/* * Copyright (C) 2008 George Sapountzis * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * DRI software rasterizer * * This is the mesa swrast module packaged into a DRI driver structure. * * The front-buffer is allocated by the loader. The loader provides read/write * callbacks for access to the front-buffer. The driver uses a scratch row for * front-buffer rendering to avoid repeated calls to the loader. * * The back-buffer is allocated by the driver and is private. */ #include "main/context.h" #include "main/extensions.h" #include "main/formats.h" #include "main/framebuffer.h" #include "main/imports.h" #include "main/renderbuffer.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "tnl/tnl.h" #include "tnl/t_context.h" #include "tnl/t_pipeline.h" #include "vbo/vbo.h" #include "drivers/common/driverfuncs.h" #include "drivers/common/meta.h" #include "utils.h" #include "swrast_priv.h" /** * Screen and config-related functions */ static const __DRIextension *dri_screen_extensions[] = { NULL }; static __DRIconfig ** swrastFillInModes(__DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer) { __DRIconfig **configs; unsigned depth_buffer_factor; unsigned back_buffer_factor; GLenum fb_format; GLenum fb_type; /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't * support pageflipping at all. */ static const GLenum back_buffer_modes[] = { GLX_NONE, GLX_SWAP_UNDEFINED_OML }; uint8_t depth_bits_array[4]; uint8_t stencil_bits_array[4]; uint8_t msaa_samples_array[1]; depth_bits_array[0] = 0; depth_bits_array[1] = 0; depth_bits_array[2] = depth_bits; depth_bits_array[3] = depth_bits; /* Just like with the accumulation buffer, always provide some modes * with a stencil buffer. */ stencil_bits_array[0] = 0; stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; stencil_bits_array[2] = 0; stencil_bits_array[3] = (stencil_bits == 0) ? 8 : stencil_bits; msaa_samples_array[0] = 0; depth_buffer_factor = 4; back_buffer_factor = 2; switch (pixel_bits) { case 8: fb_format = GL_RGB; fb_type = GL_UNSIGNED_BYTE_2_3_3_REV; break; case 16: fb_format = GL_RGB; fb_type = GL_UNSIGNED_SHORT_5_6_5; break; case 24: fb_format = GL_BGR; fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; break; case 32: fb_format = GL_BGRA; fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; break; default: fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__, pixel_bits); return NULL; } configs = driCreateConfigs(fb_format, fb_type, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, msaa_samples_array, 1, GL_TRUE); if (configs == NULL) { fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); return NULL; } return configs; } static const __DRIconfig ** dri_init_screen(__DRIscreen * psp) { __DRIconfig **configs8, **configs16, **configs24, **configs32; TRACE; psp->extensions = dri_screen_extensions; configs8 = swrastFillInModes(psp, 8, 8, 0, 1); configs16 = swrastFillInModes(psp, 16, 16, 0, 1); configs24 = swrastFillInModes(psp, 24, 24, 8, 1); configs32 = swrastFillInModes(psp, 32, 24, 8, 1); configs16 = driConcatConfigs(configs8, configs16); configs24 = driConcatConfigs(configs16, configs24); configs32 = driConcatConfigs(configs24, configs32); return (const __DRIconfig **)configs32; } static void dri_destroy_screen(__DRIscreen * sPriv) { TRACE; } /** * Framebuffer and renderbuffer-related functions. */ static GLuint choose_pixel_format(const GLvisual *v) { int depth = v->rgbBits; if (depth == 32 && v->redMask == 0xff0000 && v->greenMask == 0x00ff00 && v->blueMask == 0x0000ff) return PF_A8R8G8B8; else if (depth == 24 && v->redMask == 0xff0000 && v->greenMask == 0x00ff00 && v->blueMask == 0x0000ff) return PF_X8R8G8B8; else if (depth == 16 && v->redMask == 0xf800 && v->greenMask == 0x07e0 && v->blueMask == 0x001f) return PF_R5G6B5; else if (depth == 8 && v->redMask == 0x07 && v->greenMask == 0x38 && v->blueMask == 0xc0) return PF_R3G3B2; _mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ ); return 0; } static void swrast_delete_renderbuffer(struct gl_renderbuffer *rb) { TRACE; free(rb->Data); free(rb); } static GLboolean swrast_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); unsigned