/* Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. The Weather Channel (TM) funded Tungsten Graphics to develop the initial release of the Radeon 8500 driver under the XFree86 license. This notice must be preserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice (including the next paragraph) shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * Authors: * Keith Whitwell */ #include "main/glheader.h" #include "main/imports.h" #include "main/enums.h" #include "main/colormac.h" #include "main/api_arrayelt.h" #include "swrast/swrast.h" #include "vbo/vbo.h" #include "tnl/t_pipeline.h" #include "swrast_setup/swrast_setup.h" #include "radeon_common.h" #include "radeon_mipmap_tree.h" #include "r200_context.h" #include "r200_ioctl.h" #include "r200_state.h" #include "radeon_queryobj.h" #include "xmlpool.h" /* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in * 1.3 cmdbuffers allow all previous state to be updated as well as * the tcl scalar and vector areas. */ static struct { int start; int len; const char *name; } packet[RADEON_MAX_STATE_PACKETS] = { {RADEON_PP_MISC, 7, "RADEON_PP_MISC"}, {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"}, {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"}, {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"}, {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"}, {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"}, {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"}, {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"}, {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"}, {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"}, {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"}, {RADEON_RE_MISC, 1, "RADEON_RE_MISC"}, {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"}, {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"}, {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"}, {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"}, {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"}, {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"}, {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"}, {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"}, {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17, "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"}, {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"}, {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"}, {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"}, {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"}, {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"}, {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"}, {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"}, {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"}, {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"}, {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"}, {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"}, {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"}, {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"}, {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"}, {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"}, {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"}, {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"}, {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"}, {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"}, {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"}, {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"}, {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"}, {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"}, {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"}, {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"}, {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"}, {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"}, {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"}, {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1, "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"}, {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"}, {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"}, {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"}, {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"}, {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"}, {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"}, {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"}, {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"}, {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"}, {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"}, {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4, "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"}, {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */ {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */ {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"}, {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"}, {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"}, {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"}, {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"}, {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"}, {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"}, {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"}, {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"}, {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"}, {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"}, {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"}, {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"}, {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"}, {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"}, {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"}, {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"}, {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"}, {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"}, {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"}, {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"}, {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"}, {R200_PP_TXCBLEND_8, 32, "R200_PP_AFS_0"}, /* 85 */ {R200_PP_TXCBLEND_0, 