char *) MALLOC(b->backxrb->ximage->height * b->backxrb->ximage->bytes_per_line); if (!b->backxrb->ximage->data) { _mesa_warning(NULL, "alloc_back_buffer: MALLOC failed.\n"); XMesaDestroyImage(b->backxrb->ximage); b->backxrb->ximage = NULL; } } b->backxrb->pixmap = None; } else if (b->db_mode == BACK_PIXMAP) { /* Free the old back pixmap */ if (b->backxrb->pixmap) { XMesaFreePixmap(b->xm_visual->display, b->backxrb->pixmap); b->backxrb->pixmap = 0; } if (width > 0 && height > 0) { /* Allocate new back pixmap */ b->backxrb->pixmap = XMesaCreatePixmap(b->xm_visual->display, b->frontxrb->drawable, width, height, GET_VISUAL_DEPTH(b->xm_visual)); } b->backxrb->ximage = NULL; } } static void xmesa_delete_renderbuffer(struct gl_renderbuffer *rb) { /* XXX Note: the ximage or Pixmap attached to this renderbuffer * should probably get freed here, but that's currently done in * XMesaDestroyBuffer(). */ _mesa_free(rb); } static void finish_surface_init(GLcontext *ctx, struct xmesa_renderbuffer *xrb) { struct pipe_context *pipe = ctx->st->pipe; if (!xrb->St.surface->region) { int w = 1, h = 1; xrb->St.surface->region = pipe->winsys->region_alloc(pipe->winsys, 1, w, h, 0x0); } } /** * Reallocate renderbuffer storage for front color buffer. * Called via gl_renderbuffer::AllocStorage() */ static GLboolean xmesa_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb); /* just clear these to be sure we don't accidentally use them */ xrb->origin1 = NULL; xrb->origin2 = NULL; xrb->origin3 = NULL; xrb->origin4 = NULL; /* for the FLIP macro: */ xrb->bottom = height - 1; rb->Width = width; rb->Height = height; rb->InternalFormat = internalFormat; if (!xrb->St.surface || !xrb->St.surface->region) finish_surface_init(ctx, xrb); xrb->St.surface->width = width; xrb->St.surface->height = height; return GL_TRUE; } /** * Reallocate renderbuffer storage for back color buffer. * Called via gl_renderbuffer::AllocStorage() */ static GLboolean xmesa_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb); /* reallocate the back buffer XImage or Pixmap */ assert(xrb->Parent); alloc_back_buffer(xrb->Parent, width, height); /* same as front buffer */ /* XXX why is this here? */ (void) xmesa_alloc_front_storage(ctx, rb, internalFormat, width, height); /* plus... */ if (xrb->ximage) { /* Needed by PIXELADDR1 macro */ xrb->width1 = xrb->ximage->bytes_per_line; xrb->origin1 = (GLubyte *) xrb->ximage->data + xrb->width1 * (height - 1); /* Needed by PIXELADDR2 macro */ xrb->width2 = xrb->ximage->bytes_per_line / 2; xrb->origin2 = (GLushort *) xrb->ximage->data + xrb->width2 * (height - 1); /* Needed by PIXELADDR3 macro */ xrb->width3 = xrb->ximage->bytes_per_line; xrb->origin3 = (GLubyte *) xrb->ximage->data + xrb->width3 * (height - 1); /* Needed by PIXELADDR4 macro */ xrb->width4 = xrb->ximage->width; xrb->origin4 = (GLuint *) xrb->ximage->data + xrb->width4 * (height - 1); } else { /* out of memory or buffer size is 0 x 0 */ xrb->width1 = xrb->width2 = xrb->width3 = xrb->width4 = 0; xrb->origin1 = NULL; xrb->origin2 = NULL; xrb->origin3 = NULL; xrb->origin4 = NULL; } if (!xrb->St.surface || !xrb->St.surface->region) finish_surface_init(ctx, xrb); xrb->St.surface->width = width; xrb->St.surface->height = height; return GL_TRUE; } /** * Called to create the front/back color renderbuffers, not user-created * renderbuffers. */ struct xmesa_renderbuffer * xmesa_create_renderbuffer(GLcontext *ctx, GLuint name, const GLvisual *visual, GLboolean backBuffer) { struct xmesa_renderbuffer *xrb = CALLOC_STRUCT(xmesa_renderbuffer); struct pipe_context *pipe = NULL;/*ctx->st->pipe;*/ if (xrb) { GLuint name = 0; GLuint pipeFormat = 0; struct xmesa_surface *xms; _mesa_init_renderbuffer(&xrb->St.Base, name); xrb->St.Base.Delete = xmesa_delete_renderbuffer; if (backBuffer) xrb->St.Base.AllocStorage = xmesa_alloc_back_storage; else xrb->St.Base.AllocStorage = xmesa_alloc_front_storage; if (visual->rgbMode) { xrb->St.Base.InternalFormat = GL_RGBA; xrb->St.Base._BaseFormat = GL_RGBA; xrb->St.Base.DataType = GL_UNSIGNED_BYTE; xrb->St.Base.RedBits = visual->redBits; xrb->St.Base.GreenBits = visual->greenBits; xrb->St.Base.BlueBits = visual->blueBits; xrb->St.Base.AlphaBits = visual->alphaBits; pipeFormat = PIPE_FORMAT_U_A8_R8_G8_B8; } else { xrb->St.Base.InternalFormat = GL_COLOR_INDEX; xrb->St.Base._BaseFormat = GL_COLOR_INDEX; xrb->St.Base.DataType = GL_UNSIGNED_INT; xrb->St.Base.IndexBits = visual->indexBits; } /* only need to set Red/Green/EtcBits fields for user-created RBs */ xrb->St.surface = xmesa_new_color_surface(pipe, pipeFormat); xms = (struct xmesa_surface *) xrb->St.surface; xms->xrb = xrb; } return xrb; } #if 0 struct gl_renderbuffer * xmesa_new_renderbuffer(GLcontext *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { struct xmesa_renderbuffer *xrb = CALLOC_STRUCT(xmesa_renderbuffer); if (xrb) { GLuint name = 0; _mesa_init_renderbuffer(&xrb->St.Base, name); xrb->St.Base.Delete = xmesa_delete_renderbuffer; if (backBuffer) xrb->St.Base.AllocStorage = xmesa_alloc_back_storage; else xrb->St.Base.AllocStorage = xmesa_alloc_front_storage; if (visual->rgbMode) { xrb->St.Base.InternalFormat = GL_RGBA; xrb->St.Base._BaseFormat = GL_RGBA; xrb->St.Base.DataType = GL_UNSIGNED_BYTE; xrb->St.Base.RedBits = visual->redBits; xrb->St.Base.GreenBits = visual->greenBits; xrb->St.Base.BlueBits = visual->blueBits; xrb->St.Base.AlphaBits = visual->alphaBits; } else { xrb->St.Base.InternalFormat = GL_COLOR_INDEX; xrb->St.Base._BaseFormat = GL_COLOR_INDEX; xrb->St.Base.DataType = GL_UNSIGNED_INT; xrb->St.Base.IndexBits = visual->indexBits; } /* only need to set Red/Green/EtcBits fields for user-created RBs */ } return xrb; } #endif /** * Called via gl_framebuffer::Delete() method when this buffer * is _really_ being deleted. */ void xmesa_delete_framebuffer(struct gl_framebuffer *fb) { XMesaBuffer b = XMESA_BUFFER(fb); if (b->num_alloced > 0) { /* If no other buffer uses this X colormap then free the colors. */ if (!xmesa_find_buffer(b->display, b->cmap, b)) { #ifdef XFree86Server int client = 0; if (b->frontxrb->drawable) client = CLIENT_ID(b->frontxrb->drawable->id); (void)FreeColors(b->cmap, client, b->num_alloced, b->alloced_colors, 0); #else XFreeColors(b->display, b->cmap, b->alloced_colors, b->num_alloced, 0); #endif } } if (b->gc) XMesaFreeGC(b->display, b->gc); if (b->cleargc) XMesaFreeGC(b->display, b->cleargc); if (b->swapgc) XMesaFreeGC(b->display, b->swapgc); if (fb->Visual.doubleBufferMode) { /* free back ximage/pixmap/shmregion */ if (b->backxrb->ximage) { #if defined(USE_XSHM) && !defined(XFree86Server) if (b->shm) { XShmDetach( b->display, &b->shminfo ); XDestroyImage( b->backxrb->ximage ); shmdt( b->shminfo.shmaddr ); } else #endif XMesaDestroyImage( b->backxrb->ximage ); b->backxrb->ximage = NULL; } if (b->backxrb->pixmap) { XMesaFreePixmap( b->display, b->backxrb->pixmap ); if (b->xm_visual->hpcr_clear_flag) { XMesaFreePixmap( b->display, b->xm_visual->hpcr_clear_pixmap ); XMesaDestroyImage( b->xm_visual->hpcr_clear_ximage ); } } } if (b->rowimage) { _mesa_free( b->rowimage->data ); b->rowimage->data = NULL; XMesaDestroyImage( b->rowimage ); } _mesa_free_framebuffer_data(fb); _mesa_free(fb); }