/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Based on test_fs_cmod_propagation.cpp */ #include #include "brw_vec4.h" #include "brw_vec4_builder.h" #include "brw_cfg.h" #include "program/program.h" using namespace brw; class cmod_propagation_test : public ::testing::Test { virtual void SetUp(); public: struct brw_compiler *compiler; struct gen_device_info *devinfo; struct gl_context *ctx; struct gl_shader_program *shader_prog; struct brw_vue_prog_data *prog_data; vec4_visitor *v; }; class cmod_propagation_vec4_visitor : public vec4_visitor { public: cmod_propagation_vec4_visitor(struct brw_compiler *compiler, nir_shader *shader, struct brw_vue_prog_data *prog_data) : vec4_visitor(compiler, NULL, NULL, prog_data, shader, NULL, false, -1) { prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT; } protected: /* Dummy implementation for pure virtual methods */ virtual dst_reg *make_reg_for_system_value(int location) { unreachable("Not reached"); } virtual void setup_payload() { unreachable("Not reached"); } virtual void emit_prolog() { unreachable("Not reached"); } virtual void emit_program_code() { unreachable("Not reached"); } virtual void emit_thread_end() { unreachable("Not reached"); } virtual void emit_urb_write_header(int mrf) { unreachable("Not reached"); } virtual vec4_instruction *emit_urb_write_opcode(bool complete) { unreachable("Not reached"); } }; void cmod_propagation_test::SetUp() { ctx = (struct gl_context *)calloc(1, sizeof(*ctx)); compiler = (struct brw_compiler *)calloc(1, sizeof(*compiler)); devinfo = (struct gen_device_info *)calloc(1, sizeof(*devinfo)); prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data)); compiler->devinfo = devinfo; nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL); v = new cmod_propagation_vec4_visitor(compiler, shader, prog_data); devinfo->gen = 4; } static vec4_instruction * instruction(bblock_t *block, int num) { vec4_instruction *inst = (vec4_instruction *)block->start(); for (int i = 0; i < num; i++) { inst = (vec4_instruction *)inst->next; } return inst; } static bool cmod_propagation(vec4_visitor *v) { const bool print = getenv("TEST_DEBUG"); if (print) { fprintf(stderr, "= Before =\n"); v->dump_instructions(); } bool ret = v->opt_cmod_propagation(); if (print) { fprintf(stderr, "\n= After =\n"); v->dump_instructions(); } return ret; } TEST_F(cmod_propagation_test, basic) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::float_type); src_reg src0 = src_reg(v, glsl_type::float_type); src_reg src1 = src_reg(v, glsl_type::float_type); src_reg zero(brw_imm_f(0.0f)); dst_reg dest_null = bld.null_reg_f(); dest_null.writemask = WRITEMASK_X; bld.ADD(dest, src0, src1); bld.CMP(dest_null, src_reg(dest), zero, BRW_CONDITIONAL_GE); /* = Before = * * 0: add dest.x src0.xxxx src1.xxxx * 1: cmp.ge.f0 null.x dest.xxxx 0.0f * * = After = * 0: add.ge.f0 dest.x src0.xxxx src1.xxxx */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(1, block0->end_ip); EXPECT_TRUE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(0, block0->end_ip); EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_CONDITIONAL_GE, instruction(block0, 0)->conditional_mod); } TEST_F(cmod_propagation_test, basic_different_dst_writemask) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::float_type); src_reg src0 = src_reg(v, glsl_type::float_type); src_reg src1 = src_reg(v, glsl_type::float_type); src_reg zero(brw_imm_f(0.0f)); dst_reg dest_null = bld.null_reg_f(); bld.ADD(dest, src0, src1); bld.CMP(dest_null, src_reg(dest), zero, BRW_CONDITIONAL_GE); /* = Before = * * 0: add dest.x src0 src1 * 1: cmp.ge.f0 null.xyzw dest 0.0f * * = After = * (no changes) */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(1, block0->end_ip); EXPECT_FALSE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(1, block0->end_ip); EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_CONDITIONAL_NONE, instruction(block0, 0)->conditional_mod); EXPECT_EQ(BRW_OPCODE_CMP, instruction(block0, 1)->opcode); EXPECT_EQ(BRW_CONDITIONAL_GE, instruction(block0, 1)->conditional_mod); } TEST_F(cmod_propagation_test, andz_one) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::int_type); src_reg src0 = src_reg(v, glsl_type::float_type); src_reg zero(brw_imm_f(0.0f)); src_reg one(brw_imm_d(1)); bld.CMP(retype(dest, BRW_REGISTER_TYPE_F), src0, zero, BRW_CONDITIONAL_L); set_condmod(BRW_CONDITIONAL_Z, bld.AND(bld.null_reg_d(), src_reg(dest), one)); /* = Before = * 0: cmp.l.f0 dest:F src0:F 0F * 1: and.z.f0 null:D dest:D 1D * * = After = * (no changes) */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(1, block0->end_ip); EXPECT_FALSE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(1, block0->end_ip); EXPECT_EQ(BRW_OPCODE_CMP, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_CONDITIONAL_L, instruction(block0, 0)->conditional_mod); EXPECT_EQ(BRW_OPCODE_AND, instruction(block0, 1)->opcode); EXPECT_EQ(BRW_CONDITIONAL_EQ, instruction(block0, 1)->conditional_mod); } TEST_F(cmod_propagation_test, non_cmod_instruction) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::uint_type); src_reg src0 = src_reg(v, glsl_type::uint_type); src_reg zero(brw_imm_ud(0u)); bld.FBL(dest, src0); bld.CMP(bld.null_reg_ud(), src_reg(dest), zero, BRW_CONDITIONAL_GE); /* = Before = * * 0: fbl dest src0 * 1: cmp.ge.f0 null dest 0u * * = After = * (no changes) */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(1, block0->end_ip); EXPECT_FALSE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(1, block0->end_ip); EXPECT_EQ(BRW_OPCODE_FBL, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_OPCODE_CMP, instruction(block0, 1)->opcode); EXPECT_EQ(BRW_CONDITIONAL_GE, instruction(block0, 1)->conditional_mod); } TEST_F(cmod_propagation_test, intervening_flag_write) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::float_type); src_reg src0 = src_reg(v, glsl_type::float_type); src_reg src1 = src_reg(v, glsl_type::float_type); src_reg src2 = src_reg(v, glsl_type::float_type); src_reg zero(brw_imm_f(0.0f)); bld.ADD(dest, src0, src1); bld.CMP(bld.null_reg_f(), src2, zero, BRW_CONDITIONAL_GE); bld.CMP(bld.null_reg_f(), src_reg(dest), zero, BRW_CONDITIONAL_GE); /* = Before = * * 0: add dest src0 src1 * 1: cmp.ge.f0 null src2 0.0f * 2: cmp.ge.f0 null dest 0.0f * * = After = * (no changes) */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(2, block0->end_ip); EXPECT_FALSE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(2, block0->end_ip); EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_OPCODE_CMP, instruction(block0, 1)->opcode); EXPECT_EQ(BRW_CONDITIONAL_GE, instruction(block0, 