/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include #include "main/glheader.h" #include "main/context.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/hash.h" #include "main/fbobject.h" #include "main/mfeatures.h" #include "main/version.h" #include "swrast/s_renderbuffer.h" #include "utils.h" #include "xmlpool.h" PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC) /* Options correspond to DRI_CONF_BO_REUSE_DISABLED, * DRI_CONF_BO_REUSE_ALL */ DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1") DRI_CONF_DESC_BEGIN(en, "Buffer object reuse") DRI_CONF_ENUM(0, "Disable buffer object reuse") DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects") DRI_CONF_DESC_END DRI_CONF_OPT_END DRI_CONF_OPT_BEGIN(texture_tiling, bool, true) DRI_CONF_DESC(en, "Enable texture tiling") DRI_CONF_OPT_END DRI_CONF_OPT_BEGIN(early_z, bool, false) DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).") DRI_CONF_OPT_END DRI_CONF_OPT_BEGIN(fragment_shader, bool, true) DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.") DRI_CONF_OPT_END DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY DRI_CONF_FORCE_S3TC_ENABLE(false) DRI_CONF_ALLOW_LARGE_TEXTURES(2) DRI_CONF_SECTION_END DRI_CONF_SECTION_DEBUG DRI_CONF_NO_RAST(false) DRI_CONF_ALWAYS_FLUSH_BATCH(false) DRI_CONF_ALWAYS_FLUSH_CACHE(false) DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN(false) DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false) DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.") DRI_CONF_OPT_END DRI_CONF_OPT_BEGIN(shader_precompile, bool, false) DRI_CONF_DESC(en, "Perform code generation at shader link time.") DRI_CONF_OPT_END DRI_CONF_SECTION_END DRI_CONF_END; const GLuint __driNConfigOptions = 13; #include "intel_batchbuffer.h" #include "intel_buffers.h" #include "intel_bufmgr.h" #include "intel_chipset.h" #include "intel_fbo.h" #include "intel_mipmap_tree.h" #include "intel_screen.h" #include "intel_tex.h" #include "intel_regions.h" #include "i915_drm.h" #ifdef USE_NEW_INTERFACE static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; #endif /*USE_NEW_INTERFACE */ static const __DRItexBufferExtension intelTexBufferExtension = { { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, intelSetTexBuffer, intelSetTexBuffer2, }; static void intelDRI2Flush(__DRIdrawable *drawable) { GET_CURRENT_CONTEXT(ctx); struct intel_context *intel = intel_context(ctx); if (intel == NULL) return; if (intel->gen < 4) INTEL_FIREVERTICES(intel); intel->need_throttle = true; if (intel->batch.used) intel_batchbuffer_flush(intel); } static const struct __DRI2flushExtensionRec intelFlushExtension = { { __DRI2_FLUSH, __DRI2_FLUSH_VERSION }, intelDRI2Flush, dri2InvalidateDrawable, }; static __DRIimage * intel_create_image_from_name(__DRIscreen *screen, int width, int height, int format, int name, int pitch, void *loaderPrivate) { struct intel_screen *intelScreen = screen->driverPrivate; __DRIimage *image; int cpp; image = CALLOC(sizeof *image); if (image == NULL) return NULL; switch (format) { case __DRI_IMAGE_FORMAT_RGB565: image->format = MESA_FORMAT_RGB565; image->internal_format = GL_RGB; image->data_type = GL_UNSIGNED_BYTE; break; case __DRI_IMAGE_FORMAT_XRGB8888: image->format = MESA_FORMAT_XRGB8888; image->internal_format = GL_RGB; image->data_type = GL_UNSIGNED_BYTE; break; case __DRI_IMAGE_FORMAT_ARGB8888: image->format = MESA_FORMAT_ARGB8888; image->internal_format = GL_RGBA; image->data_type = GL_UNSIGNED_BYTE; break; case __DRI_IMAGE_FORMAT_ABGR8888: image->format = MESA_FORMAT_RGBA8888_REV; image->internal_format = GL_RGBA; image->data_type = GL_UNSIGNED_BYTE; break; default: free(image); return NULL; } image->data = loaderPrivate; cpp = _mesa_get_format_bytes(image->format); image->region = intel_region_alloc_for_handle(intelScreen, cpp, width, height, pitch, name, "image"); if (image->region == NULL) { FREE(image); return NULL; } return image; } static __DRIimage * intel_create_image_from_renderbuffer(__DRIcontext *context, int renderbuffer, void *loaderPrivate) { __DRIimage *image; struct intel_context *intel = context->driverPrivate; struct gl_renderbuffer *rb; struct intel_renderbuffer *irb; rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer); if (!rb) { _mesa_error(&intel->ctx, GL_INVALID_OPERATION, "glRenderbufferExternalMESA"); return NULL; } irb = intel_renderbuffer(rb); image = CALLOC(sizeof *image); if (image == NULL) return NULL; image->internal_format = rb->InternalFormat; image->format = rb->Format; image->data_type = GL_UNSIGNED_BYTE; image->data = loaderPrivate; intel_region_reference(&image->region, irb->mt->region); return image; } static void intel_destroy_image(__DRIimage *image) { intel_region_release(&image->region); FREE(image); } static __DRIimage * intel_create_image(__DRIscreen *screen, int width, int height, int format, unsigned int use, void *loaderPrivate) { __DRIimage *image; struct intel_screen *intelScreen = screen->driverPrivate; uint32_t tiling; int cpp; tiling = I915_TILING_X; if (use & __DRI_IMAGE_USE_CURSOR) { if (width != 64 || height != 64) return NULL; tiling = I915_TILING_NONE; } image = CALLOC(sizeof *image); if (image == NULL) return NULL; image->dri_format = format; switch (format) { case __DRI_IMAGE_FORMAT_RGB565: image->format = MESA_FORMAT_RGB565; image->internal_format = GL_RGB; image->data_type = GL_UNSIGNED_BYTE; break; case __DRI_IMAGE_FORMAT_XRGB8888: image->format = MESA_FORMAT_XRGB8888; image->internal_format = GL_RGB; image->data_type = GL_UNSIGNED_BYTE; break; case __DRI_IMAGE_FORMAT_ARGB8888: image->format = MESA_FORMAT_ARGB8888; image->internal_format = GL_RGBA; image->data_type = GL_UNSIGNED_BYTE; break; case __DRI_IMAGE_FORMAT_ABGR8888: image->format = MESA_FORMAT_RGBA8888_REV; image->internal_format = GL_RGBA; image->data_type = GL_UNSIGNED_BYTE; break; default: free(image); return NULL; } image->data = loaderPrivate; cpp = _mesa_get_format_bytes(image->format); image->region = intel_region_alloc(intelScreen, tiling, cpp, width, height, true); if (image->region == NULL) { FREE(image); return NULL; } return image; } static GLboolean intel_query_image(__DRIimage *image, int attrib, int *value) { switch (attrib) { case __DRI_IMAGE_ATTRIB_STRIDE: *value = image->region->pitch * image->region->cpp; return true; case __DRI_IMAGE_ATTRIB_HANDLE: *value = image->region->bo->handle; return true; case __DRI_IMAGE_ATTRIB_NAME: return intel_region_flink(image->region, (uint32_t *) value); case __DRI_IMAGE_ATTRIB_FORMAT: return image->dri_format; default: return false; } } static __DRIimage * intel_dup_image(__DRIimage *orig_image, void *loaderPrivate) { __DRIimage *image; image = CALLOC(sizeof *image); if (image == NULL) return NULL; intel_region_reference(&image->region, orig_image->region); if (image->region == NULL) { FREE(image); return NULL; } image->internal_format = orig_image->internal_format; image->format = orig_image->format; image->data_type = orig_image->data_type; image->data = loaderPrivate; return image; } static GLboolean intel_validate_usage(__DRIimage *image, unsigned int use) { if (use & __DRI_IMAGE_USE_CURSOR) { if (image->region->width != 64 || image->region->height != 64) return GL_FALSE; } return GL_TRUE; } static struct __DRIimageExtensionRec intelImageExtension = { { __DRI_IMAGE, 3 }, intel_create_image_from_name, intel_create_image_from_renderbuffer, intel_destroy_image, intel_create_image, intel_query_image, intel_dup_image, intel_validate_usage }; static const __DRIextension *intelScreenExtensions[] = { &intelTexBufferExtension.base, &intelFlushExtension.base, &intelImageExtension.base, &dri2ConfigQueryExtension.base, NULL }; static bool intel_get_param(__DRIscreen *psp, int param, int *value) { int ret; struct drm_i915_getparam gp; memset(&gp, 0, sizeof(gp)); gp.param = param; gp.value = value; ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp)); if (ret) { if (ret != -EINVAL) _mesa_warning(NULL, "drm_i915_getparam: %d", ret); return false; } return true; } static bool intel_get_boolean(__DRIscreen *psp, int