/************************************************************************** * * Copyright 2003 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "main/glheader.h" #include "main/enums.h" #include "main/mtypes.h" #include "main/macros.h" #include "main/fbobject.h" #include "main/image.h" #include "main/bufferobj.h" #include "main/readpix.h" #include "main/state.h" #include "brw_context.h" #include "intel_screen.h" #include "intel_blit.h" #include "intel_buffers.h" #include "intel_fbo.h" #include "intel_mipmap_tree.h" #include "intel_regions.h" #include "intel_pixel.h" #include "intel_buffer_objects.h" #define FILE_DEBUG_FLAG DEBUG_PIXEL /* For many applications, the new ability to pull the source buffers * back out of the GTT and then do the packing/conversion operations * in software will be as much of an improvement as trying to get the * blitter and/or texture engine to do the work. * * This step is gated on private backbuffers. * * Obviously the frontbuffer can't be pulled back, so that is either * an argument for blit/texture readpixels, or for blitting to a * temporary and then pulling that back. * * When the destination is a pbo, however, it's not clear if it is * ever going to be pulled to main memory (though the access param * will be a good hint). So it sounds like we do want to be able to * choose between blit/texture implementation on the gpu and pullback * and cpu-based copying. * * Unless you can magically turn client memory into a PBO for the * duration of this call, there will be a cpu-based copying step in * any case. */ static bool do_blit_readpixels(struct gl_context * ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *pack, GLvoid * pixels) { struct brw_context *brw = brw_context(ctx); struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj); GLuint dst_offset; drm_intel_bo *dst_buffer; GLint dst_x, dst_y; GLuint dirty; DBG("%s\n", __FUNCTION__); assert(_mesa_is_bufferobj(pack->BufferObj)); struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; struct intel_renderbuffer *irb = intel_renderbuffer(rb); if (ctx->_ImageTransferState || !_mesa_format_matches_format_and_type(irb->mt->format, format, type, false)) { DBG("%s - bad format for blit\n", __FUNCTION__); return false; } if (pack->SwapBytes || pack->LsbFirst) { DBG("%s: bad packing params\n", __FUNCTION__); return false; } int dst_stride = _mesa_image_row_stride(pack, width, format, type); bool dst_flip = false; /* Mesa flips the dst_stride for pack->Invert, but we want our mt to have a * normal dst_stride. */ struct gl_pixelstore_attrib uninverted_pack = *pack; if (pack->Invert) { dst_stride = -dst_stride; dst_flip = true; uninverted_pack.Invert = false; } dst_offset = (GLintptr)pixels; dst_offset += _mesa_image_offset(2, &uninverted_pack, width, height, format, type, 0, 0, 0); if (!_mesa_clip_copytexsubimage(ctx, &dst_x, &dst_y, &x, &y, &width, &height)) { return true; } dirty = brw->front_buffer_dirty; intel_prepare_render(brw); brw->front_buffer_dirty = dirty; dst_buffer = intel_bufferobj_buffer(brw, dst, dst_offset, height * dst_stride); struct intel_mipmap_tree *pbo_mt = intel_miptree_create_for_bo(brw, dst_buffer, irb->mt->format, dst_offset, width, height, dst_stride, I915_TILING_NONE); if (!intel_miptree_blit(brw, irb->mt, irb->mt_level, irb->mt_layer, x, y, _mesa_is_winsys_fbo(ctx->ReadBuffer), pbo_mt, 0, 0, 0, 0, dst_flip, width, height, GL_COPY)) { return false; } intel_miptree_release(&pbo_mt); DBG("%s - DONE\n", __FUNCTION__); return true; } void intelReadPixels(struct gl_context * ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *pack, GLvoid * pixels) { struct brw_context *brw = brw_context(ctx); bool dirty; DBG("%s\n", __FUNCTION__); if (_mesa_is_bufferobj(pack->BufferObj)) { /* Using PBOs, so try the BLT based path. */ if (do_blit_readpixels(ctx, x, y, width, height, format, type, pack, pixels)) { return; } perf_debug("%s: fallback to CPU mapping in PBO case\n", __FUNCTION__); } /* glReadPixels() wont dirty the front buffer, so reset the dirty * flag after calling intel_prepare_render(). */ dirty = brw->front_buffer_dirty; intel_prepare_render(brw); brw->front_buffer_dirty = dirty; /* Update Mesa state before calling _mesa_readpixels(). * XXX this may not be needed since ReadPixels no longer uses the * span code. */ if (ctx->NewState) _mesa_update_state(ctx); _mesa_readpixels(ctx, x, y, width, height, format, type, pack, pixels); /* There's an intel_prepare_render() call in intelSpanRenderStart(). */ brw->front_buffer_dirty = dirty; }