1)->conditional_mod); EXPECT_EQ(BRW_OPCODE_CMP, instruction(block0, 2)->opcode); EXPECT_EQ(BRW_CONDITIONAL_GE, instruction(block0, 2)->conditional_mod); } TEST_F(cmod_propagation_test, intervening_flag_read) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest0 = dst_reg(v, glsl_type::float_type); dst_reg dest1 = dst_reg(v, glsl_type::float_type); src_reg src0 = src_reg(v, glsl_type::float_type); src_reg src1 = src_reg(v, glsl_type::float_type); src_reg src2 = src_reg(v, glsl_type::float_type); src_reg zero(brw_imm_f(0.0f)); bld.ADD(dest0, src0, src1); set_predicate(BRW_PREDICATE_NORMAL, bld.SEL(dest1, src2, zero)); bld.CMP(bld.null_reg_f(), src_reg(dest0), zero, BRW_CONDITIONAL_GE); /* = Before = * * 0: add dest0 src0 src1 * 1: (+f0) sel dest1 src2 0.0f * 2: cmp.ge.f0 null dest0 0.0f * * = After = * (no changes) */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(2, block0->end_ip); EXPECT_FALSE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(2, block0->end_ip); EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_OPCODE_SEL, instruction(block0, 1)->opcode); EXPECT_EQ(BRW_PREDICATE_NORMAL, instruction(block0, 1)->predicate); EXPECT_EQ(BRW_OPCODE_CMP, instruction(block0, 2)->opcode); EXPECT_EQ(BRW_CONDITIONAL_GE, instruction(block0, 2)->conditional_mod); } TEST_F(cmod_propagation_test, intervening_dest_write) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::vec4_type); src_reg src0 = src_reg(v, glsl_type::float_type); src_reg src1 = src_reg(v, glsl_type::float_type); src_reg src2 = src_reg(v, glsl_type::vec2_type); src_reg zero(brw_imm_f(0.0f)); bld.ADD(offset(dest, 2), src0, src1); bld.emit(SHADER_OPCODE_TEX, dest, src2) ->regs_written = 4; bld.CMP(bld.null_reg_f(), offset(src_reg(dest), 2), zero, BRW_CONDITIONAL_GE); /* = Before = * * 0: add dest+2 src0 src1 * 1: tex rlen 4 dest+0 src2 * 2: cmp.ge.f0 null dest+2 0.0f * * = After = * (no changes) */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(2, block0->end_ip); EXPECT_FALSE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(2, block0->end_ip); EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_CONDITIONAL_NONE, instruction(block0, 0)->conditional_mod); EXPECT_EQ(SHADER_OPCODE_TEX, instruction(block0, 1)->opcode); EXPECT_EQ(BRW_CONDITIONAL_NONE, instruction(block0, 0)->conditional_mod); EXPECT_EQ(BRW_OPCODE_CMP, instruction(block0, 2)->opcode); EXPECT_EQ(BRW_CONDITIONAL_GE, instruction(block0, 2)->conditional_mod); } TEST_F(cmod_propagation_test, intervening_flag_read_same_value) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest0 = dst_reg(v, glsl_type::float_type); dst_reg dest1 = dst_reg(v, glsl_type::float_type); src_reg src0 = src_reg(v, glsl_type::float_type); src_reg src1 = src_reg(v, glsl_type::float_type); src_reg src2 = src_reg(v, glsl_type::float_type); src_reg zero(brw_imm_f(0.0f)); dst_reg dest_null = bld.null_reg_f(); dest_null.writemask = WRITEMASK_X; set_condmod(BRW_CONDITIONAL_GE, bld.ADD(dest0, src0, src1)); set_predicate(BRW_PREDICATE_NORMAL, bld.SEL(dest1, src2, zero)); bld.CMP(dest_null, src_reg(dest0), zero, BRW_CONDITIONAL_GE); /* = Before = * * 0: add.ge.f0 dest0 src0 src1 * 1: (+f0) sel dest1 src2 0.0f * 2: cmp.ge.f0 null.x dest0 0.0f * * = After = * 0: add.ge.f0 dest0 src0 src1 * 1: (+f0) sel dest1 src2 0.0f */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(2, block0->end_ip); EXPECT_TRUE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(1, block0->end_ip); EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_CONDITIONAL_GE, instruction(block0, 0)->conditional_mod); EXPECT_EQ(BRW_OPCODE_SEL, instruction(block0, 1)->opcode); EXPECT_EQ(BRW_PREDICATE_NORMAL, instruction(block0, 1)->predicate); } TEST_F(cmod_propagation_test, negate) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::float_type); src_reg src0 = src_reg(v, glsl_type::float_type); src_reg src1 = src_reg(v, glsl_type::float_type); src_reg zero(brw_imm_f(0.0f)); bld.ADD(dest, src0, src1); src_reg tmp_src = src_reg(dest); tmp_src.negate = true; dst_reg dest_null = bld.null_reg_f(); dest_null.writemask = WRITEMASK_X; bld.CMP(dest_null, tmp_src, zero, BRW_CONDITIONAL_GE); /* = Before = * * 0: add dest src0 src1 * 1: cmp.ge.f0 null.x -dest 0.0f * * = After = * 0: add.le.f0 dest src0 src1 */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(1, block0->end_ip); EXPECT_TRUE(cmod_propagation(v)); EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(0, block0->end_ip); EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_CONDITIONAL_LE, instruction(block0, 0)->conditional_mod); } TEST_F(cmod_propagation_test, movnz) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::float_type); src_reg src0 = src_reg(v, glsl_type::float_type); src_reg src1 = src_reg(v, glsl_type::float_type); dst_reg dest_null = bld.null_reg_f(); dest_null.writemask = WRITEMASK_X; bld.CMP(dest, src0, src1, BRW_CONDITIONAL_L); set_condmod(BRW_CONDITIONAL_NZ, bld.MOV(dest_null, src_reg(dest))); /* = Before = * * 0: cmp.l.f0 dest:F src0:F src1:F * 1: mov.nz.f0 null.x dest:F * * = After = * 0: cmp.l.f0 dest src0:F src1:F */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(1, block0->end_ip); EXPECT_TRUE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(0, block0->end_ip); EXPECT_EQ(BRW_OPCODE_CMP, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_CONDITIONAL_L, instruction(block0, 0)->conditional_mod); } TEST_F(cmod_propagation_test, different_types_cmod_with_zero) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::int_type); src_reg src0 = src_reg(v, glsl_type::int_type); src_reg src1 = src_reg(v, glsl_type::int_type); src_reg zero(brw_imm_f(0.0f)); bld.ADD(dest, src0, src1); bld.CMP(bld.null_reg_f(), retype(src_reg(dest), BRW_REGISTER_TYPE_F), zero, BRW_CONDITIONAL_GE); /* = Before = * * 0: add dest:D src0:D src1:D * 1: cmp.ge.f0 null:F dest:F 0.0f * * = After = * (no changes) */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(1, block0->end_ip); EXPECT_FALSE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(1, block0->end_ip); EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_OPCODE_CMP, instruction(block0, 1)->opcode); EXPECT_EQ(BRW_CONDITIONAL_GE, instruction(block0, 1)->conditional_mod); } TEST_F(cmod_propagation_test, andnz_non_one) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::int_type); src_reg src0 = src_reg(v, glsl_type::float_type); src_reg zero(brw_imm_f(0.0f)); src_reg nonone(brw_imm_d(38)); bld.CMP(retype(dest, BRW_REGISTER_TYPE_F), src0, zero, BRW_CONDITIONAL_L); set_condmod(BRW_CONDITIONAL_NZ, bld.AND(bld.null_reg_d(), src_reg(dest), nonone)); /* = Before = * 0: cmp.l.f0 dest:F src0:F 0F * 1: and.nz.f0 null:D