/************************************************************************** * * Copyright 2003 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef _INTEL_INIT_H_ #define _INTEL_INIT_H_ #include #include #include "dri_util.h" #include "intel_bufmgr.h" #include "brw_device_info.h" #include "i915_drm.h" #include "xmlconfig.h" struct intel_screen { int deviceID; const struct brw_device_info *devinfo; __DRIscreen *driScrnPriv; bool no_hw; bool hw_must_use_separate_stencil; bool hw_has_swizzling; /** * Does the kernel support context reset notifications? */ bool has_context_reset_notification; dri_bufmgr *bufmgr; /** * A unique ID for shader programs. */ unsigned program_id; int winsys_msaa_samples_override; struct { struct ra_regs *regs; /** * Array of the ra classes for the unaligned contiguous register * block sizes used. */ int *classes; /** * Mapping for register-allocated objects in *regs to the first * GRF for that object. */ uint8_t *ra_reg_to_grf; } vec4_reg_set; struct { struct ra_regs *regs; /** * Array of the ra classes for the unaligned contiguous register * block sizes used, indexed by register size. */ int classes[16]; /** * Mapping from classes to ra_reg ranges. Each of the per-size * classes corresponds to a range of ra_reg nodes. This array stores * those ranges in the form of first ra_reg in each class and the * total number of ra_reg elements in the last array element. This * way the range of the i'th class is given by: * [ class_to_ra_reg_range[i], class_to_ra_reg_range[i+1] ) */ int class_to_ra_reg_range[17]; /** * Mapping for register-allocated objects in *regs to the first * GRF for that object. */ uint8_t *ra_reg_to_grf; /** * ra class for the aligned pairs we use for PLN, which doesn't * appear in *classes. */ int aligned_pairs_class; } wm_reg_sets[2]; /** * Configuration cache with default values for all contexts */ driOptionCache optionCache; }; extern void intelDestroyContext(__DRIcontext * driContextPriv); extern GLboolean intelUnbindContext(__DRIcontext * driContextPriv); PUBLIC const __DRIextension **__driDriverGetExtensions_i965(void); extern GLboolean intelMakeCurrent(__DRIcontext * driContextPriv, __DRIdrawable * driDrawPriv, __DRIdrawable * driReadPriv); double get_time(void); void aub_dump_bmp(struct gl_context *ctx); const int* intel_supported_msaa_modes(const struct intel_screen *screen); #endif