/* * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef _VIAIOCTL_H #define _VIAIOCTL_H #include "via_context.h" void viaFinishPrimitive(viaContextPtr vmesa); void viaFlushPrims(viaContextPtr vmesa); void viaFlushPrimsLocked(viaContextPtr vmesa); void viaInitIoctlFuncs(GLcontext *ctx); void viaCopyBuffer(const __DRIdrawablePrivate *dpriv); void viaPageFlip(const __DRIdrawablePrivate *dpriv); void viaFillFrontBuffer(viaContextPtr vmesa); void viaFillFrontPBuffer(viaContextPtr vmesa); void viaFillBackBuffer(viaContextPtr vmesa); void viaFillDepthBuffer(viaContextPtr vmesa, GLuint pixel, GLuint mask); void viaDoSwapBuffers(viaContextPtr vmesa); void viaDoSwapPBuffers(viaContextPtr vmesa); void viaCheckDma(viaContextPtr vmesa, GLuint bytes); #define VIA_FINISH_PRIM(vmesa) do { \ if (vmesa->dmaLastPrim) \ viaFinishPrimitive( vmesa ); \ } while (0) #define VIA_FLUSH_DMA(vmesa) do { \ VIA_FINISH_PRIM(vmesa); \ if (vmesa->dmaLow != DMA_OFFSET) \ viaFlushPrims(vmesa); \ } while (0) GLuint *viaAllocDmaFunc(viaContextPtr vmesa, int bytes, const char *func, int line); #define viaAllocDma( v, b ) viaAllocDmaFunc(v, b, __FUNCTION__, __LINE__) /* Room for the cliprect and other preamble at the head of each dma * buffer: (What about buffers which only contain blits?) */ #define DMA_OFFSET 32 #define RING_VARS GLuint *_vb = 0, _nr, _x; #define BEGIN_RING(n) do { \ if (_vb != 0) abort(); \ _vb = viaAllocDma(vmesa, (n) * sizeof(GLuint)); \ _nr = (n); \ _x = 0; \ } while (0) #define BEGIN_RING_NOCHECK(n) do { \ if (_vb != 0) abort(); \ _vb = (GLuint *)(vmesa->dmaAddr + vmesa->dmaLow); \ vmesa->dmaLow += (n) * sizeof(GLuint); \ _nr = (n); \ _x = 0; \ } while (0) #define OUT_RING(n) _vb[_x++] = (n) #define ADVANCE_RING() do { \ if (_x != _nr) abort(); \ _vb = 0; \ } while (0) #define ADVANCE_RING_VARIABLE() do { \ if (_x > _nr) abort(); \ vmesa->dmaLow -= (_nr - _x) * sizeof(GLuint); \ _vb = 0; \ } while (0) #define QWORD_PAD_RING() do { \ if (vmesa->dmaLow & 0x4) { \ BEGIN_RING(1); \ OUT_RING(HC_DUMMY); \ ADVANCE_RING(); \ } \ } while (0) #endif