/* * Author: Max Lingua <sunmax@libero.it> */ #include "mtypes.h" typedef struct _s3vRegion { drm_handle_t handle; drmSize size; drmAddress map; } s3vRegion, *s3vRegionPtr; typedef struct { int regionCount; /* Count of register regions */ s3vRegion *regions; /* Vector of mapped region info */ drmBufMapPtr bufs; /* Map of DMA buffers */ __DRIscreenPrivate *driScreen; /* Back pointer to DRI screen */ int cpp; int frontPitch; int frontOffset; int backPitch; int backOffset; int backX; int backY; int depthOffset; int depthPitch; int texOffset; int textureOffset; int textureSize; int logTextureGranularity; } s3vScreenRec, *s3vScreenPtr;