/* * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "main/mtypes.h" #include "main/framebuffer.h" #include #include "main/mm.h" #include "savagedd.h" #include "savagestate.h" #include "savagetex.h" #include "savagecontext.h" #include "utils.h" /*************************************** * Mesa's Driver Functions ***************************************/ static const GLubyte *savageDDGetString( struct gl_context *ctx, GLenum name ) { static char *cardNames[S3_LAST] = { "Unknown", "Savage3D", "Savage/MX/IX", "Savage4", "ProSavage", "Twister", "ProSavageDDR", "SuperSavage", "Savage2000" }; static char buffer[128]; savageContextPtr imesa = SAVAGE_CONTEXT(ctx); savageScreenPrivate *screen = imesa->savageScreen; enum S3CHIPTAGS chipset = screen->chipset; unsigned offset; if (chipset < S3_SAVAGE3D || chipset >= S3_LAST) chipset = S3_UNKNOWN; /* should not happen */ switch (name) { case GL_VENDOR: return (GLubyte *)"S3 Graphics Inc."; case GL_RENDERER: offset = driGetRendererString( buffer, cardNames[chipset], screen->agpMode ); return (GLubyte *)buffer; default: return 0; } } #if 0 static GLint savageGetParameteri(const struct gl_context *ctx, GLint param) { switch (param) { case DD_HAVE_HARDWARE_FOG: return 1; default: return 0; } } #endif void savageDDInitDriverFuncs( struct gl_context *ctx ) { ctx->Driver.GetString = savageDDGetString; }