/* * Copyright (C) 2008 Nicolai Haehnle. * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. * * The Weather Channel (TM) funded Tungsten Graphics to develop the * initial release of the Radeon 8500 driver under the XFree86 license. * This notice must be preserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #ifndef RADEON_TEXTURE_H #define RADEON_TEXTURE_H #include "main/formats.h" #include "main/mfeatures.h" void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride, GLuint numrows, GLuint rowsize); struct gl_texture_image *radeonNewTextureImage(struct gl_context *ctx); void radeonFreeTextureImageBuffer(struct gl_context *ctx, struct gl_texture_image *timage); void radeon_teximage_map(radeon_texture_image *image, GLboolean write_enable); void radeon_teximage_unmap(radeon_texture_image *image); void radeonMapTexture(struct gl_context *ctx, struct gl_texture_object *texObj); void radeonUnmapTexture(struct gl_context *ctx, struct gl_texture_object *texObj); int radeon_validate_texture_miptree(struct gl_context * ctx, struct gl_texture_object *texObj); gl_format radeonChooseTextureFormat_mesa(struct gl_context * ctx, GLint internalFormat, GLenum format, GLenum type); gl_format radeonChooseTextureFormat(struct gl_context * ctx, GLint internalFormat, GLenum format, GLenum type, GLboolean fbo); void radeonTexImage1D(struct gl_context * ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint border, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, struct gl_texture_image *texImage); void radeonTexImage2D(struct gl_context * ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint height, GLint border, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, struct gl_texture_image *texImage); void radeonCompressedTexImage2D(struct gl_context * ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint height, GLint border, GLsizei imageSize, const GLvoid * data, struct gl_texture_object *texObj, struct gl_texture_image *texImage); void radeonTexImage3D(struct gl_context * ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint height, GLint depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, struct gl_texture_image *texImage); void radeonTexSubImage1D(struct gl_context * ctx, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, struct gl_texture_image *texImage); void radeonTexSubImage2D(struct gl_context * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, struct gl_texture_image *texImage); void radeonCompressedTexSubImage2D(struct gl_context * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data, struct gl_texture_object *texObj, struct gl_texture_image *texImage); void radeonTexSubImage3D(struct gl_context * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, struct gl_texture_image *texImage); void radeonCopyTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); unsigned radeonIsFormatRenderable(gl_format mesa_format); #if FEATURE_OES_EGL_image void radeon_image_target_texture_2d(struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj, struct gl_texture_image *texImage, GLeglImageOES image_handle); #endif void radeon_init_common_texture_funcs(radeonContextPtr radeon, struct dd_function_table *functions); #endif