32, "R200_PP_AFS_1"}, {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"}, {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"}, {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"}, {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"}, {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"}, {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"}, {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"}, {R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"}, }; /* ============================================================= * State initialization */ static int cmdpkt( r200ContextPtr rmesa, int id ) { return CP_PACKET0(packet[id].start, packet[id].len - 1); } static int cmdvec( int offset, int stride, int count ) { drm_radeon_cmd_header_t h; h.i = 0; h.vectors.cmd_type = RADEON_CMD_VECTORS; h.vectors.offset = offset; h.vectors.stride = stride; h.vectors.count = count; return h.i; } /* warning: the count here is divided by 4 compared to other cmds (so it doesn't exceed the char size)! */ static int cmdveclinear( int offset, int count ) { drm_radeon_cmd_header_t h; h.i = 0; h.veclinear.cmd_type = RADEON_CMD_VECLINEAR; h.veclinear.addr_lo = offset & 0xff; h.veclinear.addr_hi = (offset & 0xff00) >> 8; h.veclinear.count = count; return h.i; } static int cmdscl( int offset, int stride, int count ) { drm_radeon_cmd_header_t h; h.i = 0; h.scalars.cmd_type = RADEON_CMD_SCALARS; h.scalars.offset = offset; h.scalars.stride = stride; h.scalars.count = count; return h.i; } static int cmdscl2( int offset, int stride, int count ) { drm_radeon_cmd_header_t h; h.i = 0; h.scalars.cmd_type = RADEON_CMD_SCALARS2; h.scalars.offset = offset - 0x100; h.scalars.stride = stride; h.scalars.count = count; return h.i; } /** * Check functions are used to check if state is active. * If it is active check function returns maximum emit size. */ #define CHECK( NM, FLAG, ADD ) \ static int check_##NM( struct gl_context *ctx, struct radeon_state_atom *atom) \ { \ r200ContextPtr rmesa = R200_CONTEXT(ctx); \ (void) rmesa; \ return (FLAG) ? atom->cmd_size + (ADD) : 0; \ } #define TCL_CHECK( NM, FLAG, ADD ) \ static int check_##NM( struct gl_context *ctx, struct radeon_state_atom *atom) \ { \ r200ContextPtr rmesa = R200_CONTEXT(ctx); \ return (!rmesa->radeon.TclFallback && !ctx->VertexProgram._Enabled && (FLAG)) ? atom->cmd_size + (ADD) : 0; \ } #define TCL_OR_VP_CHECK( NM, FLAG, ADD ) \ static int check_##NM( struct gl_context *ctx, struct radeon_state_atom *atom ) \ { \ r200ContextPtr rmesa = R200_CONTEXT(ctx); \ return (!rmesa->radeon.TclFallback && (FLAG)) ? atom->cmd_size + (ADD) : 0; \ } #define VP_CHECK( NM, FLAG, ADD ) \ static int check_##NM( struct gl_context *ctx, struct radeon_state_atom *atom ) \ { \ r200ContextPtr rmesa = R200_CONTEXT(ctx); \ (void) atom; \ return (!rmesa->radeon.TclFallback && ctx->VertexProgram._Enabled && (FLAG)) ? atom->cmd_size + (ADD) : 0; \ } CHECK( always, GL_TRUE, 0 ) CHECK( always_add4, GL_TRUE, 4 ) CHECK( never, GL_FALSE, 0 ) CHECK( tex_any, ctx->Texture._EnabledUnits, 0 ) CHECK( tf, (ctx->Texture._EnabledUnits && !ctx->ATIFragmentShader._Enabled), 0 ); CHECK( pix_zero, !ctx->ATIFragmentShader._Enabled, 0 ) CHECK( texenv, (rmesa->state.envneeded & (1 << (atom->idx)) && !ctx->ATIFragmentShader._Enabled), 0 ) CHECK( afs_pass1, (ctx->ATIFragmentShader._Enabled && (ctx->ATIFragmentShader.Current->NumPasses > 1)), 0 ) CHECK( afs, ctx->ATIFragmentShader._Enabled, 0 ) CHECK( tex_cube, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT, 3 + 3*5 - CUBE_STATE_SIZE ) CHECK( tex_cube_cs, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT, 2 + 4*5 - CUBE_STATE_SIZE ) TCL_CHECK( tcl_fog_add4, ctx->Fog.Enabled, 4 ) TCL_CHECK( tcl, GL_TRUE, 0 ) TCL_CHECK( tcl_add8, GL_TRUE, 8 ) TCL_CHECK( tcl_add4, GL_TRUE, 4 ) TCL_CHECK( tcl_tex_add4, rmesa->state.texture.unit[atom->idx].unitneeded, 4 ) TCL_CHECK( tcl_lighting_add4, ctx->Light.Enabled, 4 ) TCL_CHECK( tcl_lighting_add6, ctx->Light.Enabled, 6 ) TCL_CHECK( tcl_light_add8, ctx->Light.Enabled && ctx->Light.Light[atom->idx].Enabled, 8 ) TCL_OR_VP_CHECK( tcl_ucp_add4, (ctx->Transform.ClipPlanesEnabled & (1 << (atom->idx))), 4 ) TCL_OR_VP_CHECK( tcl_or_vp, GL_TRUE, 0 ) TCL_OR_VP_CHECK( tcl_or_vp_add2, GL_TRUE, 2 ) VP_CHECK( tcl_vp, GL_TRUE, 0 ) VP_CHECK( tcl_vp_add4, GL_TRUE, 4 ) VP_CHECK( tcl_vp_size_add4, ctx->VertexProgram.Current->Base.NumNativeInstructions > 64, 4 ) VP_CHECK( tcl_vpp_size_add4, ctx->VertexProgram.Current->Base.NumNativeParameters > 96, 4 ) #define OUT_VEC(hdr, data) do { \ drm_radeon_cmd_header_t h; \ h.i = hdr; \ OUT_BATCH(CP_PACKET0(RADEON_SE_TCL_STATE_FLUSH, 0)); \ OUT_BATCH(0); \ OUT_BATCH(CP_PACKET0(R200_SE_TCL_VECTOR_INDX_REG, 0)); \ OUT_BATCH(h.vectors.offset | (h.vectors.stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); \ OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_VECTOR_DATA_REG, h.vectors.count - 1)); \ OUT_BATCH_TABLE((data), h.vectors.count); \ } while(0) #define OUT_VECLINEAR(hdr, data) do { \ drm_radeon_cmd_header_t h; \ uint32_t _start, _sz; \ h.i = hdr; \ _start = h.veclinear.addr_lo | (h.veclinear.addr_hi << 8); \ _sz = h.veclinear.count * 4; \ if (_sz) { \ BEGIN_BATCH_NO_AUTOSTATE(dwords); \ OUT_BATCH(CP_PACKET0(RADEON_SE_TCL_STATE_FLUSH, 0)); \ OUT_BATCH(0); \ OUT_BATCH(CP_PACKET0(R200_SE_TCL_VECTOR_INDX_REG, 0)); \ OUT_BATCH(_start | (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); \ OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_VECTOR_DATA_REG, _sz - 1)); \ OUT_BATCH_TABLE((data), _sz); \ END_BATCH(); \ } \ } while(0) #define OUT_SCL(hdr, data) do { \ drm_radeon_cmd_header_t h; \ h.i = hdr; \ OUT_BATCH(CP_PACKET0(R200_SE_TCL_SCALAR_INDX_REG, 0)); \ OUT_BATCH((h.scalars.offset) | (h.scalars.stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); \ OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_SCALAR_DATA_REG, h.scalars.count - 1)); \ OUT_BATCH_TABLE((data), h.scalars.count); \ } while(0) #define OUT_SCL2(hdr, data) do { \ drm_radeon_cmd_header_t h; \ h.i = hdr; \ OUT_BATCH(CP_PACKET0(R200_SE_TCL_SCALAR_INDX_REG, 0)); \ OUT_BATCH((h.scalars.offset + 0x100) | (h.scalars.stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); \ OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_SCALAR_DATA_REG, h.scalars.count - 1)); \ OUT_BATCH_TABLE((data), h.scalars.count); \ } while(0) static int check_rrb(struct gl_context *ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); struct radeon_renderbuffer *rrb; rrb = radeon_get_colorbuffer(&r200->radeon); if (!rrb || !rrb->bo) return 0; return atom->cmd_size; } static int check_polygon_stipple(struct gl_context *ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); if (r200->hw.set.cmd[SET_RE_CNTL] & R200_STIPPLE_ENABLE) return atom->cmd_size; return 0; } static void mtl_emit(struct gl_context *ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); BATCH_LOCALS(&r200->radeon); uint32_t dwords = atom->check(ctx, atom); BEGIN_BATCH_NO_AUTOSTATE(dwords); OUT_VEC(atom->cmd[MTL_CMD_0], (atom->cmd+1)); OUT_SCL2(atom->cmd[MTL_CMD_1], (atom->cmd + 18)); END_BATCH(); } static void lit_emit(struct gl_context *ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); BATCH_LOCALS(&r200->radeon); uint32_t dwords = atom->check(ctx, atom); BEGIN_BATCH_NO_AUTOSTATE(dwords); OUT_VEC(atom->cmd[LIT_CMD_0], atom->cmd+1); OUT_VEC(atom->cmd[LIT_CMD_1], atom->cmd+LIT_CMD_1+1); END_BATCH(); } static void ptp_emit(struct gl_context *ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); BATCH_LOCALS(&r200->radeon); uint32_t dwords = atom->check(ctx, atom); BEGIN_BATCH_NO_AUTOSTATE(dwords); OUT_VEC(atom->cmd[PTP_CMD_0], atom->cmd+1); OUT_VEC(atom->cmd[PTP_CMD_1], atom->cmd+PTP_CMD_1+1); END_BATCH(); } static void veclinear_emit(struct gl_context *ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); BATCH_LOCALS(&r200->radeon); uint32_t dwords = atom->check(ctx, atom); OUT_VECLINEAR(atom->cmd[0], atom->cmd+1); } static void scl_emit(struct gl_context *ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); BATCH_LOCALS(&r200->radeon); uint32_t dwords = atom->check(ctx, atom); BEGIN_BATCH_NO_AUTOSTATE(dwords); OUT_SCL(atom->cmd[0], atom->cmd+1); END_BATCH(); } static void vec_emit(struct gl_context *ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); BATCH_LOCALS(&r200->radeon); uint32_t dwords = atom->check(ctx, atom); BEGIN_BATCH_NO_AUTOSTATE(dwords); OUT_VEC(atom->cmd[0], atom->cmd+1); END_BATCH(); } static int check_always_ctx( struct gl_context *ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); struct radeon_renderbuffer *rrb, *drb; uint32_t dwords; rrb = radeon_get_colorbuffer(&r200->radeon); if (!rrb || !rrb->bo) { return 0; } drb = radeon_get_depthbuffer(&r200->radeon); dwords = 10; if (drb) dwords += 6; if (rrb) dwords += 8; if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) dwords += 4; return dwords; } static void ctx_emit_cs(struct gl_context *ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); BATCH_LOCALS(&r200->radeon); struct radeon_renderbuffer *rrb, *drb; uint32_t cbpitch = 0; uint32_t zbpitch = 0; uint32_t dwords = atom->check(ctx, atom); uint32_t depth_fmt; rrb = radeon_get_colorbuffer(&r200->radeon); if (!rrb || !rrb->bo) { return; } atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10); if (rrb->cpp == 4) atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888; else switch (rrb->base.Format) { case MESA_FORMAT_RGB565: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565; break; case MESA_FORMAT_ARGB4444: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB4444; break; case MESA_FORMAT_ARGB1555: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB1555; break; default: _mesa_problem(ctx, "Unexpected format in ctx_emit_cs"); } cbpitch = (rrb->pitch / rrb->cpp); if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE) cbpitch |= R200_COLOR_TILE_ENABLE; if (rrb->bo->flags & RADEON_BO_FLAGS_MICRO_TILE) cbpitch |= R200_COLOR_MICROTILE_ENABLE; drb = radeon_get_depthbuffer(&r200->radeon); if (drb) { zbpitch = (drb->pitch / drb->cpp); if (drb->cpp == 4) depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z; else depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z; atom->cmd[CTX_RB3D_ZSTENCILCNTL] &= ~RADEON_DEPTH_FORMAT_MASK; atom->cmd[CTX_RB3D_ZSTENCILCNTL] |= depth_fmt; } /* output the first 7 bytes of context */ BEGIN_BATCH_NO_AUTOSTATE(dwords); /* In the CS case we need to split this up */ OUT_BATCH(CP_PACKET0(packet[0].start, 3)); OUT_BATCH_TABLE((atom->cmd + 1), 4); if (drb) { OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHOFFSET, 0)); OUT_BATCH_RELOC(0, drb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHPITCH, 0)); OUT_BATCH(zbpitch); } OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZSTENCILCNTL, 0)); OUT_BATCH(atom->cmd[CTX_RB3D_ZSTENCILCNTL]); OUT_BATCH(CP_PACKET0(RADEON_PP_CNTL, 1)); OUT_BATCH(atom->cmd[CTX_PP_CNTL]); OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]); if (rrb) { OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLOROFFSET, 0)); OUT_BATCH_RELOC(rrb->draw_offset, rrb->bo, rrb->draw_offset, 0, RADEON_GEM_DOMAIN_VRAM, 0); OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0)); OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0); } if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) { OUT_BATCH_TABLE((atom->cmd + 14), 4); } END_BATCH(); } static int get_tex_mm_size(struct gl_context* ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); uint32_t dwords = atom->cmd_size + 2; int hastexture = 1; int i = atom->idx; radeonTexObj *t = r200->state.texture.unit[i].texobj; if (!t) hastexture = 0; else { if (!t->mt && !t->bo) hastexture = 0; } if (!hastexture) dwords -= 4; return dwords; } static int check_tex_pair_mm(struct gl_context* ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); /** XOR is bit flip operation so use it for finding pair */ if (!(r200->state.texture.unit[atom->idx].unitneeded | r200->state.texture.unit[atom->idx ^ 1].unitneeded)) return 0; return get_tex_mm_size(ctx, atom); } static int check_tex_mm(struct gl_context* ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); if (!(r200->state.texture.unit[atom->idx].unitneeded)) return 0; return get_tex_mm_size(ctx, atom); } static void tex_emit_mm(struct gl_context *ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); BATCH_LOCALS(&r200->radeon); uint32_t dwords = atom->check(ctx, atom); int i = atom->idx; radeonTexObj *t = r200->state.texture.unit[i].texobj; if (!r200->state.texture.unit[i].unitneeded && !