param) { int value = 0; return intel_get_param(psp, param, &value) && value; } static void nop_callback(GLuint key, void *data, void *userData) { } static void intelDestroyScreen(__DRIscreen * sPriv) { struct intel_screen *intelScreen = sPriv->driverPrivate; dri_bufmgr_destroy(intelScreen->bufmgr); driDestroyOptionInfo(&intelScreen->optionCache); /* Some regions may still have references to them at this point, so * flush the hash table to prevent _mesa_DeleteHashTable() from * complaining about the hash not being empty; */ _mesa_HashDeleteAll(intelScreen->named_regions, nop_callback, NULL); _mesa_DeleteHashTable(intelScreen->named_regions); FREE(intelScreen); sPriv->driverPrivate = NULL; } /** * This is called when we need to set up GL rendering to a new X window. */ static GLboolean intelCreateBuffer(__DRIscreen * driScrnPriv, __DRIdrawable * driDrawPriv, const struct gl_config * mesaVis, GLboolean isPixmap) { struct intel_renderbuffer *rb; struct intel_screen *screen = (struct intel_screen*) driScrnPriv->driverPrivate; if (isPixmap) { return false; /* not implemented */ } else { gl_format rgbFormat; struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer); if (!fb) return false; _mesa_initialize_window_framebuffer(fb, mesaVis); if (mesaVis->redBits == 5) rgbFormat = MESA_FORMAT_RGB565; else if (mesaVis->alphaBits == 0) rgbFormat = MESA_FORMAT_XRGB8888; else rgbFormat = MESA_FORMAT_ARGB8888; /* setup the hardware-based renderbuffers */ rb = intel_create_renderbuffer(rgbFormat); _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base.Base); if (mesaVis->doubleBufferMode) { rb = intel_create_renderbuffer(rgbFormat); _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base.Base); } /* * Assert here that the gl_config has an expected depth/stencil bit * combination: one of d24/s8, d16/s0, d0/s0. (See intelInitScreen2(), * which constructs the advertised configs.) */ if (mesaVis->depthBits == 24) { assert(mesaVis->stencilBits == 8); if (screen->hw_has_separate_stencil && screen->dri2_has_hiz != INTEL_DRI2_HAS_HIZ_FALSE) { /* * Request a separate stencil buffer even if we do not yet know if * the screen supports it. (See comments for * enum intel_dri2_has_hiz). */ rb = intel_create_renderbuffer(MESA_FORMAT_X8_Z24); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base); rb = intel_create_renderbuffer(MESA_FORMAT_S8); _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base); } else { /* * Use combined depth/stencil. Note that the renderbuffer is * attached to two attachment points. */ rb = intel_create_renderbuffer(MESA_FORMAT_S8_Z24); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base); _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base); } } else if (mesaVis->depthBits == 16) { assert(mesaVis->stencilBits == 0); /* just 16-bit depth buffer, no hw stencil */ struct intel_renderbuffer *depthRb = intel_create_renderbuffer(MESA_FORMAT_Z16); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base.Base); } else { assert(mesaVis->depthBits == 0); assert(mesaVis->stencilBits == 0); } /* now add any/all software-based renderbuffers we may need */ _swrast_add_soft_renderbuffers(fb, false, /* never sw color */ false, /* never sw depth */ false, /* never sw stencil */ mesaVis->accumRedBits > 0, false, /* never sw alpha */ false /* never sw aux */ ); driDrawPriv->driverPrivate = fb; return true; } } static void intelDestroyBuffer(__DRIdrawable * driDrawPriv) { struct gl_framebuffer *fb = driDrawPriv->driverPrivate; _mesa_reference_framebuffer(&fb, NULL); } /* There are probably better ways to do this, such as an * init-designated function to register chipids and createcontext * functions. */ extern bool i830CreateContext(const struct gl_config *mesaVis, __DRIcontext *driContextPriv, void *sharedContextPrivate); extern bool i915CreateContext(int api, const struct gl_config *mesaVis, __DRIcontext *driContextPriv, void *sharedContextPrivate); extern bool brwCreateContext(int api, const struct gl_config *mesaVis, __DRIcontext *driContextPriv, void *sharedContextPrivate); static GLboolean intelCreateContext(gl_api api, const struct gl_config * mesaVis, __DRIcontext * driContextPriv, unsigned major_version, unsigned minor_version, uint32_t flags, unsigned *error, void *sharedContextPrivate) { __DRIscreen *sPriv = driContextPriv->driScreenPriv; struct intel_screen *intelScreen = sPriv->driverPrivate; bool success = false; #ifdef I915 if (IS_9XX(intelScreen->deviceID)) { if (!IS_965(intelScreen->deviceID)) { success = i915CreateContext(api, mesaVis, driContextPriv, sharedContextPrivate); } } else { intelScreen->no_vbo = true; success = i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate); } #else if (IS_965(intelScreen->deviceID)) success = brwCreateContext(api, mesaVis, driContextPriv, sharedContextPrivate); #endif if (success) { struct gl_context *ctx = (struct gl_context *) driContextPriv->driverPrivate; _mesa_compute_version(ctx); if (ctx->VersionMajor > major_version || (ctx->VersionMajor == major_version && ctx->VersionMinor >= minor_version)) { *error = __DRI_CTX_ERROR_BAD_VERSION; return true; } intelDestroyContext(driContextPriv); } else { *error = __DRI_CTX_ERROR_NO_MEMORY; fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID); } return false; } static bool intel_init_bufmgr(struct intel_screen *intelScreen) { __DRIscreen *spriv = intelScreen->driScrnPriv; int num_fences = 0; intelScreen->no_hw = (getenv("INTEL_NO_HW") != NULL || getenv("INTEL_DEVID_OVERRIDE") != NULL); intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ); if (intelScreen->bufmgr == NULL) { fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n", __func__, __LINE__); return false; } if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) || num_fences == 0) { fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__); return false; } drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr); intelScreen->named_regions = _mesa_NewHashTable(); intelScreen->relaxed_relocations = 0; intelScreen->relaxed_relocations |= intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA) << 0; return true; } /** * Override intel_screen.hw_has_hiz with environment variable INTEL_HIZ. * * Valid values for INTEL_HIZ are "0" and "1". If an invalid valid value is * encountered, a warning is emitted and INTEL_HIZ is ignored. */ static void intel_override_hiz(struct intel_screen *intel) { const char *s = getenv("INTEL_HIZ"); if (!s) { return; } else if (!strncmp("0", s, 2)) { intel->hw_has_hiz = false; } else if (!strncmp("1", s, 2)) { intel->hw_has_hiz = true; } else { fprintf(stderr, "warning: env variable INTEL_HIZ=\"%s\" has invalid value " "and is ignored", s); } } /** * Override intel_screen.hw_has_separate_stencil with environment variable * INTEL_SEPARATE_STENCIL. * * Valid values for INTEL_SEPARATE_STENCIL are "0" and "1". If an invalid * valid value is encountered, a warning is emitted and INTEL_SEPARATE_STENCIL * is ignored. */ static void intel_override_separate_stencil(struct intel_screen *screen) { const char *s = getenv("INTEL_SEPARATE_STENCIL"); if (!s) { return; } else if (!strncmp("0", s, 2)) { screen->hw_has_separate_stencil = false; } else if (!strncmp("1", s, 2)) { screen->hw_has_separate_stencil = true; } else { fprintf(stderr, "warning: env variable INTEL_SEPARATE_STENCIL=\"%s\" has " "invalid value and is ignored", s); } } static bool intel_detect_swizzling(struct intel_screen *screen) { drm_intel_bo *buffer; unsigned long flags = 0; unsigned long aligned_pitch; uint32_t tiling = I915_TILING_X; uint32_t swizzle_mode = 0; buffer = drm_intel_bo_alloc_tiled(screen->bufmgr, "swizzle test", 64, 64, 4, &tiling, &aligned_pitch, flags); if (buffer == NULL) return false; drm_intel_bo_get_tiling(buffer, &tiling, &swizzle_mode); drm_intel_bo_unreference(buffer); if (swizzle_mode == I915_BIT_6_SWIZZLE_NONE) return false; else return true; } /** * This is the driver specific part of the createNewScreen entry point. * Called when using DRI2. * * \return the struct gl_config supported by this driver */ static