/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "main/mtypes.h" #include "main/pbo.h" #include "main/texobj.h" #include "main/texstore.h" #include "main/texcompress.h" #include "main/enums.h" #include "intel_context.h" #include "intel_tex.h" #include "intel_mipmap_tree.h" #include "intel_blit.h" #define FILE_DEBUG_FLAG DEBUG_TEXTURE static bool intel_blit_texsubimage(struct gl_context * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint width, GLint height, GLenum format, GLenum type, const void *pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { struct intel_context *intel = intel_context(ctx); struct intel_texture_image *intelImage = intel_texture_image(texImage); GLuint dstRowStride = 0; drm_intel_bo *temp_bo = NULL, *dst_bo = NULL; unsigned int blit_x = 0, blit_y = 0; unsigned long pitch; uint32_t tiling_mode = I915_TILING_NONE; /* Try to do a blit upload of the subimage if the texture is * currently busy. */ if (!intelImage->mt) return false; /* The blitter can't handle Y tiling */ if (intelImage->mt->region->tiling == I915_TILING_Y) return false; if (target != GL_TEXTURE_2D) return false; /* On gen6, it's probably not worth swapping to the blit ring to do * this because of all the overhead involved. */ if (intel->gen >= 6) return false; dst_bo = intel_region_buffer(intel, intelImage->mt->region, INTEL_WRITE_PART); if (!drm_intel_bo_busy(dst_bo)) return false; DBG("BLT subimage %s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), level, xoffset, yoffset, width, height); pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1, format, type, pixels, packing, "glTexSubImage"); if (!pixels) return false; temp_bo = drm_intel_bo_alloc_tiled(intel->bufmgr, "subimage blit bo", width, height, intelImage->mt->cpp, &tiling_mode, &pitch, 0); if (temp_bo == NULL) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); return false; } if (drm_intel_gem_bo_map_gtt(temp_bo)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); return false; } texImage->Data = temp_bo->virtual; texImage->ImageOffsets[0] = 0; dstRowStride = pitch; intel_miptree_get_image_offset(intelImage->mt, level, intelImage->base.Face, 0, &blit_x, &blit_y); blit_x += xoffset; blit_y += yoffset; xoffset = 0; yoffset = 0; if (!_mesa_texstore(ctx, 2, texImage->_BaseFormat, texImage->TexFormat, texImage->Data, xoffset, yoffset, 0, dstRowStride, texImage->ImageOffsets, width, height, 1, format, type, pixels, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); } GLboolean ret; unsigned int dst_pitch = intelImage->mt->region->pitch * intelImage->mt->cpp; drm_intel_gem_bo_unmap_gtt(temp_bo); texImage->Data = NULL; ret = intelEmitCopyBlit(intel, intelImage->mt->cpp, dstRowStride / intelImage->mt->cpp, temp_bo, 0, GL_FALSE, dst_pitch / intelImage->mt->cpp, dst_bo, 0, intelImage->mt->region->tiling, 0, 0, blit_x, blit_y, width, height, GL_COPY); assert(ret); drm_intel_bo_unreference(temp_bo); _mesa_unmap_teximage_pbo(ctx, packing); return true; } static void intelTexSubImage2D(struct gl_context * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { if (!intel_blit_texsubimage(ctx, target, level, xoffset, yoffset, width, height, format, type, pixels, packing, texObj, texImage)) { _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width, height, format, type, pixels, packing, texObj, texImage); } } void intelInitTextureSubImageFuncs(struct dd_function_table *functions) { functions->TexSubImage2D = intelTexSubImage2D; }