dest:D 38D * * = After = * (no changes) */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(1, block0->end_ip); EXPECT_FALSE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(1, block0->end_ip); EXPECT_EQ(BRW_OPCODE_CMP, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_CONDITIONAL_L, instruction(block0, 0)->conditional_mod); EXPECT_EQ(BRW_OPCODE_AND, instruction(block0, 1)->opcode); EXPECT_EQ(BRW_CONDITIONAL_NZ, instruction(block0, 1)->conditional_mod); } /* Note that basic is using glsl_type:float types, while this one is using * glsl_type::vec4 */ TEST_F(cmod_propagation_test, basic_vec4) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::vec4_type); src_reg src0 = src_reg(v, glsl_type::vec4_type); src_reg src1 = src_reg(v, glsl_type::vec4_type); src_reg zero(brw_imm_f(0.0f)); bld.MUL(dest, src0, src1); bld.CMP(bld.null_reg_f(), src_reg(dest), zero, BRW_CONDITIONAL_NZ); /* = Before = * 0: mul dest.xyzw src0.xyzw src1.xyzw * 1: cmp.nz.f0.0 null.xyzw dest.xyzw 0.0f * * = After = * 0: mul.nz.f0.0 dest.xyzw src0.xyzw src1.xyzw */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(1, block0->end_ip); EXPECT_TRUE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(0, block0->end_ip); EXPECT_EQ(BRW_OPCODE_MUL, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_CONDITIONAL_NZ, instruction(block0, 0)->conditional_mod); } TEST_F(cmod_propagation_test, basic_vec4_different_dst_writemask) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::vec4_type); dest.writemask = WRITEMASK_X; src_reg src0 = src_reg(v, glsl_type::vec4_type); src_reg src1 = src_reg(v, glsl_type::vec4_type); src_reg zero(brw_imm_f(0.0f)); dst_reg dest_null = bld.null_reg_f(); bld.MUL(dest, src0, src1); bld.CMP(dest_null, src_reg(dest), zero, BRW_CONDITIONAL_NZ); /* = Before = * 0: mul dest.x src0 src1 * 1: cmp.nz.f0.0 null dest 0.0f * * = After = * (no changes) */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(1, block0->end_ip); EXPECT_FALSE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(1, block0->end_ip); EXPECT_EQ(BRW_OPCODE_MUL, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_CONDITIONAL_NONE, instruction(block0, 0)->conditional_mod); EXPECT_EQ(BRW_OPCODE_CMP, instruction(block0, 1)->opcode); EXPECT_EQ(BRW_CONDITIONAL_NZ, instruction(block0, 1)->conditional_mod); } TEST_F(cmod_propagation_test, mad_one_component_vec4) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::vec4_type); dest.writemask = WRITEMASK_X; src_reg src0 = src_reg(v, glsl_type::vec4_type); src_reg src1 = src_reg(v, glsl_type::vec4_type); src_reg src2 = src_reg(v, glsl_type::vec4_type); src0.swizzle = src1.swizzle = src2.swizzle = BRW_SWIZZLE_XXXX; src2.negate = true; src_reg zero(brw_imm_f(0.0f)); src_reg tmp(dest); tmp.swizzle = BRW_SWIZZLE_XXXX; dst_reg dest_null = bld.null_reg_f(); dest_null.writemask = WRITEMASK_X; bld.MAD(dest, src0, src1, src2); bld.CMP(dest_null, tmp, zero, BRW_CONDITIONAL_L); /* = Before = * * 0: mad dest.x:F src0.xxxx:F src10.xxxx:F -src2.xxxx:F * 1: cmp.l.f0.0 null.x:F dest.xxxx:F 0.0f * * = After = * 0: mad.l.f0 dest.x:F src0.xxxx:F src10.xxxx:F -src2.xxxx:F */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(1, block0->end_ip); EXPECT_TRUE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(0, block0->end_ip); EXPECT_EQ(BRW_OPCODE_MAD, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_CONDITIONAL_L, instruction(block0, 