const __DRIconfig **intelInitScreen2(__DRIscreen *psp) { struct intel_screen *intelScreen; GLenum fb_format[3]; GLenum fb_type[3]; unsigned int api_mask; char *devid_override; static const GLenum back_buffer_modes[] = { GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1]; int color; __DRIconfig **configs = NULL; /* Allocate the private area */ intelScreen = CALLOC(sizeof *intelScreen); if (!intelScreen) { fprintf(stderr, "\nERROR! Allocating private area failed\n"); return false; } /* parse information in __driConfigOptions */ driParseOptionInfo(&intelScreen->optionCache, __driConfigOptions, __driNConfigOptions); intelScreen->driScrnPriv = psp; psp->driverPrivate = (void *) intelScreen; /* Determine chipset ID */ if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID, &intelScreen->deviceID)) return false; /* Allow an override of the device ID for the purpose of making the * driver produce dumps for debugging of new chipset enablement. * This implies INTEL_NO_HW, to avoid programming your actual GPU * incorrectly. */ devid_override = getenv("INTEL_DEVID_OVERRIDE"); if (devid_override) { intelScreen->deviceID = strtod(devid_override, NULL); } intelScreen->kernel_has_gen7_sol_reset = intel_get_boolean(intelScreen->driScrnPriv, I915_PARAM_HAS_GEN7_SOL_RESET); if (IS_GEN7(intelScreen->deviceID)) { intelScreen->gen = 7; } else if (IS_GEN6(intelScreen->deviceID)) { intelScreen->gen = 6; } else if (IS_GEN5(intelScreen->deviceID)) { intelScreen->gen = 5; } else if (IS_965(intelScreen->deviceID)) { intelScreen->gen = 4; } else if (IS_9XX(intelScreen->deviceID)) { intelScreen->gen = 3; } else { intelScreen->gen = 2; } intelScreen->hw_has_separate_stencil = intelScreen->gen >= 6; intelScreen->hw_must_use_separate_stencil = intelScreen->gen >= 7; intelScreen->hw_has_hiz = intelScreen->gen >= 6; intelScreen->dri2_has_hiz = INTEL_DRI2_HAS_HIZ_UNKNOWN; #if defined(I915_PARAM_HAS_LLC) intelScreen->hw_has_llc = intel_get_boolean(intelScreen->driScrnPriv, I915_PARAM_HAS_LLC); #else intelScreen->hw_has_llc = intelScreen->gen >= 6; #endif intel_override_hiz(intelScreen); intel_override_separate_stencil(intelScreen); api_mask = (1 << __DRI_API_OPENGL); #if FEATURE_ES1 api_mask |= (1 << __DRI_API_GLES); #endif #if FEATURE_ES2 api_mask |= (1 << __DRI_API_GLES2); #endif if (IS_9XX(intelScreen->deviceID) || IS_965(intelScreen->deviceID)) psp->api_mask = api_mask; if (!intel_init_bufmgr(intelScreen)) return false; intelScreen->hw_has_swizzling = intel_detect_swizzling(intelScreen); psp->extensions = intelScreenExtensions; msaa_samples_array[0] = 0; fb_format[0] = GL_RGB; fb_type[0] = GL_UNSIGNED_SHORT_5_6_5; fb_format[1] = GL_BGR; fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV; fb_format[2] = GL_BGRA; fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV; depth_bits[0] = 0; stencil_bits[0] = 0; /* Generate a rich set of useful configs that do not include an * accumulation buffer. */ for (color = 0; color < ARRAY_SIZE(fb_format); color++) { __DRIconfig **new_configs; int depth_factor; /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil * buffer that has a diffferent number of bits per pixel than the color * buffer. This isn't yet supported here. */ if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) { depth_bits[1] = 16; stencil_bits[1] = 0; } else { depth_bits[1] = 24; stencil_bits[1] = 8; } depth_factor = 2; new_configs = driCreateConfigs(fb_format[color], fb_type[color], depth_bits, stencil_bits, depth_factor, back_buffer_modes, ARRAY_SIZE(back_buffer_modes), msaa_samples_array, ARRAY_SIZE(msaa_samples_array), false); if (configs == NULL) configs = new_configs; else configs = driConcatConfigs(configs, new_configs); } /* Generate the minimum possible set of configs that include an * accumulation buffer. */ for (color = 0; color < ARRAY_SIZE(fb_format); color++) { __DRIconfig **new_configs; if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) { depth_bits[0] = 16; stencil_bits[0] = 0; } else { depth_bits[0] = 24; stencil_bits[0] = 