mask = PITCH_ALIGN_BITS - 1; TRACE; rb->Data = NULL; rb->Width = width; rb->Height = height; /* always pad to PITCH_ALIGN_BITS */ xrb->pitch = ((width * xrb->bpp + mask) & ~mask) / 8; return GL_TRUE; } static GLboolean swrast_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); TRACE; free(rb->Data); swrast_alloc_front_storage(ctx, rb, internalFormat, width, height); rb->Data = malloc(height * xrb->pitch); return GL_TRUE; } static struct swrast_renderbuffer * swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) { struct swrast_renderbuffer *xrb = calloc(1, sizeof *xrb); GLuint pixel_format; TRACE; if (!xrb) return NULL; _mesa_init_renderbuffer(&xrb->Base, 0); pixel_format = choose_pixel_format(visual); xrb->Base.Delete = swrast_delete_renderbuffer; if (front) { xrb->Base.AllocStorage = swrast_alloc_front_storage; swrast_set_span_funcs_front(xrb, pixel_format); } else { xrb->Base.AllocStorage = swrast_alloc_back_storage; swrast_set_span_funcs_back(xrb, pixel_format); } switch (pixel_format) { case PF_A8R8G8B8: xrb->Base.Format = MESA_FORMAT_ARGB8888; xrb->Base.InternalFormat = GL_RGBA; xrb->Base._BaseFormat = GL_RGBA; xrb->Base.DataType = GL_UNSIGNED_BYTE; xrb->bpp = 32; break; case PF_X8R8G8B8: xrb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX */ xrb->Base.InternalFormat = GL_RGB; xrb->Base._BaseFormat = GL_RGB; xrb->Base.DataType = GL_UNSIGNED_BYTE; xrb->bpp = 32; break; case PF_R5G6B5: xrb->Base.Format = MESA_FORMAT_RGB565; xrb->Base.InternalFormat = GL_RGB; xrb->Base._BaseFormat = GL_RGB; xrb->Base.DataType = GL_UNSIGNED_BYTE; xrb->bpp = 16; break; case PF_R3G3B2: xrb->Base.Format = MESA_FORMAT_RGB332; xrb->Base.InternalFormat = GL_RGB; xrb->Base._BaseFormat = GL_RGB; xrb->Base.DataType = GL_UNSIGNED_BYTE; xrb->bpp = 8; break; default: return NULL; } return xrb; } static GLboolean dri_create_buffer(__DRIscreen * sPriv, __DRIdrawable * dPriv, const __GLcontextModes * visual, GLboolean isPixmap) { GLframebuffer *fb; struct swrast_renderbuffer *frontrb, *backrb; TRACE; fb = &dPriv->Base; dPriv->row = malloc(MAX_WIDTH * 4); /* basic framebuffer setup */ _mesa_initialize_window_framebuffer(fb, visual); /* add front renderbuffer */ frontrb = swrast_new_renderbuffer(visual, GL_TRUE); _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontrb->Base); /* add back renderbuffer */ if (visual->doubleBufferMode) { backrb = swrast_new_renderbuffer(visual, GL_FALSE); _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backrb->Base); } /* add software renderbuffers */ _mesa_add_soft_renderbuffers(fb, GL_FALSE, /* color */ visual->haveDepthBuffer, visual->haveStencilBuffer, visual->haveAccumBuffer, GL_FALSE, /* alpha */ GL_FALSE /* aux bufs */); return GL_TRUE; } static void dri_destroy_buffer(__DRIdrawable * dPriv) { TRACE; if (dPriv) { GLframebuffer *fb; free(dPriv->row); fb = &dPriv->Base; fb->DeletePending = GL_TRUE; _mesa_reference_framebuffer(&fb, NULL); } } static void dri_swap_buffers(__DRIdrawable * dPriv) { __DRIscreen *sPriv = dPriv->driScreenPriv; GET_CURRENT_CONTEXT(ctx); GLframebuffer *fb; struct swrast_renderbuffer *frontrb, *backrb; TRACE; fb = &dPriv->Base; frontrb = swrast_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); backrb = swrast_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); /* check for signle-buffered */ if (backrb == NULL) return; /* check if swapping currently bound buffer */ if (ctx && ctx->DrawBuffer == fb) { /* flush pending rendering */ _mesa_notifySwapBuffers(ctx); } sPriv->swrast_loader->putImage(dPriv, __DRI_SWRAST_IMAGE_OP_SWAP, 0, 0, frontrb->Base.Width, frontrb->Base.Height, backrb->Base.Data, dPriv->loaderPrivate); } /** * General device driver functions. */ static void get_window_size( GLframebuffer *fb, GLsizei *w, GLsizei *h ) { __DRIdrawable *dPriv = swrast_drawable(fb); __DRIscreen *sPriv = dPriv->driScreenPriv; int x, y; sPriv->swrast_loader->getDrawableInfo(dPriv, &x, &y, w, h, dPriv->loaderPrivate); } static void swrast_check_and_update_window_size( GLcontext *ctx, GLframebuffer *fb ) { GLsizei width, height; get_window_size(fb, &width, &height); if (fb->Width != width || fb->Height != height) { _mesa_resize_framebuffer(ctx, fb, width, height); } } static const GLubyte * get_string(GLcontext *ctx, GLenum pname) { (void) ctx; switch (pname) { case GL_VENDOR: return (const GLubyte *) "Mesa Project"; case GL_RENDERER: return (const GLubyte *) "Software Rasterizer"; default: return NULL; } } static void update_state( GLcontext *ctx, GLuint new_state ) { /* not much to do here - pass it on */ _swrast_InvalidateState( ctx, new_state ); _swsetup_InvalidateState( ctx, new_state ); _vbo_InvalidateState( ctx, new_state ); _tnl_InvalidateState( ctx, new_state ); } static void viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) { GLframebuffer *draw = ctx->WinSysDrawBuffer; GLframebuffer *read = ctx->WinSysReadBuffer; swrast_check_and_update_window_size(ctx, draw); swrast_check_and_update_window_size(ctx, read); } static void swrast_init_driver_functions(struct dd_function_table *driver) { driver->GetString = get_string; driver->UpdateState = update_state; driver->GetBufferSize = NULL; driver->Viewport = viewport; } /** * Context-related functions. */ static GLboolean dri_create_context(const __GLcontextModes * visual, __DRIcontext * cPriv, void *sharedContextPrivate) { GLcontext *mesaCtx; GLcontext *sharedCtx; struct dd_function_table functions; TRACE; /* build table of device driver functions */ _mesa_init_driver_functions(&functions); swrast_init_driver_functions(&functions); sharedCtx = sharedContextPrivate; /* basic context setup */ if (!_mesa_initialize_context(&cPriv->Base, visual, sharedCtx, &functions, (void *) cPriv)) { return GL_FALSE; } mesaCtx = &cPriv->Base; /* do bounds checking to prevent segfaults and server crashes! */ mesaCtx->Const.CheckArrayBounds = GL_TRUE; /* create module contexts */ _swrast_CreateContext( mesaCtx ); _vbo_CreateContext( mesaCtx ); _tnl_CreateContext( mesaCtx ); _swsetup_CreateContext( mesaCtx ); _swsetup_Wakeup( mesaCtx ); /* use default TCL pipeline */ { TNLcontext *tnl = TNL_CONTEXT(mesaCtx); tnl->Driver.RunPipeline = _tnl_run_pipeline; } _mesa_enable_sw_extensions(mesaCtx); _mesa_enable_1_3_extensions(mesaCtx); _mesa_enable_1_4_extensions(mesaCtx); _mesa_enable_1_5_extensions(mesaCtx); _mesa_enable_2_0_extensions(mesaCtx); _mesa_enable_2_1_extensions(mesaCtx); _mesa_meta_init(mesaCtx); driInitExtensions( mesaCtx, NULL, GL_FALSE ); return GL_TRUE; } static void dri_destroy_context(__DRIcontext * cPriv) { GLcontext *mesaCtx; TRACE; if (cPriv) { mesaCtx = &cPriv->Base; _mesa_meta_free(mesaCtx); _swsetup_DestroyContext( mesaCtx ); _swrast_DestroyContext( mesaCtx ); _tnl_DestroyContext( mesaCtx ); _vbo_DestroyContext( mesaCtx ); _mesa_destroy_context( mesaCtx ); } } static GLboolean dri_make_current(__DRIcontext * cPriv, __DRIdrawable * driDrawPriv, __DRIdrawable * driReadPriv) { GLcontext *mesaCtx; GLframebuffer *mesaDraw; GLframebuffer *mesaRead; TRACE; if (cPriv) { if (!driDrawPriv || !driReadPriv) return GL_FALSE; mesaCtx = &cPriv->Base; mesaDraw = &driDrawPriv->Base; mesaRead = &driReadPriv->Base; /* check for same context and buffer */ if (mesaCtx == _mesa_get_current_context() && mesaCtx->DrawBuffer == mesaDraw && mesaCtx->ReadBuffer == mesaRead) { return GL_TRUE; } _glapi_check_multithread(); swrast_check_and_update_window_size(mesaCtx, mesaDraw); if (mesaRead != mesaDraw) swrast_check_and_update_window_size(mesaCtx, mesaRead); _mesa_make_current( mesaCtx, mesaDraw, mesaRead ); } else { /* unbind */ _mesa_make_current( NULL, NULL, NULL ); } return GL_TRUE; } static GLboolean dri_unbind_context(__DRIcontext * cPriv) { TRACE; (void) cPriv; return GL_TRUE; } const struct __DriverAPIRec driDriverAPI = { .InitScreen = dri_init_screen, .DestroyScreen = dri_destroy_screen, .CreateContext = dri_create_context, .DestroyContext = dri_destroy_context, .CreateBuffer = dri_create_buffer, .DestroyBuffer = dri_destroy_buffer, .SwapBuffers = dri_swap_buffers, .MakeCurrent = dri_make_current, .UnbindContext = dri_unbind_context, }; /* This is the table of extensions that the loader will dlsym() for. */ PUBLIC const __DRIextension *__driDriverExtensions[] = { &driCoreExtension.base, &driSWRastExtension.base, NULL };