/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "main/mtypes.h" #include "main/enums.h" #include "main/image.h" #include "main/teximage.h" #include "main/texstate.h" #include "main/fbobject.h" #include "drivers/common/meta.h" #include "intel_screen.h" #include "intel_context.h" #include "intel_mipmap_tree.h" #include "intel_regions.h" #include "intel_fbo.h" #include "intel_tex.h" #include "intel_blit.h" #ifndef I915 #include "brw_context.h" #endif #define FILE_DEBUG_FLAG DEBUG_TEXTURE bool intel_copy_texsubimage(struct intel_context *intel, struct intel_texture_image *intelImage, GLint dstx, GLint dsty, struct intel_renderbuffer *irb, GLint x, GLint y, GLsizei width, GLsizei height) { struct gl_context *ctx = &intel->ctx; struct intel_region *region; const GLenum internalFormat = intelImage->base.Base.InternalFormat; bool copy_supported = false; bool copy_supported_with_alpha_override = false; intel_prepare_render(intel); if (!intelImage->mt || !irb || !irb->mt) { if (unlikely(INTEL_DEBUG & DEBUG_PERF)) fprintf(stderr, "%s fail %p %p (0x%08x)\n", __FUNCTION__, intelImage->mt, irb, internalFormat); return false; } else { region = irb->mt->region; assert(region); } /* According to the Ivy Bridge PRM, Vol1 Part4, section 1.2.1.2 (Graphics * Data Size Limitations): * * The BLT engine is capable of transferring very large quantities of * graphics data. Any graphics data read from and written to the * destination is permitted to represent a number of pixels that * occupies up to 65,536 scan lines and up to 32,768 bytes per scan line * at the destination. The maximum number of pixels that may be * represented per scan line’s worth of graphics data depends on the * color depth. * * Furthermore, intelEmitCopyBlit (which is called below) uses a signed * 16-bit integer to represent buffer pitch, so it can only handle buffer * pitches < 32k. * * As a result of these two limitations, we can only use the blitter to do * this copy when the region's pitch is less than 32k. */ if (region->pitch >= 32768) return false; if (intelImage->base.Base.TexObject->Target == GL_TEXTURE_1D_ARRAY || intelImage->base.Base.TexObject->Target == GL_TEXTURE_2D_ARRAY) { perf_debug("no support for array textures\n"); } copy_supported = intelImage->base.Base.TexFormat == intel_rb_format(irb); /* Converting ARGB8888 to XRGB8888 is trivial: ignore the alpha bits */ if (intel_rb_format(irb) == MESA_FORMAT_ARGB8888 && intelImage->base.Base.TexFormat == MESA_FORMAT_XRGB8888) { copy_supported = true; } /* Converting XRGB8888 to ARGB8888 requires setting the alpha bits to 1.0 */ if (intel_rb_format(irb) == MESA_FORMAT_XRGB8888 && intelImage->base.Base.TexFormat == MESA_FORMAT_ARGB8888) { copy_supported_with_alpha_override = true; } if (!copy_supported && !copy_supported_with_alpha_override) { perf_debug("%s mismatched formats %s, %s\n", __FUNCTION__, _mesa_get_format_name(intelImage->base.Base.TexFormat), _mesa_get_format_name(intel_rb_format(irb))); return false; } { GLuint image_x, image_y; GLshort src_pitch; /* get dest x/y in destination texture */ intel_miptree_get_image_offset(intelImage->mt, intelImage->base.Base.Level, intelImage->base.Base.Face, &image_x, &image_y); /* The blitter can't handle Y-tiled buffers. */ if (intelImage->mt->region->tiling == I915_TILING_Y) { return false; } if (_mesa_is_winsys_fbo(ctx->ReadBuffer)) { /* Flip vertical orientation for system framebuffers */ y = ctx->ReadBuffer->Height - (y + height); src_pitch = -region->pitch; } else { /* reading from a FBO, y is already oriented the way we like */ src_pitch = region->pitch; } /* blit from src buffer to texture */ if (!intelEmitCopyBlit(intel, intelImage->mt->cpp, src_pitch, region->bo, 0, region->tiling, intelImage->mt->region->pitch, intelImage->mt->region->bo, 0, intelImage->mt->region->tiling, irb->draw_x + x, irb->draw_y + y, image_x + dstx, image_y + dsty, width, height, GL_COPY)) { return false; } } if (copy_supported_with_alpha_override) intel_set_teximage_alpha_to_one(ctx, intelImage); return true; } static void intelCopyTexSubImage(struct gl_context *ctx, GLuint dims, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, struct gl_renderbuffer *rb, GLint x, GLint y, GLsizei width, GLsizei height) { struct intel_context *intel = intel_context(ctx); if (dims != 3) { #ifndef I915 /* Try BLORP first. It can handle almost everything. */ if (brw_blorp_copytexsubimage(intel, rb, texImage, x, y, xoffset, yoffset, width, height)) return; #endif /* Next, try the BLT engine. */ if (intel_copy_texsubimage(intel, intel_texture_image(texImage), xoffset, yoffset, intel_renderbuffer(rb), x, y, width, height)) return; } /* Finally, fall back to meta. This will likely be slow. */ perf_debug("%s - fallback to swrast\n", __FUNCTION__); _mesa_meta_CopyTexSubImage(ctx, dims, texImage, xoffset, yoffset, zoffset, rb, x, y, width, height); } void intelInitTextureCopyImageFuncs(struct dd_function_table *functions) { functions->CopyTexSubImage = intelCopyTexSubImage; }