0)->conditional_mod); } TEST_F(cmod_propagation_test, mad_more_one_component_vec4) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::vec4_type); dest.writemask = WRITEMASK_XW; src_reg src0 = src_reg(v, glsl_type::vec4_type); src_reg src1 = src_reg(v, glsl_type::vec4_type); src_reg src2 = src_reg(v, glsl_type::vec4_type); src0.swizzle = src1.swizzle = src2.swizzle = BRW_SWIZZLE_XXXX; src2.negate = true; src_reg zero(brw_imm_f(0.0f)); src_reg tmp(dest); tmp.swizzle = BRW_SWIZZLE_XXXX; dst_reg dest_null = bld.null_reg_f(); bld.MAD(dest, src0, src1, src2); bld.CMP(dest_null, tmp, zero, BRW_CONDITIONAL_L); /* = Before = * * 0: mad dest.xw:F src0.xxxx:F src10.xxxx:F -src2.xxxx:F * 1: cmp.l.f0.0 null:F dest.xxxx:F zeroF * * = After = * (No changes) */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(1, block0->end_ip); EXPECT_FALSE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(1, block0->end_ip); EXPECT_EQ(BRW_OPCODE_MAD, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_CONDITIONAL_NONE, instruction(block0, 0)->conditional_mod); EXPECT_EQ(BRW_OPCODE_CMP, instruction(block0, 1)->opcode); EXPECT_EQ(BRW_CONDITIONAL_L, instruction(block0, 1)->conditional_mod); } TEST_F(cmod_propagation_test, cmp_mov_vec4) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::ivec4_type); dest.writemask = WRITEMASK_X; src_reg src0 = src_reg(v, glsl_type::ivec4_type); src0.swizzle = BRW_SWIZZLE_XXXX; src0.file = UNIFORM; src_reg nonone = retype(brw_imm_d(16), BRW_REGISTER_TYPE_D); src_reg mov_src = src_reg(dest); mov_src.swizzle = BRW_SWIZZLE_XXXX; dst_reg dest_null = bld.null_reg_d(); dest_null.writemask = WRITEMASK_X; bld.CMP(dest, src0, nonone, BRW_CONDITIONAL_GE); set_condmod(BRW_CONDITIONAL_NZ, bld.MOV(dest_null, mov_src)); /* = Before = * * 0: cmp.ge.f0 dest.x:D u.xxxx:D 16D * 1: mov.nz.f0 null.x:D dest.xxxx:D * * = After = * 0: cmp.ge.f0 dest.x:D u.xxxx:D 16D */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(1, block0->end_ip); EXPECT_TRUE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(0, block0->end_ip); EXPECT_EQ(BRW_OPCODE_CMP, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_CONDITIONAL_GE, instruction(block0, 0)->conditional_mod); } TEST_F(cmod_propagation_test, mul_cmp_different_channels_vec4) { const vec4_builder bld = vec4_builder(v).at_end(); dst_reg dest = dst_reg(v, glsl_type::vec4_type); src_reg src0 = src_reg(v, glsl_type::vec4_type); src_reg src1 = src_reg(v, glsl_type::vec4_type); src_reg zero(brw_imm_f(0.0f)); src_reg cmp_src = src_reg(dest); cmp_src.swizzle = BRW_SWIZZLE4(0,1,3,2); bld.MUL(dest, src0, src1); bld.CMP(bld.null_reg_f(), cmp_src, zero, BRW_CONDITIONAL_NZ); /* = Before = * 0: mul dest src0 src1 * 1: cmp.nz.f0.0 null dest.xywz 0.0f * * = After = * (No changes) */ v->calculate_cfg(); bblock_t *block0 = v->cfg->blocks[0]; EXPECT_EQ(0, block0->start_ip); EXPECT_EQ(1, block0->end_ip); EXPECT_FALSE(cmod_propagation(v)); ASSERT_EQ(0, block0->start_ip); ASSERT_EQ(1, block0->end_ip); EXPECT_EQ(BRW_OPCODE_MUL, instruction(block0, 0)->opcode); EXPECT_EQ(BRW_CONDITIONAL_NONE, instruction(block0, 0)->conditional_mod); EXPECT_EQ(BRW_OPCODE_CMP, instruction(block0, 1)->opcode); EXPECT_EQ(BRW_CONDITIONAL_NZ, instruction(block0, 1)->conditional_mod); }