8; } new_configs = driCreateConfigs(fb_format[color], fb_type[color], depth_bits, stencil_bits, 1, back_buffer_modes + 1, 1, msaa_samples_array, 1, true); if (configs == NULL) configs = new_configs; else configs = driConcatConfigs(configs, new_configs); } if (configs == NULL) { fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); return NULL; } return (const __DRIconfig **)configs; } struct intel_buffer { __DRIbuffer base; struct intel_region *region; }; /** * \brief Get tiling format for a DRI buffer. * * \param attachment is the buffer's attachmet point, such as * __DRI_BUFFER_DEPTH. * \param out_tiling is the returned tiling format for buffer. * \return false if attachment is unrecognized or is incompatible with screen. */ static bool intel_get_dri_buffer_tiling(struct intel_screen *screen, uint32_t attachment, uint32_t *out_tiling) { if (screen->gen < 4) { *out_tiling = I915_TILING_X; return true; } switch (attachment) { case __DRI_BUFFER_DEPTH: case __DRI_BUFFER_DEPTH_STENCIL: case __DRI_BUFFER_HIZ: *out_tiling = I915_TILING_Y; return true; case __DRI_BUFFER_ACCUM: case __DRI_BUFFER_FRONT_LEFT: case __DRI_BUFFER_FRONT_RIGHT: case __DRI_BUFFER_BACK_LEFT: case __DRI_BUFFER_BACK_RIGHT: case __DRI_BUFFER_FAKE_FRONT_LEFT: case __DRI_BUFFER_FAKE_FRONT_RIGHT: *out_tiling = I915_TILING_X; return true; case __DRI_BUFFER_STENCIL: /* The stencil buffer is W tiled. However, we request from the kernel * a non-tiled buffer because the GTT is incapable of W fencing. */ *out_tiling = I915_TILING_NONE; return true; default: if(unlikely(INTEL_DEBUG & DEBUG_DRI)) { fprintf(stderr, "error: %s: unrecognized DRI buffer attachment 0x%x\n", __FUNCTION__, attachment); } return false; } } static __DRIbuffer * intelAllocateBuffer(__DRIscreen *screen, unsigned attachment, unsigned format, int width, int height) { struct intel_buffer *intelBuffer; struct intel_screen *intelScreen = screen->driverPrivate; uint32_t tiling; uint32_t region_width; uint32_t region_height; uint32_t region_cpp; bool ok = true; ok = intel_get_dri_buffer_tiling(intelScreen, attachment, &tiling); if (!ok) return NULL; intelBuffer = CALLOC(sizeof *intelBuffer); if (intelBuffer == NULL) return NULL; if (attachment == __DRI_BUFFER_STENCIL) { /* The stencil buffer has quirky pitch requirements. From Vol 2a, * 11.5.6.2.1 3DSTATE_STENCIL_BUFFER, field "Surface Pitch": * The pitch must be set to 2x the value computed based on width, as * the stencil buffer is stored with two rows interleaved. * To accomplish this, we resort to the nasty hack of doubling the * region's cpp and halving its height. */ region_width = ALIGN(width, 64); region_height = ALIGN(ALIGN(height, 2) / 2, 64); region_cpp = format / 4; } else { region_width = width; region_height = height; region_cpp = format / 8; } intelBuffer->region = intel_region_alloc(intelScreen, tiling, region_cpp, region_width, region_height, true); if (intelBuffer->region == NULL) { FREE(intelBuffer); return NULL; } intel_region_flink(intelBuffer->region, &intelBuffer->base.name); intelBuffer->base.attachment = attachment; intelBuffer->base.cpp = intelBuffer->region->cpp; intelBuffer->base.pitch = intelBuffer->region->pitch * intelBuffer->region->cpp; return &intelBuffer->base; } static void intelReleaseBuffer(__DRIscreen *screen, __DRIbuffer *buffer) { struct intel_buffer *intelBuffer = (struct intel_buffer *) buffer; intel_region_release(&intelBuffer->region); free(intelBuffer); } const struct __DriverAPIRec driDriverAPI = { .InitScreen = intelInitScreen2, .DestroyScreen = intelDestroyScreen, .CreateContext = intelCreateContext, .DestroyContext = intelDestroyContext, .CreateBuffer = intelCreateBuffer, .DestroyBuffer = intelDestroyBuffer, .MakeCurrent = intelMakeCurrent, .UnbindContext = intelUnbindContext, .AllocateBuffer = intelAllocateBuffer, .ReleaseBuffer = intelReleaseBuffer }; /* This is the table of extensions that the loader will dlsym() for. */ PUBLIC const __DRIextension *__driDriverExtensions[] = { &driCoreExtension.base, &driDRI2Extension.base, NULL };