(dwords <= atom->cmd_size)) dwords -= 4; BEGIN_BATCH_NO_AUTOSTATE(dwords); OUT_BATCH(CP_PACKET0(R200_PP_TXFILTER_0 + (32 * i), 7)); OUT_BATCH_TABLE((atom->cmd + 1), 8); if (dwords > atom->cmd_size) { OUT_BATCH(CP_PACKET0(R200_PP_TXOFFSET_0 + (24 * i), 0)); if (t->mt && !t->image_override) { OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } else { if (t->bo) OUT_BATCH_RELOC(t->tile_bits, t->bo, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } } END_BATCH(); } static void cube_emit_cs(struct gl_context *ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); BATCH_LOCALS(&r200->radeon); uint32_t dwords = atom->check(ctx, atom); int i = atom->idx, j; radeonTexObj *t = r200->state.texture.unit[i].texobj; radeon_mipmap_level *lvl; if (!(t && !t->image_override)) dwords = 2; BEGIN_BATCH_NO_AUTOSTATE(dwords); OUT_BATCH_TABLE(atom->cmd, 2); if (t && !t->image_override) { lvl = &t->mt->levels[0]; for (j = 1; j <= 5; j++) { OUT_BATCH(CP_PACKET0(R200_PP_CUBIC_OFFSET_F1_0 + (24*i) + (4 * (j-1)), 0)); OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } } END_BATCH(); } /* Initialize the context's hardware state. */ void r200InitState( r200ContextPtr rmesa ) { struct gl_context *ctx = rmesa->radeon.glCtx; GLuint i; rmesa->radeon.state.color.clear = 0x00000000; switch ( ctx->Visual.depthBits ) { case 16: rmesa->radeon.state.depth.clear = 0x0000ffff; rmesa->radeon.state.stencil.clear = 0x00000000; break; case 24: default: rmesa->radeon.state.depth.clear = 0x00ffffff; rmesa->radeon.state.stencil.clear = 0xffff0000; break; } rmesa->radeon.Fallback = 0; rmesa->radeon.hw.max_state_size = 0; #define ALLOC_STATE( ATOM, CHK, SZ, NM, IDX ) \ do { \ rmesa->hw.ATOM.cmd_size = SZ; \ rmesa->hw.ATOM.cmd = (GLuint *)CALLOC(SZ * sizeof(int)); \ rmesa->hw.ATOM.lastcmd = (GLuint *)CALLOC(SZ * sizeof(int)); \ rmesa->hw.ATOM.name = NM; \ rmesa->hw.ATOM.idx = IDX; \ if (check_##CHK != check_never) { \ rmesa->hw.ATOM.check = check_##CHK; \ rmesa->radeon.hw.max_state_size += SZ * sizeof(int); \ } else { \ rmesa->hw.ATOM.check = NULL; \ } \ rmesa->hw.ATOM.dirty = GL_FALSE; \ } while (0) /* Allocate state buffers: */ ALLOC_STATE( ctx, always_add4, CTX_STATE_SIZE_NEWDRM, "CTX/context", 0 ); rmesa->hw.ctx.emit = ctx_emit_cs; rmesa->hw.ctx.check = check_always_ctx; ALLOC_STATE( set, always, SET_STATE_SIZE, "SET/setup", 0 ); ALLOC_STATE( lin, always, LIN_STATE_SIZE, "LIN/line", 0 ); ALLOC_STATE( msk, always, MSK_STATE_SIZE, "MSK/mask", 0 ); ALLOC_STATE( vpt, always, VPT_STATE_SIZE, "VPT/viewport", 0 ); ALLOC_STATE( vtx, always, VTX_STATE_SIZE, "VTX/vertex", 0 ); ALLOC_STATE( vap, always, VAP_STATE_SIZE, "VAP/vap", 0 ); ALLOC_STATE( vte, always, VTE_STATE_SIZE, "VTE/vte", 0 ); ALLOC_STATE( msc, always, MSC_STATE_SIZE, "MSC/misc", 0 ); ALLOC_STATE( cst, always, CST_STATE_SIZE, "CST/constant", 0 ); ALLOC_STATE( zbs, always, ZBS_STATE_SIZE, "ZBS/zbias", 0 ); ALLOC_STATE( tf, tf, TF_STATE_SIZE, "TF/tfactor", 0 ); { int state_size = TEX_STATE_SIZE_NEWDRM; if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200) { /* make sure texture units 0/1 are emitted pair-wise for r200 t0 hang workaround */ ALLOC_STATE( tex[0], tex_pair_mm, state_size, "TEX/tex-0", 0 ); ALLOC_STATE( tex[1], tex_pair_mm, state_size, "TEX/tex-1", 1 ); ALLOC_STATE( tam, tex_any, TAM_STATE_SIZE, "TAM/tam", 0 ); } else { ALLOC_STATE( tex[0], tex_mm, state_size, "TEX/tex-0", 0 ); ALLOC_STATE( tex[1], tex_mm, state_size, "TEX/tex-1", 1 ); ALLOC_STATE( tam, never, TAM_STATE_SIZE, "TAM/tam", 0 ); } ALLOC_STATE( tex[2], tex_mm, state_size, "TEX/tex-2", 2 ); ALLOC_STATE( tex[3], tex_mm, state_size, "TEX/tex-3", 3 ); ALLOC_STATE( tex[4], tex_mm, state_size, "TEX/tex-4", 4 ); ALLOC_STATE( tex[5], tex_mm, state_size, "TEX/tex-5", 5 ); ALLOC_STATE( atf, afs, ATF_STATE_SIZE, "ATF/tfactor", 0 ); ALLOC_STATE( afs[0], afs_pass1, AFS_STATE_SIZE, "AFS/afsinst-0", 0 ); ALLOC_STATE( afs[1], afs, AFS_STATE_SIZE, "AFS/afsinst-1", 1 ); } ALLOC_STATE( stp, polygon_stipple, STP_STATE_SIZE, "STP/stp", 0 ); for (i = 0; i < 6; i++) rmesa->hw.tex[i].emit = tex_emit_mm; ALLOC_STATE( cube[0], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-0", 0 ); ALLOC_STATE( cube[1], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-1", 1 ); ALLOC_STATE( cube[2], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-2", 2 ); ALLOC_STATE( cube[3], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-3", 3 ); ALLOC_STATE( cube[4], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-4", 4 ); ALLOC_STATE( cube[5], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-5", 5 ); for (i = 0; i < 6; i++) { rmesa->hw.cube[i].emit = cube_emit_cs; rmesa->hw.cube[i].check = check_tex_cube_cs; } ALLOC_STATE( pvs, tcl_vp, PVS_STATE_SIZE, "PVS/pvscntl", 0 ); ALLOC_STATE( vpi[0], tcl_vp_add4, VPI_STATE_SIZE, "VP/vertexprog-0", 0 ); ALLOC_STATE( vpi[1], tcl_vp_size_add4, VPI_STATE_SIZE, "VP/vertexprog-1", 1 ); ALLOC_STATE( vpp[0], tcl_vp_add4, VPP_STATE_SIZE, "VPP/vertexparam-0", 0 ); ALLOC_STATE( vpp[1], tcl_vpp_size_add4, VPP_STATE_SIZE, "VPP/vertexparam-1", 1 ); /* FIXME: this atom has two commands, we need only one (ucp_vert_blend) for vp */ ALLOC_STATE( tcl, tcl_or_vp, TCL_STATE_SIZE, "TCL/tcl", 0 ); ALLOC_STATE( msl, tcl, MSL_STATE_SIZE, "MSL/matrix-select", 0 ); ALLOC_STATE( tcg, tcl, TCG_STATE_SIZE, "TCG/texcoordgen", 0 ); ALLOC_STATE( mtl[0], tcl_lighting_add6, MTL_STATE_SIZE, "MTL0/material0", 0 ); ALLOC_STATE( mtl[1], tcl_lighting_add6, MTL_STATE_SIZE, "MTL1/material1", 1 ); ALLOC_STATE( grd, tcl_or_vp_add2, GRD_STATE_SIZE, "GRD/guard-band", 0 ); ALLOC_STATE( fog, tcl_fog_add4, FOG_STATE_SIZE, "FOG/fog", 0 ); ALLOC_STATE( glt, tcl_lighting_add4, GLT_STATE_SIZE, "GLT/light-global", 0 ); ALLOC_STATE( eye, tcl_lighting_add4, EYE_STATE_SIZE, "EYE/eye-vector", 0 ); ALLOC_STATE( mat[R200_MTX_MV], tcl_add4, MAT_STATE_SIZE, "MAT/modelview", 0 ); ALLOC_STATE( mat[R200_MTX_IMV], tcl_add4, MAT_STATE_SIZE, "MAT/it-modelview", 0 ); ALLOC_STATE( mat[R200_MTX_MVP], tcl_add4, MAT_STATE_SIZE, "MAT/modelproject", 0 ); ALLOC_STATE( mat[R200_MTX_TEX0], tcl_tex_add4, MAT_STATE_SIZE, "MAT/texmat0", 0 ); ALLOC_STATE( mat[R200_MTX_TEX1], tcl_tex_add4, MAT_STATE_SIZE, "MAT/texmat1", 1 ); ALLOC_STATE( mat[R200_MTX_TEX2], tcl_tex_add4, MAT_STATE_SIZE, "MAT/texmat2", 2 ); ALLOC_STATE( mat[R200_MTX_TEX3], tcl_tex_add4, MAT_STATE_SIZE, "MAT/texmat3", 3 ); ALLOC_STATE( mat[R200_MTX_TEX4], tcl_tex_add4, MAT_STATE_SIZE, "MAT/texmat4", 4 ); ALLOC_STATE( mat[R200_MTX_TEX5], tcl_tex_add4, MAT_STATE_SIZE, "MAT/texmat5", 5 ); ALLOC_STATE( ucp[0], tcl_ucp_add4, UCP_STATE_SIZE, "UCP/userclip-0", 0 ); ALLOC_STATE( ucp[1], tcl_ucp_add4, UCP_STATE_SIZE, "UCP/userclip-1", 1 ); ALLOC_STATE( ucp[2], tcl_ucp_add4, UCP_STATE_SIZE, "UCP/userclip-2", 2 ); ALLOC_STATE( ucp[3], tcl_ucp_add4, UCP_STATE_SIZE, "UCP/userclip-3", 3 ); ALLOC_STATE( ucp[4], tcl_ucp_add4, UCP_STATE_SIZE, "UCP/userclip-4", 4 ); ALLOC_STATE( ucp[5], tcl_ucp_add4, UCP_STATE_SIZE, "UCP/userclip-5", 5 ); ALLOC_STATE( lit[0], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-0", 0 ); ALLOC_STATE( lit[1], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-1", 1 ); ALLOC_STATE( lit[2], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-2", 2 ); ALLOC_STATE( lit[3], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-3", 3 ); ALLOC_STATE( lit[4], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-4", 4 ); ALLOC_STATE( lit[5], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-5", 5 ); ALLOC_STATE( lit[6], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-6", 6 ); ALLOC_STATE( lit[7], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-7", 7 ); ALLOC_STATE( sci, rrb, SCI_STATE_SIZE, "SCI/scissor", 0 ); ALLOC_STATE( pix[0], pix_zero, PIX_STATE_SIZE, "PIX/pixstage-0", 0 ); ALLOC_STATE( pix[1], texenv, PIX_STATE_SIZE, "PIX/pixstage-1", 1 ); ALLOC_STATE( pix[2], texenv, PIX_STATE_SIZE, "PIX/pixstage-2", 2 ); ALLOC_STATE( pix[3], texenv, PIX_STATE_SIZE, "PIX/pixstage-3", 3 ); ALLOC_STATE( pix[4], texenv, PIX_STATE_SIZE, "PIX/pixstage-4", 4 ); ALLOC_STATE( pix[5], texenv, PIX_STATE_SIZE, "PIX/pixstage-5", 5 ); ALLOC_STATE( prf, always, PRF_STATE_SIZE, "PRF/performance-tri", 0 ); ALLOC_STATE( spr, always, SPR_STATE_SIZE, "SPR/pointsprite", 0 ); ALLOC_STATE( ptp, tcl_add8, PTP_STATE_SIZE, "PTP/pointparams", 0 ); r200SetUpAtomList( rmesa ); /* Fill in the packet headers: */ rmesa->hw.ctx.cmd[CTX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_MISC); rmesa->hw.ctx.cmd[CTX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CNTL); rmesa->hw.ctx.cmd[CTX_CMD_2] = cmdpkt(rmesa, RADEON_EMIT_RB3D_COLORPITCH); rmesa->hw.ctx.cmd[CTX_CMD_3] = cmdpkt(rmesa, R200_EMIT_RB3D_BLENDCOLOR); rmesa->hw.lin.cmd[LIN_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RE_LINE_PATTERN); rmesa->hw.lin.cmd[LIN_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_SE_LINE_WIDTH); rmesa->hw.msk.cmd[MSK_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RB3D_STENCILREFMASK); rmesa->hw.vpt.cmd[VPT_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_VPORT_XSCALE); rmesa->hw.set.cmd[SET_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_CNTL); rmesa->hw.msc.cmd[MSC_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RE_MISC); rmesa->hw.cst.cmd[CST_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_CNTL_X); rmesa->hw.cst.cmd[CST_CMD_1] = cmdpkt(rmesa, R200_EMIT_RB3D_DEPTHXY_OFFSET); rmesa->hw.cst.cmd[CST_CMD_2] = cmdpkt(rmesa, R200_EMIT_RE_AUX_SCISSOR_CNTL); rmesa->hw.cst.cmd[CST_CMD_3] = cmdpkt(rmesa, R200_EMIT_RE_SCISSOR_TL_0); rmesa->hw.cst.cmd[CST_CMD_4] = cmdpkt(rmesa, R200_EMIT_SE_VAP_CNTL_STATUS); rmesa->hw.cst.cmd[CST_CMD_5] = cmdpkt(rmesa, R200_EMIT_RE_POINTSIZE); rmesa->hw.cst.cmd[CST_CMD_6] = cmdpkt(rmesa, R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0); rmesa->hw.tam.cmd[TAM_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TAM_DEBUG3); rmesa->hw.tf.cmd[TF_CMD_0] = cmdpkt(rmesa, R200_EMIT_TFACTOR_0); rmesa->hw.atf.cmd[ATF_CMD_0] = cmdpkt(rmesa, R200_EMIT_ATF_TFACTOR); rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCTLALL_0); rmesa->hw.tex[0].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_0); rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCTLALL_1); rmesa->hw.tex[1].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_1); rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCTLALL_2); rmesa->hw.tex[2].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_2); rmesa->hw.tex[3].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCTLALL_3); rmesa->hw.tex[3].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_3); rmesa->hw.tex[4].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCTLALL_4); rmesa->hw.tex[4].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_4); rmesa->hw.tex[5].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCTLALL_5); rmesa->hw.tex[5].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_5); rmesa->hw.afs[0].cmd[AFS_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_AFS_0); rmesa->hw.afs[1].cmd[AFS_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_AFS_1); rmesa->hw.pvs.cmd[PVS_CMD_0] = cmdpkt(rmesa, R200_EMIT_VAP_PVS_CNTL); rmesa->hw.cube[0].cmd[CUBE_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_FACES_0); rmesa->hw.cube[0].cmd[CUBE_CMD_1] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_OFFSETS_0); rmesa->hw.cube[1].cmd[CUBE_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_FACES_1); rmesa->hw.cube[1].cmd[CUBE_CMD_1] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_OFFSETS_1); rmesa->hw.cube[2].cmd[CUBE_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_FACES_2); rmesa->hw.cube[2].cmd[CUBE_CMD_1] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_OFFSETS_2); rmesa->hw.cube[3].cmd[CUBE_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_FACES_3); rmesa->hw.cube[3].cmd[CUBE_CMD_1] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_OFFSETS_3); rmesa->hw.cube[4].cmd[CUBE_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_FACES_4); rmesa->hw.cube[4].cmd[CUBE_CMD_1] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_OFFSETS_4); rmesa->hw.cube[5].cmd[CUBE_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_FACES_5); rmesa->hw.cube[5].cmd[CUBE_CMD_1] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_OFFSETS_5); rmesa->hw.pix[0].cmd[PIX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCBLEND_0); rmesa->hw.pix[1].cmd[PIX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCBLEND_1); rmesa->hw.pix[2].cmd[PIX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCBLEND_2); rmesa->hw.pix