/* * Copyright © 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include #include "brw_vec4.h" #include "brw_vs.h" using namespace brw; int ret = 0; class copy_propagation_test : public ::testing::Test { virtual void SetUp(); public: struct brw_context *brw; struct gl_context *ctx; struct gl_shader_program *shader_prog; struct brw_vertex_program *vp; vec4_visitor *v; }; class copy_propagation_vec4_visitor : public vec4_visitor { public: copy_propagation_vec4_visitor(struct brw_context *brw, struct gl_shader_program *shader_prog) : vec4_visitor(brw, NULL, NULL, NULL, NULL, shader_prog, MESA_SHADER_VERTEX, NULL, false, false /* no_spills */, ST_NONE, ST_NONE, ST_NONE) { } protected: virtual dst_reg *make_reg_for_system_value(ir_variable *ir) { unreachable("Not reached"); } virtual void setup_payload() { unreachable("Not reached"); } virtual void emit_prolog() { unreachable("Not reached"); } virtual void emit_program_code() { unreachable("Not reached"); } virtual void emit_thread_end() { unreachable("Not reached"); } virtual void emit_urb_write_header(int mrf) { unreachable("Not reached"); } virtual vec4_instruction *emit_urb_write_opcode(bool complete) { unreachable("Not reached"); } }; void copy_propagation_test::SetUp() { brw = (struct brw_context *)calloc(1, sizeof(*brw)); ctx = &brw->ctx; vp = ralloc(NULL, struct brw_vertex_program); shader_prog = ralloc(NULL, struct gl_shader_program); v = new copy_propagation_vec4_visitor(brw, shader_prog); _mesa_init_vertex_program(ctx, &vp->program, GL_VERTEX_SHADER, 0); brw->gen = 4; } static void copy_propagation(vec4_visitor *v) { bool print = false; if (print) { fprintf(stderr, "instructions before:\n"); v->dump_instructions(); } v->calculate_cfg(); v->opt_copy_propagation(); if (print) { fprintf(stderr, "instructions after:\n"); v->dump_instructions(); } } TEST_F(copy_propagation_test, test_swizzle_swizzle) { dst_reg a = dst_reg(v, glsl_type::vec4_type); dst_reg b = dst_reg(v, glsl_type::vec4_type); dst_reg c = dst_reg(v, glsl_type::vec4_type); v->emit(v->ADD(a, src_reg(a), src_reg(a))); v->emit(v->MOV(b, swizzle(src_reg(a), BRW_SWIZZLE4(SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_X)))); vec4_instruction *test_mov = v->MOV(c, swizzle(src_reg(b), BRW_SWIZZLE4(SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_X))); v->emit(test_mov); copy_propagation(v); EXPECT_EQ(test_mov->src[0].reg, a.reg); EXPECT_EQ(test_mov->src[0].swizzle, BRW_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W, SWIZZLE_X, SWIZZLE_Y)); } TEST_F(copy_propagation_test, test_swizzle_writemask) { dst_reg a = dst_reg(v, glsl_type::vec4_type); dst_reg b = dst_reg(v, glsl_type::vec4_type); dst_reg c = dst_reg(v, glsl_type::vec4_type); v->emit(v->MOV(b, swizzle(src_reg(a), BRW_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_X, SWIZZLE_Z)))); v->emit(v->MOV(writemask(a, WRITEMASK_XYZ), src_reg(1.0f))); vec4_instruction *test_mov = v->MOV(c, swizzle(src_reg(b), BRW_SWIZZLE4(SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W))); v->emit(test_mov); copy_propagation(v); /* should not copy propagate */ EXPECT_EQ(test_mov->src[0].reg, b.reg); EXPECT_EQ(test_mov->src[0].swizzle, BRW_SWIZZLE4(SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W)); }