[3].cmd[PIX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCBLEND_3); rmesa->hw.pix[4].cmd[PIX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCBLEND_4); rmesa->hw.pix[5].cmd[PIX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCBLEND_5); rmesa->hw.zbs.cmd[ZBS_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_ZBIAS_FACTOR); rmesa->hw.tcl.cmd[TCL_CMD_0] = cmdpkt(rmesa, R200_EMIT_TCL_LIGHT_MODEL_CTL_0); rmesa->hw.tcl.cmd[TCL_CMD_1] = cmdpkt(rmesa, R200_EMIT_TCL_UCP_VERT_BLEND_CTL); rmesa->hw.tcg.cmd[TCG_CMD_0] = cmdpkt(rmesa, R200_EMIT_TEX_PROC_CTL_2); rmesa->hw.msl.cmd[MSL_CMD_0] = cmdpkt(rmesa, R200_EMIT_MATRIX_SELECT_0); rmesa->hw.vap.cmd[VAP_CMD_0] = cmdpkt(rmesa, R200_EMIT_VAP_CTL); rmesa->hw.vtx.cmd[VTX_CMD_0] = cmdpkt(rmesa, R200_EMIT_VTX_FMT_0); rmesa->hw.vtx.cmd[VTX_CMD_1] = cmdpkt(rmesa, R200_EMIT_OUTPUT_VTX_COMP_SEL); rmesa->hw.vtx.cmd[VTX_CMD_2] = cmdpkt(rmesa, R200_EMIT_SE_VTX_STATE_CNTL); rmesa->hw.vte.cmd[VTE_CMD_0] = cmdpkt(rmesa, R200_EMIT_VTE_CNTL); rmesa->hw.prf.cmd[PRF_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TRI_PERF_CNTL); rmesa->hw.spr.cmd[SPR_CMD_0] = cmdpkt(rmesa, R200_EMIT_TCL_POINT_SPRITE_CNTL); rmesa->hw.sci.cmd[SCI_CMD_0] = CP_PACKET0(R200_RE_AUX_SCISSOR_CNTL, 0); rmesa->hw.sci.cmd[SCI_CMD_1] = CP_PACKET0(R200_RE_TOP_LEFT, 0); rmesa->hw.sci.cmd[SCI_CMD_2] = CP_PACKET0(R200_RE_WIDTH_HEIGHT, 0); rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0); rmesa->hw.stp.cmd[STP_DATA_0] = 0; rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31); rmesa->hw.mtl[0].emit = mtl_emit; rmesa->hw.mtl[1].emit = mtl_emit; rmesa->hw.vpi[0].emit = veclinear_emit; rmesa->hw.vpi[1].emit = veclinear_emit; rmesa->hw.vpp[0].emit = veclinear_emit; rmesa->hw.vpp[1].emit = veclinear_emit; rmesa->hw.grd.emit = scl_emit; rmesa->hw.fog.emit = vec_emit; rmesa->hw.glt.emit = vec_emit; rmesa->hw.eye.emit = vec_emit; for (i = R200_MTX_MV; i <= R200_MTX_TEX5; i++) rmesa->hw.mat[i].emit = vec_emit; for (i = 0; i < 8; i++) rmesa->hw.lit[i].emit = lit_emit; for (i = 0; i < 6; i++) rmesa->hw.ucp[i].emit = vec_emit; rmesa->hw.ptp.emit = ptp_emit; rmesa->hw.mtl[0].cmd[MTL_CMD_0] = cmdvec( R200_VS_MAT_0_EMISS, 1, 16 ); rmesa->hw.mtl[0].cmd[MTL_CMD_1] = cmdscl2( R200_SS_MAT_0_SHININESS, 1, 1 ); rmesa->hw.mtl[1].cmd[MTL_CMD_0] = cmdvec( R200_VS_MAT_1_EMISS, 1, 16 ); rmesa->hw.mtl[1].cmd[MTL_CMD_1] = cmdscl2( R200_SS_MAT_1_SHININESS, 1, 1 ); rmesa->hw.vpi[0].cmd[VPI_CMD_0] = cmdveclinear( R200_PVS_PROG0, 64 ); rmesa->hw.vpi[1].cmd[VPI_CMD_0] = cmdveclinear( R200_PVS_PROG1, 64 ); rmesa->hw.vpp[0].cmd[VPP_CMD_0] = cmdveclinear( R200_PVS_PARAM0, 96 ); rmesa->hw.vpp[1].cmd[VPP_CMD_0] = cmdveclinear( R200_PVS_PARAM1, 96 ); rmesa->hw.grd.cmd[GRD_CMD_0] = cmdscl( R200_SS_VERT_GUARD_CLIP_ADJ_ADDR, 1, 4 ); rmesa->hw.fog.cmd[FOG_CMD_0] = cmdvec( R200_VS_FOG_PARAM_ADDR, 1, 4 ); rmesa->hw.glt.cmd[GLT_CMD_0] = cmdvec( R200_VS_GLOBAL_AMBIENT_ADDR, 1, 4 ); rmesa->hw.eye.cmd[EYE_CMD_0] = cmdvec( R200_VS_EYE_VECTOR_ADDR, 1, 4 ); rmesa->hw.mat[R200_MTX_MV].cmd[MAT_CMD_0] = cmdvec( R200_VS_MATRIX_0_MV, 1, 16); rmesa->hw.mat[R200_MTX_IMV].cmd[MAT_CMD_0] = cmdvec( R200_VS_MATRIX_1_INV_MV, 1, 16); rmesa->hw.mat[R200_MTX_MVP].cmd[MAT_CMD_0] = cmdvec( R200_VS_MATRIX_2_MVP, 1, 16); rmesa->hw.mat[R200_MTX_TEX0].cmd[MAT_CMD_0] = cmdvec( R200_VS_MATRIX_3_TEX0, 1, 16); rmesa->hw.mat[R200_MTX_TEX1].cmd[MAT_CMD_0] = cmdvec( R200_VS_MATRIX_4_TEX1, 1, 16); rmesa->hw.mat[R200_MTX_TEX2].cmd[MAT_CMD_0] = cmdvec( R200_VS_MATRIX_5_TEX2, 1, 16); rmesa->hw.mat[R200_MTX_TEX3].cmd[MAT_CMD_0] = cmdvec( R200_VS_MATRIX_6_TEX3, 1, 16); rmesa->hw.mat[R200_MTX_TEX4].cmd[MAT_CMD_0] = cmdvec( R200_VS_MATRIX_7_TEX4, 1, 16); rmesa->hw.mat[R200_MTX_TEX5].cmd[MAT_CMD_0] = cmdvec( R200_VS_MATRIX_8_TEX5, 1, 16); for (i = 0 ; i < 8; i++) { rmesa->hw.lit[i].cmd[LIT_CMD_0] = cmdvec( R200_VS_LIGHT_AMBIENT_ADDR + i, 8, 24 ); rmesa->hw.lit[i].cmd[LIT_CMD_1] = cmdscl( R200_SS_LIGHT_DCD_ADDR + i, 8, 7 ); } for (i = 0 ; i < 6; i++) { rmesa->hw.ucp[i].cmd[UCP_CMD_0] = cmdvec( R200_VS_UCP_ADDR + i, 1, 4 ); } rmesa->hw.ptp.cmd[PTP_CMD_0] = cmdvec( R200_VS_PNT_SPRITE_VPORT_SCALE, 1, 4 ); rmesa->hw.ptp.cmd[PTP_CMD_1] = cmdvec( R200_VS_PNT_SPRITE_ATT_CONST, 1, 12 ); /* Initial Harware state: */ rmesa->hw.ctx.cmd[CTX_PP_MISC] = (R200_ALPHA_TEST_PASS /* | R200_RIGHT_HAND_CUBE_OGL*/); rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] = (R200_FOG_VERTEX | R200_FOG_USE_SPEC_ALPHA); rmesa->hw.ctx.cmd[CTX_RE_SOLID_COLOR] = 0x00000000; rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP | (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT)); rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCOLOR] = 0x00000000; rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP | (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT)); rmesa->hw.ctx.cmd[CTX_RB3D_CBLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP | (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT)); rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHOFFSET] = rmesa->radeon.radeonScreen->depthOffset + rmesa->radeon.radeonScreen->fbLocation; rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] = ((rmesa->radeon.radeonScreen->depthPitch & R200_DEPTHPITCH_MASK) | R200_DEPTH_ENDIAN_NO_SWAP); if (rmesa->using_hyperz) rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] |= R200_DEPTH_HYPERZ; rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] = (R200_Z_TEST_LESS | R200_STENCIL_TEST_ALWAYS | R200_STENCIL_FAIL_KEEP | R200_STENCIL_ZPASS_KEEP | R200_STENCIL_ZFAIL_KEEP | R200_Z_WRITE_ENABLE); if (rmesa->using_hyperz) { rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_Z_COMPRESSION_ENABLE | R200_Z_DECOMPRESSION_ENABLE; /* if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200) rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_HIERARCHY_ENABLE;*/ } rmesa->hw.ctx.cmd[CTX_PP_CNTL] = (R200_ANTI_ALIAS_NONE | R200_TEX_BLEND_0_ENABLE); switch ( driQueryOptioni( &rmesa->radeon.optionCache, "dither_mode" ) ) { case DRI_CONF_DITHER_XERRORDIFFRESET: rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_DITHER_INIT; break; case DRI_CONF_DITHER_ORDERED: rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_SCALE_DITHER_ENABLE; break; } if ( driQueryOptioni( &rmesa->radeon.optionCache, "round_mode" ) == DRI_CONF_ROUND_ROUND ) rmesa->radeon.state.color.roundEnable = R200_ROUND_ENABLE; else rmesa->radeon.state.color.roundEnable = 0; if ( driQueryOptioni (&rmesa->radeon.optionCache, "color_reduction" ) == DRI_CONF_COLOR_REDUCTION_DITHER ) rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_DITHER_ENABLE; else rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->radeon.state.color.roundEnable; rmesa->hw.prf.cmd[PRF_PP_TRI_PERF] = R200_TRI_CUTOFF_MASK - R200_TRI_CUTOFF_MASK * driQueryOptionf (&rmesa->radeon.optionCache,"texture_blend_quality"); rmesa->hw.prf.cmd[PRF_PP_PERF_CNTL] = 0; rmesa->hw.set.cmd[SET_SE_CNTL] = (R200_FFACE_CULL_CCW | R200_BFACE_SOLID | R200_FFACE_SOLID | R200_FLAT_SHADE_VTX_LAST | R200_DIFFUSE_SHADE_GOURAUD | R200_ALPHA_SHADE_GOURAUD | R200_SPECULAR_SHADE_GOURAUD | R200_FOG_SHADE_GOURAUD | R200_DISC_FOG_SHADE_GOURAUD | R200_VTX_PIX_CENTER_OGL | R200_ROUND_MODE_TRUNC | R200_ROUND_PREC_8TH_PIX); rmesa->hw.set.cmd[SET_RE_CNTL] = (R200_PERSPECTIVE_ENABLE | R200_SCISSOR_ENABLE); rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = ((1 << 16) | 0xffff); rmesa->hw.lin.cmd[LIN_RE_LINE_STATE] = ((0 << R200_LINE_CURRENT_PTR_SHIFT) | (1 << R200_LINE_CURRENT_COUNT_SHIFT)); rmesa->hw.lin.cmd[LIN_SE_LINE_WIDTH] = (1 << 4); rmesa->hw.msk.cmd[MSK_RB3D_STENCILREFMASK] = ((0x00 << R200_STENCIL_REF_SHIFT) | (0xff << R200_STENCIL_MASK_SHIFT) | (0xff << R200_STENCIL_WRITEMASK_SHIFT)); rmesa->hw.msk.cmd[MSK_RB3D_ROPCNTL] = R200_ROP_COPY; rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] = 0xffffffff; rmesa->hw.tam.cmd[TAM_DEBUG3] = 0; rmesa->hw.msc.cmd[MSC_RE_MISC] = ((0 << R200_STIPPLE_X_OFFSET_SHIFT) | (0 << R200_STIPPLE_Y_OFFSET_SHIFT) | R200_STIPPLE_BIG_BIT_ORDER); rmesa->hw.cst.cmd[CST_PP_CNTL_X] = 0; rmesa->hw.cst.cmd[CST_RB3D_DEPTHXY_OFFSET] = 0; rmesa->hw.cst.cmd[CST_RE_AUX_SCISSOR_CNTL] = 0x0; rmesa->hw.cst.cmd[CST_RE_SCISSOR_TL_0] = 0; rmesa->hw.cst.cmd[CST_RE_SCISSOR_BR_0] = 0; rmesa->hw.cst.cmd[CST_SE_VAP_CNTL_STATUS] = #ifdef MESA_BIG_ENDIAN R200_VC_32BIT_SWAP; #else R200_VC_NO_SWAP; #endif if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) { /* Bypass TCL */ rmesa->hw.cst.cmd[CST_SE_VAP_CNTL_STATUS] |= (1<<8); } rmesa->hw.cst.cmd[CST_RE_POINTSIZE] = (((GLuint)(ctx->Const.MaxPointSize * 16.0)) << R200_MAXPOINTSIZE_SHIFT) | 0x10; rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_0] = (0x0 << R200_VERTEX_POSITION_ADDR__SHIFT); rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_1] = (0x02 << R200_VTX_COLOR_0_ADDR__SHIFT) | (0x03 << R200_VTX_COLOR_1_ADDR__SHIFT); rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_2] = (0x06 << R200_VTX_TEX_0_ADDR__SHIFT) | (0x07 << R200_VTX_TEX_1_ADDR__SHIFT) | (0x08 << R200_VTX_TEX_2_ADDR__SHIFT) | (0x09 << R200_VTX_TEX_3_ADDR__SHIFT); rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_3] = (0x0A << R200_VTX_TEX_4_ADDR__SHIFT) | (0x0B << R200_VTX_TEX_5_ADDR__SHIFT); rmesa->hw.vpt.cmd[VPT_SE_VPORT_XSCALE] = 0x00000000; rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] = 0x00000000; rmesa->hw.vpt.cmd[VPT_SE_VPORT_YSCALE] = 0x00000000; rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] = 0x00000000; rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZSCALE] = 0x00000000; rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZOFFSET] = 0x00000000; for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) { rmesa->hw.tex[i].cmd[TEX_PP_TXFILTER] = R200_BORDER_MODE_OGL; rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT] = ((i << R200_TXFORMAT_ST_ROUTE_SHIFT) | /* <-- note i */ (2 << R200_TXFORMAT_WIDTH_SHIFT) | (2 << R200_TXFORMAT_HEIGHT_SHIFT)); rmesa->hw.tex[i].cmd[TEX_PP_BORDER_COLOR] = 0; rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT_X] = (/* R200_TEXCOORD_PROJ | */ R200_LOD_BIAS_CORRECTION); /* Small default bias */ rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET_NEWDRM] = rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]; rmesa->hw.tex[i].cmd[TEX_PP_CUBIC_FACES] = 0; rmesa->hw.tex[i].cmd[TEX_PP_TXMULTI_CTL] = 0; rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_FACES] = 0; rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F1] = rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]; rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F2] = rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]; rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F3] = rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]; rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F4] = rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]; rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F5] = rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]; rmesa->hw.pix[i].cmd[PIX_PP_TXCBLEND] = (R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO | R200_TXC_ARG_C_DIFFUSE_COLOR | R200_TXC_OP_MADD); rmesa->hw.pix[i].cmd[PIX_PP_TXCBLEND2] = ((i << R200_TXC_TFACTOR_SEL_SHIFT) | R200_TXC_SCALE_1X | R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_REG_R0); rmesa->hw.pix[i].cmd[PIX_PP_TXABLEND] = (R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO | R200_TXA_ARG_C_DIFFUSE_ALPHA | R200_TXA_OP_MADD); rmesa->hw.pix[i].cmd[PIX_PP_TXABLEND2] = ((i << R200_TXA_TFACTOR_SEL_SHIFT) | R200_TXA_SCALE_1X | R200_TXA_CLAMP_0_1 | R200_TXA_OUTPUT_REG_R0); } rmesa->hw.tf.cmd[TF_TFACTOR_0] = 0; rmesa->hw.tf.cmd[TF_TFACTOR_1] = 0; rmesa->hw.tf.cmd[TF_TFACTOR_2] = 0; rmesa->hw.tf.cmd[TF_TFACTOR_3] = 0; rmesa->hw.tf.cmd[TF_TFACTOR_4] = 0; rmesa->hw.tf.cmd[TF_TFACTOR_5] = 0; rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] = (R200_VAP_TCL_ENABLE | (0x9 << R200_VAP_VF_MAX_VTX_NUM__SHIFT)); rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] = (R200_VPORT_X_SCALE_ENA | R200_VPORT_Y_SCALE_ENA | R200_VPORT_Z_SCALE_ENA | R200_VPORT_X_OFFSET_ENA | R200_VPORT_Y_OFFSET_ENA | R200_VPORT_Z_OFFSET_ENA | /* FIXME: Turn on for tex rect only */ R200_VTX_ST_DENORMALIZED | R200_VTX_W0_FMT); rmesa->hw.vtx.cmd[VTX_VTXFMT_0] = 0; rmesa->hw.vtx.cmd[VTX_VTXFMT_1] = 0; rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] = ((R200_VTX_Z0 | R200_VTX_W0 | (R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT))); rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] = 0; rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] = (R200_OUTPUT_XYZW); rmesa->hw.vtx.cmd[VTX_STATE_CNTL] = R200_VSC_UPDATE_USER_COLOR_0_ENABLE; /* Matrix selection */ rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_0] = (R200_MTX_MV << R200_MODELVIEW_0_SHIFT); rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_1] = (R200_MTX_IMV << R200_IT_MODELVIEW_0_SHIFT); rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_2] = (R200_MTX_MVP << R200_MODELPROJECT_0_SHIFT); rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_3] = ((R200_MTX_TEX0 << R200_TEXMAT_0_SHIFT) | (R200_MTX_TEX1 << R200_TEXMAT_1_SHIFT) | (R200_MTX_TEX2 << R200_TEXMAT_2_SHIFT) | (R200_MTX_TEX3 << R200_TEXMAT_3_SHIFT)); rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_4] = ((R200_MTX_TEX4 << R200_TEXMAT_4_SHIFT) | (R200_MTX_TEX5 << R200_TEXMAT_5_SHIFT)); /* General TCL state */ rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] = (R200_SPECULAR_LIGHTS | R200_DIFFUSE_SPECULAR_COMBINE | R200_LOCAL_LIGHT_VEC_GL | R200_LM0_SOURCE_MATERIAL_0 << R200_FRONT_SHININESS_SOURCE_SHIFT | R200_LM0_SOURCE_MATERIAL_1 << R200_BACK_SHININESS_SOURCE_SHIFT); rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] = ((R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_EMISSIVE_SOURCE_SHIFT) | (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_AMBIENT_SOURCE_SHIFT) | (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_DIFFUSE_SOURCE_SHIFT) | (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_SPECULAR_SOURCE_SHIFT) | (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_EMISSIVE_SOURCE_SHIFT) | (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_AMBIENT_SOURCE_SHIFT) | (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_DIFFUSE_SOURCE_SHIFT) | (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_SPECULAR_SOURCE_SHIFT)); rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_0] = 0; /* filled in via callbacks */ rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_1] = 0; rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_2] = 0; rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_3] = 0; rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] = (R200_UCP_IN_CLIP_SPACE | R200_CULL_FRONT_IS_CCW); /* Texgen/Texmat state */ rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_2] = 0x00ffffff; rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_3] = ((0 << R200_TEXGEN_0_INPUT_TEX_SHIFT) | (1 << R200_TEXGEN_1_INPUT_TEX_SHIFT) | (2 << R200_TEXGEN_2_INPUT_TEX_SHIFT) | (3 << R200_TEXGEN_3_INPUT_TEX_SHIFT) | (4 << R200_TEXGEN_4_INPUT_TEX_SHIFT) | (5 << R200_TEXGEN_5_INPUT_TEX_SHIFT)); rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_0] = 0; rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_1] = ((0 << R200_TEXGEN_0_INPUT_SHIFT) | (1 << R200_TEXGEN_1_INPUT_SHIFT) | (2 << R200_TEXGEN_2_INPUT_SHIFT) | (3 << R200_TEXGEN_3_INPUT_SHIFT) | (4 << R200_TEXGEN_4_INPUT_SHIFT) | (5 << R200_TEXGEN_5_INPUT_SHIFT)); rmesa->hw.tcg.cmd[TCG_TEX_CYL_WRAP_CTL] = 0; for (i = 0 ; i < 8; i++) { struct gl_light *l = &ctx->Light.Light[i]; GLenum p = GL_LIGHT0 + i; *(float *)&(rmesa->hw.lit[i].cmd[LIT_RANGE_CUTOFF]) = FLT_MAX; ctx->Driver.Lightfv( ctx, p, GL_AMBIENT, l->Ambient ); ctx->Driver.Lightfv( ctx, p, GL_DIFFUSE, l->Diffuse ); ctx->Driver.Lightfv( ctx, p, GL_SPECULAR, l->Specular ); ctx->Driver.Lightfv( ctx, p, GL_POSITION, NULL ); ctx->Driver.Lightfv( ctx, p, GL_SPOT_DIRECTION, NULL ); ctx->Driver.Lightfv( ctx, p, GL_SPOT_EXPONENT, &l->SpotExponent ); ctx->Driver.Lightfv( ctx, p, GL_SPOT_CUTOFF, &l->SpotCutoff ); ctx->Driver.Lightfv( ctx, p, GL_CONSTANT_ATTENUATION, &l->ConstantAttenuation ); ctx->Driver.Lightfv( ctx, p, GL_LINEAR_ATTENUATION, &l->LinearAttenuation ); ctx->Driver.Lightfv( ctx, p, GL_QUADRATIC_ATTENUATION, &l->QuadraticAttenuation ); *(float *)&(rmesa->hw.lit[i].cmd[LIT_ATTEN_XXX]) = 0.0; } ctx->Driver.LightModelfv( ctx, GL_LIGHT_MODEL_AMBIENT, ctx->Light.Model.Ambient ); TNL_CONTEXT(ctx)->Driver.NotifyMaterialChange( ctx ); for (i = 0 ; i < 6; i++) { ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, NULL ); } ctx->Driver.Fogfv( ctx, GL_FOG_MODE, NULL ); ctx->Driver.Fogfv( ctx, GL_FOG_DENSITY, &ctx->Fog.Density ); ctx->Driver.Fogfv( ctx, GL_FOG_START, &ctx->Fog.Start ); ctx->Driver.Fogfv( ctx, GL_FOG_END, &ctx->Fog.End ); ctx->Driver.Fogfv( ctx, GL_FOG_COLOR, ctx->Fog.Color ); ctx->Driver.Fogfv( ctx, GL_FOG_COORDINATE_SOURCE_EXT, NULL ); rmesa->hw.grd.cmd[GRD_VERT_GUARD_CLIP_ADJ] = IEEE_ONE; rmesa->hw.grd.cmd[GRD_VERT_GUARD_DISCARD_ADJ] = IEEE_ONE; rmesa->hw.grd.cmd[GRD_HORZ_GUARD_CLIP_ADJ] = IEEE_ONE; rmesa->hw.grd.cmd[GRD_HORZ_GUARD_DISCARD_ADJ] = IEEE_ONE; rmesa->hw.eye.cmd[EYE_X] = 0; rmesa->hw.eye.cmd[EYE_Y] = 0; rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE; rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE; rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] = R200_PS_SE_SEL_STATE | R200_PS_MULT_CONST; /* ptp_eye is presumably used to calculate the attenuation wrt a different location? In any case, since point attenuation triggers _needeyecoords, it is constant. Probably ignored as long as R200_PS_USE_MODEL_EYE_VEC isn't set */ rmesa->hw.ptp.cmd[PTP_EYE_X] = 0; rmesa->hw.ptp.cmd[PTP_EYE_Y] = 0; rmesa->hw.ptp.cmd[PTP_EYE_Z] = IEEE_ONE | 0x80000000; /* -1.0 */ rmesa->hw.ptp.cmd[PTP_EYE_3] = 0; /* no idea what the ptp_vport_scale values are good for, except the PTSIZE one - hopefully doesn't matter */ rmesa->hw.ptp.cmd[PTP_VPORT_SCALE_0] = IEEE_ONE; rmesa->hw.ptp.cmd[PTP_VPORT_SCALE_1] = IEEE_ONE; rmesa->hw.ptp.cmd[PTP_VPORT_SCALE_PTSIZE] = IEEE_ONE; rmesa->hw.ptp.cmd[PTP_VPORT_SCALE_3] = IEEE_ONE; rmesa->hw.ptp.cmd[PTP_ATT_CONST_QUAD] = 0; rmesa->hw.ptp.cmd[PTP_ATT_CONST_LIN] = 0; rmesa->hw.ptp.cmd[PTP_ATT_CONST_CON] = IEEE_ONE; rmesa->hw.ptp.cmd[PTP_ATT_CONST_3] = 0; rmesa->hw.ptp.cmd[PTP_CLAMP_MIN] = IEEE_ONE; rmesa->hw.ptp.cmd[PTP_CLAMP_MAX] = 0x44ffe000; /* 2047 */ rmesa->hw.ptp.cmd[PTP_CLAMP_2] = 0; rmesa->hw.ptp.cmd[PTP_CLAMP_3] = 0; r200LightingSpaceChange( ctx ); radeon_init_query_stateobj(&rmesa->radeon, R200_QUERYOBJ_CMDSIZE); rmesa->radeon.query.queryobj.cmd[R200_QUERYOBJ_CMD_0] = CP_PACKET0(RADEON_RB3D_ZPASS_DATA, 0); rmesa->radeon.query.queryobj.cmd[R200_QUERYOBJ_DATA_0] = 0; rmesa->radeon.hw.all_dirty = GL_TRUE; rcommonInitCmdBuf(&rmesa->radeon); }